i  Player: Riley Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-11-06.21:49:15.ttyrec Time: (1762465755) Thu Nov 6 21:49:15 2025  iO GruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details.  i WShall I pick a character's race, role, gender and alignment for you? [ynq]  iv nChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end)  iY+ iEZChoosing Gender Pick the gender of your human Samurai  m - male f - female * - Random q - Quit(end)  i<X+ i8   -------|.$...| |%....| .@..`.| -d-----    i Riley the  Riley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:4   Exp:1 It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,   i Pand he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami! --More-- i  i   -------|.$...| |%....| .@..`.| -d-----   Riley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 Konnichi wa Riley, welcome to GruntHack! You are a lawful female  i@ human Samurai.--More-- iL  iT  i/You are lucky! Full moon tonight. i = Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false]  s - hitpointbar [false] (1 of 5) iQk+ iRiley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15) Pw: 2(2) AC:4  Exp:1 -------|.$...||%....|.@..`.|-d----- imV8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [false]  i - confirm [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false]  s - hitpointbar [false] (1 of 5) iN+ i[+ i@ )0Riley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:4  Exp:1   (0lqqqqqk(B(0x~(B$(0~~~x(B (0x(B%(0~~~~x(B (0~(B@(0~~(B`(0~x(B (0m(Bd(0qqqqj(B   [ i m i! (0lqqqqqk(B(0x~(B$(0~~~x(B (0x(B@(0~~~~x(B (0~(B<(0~~(B`(0~x(B (0m(B(0qqqqj(B      i'You see here a slime mold. i  i~wwf - a slime mold.  d(0~(B i#(0lqqqqqk(B(0x~(B@(0~~~x(B(0x~~~~~x(B (0~(B<(0~(B`(0~x(B (0m~qqqqj(B      i#You see here 29 gold pieces.    d(0~(B   iTh= Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false]  s - hitpointbar [false] (1 of 5) i8b; a - IBMgraphics [false]  b - ignintr [false]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - menucolors [false]  g - menu_glyphs [true]  h - null [true]  i - old_C_behaviour [false]  j - paranoid_hit [false]  k - paranoid_quit [false]  l - paranoid_remove [false]  m - perm_invent [false]  n - pickup_thrown [true]  o - prayconfirm [true]  p - pushweapon [false]  q - quiver_fired [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showborn [false]  u - showexp [false]  v - showbuc [false]  w - showrace [false]  x - showmonrace [false] (2 of 5) i + iPRiley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 (0lqqqqqk(B  (0x~(B@(0~~~x(B(0x~(Bd(0~~~x(B(0~(B<(0~~(B`(0~x(B(0m~qqqqj(B    i(0lqqqqqk(B(0x~(Bd(0~(B@(0~x(B(0x~~~~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B    Hachi picks up 29 gold pieces.(0lqqqqqk(B  (0x~~(Bd(0~(B@(0x(B (0x~~~~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B     Hachi drops 29 gold pieces.$d  i  iyQ(0lqqqqqk(B(0x~~(B$(0~~x(B (0x~~(Bd@(0~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B   i Kh(0lqqqqqk(B(0x~~(B@(0~~x(B(0x~~(B(0~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B     i)K)You see here 29 gold pieces.  i_}(0lqqqqqk(B(0x~~(B$@(0~x(B(0x~~(B(0~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B      i  d (0~~(B   ing(0lqqqqqk(B(0x~~(B@(0~(B(0x(B(0x~~~~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B     idYou see here 29 gold pieces.d(0~(B " i* # i$ (0lqqqqqk(B (0x~~(B$(0~~x(B  (0x~~(Bd(0~~x(B  (0~(B<(0~(B@`(0~x(B (0m~qqqqj(B     $ i (0lqqqqqk(B(0x~~(B$(0~~x(B (0x~~(B(0~~x(B (0~(B<(0~~(B@(0~x(B(0m~qqqqj(B$ io You see here a statue of a gecko.   (0~(Bd   & i+zCI don't think your shell has job control.( i(0lqqqqqk(B (0x~~(B$(0~(Bd(0x(B  (0x~~(B@(0~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B  ( iHU(0lqqqqqk(B (0x~(B@$(0~(B(0x(B(0x~~~~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B  ( id(0lqqqqqk(B(0x~~(B@(0~(B(0x(B(0x~~~~~x(B (0~(B<(0~~(B`(0~x(B (0m~qqqqj(B    ( iYou see here 29 gold pieces.   (0~~(B d ) ig   (0lqqqqqk(B(0x~~(B$(0~~x(B(0x~(B@(0~~~x(B (0~(B<(0~~(B`d(0x(B (0m~qqqqj(B    * iG9  (0lqqqqqk(B  (0x~~(B$(0~~x(B  (0x~~~(Bd(0~x(B (0~(B@(0~~(B`(0~x(B (0m~qqqqj(B      + ip(0lqqqqqk(B(0x~~(Bd(0~~x(B  (0x~~~~~x(B #@<(0~~(B`(0~x(B #(0m~qqqqj(B     + i]       (0lqqqqqk(B  (0x~~(B$(0~~x(B  (0x~~~~~x(B  #(0~(B<(0~~(B`(0~x(B ####(0m~qqqqj(B  ####  ###  ###  #  #   @   + i$d     ##   , i6 Count: 20, i      #####+ - iMIn what direction? - i - i The door opens.    # # # (0lqq(B+(0qqqq(B # (0x~~~~~~~a(B (0x~~~~~~(B  (0x~~~~(B(0x~~(B(0mqq(B. i  #  # ## ## # (0lqq(B+(0qqqqk(Bd (0x~~~~~~~(B@# (0x~~~~~(B:(0~x(B  (0x~~~~~~~(B(0x~~~~~~(B(0mqqqqqq(B. in  ### (0lqq(B+(0qqqqk(B# (0x~~~~~~(B@(0a(B# (0x~~~~~(B(0~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B. iKU  (0lqq(B+(0qqqqk(B# (0x~~~~~(B@(0~(Bd# (0x~~~~~(B(0~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B. i,You kill the newt! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:0  HP: 15(15)  Pw: 2(2)  AC:4  Exp:1    # #(0~a(Bd/ i  Weapons a - ) a +0 katana (weapon in hand) b - ) a +0 wakizashi (alternate weapon; not wielded) c - ) a +0 yumi d - ) 44 +0 ya (in quiver) Armor e - [ an uncursed rustproof +0 splint mail (being worn) Comestibles f - % a slime mold(end) 6 i (0lqqqqqk(B(0x~~(B$(0~~x(B(0x~~~~~x(B#(0~(B<(0~~(B`(0~x(B####(0m~qqqqj(B####6 iܺ 8 iRF  (0lqq(B+(0qqqqk(B# (0x~~~~(B@d(0~a(B# (0x~~~~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B8 ikY(0lqq(B+(0qqqqk(B# (0x~~~(B@(0~(B(0~a(B# (0x~~~~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(BYou hear the footsteps of a guard on patrol.8 i[     ##(0lqq(B+(0qqqqk(B# (0x~~(B@(0~~~~a(B# (0x~~~(Bd(0~~~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B9 i4In what direction? 9 i*This door is locked.: i 'In what direction? : imb: ibAs you kick the door, it crashes open!    (0lqq~qqqqk(B# (0x~~(Bd(0~~~a(B# (0x~~~~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B; io7      # ## #(0lqq(B@(0qqqqk(B# (0x~~~~~~~a(B# (0x~(Bd(0~~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B; iXd    @   #  ## #(0q~qq(B#(0~~~~~(B(0x~~~~~~~(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B< i Count: 20< i /      #  #  ## (0qq(B##= i    #  #@#  #  ## (0q(Bd(0qq(B(0~~(B(0~~(B(0~~(B(0x~(B(0mq(B> ie(0qqqqqqk(B(0~~~~~(B(0~~~(B (0~~~(B (0~(B d   @  #  #  ###  # ##(0q~q(B(0~~~(B(0~a(B#(0~~~(B(0~~(B(0x~(B(0mq(B> iMyThe fox's bite is stopped by your splint mail!(0~(B(0~(B> i֞ jYou slash the fox.(0~(B(0~(B> i The fox bites! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:0  HP: 14(15)  Pw: 2(2)  AC:4  Exp:1 ? iq ? iq#You kill the fox! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:0  HP: 14(15)  Pw: 2(2)  AC:4  Exp:1 (0~(B? i (0lqqqqqqqqqqk(B(0~~~~~~~~~~~x(B(0~~~~~~~~~x(B (0~~~~~~~~(B (0~~~~~(B(0q(B@(0q(B  #  #  # #  (0~(B(0~(B(0~~(B(0~(B? iƣ (0lqqqqqqqqqqk(B (0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B (0x~~~(B)?(0~~(B@(0~~x(B(0mqqqqqqq~qqj(B #  #  # #  (0~(B(0~(B@ iT  (0lqqqqqqqqqqk(B (0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B (0x~~~(B)?(0~(B@(0~~~x(B(0mqqqqqqq~qqj(B  #   #  # #  (0~~(B@ iUYou hear some noises in the distance. (0lqqqqqqqqqqk(B (0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B (0x~~~(B)@(0~~~~~x(B(0mqqqqqqq~qqj(B#  --More--A i&(You see here a scroll labeled XIXAXA XOXAXA XUXAXA. St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:0  HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 F i F iI g - a scroll labeled XIXAXA XOXAXA XUXAXA.  (0~(BG i( (0lqqqqqqqqqqk(B (0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B (0x~~~(B@(0~~~~~~x(B(0mqqqqqqq~qqj(BG iw_You see here an axe.(0~(B(0~(BG i G i Vh - an axe.(0~(B(0~(BH i,  (0lqqqqqqqqqqk(B (0~(B@(0~~~~~~~~~x(B (0x~~~~~~~~~~x(B  (0x~~~~~~~~~~~(B (0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B  (0~~(B(0~(B(0~(BH i+$  (0lqqqqqqqqqqk(B #@(0~~~~~~~~~~x(B #(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B (0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B  (0~(B(0~(B(0~(BI i~X (0lqqqqqqqqqqk(B #(0~~~~~~~~~~~x(B ###(0x~~~~~~~~~~x(B # (0x~~~~~~~~~~~(B (0x(B ### (0x~~~~~~~~~~x(B (0x~~~~~~~(B ### (0mqqqqqqq~qqj(B (0x(B ###  #  # # @ # # # ## (0~(B (0~~(B    I id(0~~(B (0~~~~(B#(0~(B  ## # # # # #  #  #  # (0lqqqqqq(B # (0x~~~~~~~(B # (0x~~~~~~~x(B# (0x~~~~~~~(B@# (0x~~~~~~~x(B  (0mqqqqqqq(BJ iU  (0lqqqqqqak(B# (0x~~~~~~~x(B# (0x~~~~~~~x(B# (0x~~~~~(B@(0~~(B# (0x~~~~~~~x(B (0mqqqqqqqj(BJ i(0~(B(0~~~~~~(B    (0lqqqqqqak(B(0x~~~~~~~x(B(0x~~~~~~~x(B# (0x(B@(0~~~~~~~(B# (0x~~~~~~~x(B (0mqqqqqqqj(BJ iKk(0~~(B(0~~(B  (0lqqqqqqak(B(0x(B@(0~~~~~~x(B(0x~~~~~~~x(B# (0x~~~~~~~~(B# (0x~~~~~~~x(B (0mqqqqqqqj(BJ iN <(0~~~(B  (0lqqqqqqak(B(0x~~~(B@(0~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~(B# (0x~~~~~~~x(B (0mqqqqqqqj(BJ iȊ (0~~(B(0~(B(0~(B   (0lqqqqqqak(B(0x~~~~~~(B@(0x(B(0x~~~~~~~x(B(0x~~~~~~~~(B#(0x~~~~~~~x(B (0mqqqqqqqj(BK i(0~(B(0~~(B     ## (0lqqqqqq(B@(0k(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqj(BK iI(0~~~(B(0~~(B    #@##    #  ###  #  ## (0qqak(B(0~~~x(B(0~~~~~x(B(0~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqj(BK i (0lqqqqqqk(B(0x~~~~~~x(B(0~~(B(0x~~~~~~x(B(0~(B(0x~~~~(B%(0~x(B(0~~(B(0x~~~~~~x(B (0~(B(0x~~~~~~~(B (0~~~~~(B(0q(B@(0q(B (0~(B #####   # L iC(0lqqqqqqk(B(0x~~~(B@(0~~x(B(0~(B(0x~~~~~~x(B###(0x~~~~(B%(0~x(B#(0x~~~~~~x(B (0x~~~~~~~(B ### (0x~~~~~~x(B ### #(0~(B(0mqqq~qqj(B(0~(B ### L iP<(0~(B#L iS[(0lqqqqqqk(B(0x~~~~~~x(B(0~~(B(0x~~~~(B@(0~x(B(0~(B(0x~~~~(B%(0~x(B(0x~~~~~~x(B(0x~~~~~~~(B(0x~~~~~~x(B#(0mqqq~qqj(B# # L iE (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~(B@(0~x(B(0x~~~~~~x(B(0x~~~~~~~(B(0x~~~~~~x(B(0mqqq~qqj(B # L iz `You see here a gunyoki.(0~(B(0~(BM i3@ M ii@Ui - a gunyoki.(0~~~(B##M i (0lqqqqqqk(B(0x~~~~~~x(B(0~(B(0x~~~~~~x(B(0~(B(0x~~~~~~x(B(0x~~~~~~x(B  (0x~~~~~~(B@# ### (0x~~~~~~x(B  ### (0mqqq~qqj(B # You hear the footsteps of a guard on patrol.N il(0lqqqqq(B(0x~~~~~(B(0x~~~~~(B(0~~~(B(0x~~~~~~(B(0~(B(0x~~~~~~x(B   (0x~~~~~~~(B##@# ### (0x~~~~~~x(B   ###  (0mqqq~qqj(B # # N i" (0~~~(B##(0~(B(0~(B(0x~~~~~~x(B # (0~(B(0x~~~~~~x(B  ###  (0x~~~~~~~(B#######@  (0x~~~~~~x(B ###  (0mqqq~qqj(B #  #  #  #  #  # (0k(B# (0x(B# (0x(B# # (0x(B O iLV ##  # (0x~~~~~~x(B #@d (0x~~~~~~~(B########  (0x~~~~~~x(B ###  #  O i $ (0lqq(B #(0~~(B ###  @  ## ####  ### #  O i  (0lqqq(B  #(0~~~(B #@#(0x(B(0~(B # (0x(B(0~(B### ###  ## #  O iG  (0lqqqqqqqqqqk(B  @(0~~~~~~~~~~~x(B ###(0x~~~~~~~~~(B:(0x(B # (0x~~~~~~~~~~~(B ## (0x~~~~~~~~~~x(B  (0mqqqqqqq~qqj(BP i`'  (0lqqqqqqqqqqk(B #@(0~~~~~~~~(B:(0~x(B ###(0x~~~~~~~~~~x(B # (0x~~~~~~~~~~~(B ## (0x~~~~~~~~~~x(B  (0mqqqqqqq~qqj(BP iA  (0lqqqqqqqqqqk(B #(0~~(Bd(0~~~(B@:(0~~~x(B ###(0x~~~~~~~~~~x(B # (0x~~~~~~~~~~~(B #(0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B#  Q iVJYou kill the newt! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:0  HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 (0~(Bd%Q i (0lqqqqqqqqqqk(B #(0~~~(B(0~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~(B (0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B # # # #  Q ioIYou see here a newt corpse.(0~(BdR iJj - a newt corpse.(0~(BdR i 8What do you want to eat? [fij or ?*] R iݟR ijThis newt corpse tastes terrible!(0~~(B(0~(BdYou finish eating the newt corpse.(0~(BdS i?  (0lqqqqqqqqqqk(B #(0~~~~~~~~~~~x(B(0x~~~~~~(Bd@(0~~x(B(0x~~~~~~~~~~~(B (0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B  #  #  # #  S i%  (0lqqqqqqqqqqk(B #(0~~~~~~~~~~~x(B(0x~~~~~~~(Bd(0~~x(B (0x~~~~~~~~(B@(0~~(B (0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B #  #  # #  S i_n (0lqqqqqqqqqqk(B #(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~~~~~(Bd@(0~(B (0x~~~~~~~~~~x(B (0mqqqqqqq~qqj(B # # T iT (0lqqqqqqqqqqk(B #(0~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B  (0x~~~~~~~~~~(B@# (0x~~~~~~~~~(Bd(0x(B# (0mqqqqqqq~qqj(B  # T il0 (0lqqqqqqqqqq(B #(0~~~~~~~~~~~(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~(Bd(0~(B# (0x~~~~~~~~~~x(B@ (0mqqqqqqq~qqj(B#  #  # ##### T i:Fr(0qqqqq(B(0~~~~(B(0~~~x(B (0~~(B# (0x(B# (0j(B@  #  # ###### T ij$ (0~(B(0~~x(B (0~(B(0~(B# (0lqqqqqk(B(0~x(B# (0x~~(B$(0~~x(B(0j(B# (0x~~~~(B # #(0~(B< ####(0m~qqqqj(B  ####  ###  #@#  #  (0k(B#(0a(B#(0x(B U ik(0x(B # (0qqqqqk(B(0x(B# (0~~(B$(0~~x(B(0j(B#  (0x~~~~~x(B # #@<(0~~(B`(0~x(B ####(0m~qqqqj(B  #####  ###  ####  # (0k(B#(0a(B(0x(BV io(0lqqqqqk(B(0x~(B@$(0~~x(B (0x~~~~~x(B #d<(0~~(B`(0~x(B####(0m~qqqqj(B #####  ###  ####  # (0k(BV i R(0lqqqqqk(B(0x~~(B@(0~~x(B(0x~~~~~x(B#<(0~~(B`(0~x(B###(0m~qqqqj(B ##### ###  # V i WYou see here 29 gold pieces.d(0~(BW iI W i H29 gold pieces. St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29   HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 d(0~(BW id:Autopickup: ON, for all objects.X i*|(0lqqqqqk(B(0x~(Bd(0~~~x(B(0x~~~(B@(0~x(B #(0~(B<(0~~(B`(0~x(B####(0m~qqqqj(B ##### ###  # X i~(0lqqqqqk(B(0x~~~~~x(B(0x~~(Bd(0~(B@(0x(B #(0~(B<(0~~(B`(0~x(B####(0m~qqqqj(BX il (0lqqqqqk(B(0x~~~~~x(B (0x~(Bd(0~~~x(B #(0~(B<(0~~(B`@(0x(B####(0m~qqqqj(BY i=Autopickup: OFF.Y iP (0lqqqqqk(B(0x~~~~~x(B (0x~(B(0~~~x(B #(0~(B<(0~~(B@(0~x(B(0m~qqqqj(BY iĨ PYou see here a statue of a gecko.