g  Player: RozNak Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-01-25.07:24:49.ttyrec Time: (1737789889) Sat Jan 25 07:24:49 2025 g This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum , M. Stephenson. See license for details. Bug reports to slashem-discuss@lis ts.sourceforge.net g _Shall I pick a character's race, role, gender and alignment  for you? [ynq] őg őg` \------------|...........|......F.._..||@..........||d......$...|-------------őg St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:1  It is written in the Book of Frost:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Frost seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Cooler, have been heralded from birth as the instrument of Frost. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Frost! --More--ǑgD ǑghF&------------|...........|......F.._..||@..........||d......$...|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:1  Hello RozNak, welcome to SlashEM! You are a neutral male gnomish Ice Mage.--More--̑gd ϑgmSLASH'EM History file for release 0.0.8 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. --More--瑔gJ Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. --More--둔g/ Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. A scant one month before the next major version release of Nethack, two adventurous souls undertook their own modification to the sacred Nethack formula. Tom Proudfoot and Yuval released Nethack++, which was rapidly renamed Nethack--, containeing new monsters, items and other miscellaneous modifications.  Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, --More--푔giJean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim --More--푔g Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for MPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to Windows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison added in the "tiled" version of the game and generated most of the individual tiles for NetHack 3.2. Time passed, and Nethack-- was ported to 3.11 by Chris. Stephen White then released his own modification known as Nethack Plus, which contained new character classes. Unbeknownst to the --More--g world at large, Tom Proudfoot took this source and combined it with his Nethack--. Stephen White went on to add weapon skills, which were eventually integrated into the next version of Nethack, and other features. In February 1996, Tom Proudfoot released SLASH V1. Including part of Stephen White's Nethack Plus and his own Nethack--, leaving unmentioned his own slew of further modifications, this is perhaps the best known of the Nethack modifications. Six versions of this, ending with SLASH V6, are known to exist. The 3.2 development team, comprised of: Michael Allison; Ken Arromdee; David Cohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve Linhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and Paul Winner, released version 3.2 in April of 1996. --More--g Version 3.2 marks the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members of the original development team remained on the team at the start of work on the current release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. This release of the game is dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for better game play. SLASH V6 was picked up by Enrico Horn managed to synchronize it with the 3.2 source. The new SLASH 4.1.2 was released as far back as November 1996 went through at least 4 editlevels (E5, E6, E7) with the --More--grlatest version being 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option available, released in June 1997. Nathan La began the arduous task of drawing tiles for the SLASH monsters. Kentaro Shirakata ported SLASH 4.1.2E8 to Unix. Lief Clennon ported SLASH 4.1.2E8 to OS/2. Romain Dolbeau ported SLASH 4.1.2E8 to Macintosh. Warren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1 in November 1997. Several revisions including new spells and other minor additions have led to SLASH'EM 0.0.3. Steven Uy has generously made additional modifications. Dirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles. He has also ported SLASH'EM to Linux. --More--gv ULief Clennon ported SLASH'EM to OS/2 EMX. Kevin Hugo ported SLASH'EM to Macintosh, and has also contributed additional changes and improvements. Robin Johnson finished arduous task of drawing tiles for the SLASH'EM monsters. He has also contributed many more new tiles. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. JNetHack (the Japanese version of NetHack) has been around since at least 1994, developed by Issei Numata and others. The GTK interface was written for this variant and released in 1999. Mitsuhiro Itakura headed a team which began the process of redrawing the NetHack tiles in 8-bit color at 32x32 pixels. --More--gZ The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed in preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, --More-gZ -gSamurai, Tourists, Valkyries and of course, Wizards. It was also the first version to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. Warren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create SLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports. J. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32 tileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6. Peter Makholm maintained the Debian package. Paul Hurtley maintained the MAC port of SLASH'EM 0.0.6. The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, --More--g David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining just before the release of NetHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. Michael Allison maintained NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel --More--gBcontributed a new graphical interface for the Windows port. Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced theAmiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. Warren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu and Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Nethack 3.4 to create SLASH'EM 0.0.7 The Slash'EM home page is at http://www.slashem.org/.  - - - - - - - - - - --More--g From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of the Dungeon sometimes make note of the names of the worst of these miscreants in this, the list of Dungeoneers:  Adam Aronow Izchak Miller Mike Stephenson  Alex Kompel J. Ali Harlow Norm Meluch  Andreas Dorn Janet Walz Olaf Seibert  Andy Church Janne Salmijarvi Pasi Kallinen  Andy Swanson Jean-Christophe Collet Pat Rankin  Ari Huttunen Jochen Erwied Paul Winner  Barton House John Kallen Pierre Martineau  Benson I. Margulies John Rupley Ralf Brown  Bill Dyer John S. Bien Ray Chason  Boudewijn Waijers Johnny Lee Richard Addison  Bruce Cox Jon W{tte Richard Beigel  Bruce Holloway Jonathan Handler Richard P. Hughey  Bruce Mewborne Joshua Delahunty Rob Menke  Carl Schelin Keizo Yamamoto Robin Johnson  Chris Russo Kg en Arnold Roderick Schertler  David Cohrs Ken Arromdee Roland McGrath  David Damerell Ken Lorber Ron Van Iwaarden --More--gn  David Gentzel Ken Washikita Ronnen Miller  David Hairston Kevin Darcy Ross Brown  Dean Luick Kevin Hugo Sascha Wostmann  Del Lamb Kevin Sitze Scott Bigham  Deron Meranda Kevin Smolkowski Scott R. Turner  Dion Nicolaas Kevin Sweet Stephen Spackman  Dylan O'Donnell Lars Huttar Stephen White  Eric Backus Malcolm Ryan Steve Creps  Eric Hendrickson Mark Gooderum Steve Linhart  Eric R. Smith Mark Modrall Steve VanDevender  Eric S. Raymond Marvin Bressler Teemu Suikki  Erik Andersen Matthew Day Tim Lennan  Frederick Roeber Merlyn LeRoy Timo Hakulinen  Gil Neiger Michael Allison Tom Almy  Greg Laskin Michael Feir Tom West  Greg Olson Michael Hamel Warren Cheung  Gregg Wonderly Michael Sokolov Warwick Allison  Hao-yang Wang Mike Engber Yitzhak Sapir  Helge Hafting Mike Gallop  Irina Rempt-Drijfhout Mike Passaretti --Moreg --gSt:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:1  ------------|...........