i" Player: Riley Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-11-11.09:37:05.ttyrec Time: (1762853825) Tue Nov 11 09:37:05 2025 i-dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. i'/Restoring save file...iJ3--More--ih ---------|.......||.{.....||....<..||.......|-.-------######@B###+:Riley the Hatamoto St:16 Dx:14 Co:14 In:10 Wi:12 Ch:9 Lawful S:53 Dlvl:1 $:53 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:14Konnichi wa Riley, the Chiropteric Samurai, welcome back to dnhslex!--More--i}XAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Libera IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char --More--iKl--------- |.......|iCPress Ctrl^W or type #ward to engrave a warding sign.iQ2 7 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)io; +iyk)0Riley the Hatamoto St:16 Dx:14 Co:14 In:10 Wi:12 Ch:9 Lawful S:53 Dlvl:1 $:53 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:14(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~(B{(0~~~~~x(B(0x~~~~(B<(0~~x(B(0x~~~~~~~x(B(0m~qqqqqqj(B######@B###+:iYou stop. Your giant bat is in the way! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:15###Bim 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:16###@#B## :i@i3BYou displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:17###B#@###iߋ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:17##B#@: ij 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:17i4 In what direction? ia,iC-The door resists! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:18####BiO@iLAThe door resists! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19####BiފiVThe door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19##B##:(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0mqqqqqq(Bi' 'In what direction? i This door is already open. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19iiuYou kill the newt!7  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:20####B(0a(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:21#####B(0q(B@(0q(B(0~~(B(0~~(B(0x~(B(0~~~(B(0x~(B(0~~~~~(B(0x(B(0~~~~~x(B(0x(B(0~~~~~x(B(0qqqqj(BiP- 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:21##(0lq(BB(0qqqqqqk(B(0x(B@(0~~~~~~(B#####(0~~~x(B$(0x(Bi >  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:22#(0a(BB#####@i=@ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:23#####(0~(B#####(0~(B@BiL 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:23########(0~(B@(0~(BBi{# 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:24#####(0~(B@B(0~(BiF  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:25####(0~(B@(0~~(BBi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:25###(0~(B@(0~(BBi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:26##(0~(B@(0~(BBiiFWYou displaced your giant bat.B@i%82 gold pieces.139 15 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:27(0~(BBiG@(0~(BBi8 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:27You hear a door open.#i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:28@#####B(0~(B(0~(Biz4 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:29B(0~(B@#####(0~(B(0~(B(0~(Bi?  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:30  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:31  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:32  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:33  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:34  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:35###B#@#(0~~~~~~~~~~~(B#####(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:35i\  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:36  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:36#B##i i >You displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:37#+###k@##B##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:38  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:39  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:39####@k#B# ###i In what direction? iiThe door resists! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:40###k #B###i@ibAThe door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:40##(0qqqk(B#(0~~~x(B(0~~~~~x(B(0a(Bk(0~~(B?(0~~a(B#######B(0qq(B(0qqqj(B##i, 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:41(0qqq(B#(0~~~(B(0x~(BB@k########(0m(B#ipA You kill the kobold!63  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:42##(0~(B#######B#i6 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:43(0l(B(0x(B##B@########i." 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:44B#(0a~(B@#####(0~(B#####i~ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:45(0~(BB#(0~(B@######ie (0~(B@ij h - a scroll labeled ELAM EBOW. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:45B(0~(B#######iб 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:46(0~(BB(0~(B(0~(B@#####iD b 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:47  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:48  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:49(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B####B#@###` 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:49i~   15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:50  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:51  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:52####B#@You try to move the boulder, but in vain.--More--ia VHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) iwy##@`You have much trouble lifting a boulder. Continue? [ynq] (q) iv qi You see here a boulder. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:53######Bi;!i6"With great effort you move the boulder. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:53`@`i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:54#@`i0  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:55B###@`i( 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:56B####@`i< 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:57#B####@`i_ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:58######@`i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:59######@`iLA 7You try to move the boulder, but in vain.