i  Player: Riley Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-11-09.00:13:32.ttyrec Time: (1762647212) Sun Nov 9 00:13:32 2025 i dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. i WShall I pick a character's race, role, gender and alignment for you? [ynq] iQnChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer k - a Knight m - a Monk n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) i +i Choosing Race Pick the race of your Samurai  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) i+i!Choosing Gender Pick the gender of your Chiropteric Samurai  m - male f - female * - Random q - Quit(end) i X+i Choosing Alignment Pick the alignment of your female Chiropteric Samurai  l - lawful n - neutral c - chaotic * - Random q - Quit(end) i b+i5 ----------------......$........||......`.B.....+|.........@....|----------------i5 Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:0 Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go i5 5bravely with Amaterasu Omikami! --More--iid ----------------......$........||......`.B.....+|.........@....|----------------Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:0 Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1Konnichi wa Riley, welcome to dnhslex! You are a lawful female Chiropteric Samurai.--More--i!s Attention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Libera IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char --More--ih8iiCPress Ctrl^W or type #ward to engrave a warding sign.ig6 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)i+i )0Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:0 Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1(0lqqqqqqqqqqqqqqk(B(0~~~~~~(B$(0~~~~~~~~x(B(0x~~~~~~(B`(0~(BB(0~~~~~(B+(0x~~~~~~~~~(B@(0~~~~x(B(0mqqqqqqqqqqqqqqj(Bi` i You displaced your giant bat. 15(15)  Pw: 1(1)  Br:2 AC:3 Xp:1/0 T:2##@BiR 15(15)  Pw: 1(1)  Br:3 AC:3 Xp:1/0 T:3##@B<i¦<@B(0~(Bi 15(15)  Pw: 1(1)  Br:3 AC:3 Xp:1/0 T:3You hear a distant squeak.##iBT+@(0~(BiT58 gold pieces.58 58 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:4##B(0~(Bi2(0~(B@ih - a statue of a clockwork soldier. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:5##B(0~(B(0~(BiO  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:6##(0~(BB(0~(B@(0~(Bi@ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:6##(0~(BB(0~(B@i  Weapons a - ) an uncursed +0 large naginata (weapon in foreclaws) b - ) an uncursed +0 large shito (alternate weapon; not wielded) c - ) an uncursed +0 large yumi d - ) 34 uncursed +0 large ya (in quiver) Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn) Tools g - ( an uncursed blindfold Boulders/Statues h - ` a statue of a clockwork soldier(end) iU i i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:6i5-What do you want to drop? [$a-h or ?*] i=~i~You drop a statue of a clockwork soldier. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:7##(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:8##@(0~(BB`(0~(BiUJ  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:9##@B(0~(Bis3 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:9##@(0~~(BBiS 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:10##@(0~(BB(0~(Bih 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:11##@(0~(BB(0~~(Bi, 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:12  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:12##@(0~~~~(B(0~(BBiS # 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:13  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:14##@##(0~(BB(0~~~~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:14i#   15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:15  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:16  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:17  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:18  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:20  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:21###@##B#########(0~~~(B 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:21i   15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:22  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:23  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:24  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:25  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:26  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:27  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:28(0q(B(0~(B##@##B########## 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:28iu  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:29##@#B##i+ :You hear a door open. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:30  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:31  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:32(0lqqqqq(B(0k(B(0x~~~~~~(B@#(0x~~~~~~x(BB(0x~~(B>(0~~(B%#(0mqqqq(B+(0q(B#####i3#  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:33@B##(0x(B(0j(Bir  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:33B(0~(B#@i:#(0~(B@iI;i - a tin. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:34(0~(BBiThere is nothing here to pick up. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:34i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:35(0~~(BB@(0~(BiIn what direction? i4i5The door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:35(0~(BB(0a(B#i7 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:36(0~~(BB(0~(B@#####i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:37  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:38  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:39  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:40  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:41  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:41(0~~~~~~(B(0~~~~~~(B(0~~~(B(0a(B#####B@i|j 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:41iCount: 20iQ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:42####B+ diGThe door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:43###B#(0a(B(0~(B(0~~(Bd(0~~~(B(0qqqqq(Bi 'In what direction? iiҊThis door is already open. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:43i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:44#####B(0q(B@(0q(B(0~~(B(0~~(B(0~~~(Bd(0~~x(B_(0~~~~(B(0~x(B(0mqqqq(B(0j(Bi(h#(0lqqqqq(BB(0qk(B(0x~~~~(B@(0x(B(0x~~(B(0x(Bihh 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:44The jackal misses.######di 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:45##(0~(Bd@i! yYou kill the jackal!##(0a(B(0~(BBi 62  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:45The giant bat eats a jackal corpse. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:46##iyiyYou displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:47######@Bi' 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:47##@(0~(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:48@(0~(Bi޾  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:49@(0~(Bii  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:49@(0~(Bi\n 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:50(0~(B@i* 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51@(0~(BimY There is an altar to Susanowo (chaotic) here. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51iHyAutopickup: OFF. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51i Weapons a - ) an uncursed +0 large naginata (weapon in foreclaws) b - ) an uncursed +0 large shito (alternate weapon; not wielded) c - ) an uncursed +0 large yumi d - ) 34 uncursed +0 large ya (in quiver) Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn) Comestibles i - % a tin Tools g - ( an uncursed blindfold(end) ip(0qqk(B(0~~~(B#(0~~x(B#(0~~x(B#(0aqj(B######################i4(0qaqqk(B#ii 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51iwe Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Tools ('(') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) i8+in i  What would you like to drop?  Comestibles ('%') i - % a tin(end) ia+i=~Ci 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51A tin lands on the altar. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51i iː i - an uncursed tin. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:52(0~(BBiU 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:53_@B(0~~(Bi` 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:53B(0~(B@(0~(Bi(0~(B@i You notice a loose board below you. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:54B(0~(Bi?  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:55#(0~(B(0~(BB^@i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:55###B(0~(B(0~(B@i\ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:56######(0~(BB(0~(B@iW 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:57######(0~(BB@(0~(Bi You notice a loose board below you. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:57i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:58######B@(0~~(Biv) 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:58######@(0~~~~(B(0~(BB(0~~(Bi/W  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:59#####@(0a(B(0~~~(BB(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(Biq 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:60  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:61  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:62  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:63  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:63(0~~~~(B(0~~~~(B(0~~(B#@#####(0~~(B(0~(B(0~~(B(0~(B(0~(Bi V 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:63(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@##(0~(B(0~(B(0~(BiR  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:64(0~~~(B(0~~~(B(0~(B(0~(B@####i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:65(0~~(B@(0a(B##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:66#@(0~(B#ic 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:67@#(0~(B#i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:68(0~(B@#####B#ib  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:68@(0~(B###B#i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69@(0~(B##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:70(0~(B#@B####i$ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:71#(0~(B@(0a(B#Bi, ,You fly down along the stairs.--More--if o(0lqqqk(B(0~~~(B@(0x(B(0x~~~x(B(0~~~(B:(0x(B(0mqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:112 Dlvl:2 $:58 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:71i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:71######:iE(0lqqqqqqk(B(0x~~~~~~~(B#(0x~~~~~~x(B#(0x~~(B@(0~~~x(B#(0mqqqqaqj(B####B#################(0lqqqqqqaqqk(B#(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#(0lqqqqqqqqqqqqqqk(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~(B+(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:112 Dlvl:1 $:58 HP: 15(15)  PiF/w: 1(1)  Br:4 AC:3 Xp:1/1 T:71iI  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:72#B##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:73#@B>(0~(B(0a(B##it  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:74@(0~(BB#(0~~(B#i`i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:74i@ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:75(0~(B@(0~(BB##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:75(0~(B@(0~(BB#i] 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:76(0~(B@#B###i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:77(0~(B@(0~(BB(0~~~(B##i>0i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:77i iQ 8You displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:77(0~~~~~(BB#(0~~~~~(B@(0~~(B##i o 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:77i9(0~(B##@## 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:77i&  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:78  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:79  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:80  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:81(0~(B####B#@#d##iDThe jackal bites! 