(0~(BdY i!f!@dY ifYou displace Hachi.(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~x(B #(0~(B<(0~(B`d(0x(B(0m~qqqqj(BZ i~7(0lqqqqqk(B(0x~~~(Bd(0~x(B (0x~~~~~x(B #(0~(B<@(0~(B`(0~x(B(0m~qqqqj(B#  Z i0(0lqqqqqk(B(0x~~~~~x(B (0x~~(Bd(0~~x(B #(0~(B<(0~~(B`(0~x(B(0m(B@(0qqqqj(B####    Z i(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~(B # #(0~(B<(0~~(B ####(0m~qqqqj(B  #####@#   #   [ i](0lqqq(B(0x~~(B(0x(B  (0x~~~(B(0x(B  # #(0~(B<(0~~(B(0x(B#  ####(0m~qqqqj(B@  ############  #   [ i5    (0~(B(0x(B ### (0~~~x(B########@# (0~~(B`(0~x(B# #  (0~(B(0j(B#  ####          [ i   (0~~x(B ###(0x~(B (0~(B(0x(B##########@(0~(B (0~~(B(0x(B# #  (0mq(B   \ i.F   (0x(B ###(0x(B (0~~~(B (0~~(B(0x(B##########(0~(B (0~(B@(0~(B (0~~(B`(0~x(B# # (0mqqqqqqq(B \ i!_   (0~~x(B ###(0x(B (0~~x(B(0~~x(B##########(0~(B (0~(B@(0x(B(0~x(B# # (0mqqqqqqqqqqqqj(B\ it  (0qqk(B (0~(B@(0x(B (0~~x(B(0x(B ###(0x(B (0x(B(0~~(B(0x(B##########(0~(B (0x(B(0~~(B(0x(B# # (0mqqqqqqqqqqqqj(B] iflm (0qqqk(B (0~(B@(0~x(B (0~~~x(B(0x(B (0x(B##(0~(B (0x(B (0mqqqqqqqqqqqqj(B] iD (0qqqqqqqqqqqk(B (0~(B@(0~(B (0x(B (0~~~(B (0x(B ###(0x(B (0x(B(0~~~(B##(0~(B (0x(B(0~~(B`(0~(B (0mqqqqqqqqqqqqj(B] i #(0lqqqqqqqqqqqqk(B(0x(B@(0~(B (0x(B (0~~~(B (0x(B(0~(B###(0x(B (0x(B(0~(B(0~(B#####(0~(B (0x(B(0~(B # (0mqqqqqqqqqqqqj(B ] i (0lqqqqqqqqqqqqk(B (0x(B (0x(B (0~(B (0x(B(0x(B ###(0x~~(B (0x(B(0~(B(0x(B##########(0~(B@(0~(B (0x(B(0~~(B`(0x(B# # (0mqqqqqqqqqqqqj(B ^ i,(0lqqqqqqqqqqqqk(B (0x(B (0x(B (0~~~(B (0x(B(0~(B(0x(B ###(0x(B@(0~(B (0x(B(0~(B(0x(B##########(0~~~(B (0x(B(0~(B(0x(B# # (0mqqqqqqqqqqqqj(B^ i(0lqqqqqqqqqqqqk(B (0x~~(B (0x(B (0~(B@(0~(B (0x(B(0~(B ###(0x~~(B (0x(B(0~(B#####(0~(B (0x(B # (0mqqqqqqqqqqqqj(B^ i (0lqqqqqqqqqqqqk(B (0x(B (0~~~(B (0x(B (0~(B (0~(B@(0~(B (0x(B ###(0x(B (0~~~(B (0x(B(0~(B#####(0~(B (0x(B(0~(B` # (0mqqqqqqqqqqqqj(B^ i (0lqqqqqqqqqqqqk(B (0x(B (0~~x(B (0~(B (0~(B@(0x(B(0~(B(0x(B (0~~x(B(0~~~~(B####(0~(B (0x(B(0~~(B`(0~(B # (0mqqqqqqqqqqqqj(B^ i^ 0(0~(B`_ i(0lqqqqqqqqqqqqk(B (0x(B (0~~~x(B (0~(B (0~(B@(0~x(B(0x(B (0~~~x(B####(0~(B (0x(B # (0mqqqqqqqqqqqqj(B_ i6(0lqqqqqqqqqqqqk(B (0x(B (0~~~(B (0x(B (0~(B (0~(B@(0~(B (0x(B(0~~(B(0x(B (0~~~(B (0x(B(0~~~(B###(0~(B (0x(B(0~~(B`(0~(B (0mqqqqqqqqqqqqj(B_ iP(0lqqqqqqqqqqqqk(B  (0x~(B (0x(B #@(0~(B (0x(B(0~~(B ###(0x~(B (0x(B(0~(B#####(0~(B (0x(B`(0~(B # (0mqqqqqqqqqqqqj(B _ i(0qqqqqqqqqqqqk(B (0x(B (0x(B #(0~(B (0x(B(0~x(B  ###(0x(B (0x(B(0~x(B#######@##(0~(B (0x(B(0~x(B#  #  (0mqqqqqqqqqqqqj(B         ` i9H(0qqqq(B (0x(B (0x(B #(0~(B (0x(B(0x(B ###(0x(B (0x(B(0x(B##########(0~(B (0x(B`(0~x(B# # (0mqqqqqqqqqqqqj(B #  @  #       ` i#|  #(0~(B#` #  #  #  @  #      ` iO (0~(B #(0~~~(B#(0~(B`(0~(B #  #  #  #  #  #  #  #  @  a i2oCount: 20a i b(0~(B(0~(B`+a i> In what direction? a i1*This door is locked.b i 0This door is locked.b i'In what direction? b iD *This door is locked.c i'In what direction? c i c i 1As you kick the door, it crashes open!  ## #  #  #  #  #  # (0lqq(B+(0qqqqqqq(B # (0x~~~~~~~~~~(B  # (0x(B>(0~~~~~~~~~~~(B (0x~~~~~~~~~~(B  (0x~~~~~~~~(B(0mqqqqqqqq(Bc i\ (0~(B #(0~(B# #  #  #  #  #  # (0lqq(B+(0qqqqqqqq(B # (0x~~~~~~~~~~~x(B# (0x(B>(0~~~~~~~~~~(B@# (0x~~~~~~~~~~~x(B  (0x~~~~~~~~~~~(B(0mqqqqqqqqqqq(Bc i (0~(B(0~(B (0lqq(B+(0qqqqqqqqk(B# (0x~~~~~~~~~~~x(B# (0x(B>(0~~~~~~~~~(B@(0~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bd iՈ(0~(B(0~~~(B(0~(B`(0~(B(0lqq(B+(0qqqqqqqqk(B(0x~~~~~~~~~~~x(B# (0x(B>(0~~(B@(0~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bd ib(0~~~(B`(0~(B(0lqq(B+(0qqqqqqqqk(B(0x~~~~~~~~~~~x(B# (0x(B@(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bd iW .(0lqqqk(B(0x~~~x(B+@:(0~x(B(0x(B%(0~~x(B(0m(B+(0qqj(BRiley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:2  Dlvl:2 $:29  Dlvl:2 $:29 HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 d iW e i+ (0lqqqk(B(0x~~~x(B+<(0~x(B(0x(B@(0~~x(B(0m(B+(0qqj(Be i+ $You see here a gunyoki.f i$$(i - a gunyoki.f iO.You miss the iguana.f i The iguana bites! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 11(15)  Pw: 2(2)  AC:4  Exp:1 g iN/You slash the iguana!g ia3 g i3 You miss the iguana. St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 12(15)  Pw: 2(2)  AC:4  Exp:1 g i g il&You kill the iguana! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 12(15)  Pw: 2(2)  AC:4  Exp:1 (0~(Bg iS (0lqqqk(B(0x~~~x(B+<@(0~x(B(0x~~~x(B(0m(B+(0qqj(Bh i9<(0lqqqk(B(0x~~~x(B+@(0~~x(B(0x~~~x(B(0m(B+(0qqj(Bh i4 (0lqqqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~~~x(B#(0~~~~~~~~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~~~x(B###(0x~~~~~~~~~~x(B(0x(B (0x(B(0x~~~~~~x(B#(0x~~~~~~~~~~~(B#(0lqqqqqk(B#(0~(B (0x(B(0x~~~~~~x(B###(0x~~~~~~~~~~x(B#(0x~~~~~x(B###(0x(B (0x(B(0x~~~~~~~(B########(0mqqqqqqq~qqj(B#(0x~~~~~x(B##########(0~(B (0x(B(0x~~~~~~x(B######(0~h i4 (B<(0~~(B`(0~x(B##(0mqqqqqqqqqqqqj(B(0mqqq~qqj(B######(0m~qqqqj(B###################################################(0lqq~qqqqk(B#(0lqq(B+(0qqqqqqqqk(B#(0lqqqqqqa i4 mk(B#(0x~~~~~~~a(B#(0x~~~~~~~~~~~x(B# (0x~~~~~~~x(B#(0x~~~~~~~x(B(0x(B@(0~~~~~~~~~~~(B# (0x~~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~~x(B (0x~~~~~~~~(B#(0x~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqqqqj(B(0mqqqqqqqj(BRiley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto h i 5  St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:1  Dlvl:1 $:29  Dlvl:1 $:29 HP: 12(15)  Pw: 2(2)  AC:4  Exp:1 h iN: D(0~(B(0~(Bi i;_%(0lqq(B+(0qqqqqqqqk(B(0x(B@(0~~~~~~~~~~x(B# (0x(B>(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bi i Q(0~~(B(0~(B(0lqq(B+(0qqqqqqqqk(B(0x~(B@(0~~~~~~~~~x(B(0x(B>(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bj ioP(0~(B(0~(B(0lqq(B+(0qqqqqqqqk(B(0x~~(B@(0~~~~~~~~x(B(0x(B>(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bj iOIn what direction? j i\*This door is locked.j i 0This door is locked.k i_'In what direction? k i`W*This door is locked.k i` 'In what direction? l i>l ikAs you kick the door, it crashes open!(0~(B(0~(B   (0lqq~qqqqqqqqk(B(0x~~(B(0~~~~~~~~x(B(0x(B>(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bl i(0~(B(0~(B   # (0lqq(B@(0qqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x(B>(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bl i (0x(B(0~(B(0m~(B## #  ##  @ (0q~q(B(0~~~~~(B(0x(B>(0~~~~~~(B(0x~~~~~~~~~(B(0x~~~~~~~~~~~(B(0mqqqqqqqqqqqj(Bl i-  (0x(B(0~(B(0m~(B# #  #@   # (0q~q(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0mqqqqqq(Bl i (0x(B(0~(B<(0m~q(B### #   #@#   # (0q~q(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0qqqqq(Bl i(0x(B (0x~(B # #(0~(B< ####(0m~qqqqj(B#  ######@#####   #   ###  # (0~q(B(0~(B(0~(Bm iL w(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~(B # #(0~(B<(0~~(B ####(0m(B@(0qqqqj(B#  ############  #  ## o i(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~(B # #(0~(B<(0~~(B ####(0m~qqqqj(B#  #####@######   # ## p i!u(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~(B # #(0~(B<(0~~(B ####(0m(B@(0qqqqj(B#  ############  # ## p i (0lqqqqqk(B(0x~~~~~x(B (0x~~~~~x(B #(0~(B@(0~~(B`(0~x(B# ####(0m~qqqqj(B# ######### # ## q i*There is a staircase up here.s iz"# s i$(rs iRc6r: unknown extended command.s i  St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 13(15)  Pw: 2(2)  AC:4  Exp:1 #t ii # u i9 v iZ*What do you want to read? [g or ?*] v i,u0You don't have that object.--More--w i/1What do you want to read? [g or ?*] w ij Never mind. i (0lqqqqqk(B(0x~~~~~x(B (0x~~~~~x(B #(0~(B<(0~~(B`(0~x(B# ####(0m(B@(0qqqqj(B ######## # ##  i ZWhere do you want to travel to?(For instructions type a ?) i  i i(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~(B# # #(0~(B<(0~~(B# ####(0m~qqqqj(B#  ############  #  ###  # (0lqq~qqqqqqqqk(B(0x~~~~~~~~~~~x(B# (0x(B@(0~~~~~~~~~~~(B# (0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B ir{(0lqqqk(B(0x~~~x(B+@(0~~x(B(0x~~~x(B(0m(B+(0qqj(BRiley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Dlvl:2  Dlvl:2 $:29  Dlvl:2 $:29 HP: 13(15)  Pw: 2(2)  AC:4  Exp:1  iJ id (0lqqqk(B(0x~~~x(B+<(0~~x(B(0x(B@(0~~x(B(0m(B+(0qqj(B i);FThe door opens.(0lqqqk(B(0x~~~x(B+<(0~~x(B(0x(B(0~~x(B(0maqqj(B       i]&In what direction?  