|......F.._..||@..........||d......$...|------------- gSaX2 @<gt3 ##@.d.g4 #@d<g gz5 @d..gtgYou displaced your winter wolf cub.6 d#@Fgoxh7 #d@gbNZ8 #d@gya9 ..@dg~10 .@<dgS p1 .@.dgMYp2 .@.dgt;Unknown command '^?'.g)g)You kill the lichen!16 43 %.d g-.@ guYou see here a lichen corpse.4 d.$gP$g|You displaced your winter wolf cub.5 .%d@(g<6 d..@)gJ t7 .d@.+g s8 .d.@,gI9 .@-gQ.@-gQoYou see here 40 gold pieces.20 .d3g4In what direction? [hykulnjb><] 8g" Hgu1 d.$@Kgd !@.Kg vYou see here 40 gold pieces.2 d.gg_@40 gold pieces.Zgg_<5 40 --More--jgThe winter wolf cub picks up a lichen corpse.3 .dsg~L y4 .d.@}gH}geYou displaced your winter wolf cub.5 .Z@d.~g; 9@.~gn The winter wolf cub drops a lichen corpse.6 %dg:.Z@..._d.g8 9 .Z.dg0=You destroy the kobold zombie!60 530 .:%.dg? .@.g wYou see here a kobold corpse.1 d.g@%The winter wolf cub picks up a lichen corpse.d.--More--g`The newt bites!0 2 g7g-7dYou miss the newt.3 .dg g You kill the newt!4 64 d%_!gw-.@!goYou see here a kobold corpse.5 d."gR 6 .@%d#g!@.#gmYou see here a newt corpse.7 d.%g%g@dl - a newt corpse.8 d.'gg|9 .@.d(gH J.@You see here a kobold corpse.(gr '--More--*gd The winter wolf cub drops a lichen corpse.40 %d0gV 1 %@.d2gO !@.2go pYou see here a kobold corpse.2 .d4gim - a kobold corpse. Stressed --More--;g You rebalance your load. Movement is difficult.4 d..Bg 5.@Bg rYou see here a lichen corpse.6 ..dEg EgB }n - a lichen corpse.8 d..Jg 50 .@..dLgY2 @.d..Ng@4 .@d..Ng~ p6 d.@.Ogju z8 ...@dQgM60 .@.d.Sg l2 ...d@Vg,s4 ..d@Zg Zg You displaced your winter wolf cub.6 @d..gx8 d@_..g:E Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  m - a kobold corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp (end) g;St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:64 Dlvl:1 $:40 HP:10(11) Pw:9(9) AC:7 Xp:1/6 T:68 Stressed -----------.-##|...........|#......d.@_..||<..........||...........|-------------g@,What do you want to eat? [clmn or ?*] ȓgz9Never mind.̓g9;What do you want to drop? [$a-n or ?*] ԓg& E Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  m - a kobold corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp (end) ٓg h 2+-----------.-##|...........|#......d.@_..||<..........||...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:64 Dlvl:1 $:40 HP:10(11) Pw:9(9) AC:7 Xp:1/6 T:68 Stressed You drop a kobold corpse. --More--ߓg Your movements are now unencumbered.9 .d擔g70 @%.dg.What do you want to drop? [$a-ln or ?*] g 9Never mind.gH5.@g[uYou see here a kobold corpse.1 .dg2 @%d.gzc3 @d.g a4 d@..gs u15 d.@.g ^6 .d@g V7 .d@gW8 d..@g/.@gSxYou see here a kobold corpse.9 .dg+80 d%@.g-f1 .d_@gf2 .d.@go3 d%@.gM l4 d.@.g!@_gMYou see here a kobold corpse.5 g7 O6 %@gGOI7 _@gs8 .d.@g 9 @..dgv90 ###@.d.g{F 1 -.|...#@..gO; gډ 2 -..##@##g- s3 ###@#gV X4 @#g; g g 5 #@##d.gǔ 6 ---....#@#.Ĕg7 ->-.|...-@-#Ŕg8 @|-.--ŔgqkR9 @.ɔgU100 @.˔g{ f1 @.d̔gq2 #@.d.͔g3 #@.d.͔gG v4 @#d.Δg Дg/Քg͝Քg ؔg ؔg ߔg+=5 .ߔgZ P6 #dߔg F7 d.디g}@ l8 #@d#씔go[9 @d#씔g gTggg.What do you want to drop? [$a-ln or ?*] g0You don't have that object.--More--g 5What do you want to drop? [$a-ln or ?*] gU27Never mind.g? g?rYou displaced your winter wolf cub.10 d@g_1 #d@gngDnvYou displaced your winter wolf cub.2 @#gS3 @# gk  g8 gM =4 d g =5 . gz)6 g87 dg!U8 #og)9 gY?20 o gke1 #@dg5 g2 #@o gh3 #@.dg4 #@.do gܙ d5 .@.dgH6 .@.o dgll7 .@d.gJ.@o The goblin throws a crude dagger!)--More--agRIYou are hit by a crude dagger.)-ag%R0 8 @.degK 9 )@d#.fgYou kill the goblin!88 12 T:130 d%.jg57-@## Things that are here: a goblin corpse a violet gem an iron skull cap--More--|g ------1 )dgK*  Pick up what?  Armor a - an iron skull cap Comestibles b - a goblin corpse Gems c - a violet gem(end) g+g+g +gi------####....)d@#|....|##.....|--.---#####o - an iron skull cap.p - a goblin corpse.--More--gq - a violet gem.