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:81  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:82###Bd###i o 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:82i You kill the jackal!6  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:83###B%###i,d##@##iYou see here a jackal corpse. 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:84###B##i#%@## 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:84i?#Bdin~The giant bat eats a jackal corpse. 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:85  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:86  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:87  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:87###B#####@#d##d#iHiMYou kill the jackal!20  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:87B##%#d#ihF %###@#dYou see here a jackal corpse. 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:88##d##iFqp 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:88i HYou miss the jackal.You bite the jackal.i You kill the jackal!4  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:89#####i6  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:89###%@#####i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:90##@####iF 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:91##B###@##i% A 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:92##B###@(0~~~~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(Biw j 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:92i& 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:93%B###@(0~(B(0~~~(BiI 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:94  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:95  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:96  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:97  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:98#####(0~~~~~~(BB(0~(B@(0~(B 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:98i( 0  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:99  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:100  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:101  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:102  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:103  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:104  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:104##(0~~~~~~(BB(0~(B@`(0~~~(B(0~~(Bi] 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:105##(0~(B(0~(BB@i?In what direction? ii The door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:105##(0~(BB(0a(BiA  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:106##(0~(BB(0~(B@i|k 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:106iX~Count: 20iv[  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:107  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:108  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:109  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:110  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:111  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:112  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:113  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:114  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:115  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:116  15(15)  Pw: [24i] ;27H1(1)  Br:4 AC:3 Xp:1/4 T:117  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:118  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:119  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:120  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:121##(0~(B(0~(BB(0~~(BiR|k 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:121i)  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:122##(0~(BBit  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:123##B(0~(BiKCount: 20iv  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:124  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:125  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:126  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:127  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:128  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:129  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:130  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:131  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:132  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:133  15(15)  Pw: [24i c;27H1(1)  Br:4 AC:3 Xp:1/4 T:134  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:135  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:136  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:137  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:138  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:139##(0~~(B(0~~(B(0~(BBik 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:140##(0~(BB(0~(Bi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:141##B(0~(Bi i You displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:141##@BiG~ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:142##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:143##@(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:144##B@(0~~a(BiP& 