RubberRat, chaotic male loli Anachronounbinder ------------------ |................| |................| |..s.{...........| |.'@............$| |................| -.------- -------- [RubberRat the Hexorcist] St11 Dx6 Co11 In6 Wi8 Ch9 AcuLolMalCha Dlvl:1 $0 HP16(16) Pw5(5) AC9 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Hello RubberRat, welcome to SlashEMExtended! You are a chaotic male loli Anachronounbinder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Do you want to fart? [yn] (n) You produce loud farting noises with your ugly butt. Wait! There's a little spider hiding under a gold piece {0}! Roald Amundsen is almost hit by an arrow {0}! You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. What do you want to ready? [- or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 18% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 39% Armor drop chance was reduced to 93% Food drop chance was reduced to 95% Monster death drops spawned with only 89% chance The following skill was limited to skilled proficiency: lance The following skill became untrainable if you tried to train it too early: long sword (turn 756) The following skill became untrainable after a while: boomerang (turn 44029) The following skill became harder to train at higher skill levels: enchantment spells Heavy curses were more common by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54344 Monster spawn increase reached its maximum at turn 191396 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1533249 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: glossing pant (freq bonus 1) The monster species that spawned more often: troroder (freq bonus 4) The monster species that spawned more often: germiest configurational (freq bonus 12) The monster species that spawned more often: firefish (freq bonus 3) The monster species that spawned more often: undead cracker (freq bonus 2) The monster species that spawned more often: shallowest unassumingly monomial (freq bonus 8) The monster species that spawned more often: howlbear (freq bonus 2) The monster species that spawned more often: swamp hydra (freq bonus 12) The monster species that spawned more often: dark gray mushroom (freq bonus 12) The monster species that spawned more often: drydrip warp patch (freq bonus 12) The monster species that spawned more often: consenting wort (freq bonus 2) The monster species that spawned more often: null mold (freq bonus 30) The monster species that spawned more often: amender thinner instinctively (freq bonus 12) The monster species that spawned more often: widowed chicken (freq bonus 8) The monster species that spawned more often: frozen spirit (freq bonus 6) The monster species that spawned more often: elder multi-hued jelly (freq bonus 1) The monster species that spawned more often: provable implicit (freq bonus 3) The monster species that spawned more often: snore wort (freq bonus 2) The monster species that spawned more often: static permamimic (freq bonus 12) The monster species that spawned more often: Anne (freq bonus 4) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters that originate from Steamband (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 4) The monster trait that was more common: monsters from the Evil Variant (freq bonus 2) The monster species that never randomly spawned: hemorrhagic thing The monster species that never randomly spawned: geyser lich The monster species that never randomly spawned: patent pretext The monster species that never randomly spawned: graphology kidnapped hyaena The monster species that never randomly spawned: actinide unconstricted The monster species that never randomly spawned: weird mold The monster species that never randomly spawned: +3 vm barrier The monster species that never randomly spawned: green thunderlord The monster species that never randomly spawned: diminutive kobold The monster species that never randomly spawned: Bear-Man The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: implant of blitzen (trump) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: heavy long sword ((null)) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 4) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 46) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 25) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 9) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 9) The RNG hath decreed that this item was generated more often: bo staff ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 14) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 7) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 4) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 63) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: mary sue gloves (princess gloves) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: ceramic knife ((null)) The RNG hath decreed that this item was always generated cursed: scaler mittens (dusty gloves) The RNG hath decreed that this trap was always invisible: trap percents The RNG hath decreed that this trap was generated more often: cryptfloor trap (freq bonus 5) Trap randomization happened for 1 in 582 traps Next attribute increase check would have come at turn 927 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You saw invisible You had infravision You had 1487 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Tariru, FIQ and Demo Your deity was Demo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (594) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (HELPING SUM STARE CAVITY TOFU) scroll of mana (DESPAIR OF ELFERIA) scroll of phase door (GWEN SHOULD HAVE PICKED EDDIE) scroll of standard id (ULTRA BPLUSK ROUND 2) scroll of cure (BLESSED GENOCIDE) * scroll of extra healing (USER DEATH IMMINENT) * scroll of greater mana restoration (VALKYRIE DIMENSION) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 1 time You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye RubberRat the Anachronounbinder... Since you quit, the score list will not be checked.