$:40 HP:10(1) Pw:9(9) AC:7 Xp:1/2 T:131 Stressed --More--gΙYou rebalance your load. Movement is difficult.d-2 --More--gQ|The winter wolf cub picks up a crude dagger.3 d>핔g&9What do you want to eat? [clnp or ?*] gy Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  p - a goblin corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems (1 of 2)gH+------####...d>-@#|....|##.....|--.---#############-----------.-##|...........|#........%_..||<..........||...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:88 Dlvl:1 $:40 HP:10(11) Pw:9(9) AC:7 Xp:1/12 T:133 Stressed Blecch! Rotten food!--More--grEverything suddenly goes dark..@Blind Burdened--More-->g Your movements are only slowed slightly by your load.15  --More--_g\ Your movements are now unencumbered. $:40 HP:1(1) Pw:9(9) AC:7 Xp:/12 T:136 Blind --More--gx SYou finish eating the goblin corpse.7 gOR8 #@gES9 #@g %@#gC40 You can see again. d@#gJ1 >#@#g1o2 #@#g/T3 #@g N4 @#gN5 @#g2 N6 @#gf7 )@#gH_8 #@#gO__9 #@#g- `50 #@#g'_1 #@#gZN2 @#gJy g g_ g gcM3 #@g1M4 #@gsM5 #@g M6 #@g a7 d#@–gWa8 .#@–g M9 #@ÖgJoV60 #@Ėg&U1 #@Ėg? U2 #@Ėgq ŖgLY Ɩg M3 #@ǖg U4 #@ȖgFQ5 .@ɖgYQ6 .@gЇJ7 @.gdJ8 @.g>]!@_gS]MYou see here a kobold corpse.9 gPQ70 @%g_1 d@.g, {2 .@.dg z3 @..dg&z4 @.d.gг5 d@.d_g6 .@.d%dgI7 .@d.d_.g.@d%The winter wolf cub misses the fox.8 0g۪d.@.The winter wolf cub misses the fox.9 5g^7@.5g$^The fox bites!9(1) Pw:9(9) AC:7 Xp:1/12 T:179  --More--9g |The winter wolf cub misses the fox.10(1) Pw:9(9) AC:7 Xp:1/12 T:180 ;gY ;gn You kill the fox!104 61 ..dGg2 .@.dJgSr3 @.d.JgV z4 @.d.Kgux5 @.d.Lg"s6 @..dOg m7 @..Sg`Vx8 ##@#Sgn` z9 #@#dXg/90 #@##.Xgf-_1 #@#Yg N2 @#Zg% [gU ^g<73 +^g *4 `g_:That door is closed.bg7%4In what direction? [hykulnjb><] egRThe door resists!15 gg4In what direction? [hykulnjb><] hgx hgy AThe door resists!6 kgBq4In what direction? [hykulnjb><] mg7 mgp WThe door opens.7 ---+----|.......|.........|..........-|...${....|.......--------pg 8 --....|@#.|...---qgr~9 .-@--qg}200 .@..rgJ1 @.rgZ Q2 .@wg:e3 @.dygx4 @.d.zgp5 @.d.{g0Z!@{{gmZnYou see here 13 gold pieces.6 d.}gaW}gW~13 gold pieces.17 537 .dg{8 .@d.g}E GThere is nothing here to pick up.g 9 @{.dgXy10 .@d.gAP ,What do you want to drink? [d or ?*.] gΎ9Never mind.gZ 5{@gp e1 .dgb2 @d.g<l3 @d.g y4 @.d{g5 @.d.g g ~6 @..dg%z7 @.d.˜gx&In what direction? [hykulnjb><] Ęg< Ęg< kThe door resists!8 .dƘg? 4In what direction? [hykulnjb><] ƘgV~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--ɘg`------####....>-##|.)..|##.....|#--.---##############---+------.-#|..@........####|..........|#-----------.-|..........-######|...........||....{.d...|##........%_..||...........|<..........|------------|...........|ɘg-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:218  Never mind.ʘgE 4In what direction? [hykulnjb><] ˘g˘gkThe door resists!9 .d̘gS-4In what direction? [hykulnjb><] ͘g͘gThe door opens.20 ---.|.|.|.|.|d.Ϙg5i 1 #@.d.Иg2 -.#@|.Иg} 3 .###@#јg 4 -..||...........@|#Ҙgc5 -|....|...(-@-#Әgr 6 |.@--+.՘g# !@.՘g7 HYou see here a large box.7 ژgȁ 3In what direction? [hykulnjb><] g7Never mind.g X8 @(gs*&.@g*HYou see here a large box.9 g [ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)!gSt:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:229  ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#[!gC-----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------:gMt Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) g;St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:229  ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#oC-----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------gX-What do you want to wield? [- a or ?*] gNt Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) ga +------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........| 0H|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:229  o - an iron skull cap (weapon in hand).30 g :What do you want to wield? [- a or ?*] g\7Never mind.g$x;What do you want to read? [eghij or ?