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:145##(0~(B@(0~(BBi< 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:145##@(0~(BB(0~(BiH  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:146##B(0~(B(0~(B@i6 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:147##(0~(BB<@i- 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:147##(0~(BB(0~(B@iG 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:148##B(0~(B(0~(B@i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:149##(0~(B(0~(BB@io 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:150##(0~(B@B(0~(Bi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:150##B@(0~(Bi k 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:150iV`k 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:150i8Count: 20i3 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:151  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:152  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:153  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:154  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:155  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:156  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:157  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:158  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:159  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:160  15(15)  Pw: [24iB7;27H1(1)  Br:4 AC:3 Xp:1/4 T:161  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:162  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:163  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:164  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:165  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:166  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:167##(0~~(B(0~~(BB(0~(Bi<  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:167##B(0~(BiYou stop. Your giant bat is in the way! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:168##(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:169##(0~(BBibk 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:169idx 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:170##B(0~(B(0~(Bi7\ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:170##(0~(BBiipYou displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:171##@Big  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:172##B@(0~a(BiN  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:172##(0~(BBi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:173##(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:174##(0~(BBiP 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:175##@B(0~(B(0~(Bi) 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:176##B(0~(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:177##(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:177##B(0~(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:178##@(0~~(BBiY  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:179##(0~(BB(0~(Bi  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:180##B(0~(B(0~(BiM& 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:181##(0~(BB(0~(BiiYou displaced your giant bat. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:181##@(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:182##(0~(BBi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:183+##B(0~(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:184##(0~(BB(0~(Bi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:184##@(0~(BB(0~(BipIn what direction? iidThe door resists! 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:185##(0~(BBi^ i The door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:186###(0a(B##(0~(BB(0~(Bi0E 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:187###@(0~~~~~~~(BB(0~~~~(B(0~~~~~(B(0~~~(BiR 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:188  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:189###@#B#(0a(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(B 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:189i   15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:190  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:191  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:192  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:193  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:194+@##B######That door is closed. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:194i'In what direction? ii3The door opens. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:195(0lqqqqqq(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0a(BB###ix v 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:196(0qk(B(0x(B(0~~x(B(0x~(B(0~~~~(B#(0x~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#B#iΥ(0x(B(0x(B@(0~~~(B(0mq(B(0a(B(0qqqj(B# 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:196iz#@(0~(B`B# 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:196iN  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:197  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:198  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:199  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:199@(0~(B#B(0~(B(0a(B###i#j 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:199iH 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:199(0~(B@B#(0~(B##i  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:200B@(0~(B##i]  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:201(0~~(B@B#i0 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:202B(0~~(B@(0~(B#ri 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:203(0~(B(0~(B(0~(BB@#r iO 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:203(0~(B(0~(B(0~(B@B(0~~~(B rij 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:203iCount: 20i&q 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:204  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:205(0~(B(0~(B#oxB )iPYou are hit by a small orcish dagger.)