RubberRat, chaotic male droven Anachronist --------- |_$.....| ....`@@.. |.......| -.......| -.------- [RubberRat the Survivor] St10 Dx9 Co5 In7 Wi10 Ch9 AnaDroMalCha Dlvl:1 $0 HP12(12) Pw9(9) AC-6 Exp1 T3 Latest messages Hello RubberRat, welcome to SlashEMExtended! You are a chaotic male droven Anachronist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Do you want to turn off the increased chance of making a monster flee? [yn] (n) You don't have another special ability in your normal form! Pick an object. Z a zombie (newt zombie, on a grave) (base level 0) Accessing Pokedex entry for newt zombie... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Small, genocidable, breathless, amphibious undead swimmer. Follows you to other levels. Has infravision. Is a valid polymorph form. Attacks: 1d2, bite - ordinary physical You begin bashing monsters with your pistol. You destroy the newt zombie! There is a grave here. Something is engraved here on the headstone. Use "r." to read it. You see here 4 gold pieces {0}. Pick an object. @ a human or elf (tame jedi called Luke Skywalker the youngling, on a staircase) (base level 10) (female) Accessing Pokedex entry for jedi... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Castle of the Winds. Is not a valid polymorph form. Attacks: 4d6, uses weapon - ordinary physical 4d6, uses weapon - ordinary physical # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: free action Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 46 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 39% Ring drop chance was reduced to 76% Implant drop chance was reduced to 99% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 87% Tool drop chance was reduced to 93% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 35% of the time only Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: firearms The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: long sword (turn 828) The following skill became untrainable after a while: attack spells (turn 86067) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 50603) The following skill became harder to train at higher skill levels: form V (Shien) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 24657 Monster spawn increase reached its maximum at turn 101661 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 7516160 The monster class that cannot be genocided was lizard The monster class that was spawned more often: elemental (freq bonus 4) The monster species that spawned more often: evasive sniper (freq bonus 12) The monster species that spawned more often: Master of Desaster (freq bonus 24) The monster species that spawned more often: icing disestablismentarianism (freq bonus 9) The monster species that spawned more often: elliflax (freq bonus 12) The monster species that spawned more often: drone fungus (freq bonus 9) The monster species that spawned more often: turbo patch (freq bonus 10) The monster species that spawned more often: one-eyed bugger (freq bonus 15) The monster species that spawned more often: amiable soul (freq bonus 16) The monster species that spawned more often: ripshark (freq bonus 27) The monster species that spawned more often: wheelchair girl (freq bonus 48) The monster species that spawned more often: army ant (freq bonus 30) The monster species that spawned more often: palled wisecrack inconsiderable (freq bonus 22) The monster species that spawned more often: chaos drow (freq bonus 36) The monster species that spawned more often: snitching baring (freq bonus 16) The monster species that spawned more often: ven mummy (freq bonus 10) The monster species that spawned more often: dicey warp fungus (freq bonus 30) The monster species that spawned more often: fathien elite (freq bonus 12) The monster species that spawned more often: darth dragon (freq bonus 6) The monster species that spawned more often: tearable typifier (freq bonus 22) The monster species that spawned more often: hovering ufo part (freq bonus 6) The monster trait that was more common: monsters that are extra nasty (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 4) The monster species that never randomly spawned: opal warp fungus The monster species that never randomly spawned: sticky warp fungus The monster species that never randomly spawned: monotremata finality The monster species that never randomly spawned: white unicorn The monster species that never randomly spawned: kilobyte twiddled retaken pixyish The monster species that never randomly spawned: obviating telegraphically The monster species that never randomly spawned: eloroper The monster species that never randomly spawned: albino draconian The monster species that never randomly spawned: svaziland mine dragon The monster species that never randomly spawned: fundamentalism steuben primitive The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: implant of acceleration (empowering) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: autopilot stone (gray) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 96) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 14) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 20) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 29) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 14) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: crystallization (cavernal, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 14) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 4) The RNG hath decreed that this item was always generated cursed: soiltype stone (gray) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: wax chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 16) The spell school whose books are more common was healing spells (freq bonus 1) Trap randomization happened for 1 in 262 traps Trap difficulty was increased by 18 Next attribute increase check would have come at turn 618 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having magic resistance (0) You had 1498 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Airyaman, Gandarewa and Daevas Your deity was Daevas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (277) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Weapons force pike (long gray spear) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (running cloak) Scrolls scroll of healing (LEGEND OF FH BREATH OF THE DANK) scroll of mana (CANCER MAGE) scroll of phase door (KUS VOLA ZABIJEM TA) scroll of standard id (USED IT FALLED BUT ELF HEAL NEXT) scroll of cure (C00000000000000000000000000005) * scroll of extra healing (A A YO UR PE NIS IS TOO SMALL) * scroll of greater mana restoration (DONT STARE ME ALWAYS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye RubberRat the Anachronist... Since you quit, the score list will not be checked.