i].This door is already open. i0Z(0lqqqk(B(0x~~~x(B+<(0~~x(B(0x~~~x(B(0m(B@(0qqj(B ##       iH(0lqqqk(B(0x~~~x(B+<(0~~x(B(0x~~~(B(0maqqj(B (0x(B ## (0~~~~~x(B # (0qqqj(B ###   #   #@#  # (0~(B  (0~~(B (0~~~~(B(0~~~~(B(0qqqqq(B ij+(0lqq(B(0x~(B+<(0x~(B(0maq(B # # ## #  ####  #(0l(B@(0q(B  (0x~~~(B (0x~~~~~(B(0x~~~~~~~(B(0mqqqqqqqq(B i"#W  ### # #### (0l~qqqqqq(B (0qqqk(B(0x~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B iS St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 14(15)  Pw: 2(2)  AC:4  Exp:1  #(0l~qqqqqq(B (0qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B iQ W ## #  ### (0l~qqqqqq~qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~(B@(0~~x(B(0mqqqqqqqqqqqj(B iT  (0l~qqqqqq~qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@(0x(B(0mqqqqqqqqqqqj(B i  (0l~qqqqqq~qqqk(B(0x~~~~~~~~~~(B@(0x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B iDž(0l~qqqqqq~qqqk(B(0x~~~~~~~~~(B@(0~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B ic   (0l~qqqqqq~qqqk(B(0x~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B i[   (0l~qqqqqq~qqqk(B(0x~~~~~~~(B@(0~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B ib  ## (0l~qqqqqq(B@(0qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B i-^   #@ (0qq~q(B(0~~~~~(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0qqqqqqqqqqqj(B im   @# (0qq~q(B(0~~(B(0~~~~~(B(0~~~~~x(B(0qqqqqqj(B iCount: 20 iW St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 15(15)  Pw: 2(2)  AC:4  Exp:1  i?c  ## (0qq(B@(0q(B(0~~~~~(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0qqqqqqqqqqqj(B i  ## (0l~qqqqqq~qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqj(B i1 # (0l~qqqqqq~qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~(B@(0~~~~~x(B(0mqqqqqqqqqqqj(B iV ## #  ### ## (0l~qqqqqq~qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B ii  ### # #### (0l(B@(0qqqqqq~qqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B i)L   ### #   ##@#  #(0l~qqqq(B(0x~~~(B(0x~~~~~(B(0x~~~~~~~(B(0mqqqqqqqq(B i$(0lqq(B(0x~(B+<(0x~(B(0maq(B # # ### #  ####  #(0l~qqqq(B #(0x~~(B #(0x~~~~(B ##(0x~~~~~(B (0x(B  # (0mqqqqqq(B (0x~~~~~~~~~~(B #@##  (0mqqqqqqqqq(B    i (0lqqqqqqqqq(B (0x~~~~~~~~~(B (0x~~~~~~~~~x(B  #  (0x~~~~~~~~~(B@############  (0mqqqqqqqqqj(B   iI4(0~~(B(0lqqqqqqqqqk(B (0x~~~~~~~~~(B+ (0x~~~~~~~~~x(B #  (0x(B@(0~~~~~~~~~(B############  (0mqqqqqqqqqj(B   iT(0lqqqqqqqqqk(B (0x~~~~~~~~~(B+ (0x(B@(0~~~~~~~~x(B #  (0x~~~~~~~~~~(B############  (0mqqqqqqqqqj(B   i4(0~~(B(0lqqqqqqqqqk(B (0x(B@(0~~~~~~~~(B+ (0x~~~~~~~~~x(B (0x~~~~~~~~~~(B######### (0mqqqqqqqqqj(B   i@(0~(B   (0lqqqqqqqqqk(B (0x~~~~~~~~(B@+ (0x~~~~~~~~~x(B (0x~~~~~~~~~~(B### (0mqqqqqqqqqj(B  iGeThe door opens.     (0lqqqqqqqqqk(B#  (0x~~~~~~~~~(B@#  (0x~~~~~~~~~x(B   (0x~~~~~~~~~(B (0mqqqqqqqqqj(B iN'In what direction?  i5A,You see no door there. ikq   ##  @   #   #   #  #  (0lqqqqqqqqqk(B#  (0x~~~~~~~~~a(B#  (0x~~~~~~~~~x(B  (0x~~~~~~~~~(B (0mqqqqqqqqq(B icJ~    #@   #   #  #  #  # (0k(B# # (0x(B  i (0qqqqqqk(B @(0~~~~~~~x(B #  (0~~~~~x(B # (0~~~~(B  # (0~x(B  #  #  (0~(B ###   #   #  #  #  # (0k(B# # (0x(B  ig  (0lqqqqqqk(B #@(0~~~~~~x(B #(0x~~~~~~x(B # (0~~~~~~~(B  # (0~~~~~x(B  # (0~~~~~~(B  # (0qqqqqj(B  #  i`X (0lqqqqqqk(B #(0~~~~~~(B@(0x(B #(0x~~~~~~x(B #(0x~~~~~~~(B  #(0x~~~~~~x(B (0x~~~~~~~(B  (0mqqqqqqj(B    i\; (0lqqqqqqk(B #(0~~~~~~~x(B #(0x~~~~~(B@(0x(B(0x~~~~~~~(B (0x~~~~~~x(B (0x~~~~~~(B(0mqqqqqqj(B  i`J (0lqqqqqqk(B #(0~~~~~~~x(B(0x~~~~~~x(B (0x(B(0x~~~~~(B@(0~(B +(0x~~~~~~x(B (0x(B(0x~~~~~~(B(0mqqqqqqj(B i (0lqqqqqqk(B #(0~~~~~~~x(B (0x~~~~~~x(B  (0x(B(0x~~~~~~(B@# +(0x~~~~~~x(B  (0x(B(0x~~~~~~~(B (0m(B(0mqqqqqqj(B iN (0lqqqqqq(B #(0~~~~~~~x(B (0x~~~~~~x(B # (0x(B(0x~~~~~~~(B@# +(0x~~~~~~x(B  (0x(B(0x~~~~~~~(B (0m(B(0mqqqqqq(B iV# (0lqqq(B #(0~~~~~~~x(B (0x~~~~~~x(B ## (0x(B(0x~~~~~~~(B####@+(0x~~~~~~x(B ###(0x(B(0x~~~~~~~(B (0m(B(0mqqqqqqj(B   This door is locked. iz&In what direction?  i0 (This door is locked. ip .This door is locked. i &In what direction?  i  iز As you kick the door, it crashes open! (0lqqqk(B(0x~~~~~~x(B ## (0x~~~x(B(0x~~~~~~~(B####(0~(B<(0~~x(B(0x~~~~~~x(B ###(0x~~~x(B(0x~~~~~~~(B (0maqqj(B(0j(B    i# (0lqqqk(B(0x~~~~~~x(B ##  (0x~~~x(B(0x~~~~~~~(B#####@<(0~~x(B(0x~~~~~~x(B ###(0x~~~x(B(0x~~~~~~~(B (0maqqj(B(0j(B ## #  i$=(0lqqqk(B(0x~~~~~~x(B ## (0x~~~x(B(0x~~~~~~~(B#####(0~(B@(0~~x(B(0x~~~~~~x(B ###(0x~~~x(B (0maqqj(B(0j(B ##  # # # #(0l(B iW(0lqqqk(B(0x~~~~~~x(B ## (0x~~~x(B(0x~~~~~~~(B#####(0~(B<(0~~x(B(0x~~~~~~x(B ###(0x(B@(0~~x(B (0maqqj(B(0j(B # # # # #(0l(B iF z(0lqqqk(B (0x~~~x(B#(0~(B<(0~~x(B(0x~~~x(B(0m(B@(0qqj(B ##  # # # #(0l(B i (0lqqqk(B(0x~~~x(B<(0~~x(B(0x~~~(B(0maqqj(B (0x(B @: (0~~~~~x(B #  (0qqqj(B# # #(0l(B iZ)You kill the iguana! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 15(15)  Pw: 2(2)  AC:4  Exp:1 # i>) (0lqqq(B (0x~~(B(0~(B<(0~(B(0x~(B(0maqqj(B (0x(B #@# (0~~~~~x(B #  (0qqqj(B## # #(0l(B iJ   (0x(B(0~(B (0x~(B (0x(B(0maqqj(B  # (0~x(B #######@# (0~~~~~x(B # #  (0qqqj(B##    i  (0x(B(0maqqj(B  #  >(0~x(B ########@#(0~~~~~x(B # #  (0qqqj(B   iSs (0qqqk(B  (0~~~~(B  (0~~~~x(B(0maqqj(B # (0x~~(B>(0~x(B ##########@(0~~~~x(B # #  (0m~qqqj(B   i L  (0lqqqqk(B (0x~~~~~(B +(0~~~~x(B(0maqqj(B # (0x~~(B>(0~x(B ##########(0~(B@(0~~~x(B # # (0m~qqqj(B    i>>(0lqqqqk(B(0x~~~~~(B+(0~~~~x(B(0maqqj(B # (0x~~(B>(0~x(B ##########(0~~(B@(0~~x(B # # (0m~qqqj(B   (0qq(B  iQ(0lqqqqk(B(0x~~~~~(B+(0~~~~x(B(0maqqj(B # (0x~~(B@(0~x(B ##########(0~~~~~x(B # # (0m~qqqj(B   (0qq(B  i' (0lqqqk(B(0x~(B@(0~x(B (0j~~~x(B  (0~~lqj(B (0lq(B          Riley the Hatamoto  Riley the Hatamoto St:16  Riley the Hatamoto St:16 Dx:15  Riley the Hatamoto St:16 Dx:15 Co:18  Riley the Hatamoto St:16 Dx:15 Co:18 In:11  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful Riley the Hatamoto St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6 Lawful [2  i' 4;1HDlvl:3  Dlvl:3 $:29  Dlvl:3 $:29 HP: 15(15)  Pw: 2(2)  AC:4  Exp:1  i%*   i&(0lqqqk(B(0x~(B<(0~x(B(0j(B@(0~~x(B(0~~~lqj(B(0j~lqj(B(0~(B(0l(B  i(>(0lqqqk(B(0x~(B<(0~x(B(0lqj~~~x(B(0x~(B@(0~lqj(B(0j~lqj(B(0~~(B(0lq(B  i(0qqqk(B(0~(B<(0~x(B (0lqj~~~x(B   (0x~~~l(B  (0j(B@(0lqj(B(0~~~x(B (0j~lqj(B  (0~(B  (0q(B                i?j (0qqk(B<(0~x(B(0lqj~~~(B(0x~~~(B(0qj~l(B(0x~(B@(0~x(B(0j~lqj(B(0~~(B(0qq(B  is(0qj(B(0~~(B(0qj~l(B(0x~~~x(B(0j(B@(0lqj(B(0~~~m(B(0j~qq(B(0~(B(0~~(B(0~~(B(0q(B  iӸ(0j(B (0~(B  (0qj~l(B (0x~~~(B (0qj~l(B   (0k~(B@(0~m(B  (0j~qq(B (0~~(B (0q~~(B(0~~~(B (0q~(B (0~~(B (0lk(B       iw(0qj(B(0~~(B(0qj~l(B(0k~~~m(B(0j(B@(0qq(B(0~~~~~(B(0q~~~~~~~(B(0~~~~~~~~~~(B(0q~~~~~~~~~~~(B(0~~~~~~~`~~~~~m(B(0lk~~~~~~~~~~~(Bh(0~(B(0mqk~~~`~~~~lqk(B(0x~~~~~~lqj(B(0x~~~~~lj(B(0mk~lqqj(B(0qj(B  iM6 (0j(B(0~(B(0qj~l(B(0k~~~m(B (0l(B(0lqqqqq(B (0qqqqj~qq(B (0~~mqqqqqqj(B(0x~~~~~~~~~(B*(0~~~(B@(0~~~~~~~~~~~~~~~~~~l(B(0j(B (0lqqk(B (0lqqqq~~~~~~~~qqq(B (0lqk(B (0lj(B(0~~~~~~~~~~~~(B(0q~~~~~~~~~~~~l(B(0~~~~~~~`~~~~~m(B(0k~~~~~~~~~~~(B(0~~(B(0mqk~~~`~~~~lqk(B(0x~~~~~~lq  i6j(B(0x~~~~~lj(B(0mk~lqqj(B(0qj(B  ir (0qk(B  (0j(B (0~x(B (0qj~lqj(B (0~~~(B  (0k~~~mj~~~l(B (0lqqqqq(B (0qqqqj~qq~(B@(0~~~mqqqqqqj(B (0x~~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~l(B(0j(B (0lqqk(B (0lqqqq~~(B@(0~~~~~qqq(B (0lqk(B (0lj(B(0x~(BM(0~~~~~~~~~~~~`~l(  iB(0x(B (0q~~~~~~~~~~~~lqj(B(0~~~~~~~`~~~(Bh(0~m(B (0k~~~~~~~~~~~~~~(B  (0mqk~~~`~~~~lqk(B (0x~~~~~~lqj(B(0x~~~~~lj(B (0mk~lqqj(B  (0qj(BThe werejackal changes into a jackal.d  iP(0qqk(B (0qj~~x(B (0qj~lqj~~~~(B(0k~~~mj~~~l(B(0qqqqj~qq~~~~~mqqqqq(B(0~(B*(0~~~~~~~(Bd(0~~~~~~~~~(B(0wqq~~~~~~~~qqq(B(0x~(B(0~~~(B@(0~~~~~~~~`~l(B(0x(B (0q~~~~~~~~~~~~lqj(B(0~~~~~~~~`~~~(B(0~m(B(0lk~~~~~~~~~~~~~~(B(0mqk~~~`~~~~lqk(B(0x~~~~~~lqj(B(0x~~~~~lj(B  iJQr (0mk~lqqj(B (0mqj(B i(0qqk(B(0qj~~x(B(0qj~lqj~~~(B(0k~~~mj~~~l(B(0q~~(B (0qqqqj~qq~~~~~mqqq(B(0~~~(B*(0~~~~~~~(B(0~~~~~~~(B(0wqq~~~~(B@(0~~~qqq(B(0x~(B(0~~~~~~~~~~~~`~l(B(0x(B (0q~~~~~~~~~~~~lqj(B(0~~~~~~~~`~~~(B(0~m(B(0lk~~~~~~~~~~~~~~(B(0mqk~~~`~~~~lqk~~x(B(0x~~~~~~lqj(B (0qqj(B(0x~~~~~lj(B(0mk~ i:[mlqqj(B(0mqj(B i3You miss the werejackal.  M(0~(B--More-- iQ% The werejackal's bite is stopped by your splint mail!   Gh(0~(B  --More-- i#The gnome picks up 2 stones.       i?What do you want to wield? [- abcdh or ?*]  i3[ 4You are already wielding that! i4You kill the werejackal! i The werejackal returns to her original form!  @--More-- i3FThe gnomish werejackal punches! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 8(15)  Pw: 2(2)  AC:4  Exp:1    ivNYou kill the gnomish werejackal!