*] g7Never mind.gy Weapons  a - a blessed +1 quarterstaff  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap (weapon in hand)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) Tgq St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:230  ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#g C-----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------[gt-What do you want to wield? [- a or ?*] _gCKs Weapons  a - a blessed +1 quarterstaff  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap (weapon in hand)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) cgX +------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|g 8H|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:230  a - a blessed +1 quarterstaff (weapon in hands).1 fgz Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) xg}St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:231  ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#g!~C-----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------ygX +What do you want to eat? [cln or ?*] |g7Never mind.}g;What do you want to read? [eghij or ?*] gI 7Never mind.g)9What do you want to throw? [$a or ?*] g7*7Never mind.g8What do you want to drink? [d or ?*] g 7Never mind.g=:What do you want to wield? [- a or ?*] ߚgI ߚgI 0Never mind.}g.X2 @(~g R3 @.gz.!@.g.lYou hear some noises in the distance.4 gkX5 @.giO6 .@g:O7 .@gy. O8 .@gfk .@gk HYou see here a large box.9 盔gD3In what direction? [hykulnjb><] Xg!~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--`g&------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|[38;5`g&;7m|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:239  Never mind.bgl9What do you want to throw? [$a or ?*] g -In what direction? [hykulnjb><] g g*I9What do you want to throw? [$a or ?*] g/t Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) g------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|;7m|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:239  What do you want to throw? [$a or ?*]  gq 0You don't have that object.--More--g43What do you want to throw? [$a or ?*] g" 7Never mind.g7What do you want to wear? [o or ?*] lg t Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - an iron skull cap  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  Gems  q - a violet gem (end) ug+------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|g *H|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:7 Xp:1/16 T:240  You finish your dressing maneuver.6 zg:What do you want to wield? [- a or ?*] }gb:7Never mind.䟔gpn KYou see here a large box.g6H)Pick an object.g ggKgP gg}g0 gZg8gg g!gg?g gQVgggng gyQggTg5*gq g gMgg6 g g|"gO #gy#gp#gR#g $gR$gn &gb 'g%(g +g ,gm [gr <Unknown direction: 'q' (use hjkl or .).jgjg mgsngngtgh c. a doorway or the floor of a room or ice (floor of a room)--More--{g8 2 g:bPick an object.gl`@ a human or elf or you (gnomish ice mage called RozNak)--More--g 2 ggPick an object.g*Ogh g9A gg5cgc+ g9 gg gkgsD{ a fountaingo}N1 (@g).g g gYgLvg]gZ g2< g, gAJgK g_ g-  g+ ʠgsPick an object.ϠgNjϠgvϠgIРg nUnknown direction: 'D' (use hjkl or .).Unknown direction: ':' (use hjkl or .).Ѡg/) Ѡg ѠgOҠgXҠgm<ҠgqҠg3 Ҡg Ӡg}Ӡg$ӠgӠg Ӡg ԠgԠgJLԠgԠgԠgΰ ԠgYՠg6 ؠgc Q) a weapon (crude dagger)+g8 -@.+g8 HYou see here a large box.2 >gHH )Pick an object.BgɁBg[BgM Bg Cg CgjCgCgy Cg Dg DgYDgVDg Dgk EgOEg{EgRoEg Eg~j FgFg;FgFgg Fg? GgՁGg FIg-oKg NgC\- a wall or an open door (open door)[g)Pick an object._g9_gN _g `gj`gK`g;`g9 `g8 ag.FagZagDagp1 ag# ag>bggbg#bg*bgn bgy cg>cgcgcg.$ cg[ dgdg-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|5;7m|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed What do you want to throw? [$a or ?*] g*  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - a +0 iron skull cap (being worn)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  r - a large box  Gems (1 of 2)ۢg+------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|[16;24ۢg<H|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed In what direction? [hykulnjb><] g~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--gjSt:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#gjj-----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------gV ,What do you want to throw? [$a or ?