Roo, lawful male null Courier |###| |.#.| #-.-|- #,,,,# #,#,## #`#,# #,# ##### ----|---,,,# |.........,# |...dK@...,# |.........|# |....<....| |.........| |.........| ----------- [Roo the Vault Dweller] St10 Dx11 Co11 In11 Wi3 Ch10 CouNulMalLaw Dlvl:1 $13 HP-2(8) Pw0(0) AC9 Exp1 T779 Ftg Latest messages The little dog misses the Kop Lieutenant. The little dog bites you! [-1 -> 7] The little dog bites the Kop Lieutenant. The little dog bites you! [-1 -> 6] The Kop Lieutenant wields a rubber hose {8}! The rubber hose welds itself to the Kop Lieutenant's hand! The Kop Lieutenant swings his rubber hose. The Kop Lieutenant hits you! [-2 -> 4] The little dog bites the Kop Lieutenant. The Kop Lieutenant throws a cream pie! The cream pie hits the little dog. The little dog is blinded by the cream pie. The little dog bites you! [-1 -> 3] The Kop Lieutenant swings his rubber hose. The Kop Lieutenant hits you! You die... Your inventory Weapons h - an uncursed +0 soft girl sneaker {2} Scrolls a - 5 uncursed scrolls of healing {0} b - 4 uncursed scrolls of mana {0} c - an uncursed scroll of phase door {0} d - 2 uncursed scrolls of standard id {0} e - an uncursed scroll of cure {0} f - an uncursed scroll of heal other {0} Final attributes You have sinned Your alignment was -4 Your max alignment was 16 You carried 0 sins You could not have this property extrinsically: free action You could not have this property intrinsically: infravision You could not have the double effect of this property: keen memory Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 65 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 7% Ring drop chance was reduced to 62% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 71% Armor drop chance was reduced to 84% Shop item generation was reduced to 66% Monster death drops spawned with only 81% chance The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: matter spells The following skill became untrainable if you tried to train it too early: dagger (turn 222) The following skill became untrainable after a while: scimitar (turn 24947) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 13397) The following skill became harder to train at higher skill levels: boomerang Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24685 Monster spawn increase reached its maximum at turn 158861 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 266452 The monster class that cannot be genocided was trove The monster class that was spawned more often: humanoid (freq bonus 3) The monster species that spawned more often: peppy pulpit (freq bonus 22) The monster species that spawned more often: Windows 95 (freq bonus 54) The monster species that spawned more often: sprook (freq bonus 72) The monster species that spawned more often: charcoal stalk (freq bonus 24) The monster species that spawned more often: domestic kobold regent (freq bonus 10) The monster species that spawned more often: Birsen (freq bonus 6) The monster species that spawned more often: brown naga hatchling (freq bonus 8) The monster species that spawned more often: big boo (freq bonus 16) The monster species that spawned more often: acid-tripper (freq bonus 20) The monster species that spawned more often: sexual turret (freq bonus 30) The monster species that spawned more often: petrifying volta unlimbering (freq bonus 6) The monster species that spawned more often: skillor (freq bonus 7) The monster species that spawned more often: terchet mushroom (freq bonus 14) The monster species that spawned more often: maud stalk (freq bonus 5) The monster species that spawned more often: sexton (freq bonus 12) The monster species that spawned more often: aureolin warp patch (freq bonus 4) The monster species that spawned more often: man-bat (freq bonus 10) The monster species that spawned more often: multi-hued wort (freq bonus 28) The monster species that spawned more often: non-mad light (freq bonus 16) The monster species that spawned more often: burgundy dragon (freq bonus 10) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 3) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 1) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 3) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster species that never randomly spawned: itself with teacher in slimer The monster species that never randomly spawned: magic disintegrator The monster species that never randomly spawned: skeleton fish The monster species that never randomly spawned: breadth slither The monster species that never randomly spawned: obverting slipping The monster species that never randomly spawned: nasty star The monster species that never randomly spawned: fuker earth elemental The monster species that never randomly spawned: nexus bomb The monster species that never randomly spawned: deionizing stereo The monster species that never randomly spawned: vampire cloud The RNG hath decreed that this item was never generated: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: lead shot ((null)) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: geolysis (geological) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 9) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 40) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 6) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 5) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 5) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 4) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 11) The RNG hath decreed that this item was always generated cursed: implant of waste (furious) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: brown spell stone (gray) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: helm of full nutrition (brick helmet) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 3) Trap randomization happened for 1 in 802 traps Traps were spawned invisible 1 times in 38 Traps were extra hard to find 46% of the time Next attribute increase check would have come at turn 1610 Strength training was 5 Dexterity training was 1 Wisdom training was 0 Constitution training was 10 Your sanity was 4 You had not decided on your sexuality yet You hungered rapidly You had -117 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886703 more turns You caused conflict You could survive without air You were unlucky (-3) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was President Kimball The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could not have safely prayed (336) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(3838) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(5338) Discoveries Scrolls scroll of healing (ZLORFIK) scroll of mana (FANNY IS JUST A REGULAR FEMALE NAME) scroll of phase door (XERTH Q3) scroll of standard id (B T M M M M M) scroll of cure (GARVEN DEH) scroll of heal other (RUN AWAY FROM THE NAME ARABELLA REALLY FAST) * scroll of extra healing (MISSHAPEN SONICHU) * scroll of greater mana restoration (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: (vault) <- You are here Vanquished creatures a blot 0 jackals (1 created) a fox (2 created) 0 little dogs (1 created) 0 viri sneezers (1 created) 0 hobbit gentlemen (1 created) 0 packer rats (1 created) 0 group bugs (1 created) a kestrel an Officer Jenny 0 Kop Lieutenants (1 created) 0 low oozes (1 created) 0 dumb humans (1 created) a vestiges 0 health troves (1 created) 16 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 4 times You prayed to the gods 3 times You never hit with a wielded weapon You killed 4 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 4 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 3 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new null 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 1 time You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (10 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Roo the Courier... You died in The Dungeons of Doom on dungeon level 1 with 144 points, and 13 pieces of gold, after 779 moves. Killer: a monster (Kop Lieutenant) You were level 1 with a maximum of 8 hit points when you died. You reached the 37th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 35 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] 36 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] *37 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 38 116 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by loss of potential. 20 [20] 39 116 lelle-Ele-Bre-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25]