(0~(B ix St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 21(28)  Pw: 6(6)  AC:4  Exp:2 Welcome to experience level 2. St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 21(28)  Pw: 6(6)  AC:4  Exp:2          G(0~(B(0~(BMh(0~(B      i(0qqk(B(0qj~~x(B(0qj~lqj~~~~(B(0k~~~mj~~~l(B(0q~~(B (0qqqqj~qq~~~~~mqqqq(B (0~~(B(0~~~~~~~~~~~~~~~~~(B (0q~(B(0~(B@(0~~~~q(B(0x~~~~~~~~~~(B(0~~~`~(B(0x(B (0q~~~~~~~~~~~~lqj(B(0~~~~~~~~`~~~~~m(B(0lk~~~~~~~~~~~~~~(B(0mqk~~~`~~~~lqk~~x(B(0x~~~~~~lqj(B (0qqj(B i (0x~~~~~lj(B (0mk~lqqj(B(0mqj(B iL) (0qqk(B(0qj~~x(B(0qj~lqj~~~~(B(0k~~~mj~~~l(B(0qqqqj~qq~~~~~mqqqqq(B(0~(B(0~~~~~~~~~~~~~~~~~~(B(0q~(B@(0~~~~~q(B(0x~~~~~~~~~~(B(0~~~`~l(B(0x(B (0q~~~~~~~~~~~~lqj(B(0~~~~~~~`~~~~~m(B(0k~~~~~~~~~~~~~~(B(0mqk~~~`~~~~lqk(B(0x~~~~~~lqj(B(0x~~~~~lj(B(0mk~lqqj(B(0mqj(B i) "The dwarvish mummy scratches! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 15(28)  Pw: 6(6)  AC:4  Exp:2 --More-- iC#The dwarvish mummy's attack is narrowly stopped by your splint mail!       (0~~(B  h (0~(B       iڗRYou miss the dwarvish mummy.  i6  i6 CYou miss the dwarvish mummy.  i 8You miss the dwarvish mummy. i# %The dwarvish mummy scratches! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 9(28)  Pw: 6(6)  AC:4  Exp:2 --More-- idThe dwarvish mummy scratches! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 6(28)  Pw: 6(6)  AC:4  Exp:2   The dwarf hurls a brown potion!! i !(0~(B ik !(0~(B i @ !(0~(B i^k --More-- i8The jar crashes on your head and breaks into shards. St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 4(28)  Pw: 6(6)  AC:4  Exp:2 --More-- i\ ;You feel rather tired.!(0~(B i]  St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: 5(28)  Pw: 6(6)  AC:4  Exp:2      (0~(B   @        The dwarvish mummy scratches! St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful  $:29  HP: -1(28)  Pw: 6(6)  AC:4  Exp:2 --More-- iYou die... i St:16 Dx:15 Co:18 In:11 Wi:9 Ch:6  Lawful $:29  HP: -1(28)  Pw: 6(6)  AC:4  Exp:2 i--More--  i?GDo you want your possessions identified? [ynq] (n)   iT [yDo you want your possessions' identification state identified? [ynq] (n) " i2y Weapons a - ) a +0 katana (weapon in hand) b - ) a +0 wakizashi (alternate weapon; not wielded) c - ) a +0 yumi d - ) 44 +0 ya (in quiver) h - ) an [uncursed +0] axe Armor e - [ an uncursed rustproof +0 splint mail (being worn) Comestibles f - % an [uncursed] slime mold i - % 2 [uncursed] gunyoki Scrolls g - ? a [cursed] scroll labeled XIXAXA XOXAXA XUXAXA [of light](end) / i(0lqqqk(B(0x~(B<(0~x(B(0lqj~~~x(B(0x~~~lqj(B(0qj~lqjqqk(B(0x~~~xqj~~x(B(0qj~lqj~~~~(B(0k~~~mj~~~l(B/ i(0lqqqqq~~(B(0qqqqj~qq~~~~~mqqqqqqj(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~l(B(0j(B(0lqqk(B(0lqwqq~(BM@(0~~~~(Bh(0qqq(B(0lqk(B(0lj(B(0x~~~~~~~~~~~~~~`~l(B(0x(B(0q~~~~~~~~~~~~lqj(B(0~~~~~~~~`~~~~~m(B/ i&<Do you want to see your attributes? [ynq] (n) 2 iy Final Attributes:  You were fervently aligned. You were fast. You were lucky. You are dead.--More--5 i Do you want an account of creatures vanquished? [ynq] (n) 6 i y Vanquished creatures:  a werejackal 2 iguanas a fox 3 newts  7 creatures vanquished.--More--8 i{X Do you want to see your conduct? [ynq] (n) 9 iUGy Voluntary challenges:  You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth.--More--= i${(0qqqj(B= iFMYour body rises from the dead as a mummy...--More--> i > iJ  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Riley |  | 29 Au |  | killed by a |  | dwarvish mummy, |  | while asleep |  | |  | 2025 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara Riley the Samurai... You died in The Gnomish Mines on dungeon level 3 with 231 points, and 29 pieces of gold, after 364 moves. You were level 2 with a maximum of 28 hit points when you died. --More--B i&  B i, B i?You reached the 14th place on the top 2000 list. No Points Name Hp [max] 1 1496 swashberry-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 4. Killed by a giant beetle. - [35] 2 1302 spontiff-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a kobold king, while paralyzed. - [56] 3 1039 sman-Ran-Elf-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a rothe. - [30] B iV 12 278 tony-Arc-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by a small mimic. - [24] B ic 13 256 EColi-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a contaminated potion. - [16] B i 14 231 Riley-Sam-Hum-Fem-Law died in The Gnomish Mines on   level 3. Killed by a dwarvish mummy, while asleep. - [28] 15 188 EColi-Val-Hum-Fem-Law died in The Dungeons of Doom on level 2. Killed by a kobold mummy. - [16] 16 183 EColi-Ran-Hum-Fem-Neu quit in The Dungeons of Doom on level 2. 14 [15]