*] gb Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - a +0 iron skull cap (being worn)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  r - a large box  Gems (1 of 2)dg------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|g;7m|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed What do you want to throw? [$a or ?*] ggM& -In what direction? [hykulnjb><] og~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--qgySt:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#qg'z-----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------rgx  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - a +0 iron skull cap (being worn) (end) gI St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed ------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#g{ -----------.-|..........-######|...........||....{.....|##........%_..||...........|<..........|------------|...........|-------------g+What do you want to eat? [cln or ?*] g Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 studded leather armor (being worn)  o - a +0 iron skull cap (being worn)  Comestibles  c - 2 uncursed food rations  l - a newt corpse  n - a lichen corpse  Scrolls  e - an uncursed scroll of teleportation  Spellbooks  h - a blessed spellbook of freeze sphere (0:3)  i - a blessed spellbook of cone of cold (0:3)  j - a blessed spellbook of confuse monster (0:2)  Potions  d - an uncursed potion of water  Rings  g - an uncursed ring of polymorph control  Wands  f - a wand of cold (0:10)  Tools  k - an uncursed oil lamp  r - a large box  Gems (1 of 2)gP+------|....|.....|------|....|####....>-##|..@.||.)..|##|--+-.-.....|#|...........###--.---#|###############---|------.-#|...........####|..........|#-----------.-|..........-######|...........|QH|....{.....|##........%_..||...........|<..........|------------|...........|-------------St:9 Dx:12 Co:11 In:19 Wi:8 Ch:11 Neutral S:117 Dlvl:1 $:53 HP:11(11) Pw:9(9) AC:6 Xp:1/16 T:243 Stressed Ulch - that meat was tainted!--More--gXYou feel deathly sick.5FoodPois Stressedg 7 .@d.gYr9 .@|g 51 d@##gG3 .##@#dg& 5 ##@##g~7 ##@#g~9 ##@# g r##@## g6tQ61Stressed You die from your illness. ght--More--gFDo you want your possessions identified? [ynq] (n) g?nDo you want to see your attributes? [ynq] (n) gKnDo you want an account of creatures vanquished? [ynq] (n) g"<nDo you want to see your conduct? [ynq] (n) g ng  ----------  / \  / REST \  / IN \  / PEACE \  / \  | RozNak |  | 53 Au |  | poisoned by a |  | rotted newt |  | corpse |  | |  | 2025 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye RozNak the Ice Mage... You were poisoned in The Dungeons of Doom on dungeon level 1 with 112 points, and 53 pieces of gold, after 261 moves. You were level 1 with a maximum of 11 hit points when you were poisoned. --More--g4--More--gC  g  g You reached the 30th place on the top 2000 list. No Points Name Hp [max] 1 7157908 ixoth-Tou-Hum-Fem-Neu (Food-Ath-Weap-Pac-Ill-Form-Wish-Geno) ascended to demigoddess-hood. 250 [277] 2 776366 Sidrock-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 17 [max 36]. Killed by invisible Vecna, while helpless. - [26] g 3 493841 Sidrock-Mon-Dop-Mal-Neu was poisoned in The Dungeons of Doom on level 30. Poisoned by a figurine of a glass piercer. 47 [47] g ` 28 437 zor-Val-Dop-Fem-Neu died in The Gnomish Mines on level 3. Killed by a gnome. - [14] 29 289 Sidrock-Val-Dop-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [8]  30 112 RozNak-Ice-Gno-Mal-Neu was poisoned in The Dungeons   of Doom on level 1. Poisoned by a rotted newt   corpse. 11 [11] 31 37 redrodrand-Hea-Dop-Mal-Neu quit in The Dungeons of Doom on level 1. 11 [11] 32 26 Sidrock-Rog-Orc-Mal-Cha quit in The Dungeons of Doom on level 1. 11 [11]