--More--iVHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) iv ry##@You have much trouble lifting a boulder. Continue? [ynq] (q) i< .yi - a boulder.iu  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:59 Strained --More--ijYou stagger under your heavy load. Movement is very hard. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:59 Strained ######i_ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:59 Strained iL} 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:59 Strained iCount: 20i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:63 Strained  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:65 Strained ######+iIn what direction? ii3This door is locked. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:65 Strained i RYour load is too heavy to balance yourself for a kick.--More--i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:65 Strained i=######@#i/ ( 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:66 Strained You hear some noises in the distance. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:69 Strained #####i Weapons a - ) a blessed +0 large naginata (weapon in foreclaws) b - ) an uncursed +0 large shito (alternate weapon; not wielded) c - ) an uncursed +0 large yumi d - ) 26 uncursed +0 large ya (in quiver) Armor e - [ a blessed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn) Scrolls h - ? a scroll labeled ELAM EBOW Tools g - ( an uncursed blindfold Boulders/Statues i - ` a boulder(end) i2(0qqk(B(0~~x(B(0~~x(B(0~~x(B#(0~~x(B#(0lqqqqqqk(B(0qqj(B#(0x~~~~~~x(B#(0x~~~~~~x(B#(0a~~~~~~a(B#####i\D#####(0mqq~qqqj(B###########(0qqaqqqqqqqk(B########`######@#(0~~~~~~~~~~~(B#####+i} 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:69 Strained i-What do you want to drop? [$a-i or ?*] i& i !You drop a boulder.ii  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:69Your movements are now unencumbered. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:70#####i9 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:71#`@iX In what direction? iiתyWHAMMM!!! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:72i 'In what direction? iiAs you kick the door, it crashes open! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:72(0~(B(0x~(B(0x~~(B(0x~~(B(0x~~~(B(0mqqqq(BiY J 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:73#(0l(B@(0q(B(0~~(B(0~~~(B(0~~(B$(0~x(B(0~(B%(0~x(B(0qqj(Bi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:74#(0~(B(0qqqqk(B@(0~~~a(B#(0~x(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:75#(0~(B@#i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:75(0~(B@#i=  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:76(0~(B#@i $(0~(B@i6 27 gold pieces.90 62 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:77i2(0~(B@i̯}j - a carrot. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:78iHNiNThere is nothing here to pick up. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:78i3 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:79@(0~(Bi+ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:79##@(0~(Bi*  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:80@#(0~(Bi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:81(0~(B@#i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:81:##(0~(B@#(0~(BiI 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:82(0qqk(B(0~x(B(0~x(B(0~x(B(0~x(B(0~(B######(0a(B@(0~(B(0~~~(B(0~~~~(Bit 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:83######@(0~~~~~(B#(0~~~(B(0~(B(0~(B(0~~(B(0~~~~(Biv 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:84####:# @#(0~(B#(0~~~(B(0~~~~(B(0~~~~~(Bi)j 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:84iG  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:85######@###i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:86####:@ ####ic 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:87  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:88  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:89(0qqqqqqqq(B(0~~~~~~~~(B#(0~~~(B>(0~~(B#(0~~~~(B##(0~~(B###(0~(B(0q(B@(0j(B#######:#########i A 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:90(0l(B##(0~~(B(0x~~~(B##(0a(Bd(0~~~~(B(0x~~~~~~(B$@(0mqqqqqqqq(B(0~(B##:######i7 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:91#####(0~(Bd@(0~(B#:######iţH 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:91##########d@##(0~(B(0~(B:#######iȮ  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:92#########d@(0~(B##:##i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:93########(0~(Bd@(0~(B##:#i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:93#######(0~(Bd@(0~(B##:##i9a,You fly down along the stairs.--More--i{(0lq(B+(0qqqqqqqk(B(0x~~~~~~~~~x(B(0~~~~~~(B@(0~~~x(B(0x~~~~~~~~~x(B(0~~~~~(B$(0~~~~x(B(0mqqqqqqqqqj(BRiley the Hatamoto St:16 Dx:14 Co:14 In:10 Wi:12 Ch:9 Lawful S:240 Dlvl:2 $:162 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:93i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:94##i N 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:95#<@#iv$(0~(B@iEw70 gold pieces.31 23 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:96##i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:96#@#(0~(Bi6u 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:97#@(0~(B#iUZ(0lqqqqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~~~~x(B##########(0~~~~~~~~~~~x(B#(0x~(B{(0~~~~~x(B(0x~~~~(Bd(0~(B@(0~~~x(B#(0x~~~~(B<(0~~x(B###(0a~~~~~~~~~~x(B##(0x~~~~~~~x(B#(0lqqqqqqk(B(0x~~~~~~(B$(0~~~x(B###(0~(B(0m~qqqqqqj(B#(0x~~~~~~x(B(0mqqqqqqqqq(B:(0j(B#########(0x~~~~~~x(B#####(0a~~~~~~a(B############(0mqq~qqqj(B#################(0liZqqaqqqqqqqk(B########`######`###(0x~~~~~~~~~~~(B#####(0l~qqqqqk(B#(0x~~~~~~~~~~x(B(0x~~~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqqqqqj(B(0mqqqqqqj(BRiley the Hatamoto St:16 Dx:14 Co:14 In:10 Wi:12 Ch:9 Lawful S:310 Dlvl:1 $:232 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:97i\  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:98#######d##:# iV 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:99##(0~(B>##d@: iQF(0~(B@: i19 gold pieces. iXO29 51 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:99The jackal bites! 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/7 T:99###d:(0~(B