# 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:205iU[@#o#x###iC = 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:206(0~(BB)@#o#x###(0~~(B(0~~~(Bi^ ) 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:207(0~(B(0~(BB#@ox####(0~(B(0~(Bi FYou miss the goblin.You bite the goblin.i You kill the goblin!48  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:208)Bx#####xi* iI,You kill the grid bug!52  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:209#B?####x i (0~(B#@#(0~(B Things that are here: a scroll labeled HLY HLS a small orcish helm--More--i"(iN$Y##B##x#i^%B 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:209The giant bat drops a small orcish dagger. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:210####x#i:  Pick up what?  Armor ('[') a - [ a small orcish helm Scrolls ('?') b - ? a scroll labeled HLY HLS(end) i ++i2T [#ilT Sk - a small orcish helm.l - a scroll labeled HLY HLS.iT s 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:210--More--ikThe giant bat picks up a small orcish dagger.#B##x##i 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:211(0~(B##B#@#x##(0~(Bi 6 %(0~(B#B#@x(0~(Br 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:211The grid bug bites!ii7 FYou get zapped! 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:211  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:212###)Bx## ri i You kill the grid bug!6  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:213###B####r ic` 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:214(0~(B#####B@##(0~(Br iEB 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:214######B@##r ##id 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:215#######B@#i_# k 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:215ig(0~~~~~~~(B#@###i  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:215The giant bat drops a small orcish dagger.#r #(0~(B--More--ig`The giant bat picks up a small orcish dagger. 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:216##Br #ig 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:217  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:217(0qqqqqk(B(0~~~~(B~(0~(B#(0~~~~(B#(0x(B##~(0~~~(B(~(0x(B#(0x(B~(0~~(B~(0~~x(B#I######B@~~(0~(B~~(0~x(B(0x~(B~~~(0~~x(B(0qq~qqqj(Bi%3(0~(B(0~(B@ 14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:217iZ  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:218  14(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:219  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:220  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:221  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:221(0lq(B(0x(B~(0x~(B(0x(B(0~~(B~(0~~(B######I##(0~(B~~(0~(B~B@(0~(B(0~~(B(0m(B###(0~(Bid (0~(B@(0~(B(0~~(BThere's some graffiti on the floor here.--More--iZ- You read: "They ?ay th?t a |??k pick by any other name is ?t?l| a lcc| pick." 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:222##I##~B#i>c(0~~(B@(0~(B(0~(Bi>You see here a box. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:223B#~(0~(B#iR #  iEloot iƒ;There is a box here, loot it? [ynq] (q)  iyHmmm, it seems to be locked. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:223 i=What do you want to wield? [- abcd or ?*]  iWb - an uncursed +0 large shito (weapon in foreclaw).--More-- i8a - an uncursed +0 large naginata (alternate weapon; not wielded). 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:223 i&#  iz force im&In what direction?  iO{ <There is a box here, force its lock? [ynq] (q)  i~HyYou force your large shito into a crack and pry. is 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:223--More-- i The giant bat drops a small orcish dagger.)rB i You stop forcing the lock. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:224B#r(0~(B#iC # iy forcei5&&In what direction? i.<There is a box here, force its lock? [ynq] (q) i} yi You force your large shito into a crack and pry. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:225  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:226  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:227(0~(Br~~)#(0~(BB#--More--i You succeed in forcing the lock.(0~(BrB#(0~(B#iL The rabbit bites! 12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:227  12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:228r##i-.You miss the rabbit.i.%You miss the rabbit.i. 12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/12 T:228The rabbit misses.r##i i+You kill the rabbit!(0~(Bi/R72  12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:228The giant bat picks up a small orcish dagger. 12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:229(0~(B#B#i(# it forcei4 &In what direction? i>C WThere is a box here, but its lock is already broken.--More--i8T You decide not to force the issue. 12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:229i`# ilooti;There is a box here, loot it? [ynq] (q) ij|6yYou carefully open the box...--More--iQ  Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) i?+(0lqqqqqqk(B(0x(B~(0~~~~(B~(0~(B#(0x~~~~~(B#(0x(B####(0x(B~(0~~~(B@~(0x(B#(0x(B~(0~~(B~(0~~x(Bis Take out what?  Gems ('*') a - * 2 yellowish brown gems(end) i "(0lqqqqqqk(B(0x(B~(0~~~~(B~(0~(B#(0x~~~~~(B#(0x(B(0x(B~(0~~~(B@~(0x(Bi k 12(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:229iym - a box. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:230#B)#i# ilootiyYou don't find anything here to loot. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:230i" 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:231(0~~~(B###(0~(B@(0~(B(0~(BB(0~(B(0~(B#i(0~~~(B(0~(B@(0~(B 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:231i#(0~~~(B(0~(BB@(0~(B#(0~(B# 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:231i   13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:232  13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:233  13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:234  13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:234(0~(B(0~~~(B~(0~(B~(0~(BB#########~(0~(B@(0~(B#iB In what direction? iuNever mind. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:234i 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:234(0~~(B#########(0~(B@B~i (0~~(B@~(0~(BThere's some graffiti on the floor here.--More--isYou read: "They ?ay th?t a |??k pick by any other name is ?t?l| a lcc| pick." 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:235#####(0~(BB#i= i > Unknown command ' '. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:235 i  13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:236(0~~(B@(0~(B#~(0~(BB#!iL  Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ a small orcish helm  Comestibles  i - % an uncursed tin  Scrolls  l - ? a scroll labeled HLY HLS  Tools  g - ( an uncursed blindfold  m - ( a box (end) #i`Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:236(0lqqqqqqk(B(0lqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B###(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~(B@~(0x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~#i`(0~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~(BB(0x(B###(0mqq~qqqj(B###############%####(0~(B(0lqqqqqqaqqk(B##(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B#i1What do you want to drop? [$a-gik-m or ?*] #i>+ You drop a box. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:237#B)#$i # $i3 loot$iEF ;There is a box here, loot it? [ynq] (q) %i06yYou carefully open the box...--More--%i͋ Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) %i+(0lqqqqqqk(B(0x(B~(0~~~~(B~(0~(B###(0x~~~~~(B#(0x(B####(0x(B~(0~~~(B@~(0x(B#(0x(B~(0~~(B~(0~~x(B%i( Take out what?  Gems ('*') a - * 2 yellowish brown gems(end) &ij+&ii $(0lqqqqqqk(B(0x(B~(0~~~~(B~(0~(B###(0x~~~~~(B#(0x(B(0x(B~(0~~~(B@~(0x(B&i &i< n - 2 yellowish brown gems. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:237#~B#'iUnknown command ' '. 13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:237'iL  13(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/16 T:238(0~(B(0~(B(@##B))i~D(0~(B~@)iYou feel your magical energy drain away! 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:239######B(0~(B))i~  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:240B(0~(B^#########~@(0~(B)iI A(0~(B(0~(B@)i% You see here a small orcish dagger. 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:241(0~(B(0~(B######B*i *io - a small orcish dagger. 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:241B######(0~(B+iu 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:242(0~(B#########B@(0~(B,iZyj Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) a small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ a small orcish helm  Comestibles  i - % an uncursed tin  Scrolls  l - ? a scroll labeled HLY HLS  Tools  g - ( an uncursed blindfold  Gems  n - * 2 yellowish brown gems (end) .i-Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:242(0lqqqqqqk(B(0lqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B###(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(BB[.ig1m@(0~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B###(0mqq~qqqj(B###############%####(0~(B(0lqqqqqqaqqk(B##(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B.i=~ (0~~(B@~(0~~(BThere's some graffiti on the floor here.--More--/i;You read: "They ?ay th?t a |??k pick by any other name is ?t?l| a lcc| pick." 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:243#####~B#0i 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:243(0~~(B@(0~(B#~(0~(BB#1i 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:244(0~~(B##@(0~(B(0~(B#~B#2iPj Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) a small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ a small orcish helm  Comestibles  i - % an uncursed tin  Scrolls  l - ? a scroll labeled HLY HLS  Tools  g - ( an uncursed blindfold  Gems  n - * 2 yellowish brown gems (end) 8ifRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:244(0lqqqqqqk(B(0lqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B###(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~(B@#(0x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~[38;8i5;4m(B~~(0~x(B####(0mqqaqqqqj(B(0x~(B~~~B(0~x(B###(0mqq~qqqj(B###############%####(0~(B(0lqqqqqqaqqk(B##(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B:i< 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:245(0~~(B#(0~(B(0~(B(0~(B@(0~(BB(0~(B#~(#:i~J 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:246#(0~(B(0~(B(0~(B@(0~~(B(0~(B~(0~(B#~B#;il C 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:247(0~~~(B(0~~(B(0~(B(0~(B@(0~(B####(0~(BB(#<iQ 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:247(0~~~(B~#########@(0~(BB#<inYou displaced your giant bat.(0~(B(0~(B(0~(BB(0~(B@(0~(B<ioYou see here a box. 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:248#####~B=i =im - a box. 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:249B#####~>i  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:249(0~(B~(0~(B#########B@(0~(B(0~~(B#@i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:250(0~~~(BB@####(0~(B~(0~(B#Ai Autopickup: ON, for all objects. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:250AitAutopickup: OFF. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:250Bi>What do you want to drop? [$a-gik-o or ?*] Bi#You drop a box.BiSplash! 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:251B(0~(B####~#Ci g & 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:252#(0~~~(B(0~(B@~B(#(0~(B#Di(0~~~(B(0~(B@(0~(BThere is a puddle of shallow water here.Di4You see here a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:253B####~#Di~ DiD m - a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:254(0~(B####~B#Ei.Vm - a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:254Ei There is a puddle of shallow water here. You see here a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:254Fi3& 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:255#(0~~~(B@~#(0~(BB~#GiW1What do you want to drop? [$a-gik-o or ?*] Gi)GiYou drop a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:255#B#~#Hi# HilootHi;There is a box here, loot it? [ynq] (q) Hi6yYou carefully open the box...--More--Hir The box is empty. Do what?  i - Put something into the box(end) IiS (0lqqqqqqk(B(0x(B~(0~~~~(B~(0~(B###(0x~~~~~(B#(0x(BIiS k 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:255Ii6E  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:256(0~(B(0~(B(@(0~(B~#B#JiO 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:257(0~(B#(0~(B@B(0~(B(0~(B#~#JiV9 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:257(0qqqqqqqqk(B(0~(B@############(0~~~~~~~~~x(BB#((0~(B#Ji 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:258B(0~(B@###########(0~(BJi  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:259~(0~(BB@##########Jif#@# 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:259Ki#########B#@(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0~x(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:266Ki;  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:268(0l(B##########B#@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~x(B(0qqqqqqj(BKi˛  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:268###########B(0~(B@(0x~(B(0x~(B(0x(B((0~(B(0mqq(BKiQ0  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:269#B(0~(B@#(0~(B#Ki  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:270(0~(BB(0~(B#@Ki 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:271(0~(B(0~(B#(0~(BB@Lih 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:271(0~(B(0~(BB@Li#(0~(B@Li7You see here a key. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:272(0~(BBLiW Li p - a key. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273(0~(BBMi# 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273@B(0~(B(0~(BMiZ # MiHR aMia: unknown extended command. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273Nik" Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) OiP(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BOi& f(0~~~~~~~~(B#########(0x(B~(0~~(B((0~(B~(0x(B#(0~~~~~~~~~x(B(0~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(BOiB K(0~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B(0x(B@B(0~~~~~~x(B(0qqaqqqqj(B(0x~(B~~~(0~~x(B(0x~~~~~~~~x(BOi] #(0mqq~qqqj(B(0mqqqqqqqqj(B##########(0~(BOiv #Oi k 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273Oi[ Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) a small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ a small orcish helm  Comestibles  i - % an uncursed tin  Scrolls  l - ? a scroll labeled HLY HLS  Tools  g - ( an uncursed blindfold  p - ( a key  Gems  n - * 2 yellowish brown gems (end) PikkRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~(B((0~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(Pik0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B(0x(B@B(0~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B(0x~~~~~~~~x(B###(0mqq~qqqj(B(0mqqqqqqqqj(B###############%####(0~(B(0lqqqqqqaqqk(B##(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~Pil~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BPip# PiX aPiC djustPiC AWhat do you want to adjust? [a-gikln-p or ?*] Qi0Adjust letter to what [hjmp-zA-Z]? Ri)Moving: J - a key. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273Rip2 # Si9aSi< djustSi%AWhat do you want to adjust? [a-giklnoJ or ?*] Si 0Adjust letter to what [hjmp-zA-Z]? Ti9cMoving: K - a key. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:273Tib 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:274#@B(0~~(BTi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:275#@(0~~~(BBTiX  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:276#@B#(0~(B#(0~(B(0~(BUiH(0~~~~~~~~(B(0~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~~(B###@(0~a(B#(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqqq(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:280Ui#######(0l(B(0qqqqqqqqqqqqq(B#(0x~~~~~~~~~~~~~(B@(0x~~~~~~~~~~~(B(0~(B(0x~~~~~~~~~(B(0~~(B(0x~~~~~~~(B(0~~~~(B(0mqqqqqq(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:280UiJ?  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:282##B####(0k(B@#(0~x(B(0~~~(B(0~~~~(BUi (=######@(0~~~~(BB(0~a(B#(0x(B(0~x(B(0qj(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:287Ui@(0~(B(0~(B#B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:287Vĭ  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:293###@(0~~~~~~(BB(0~~~(B#(0~~(B(0~(BVia 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:293##@(0~(B(0~~~(BB(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(BViZP 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:294##@(0~(B(0~~(BB(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(BVi g ZWhere do you want to travel to?(For instructions type a ?)Wi XiC,l 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:294YiU 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:295@#B(0~(B(0~(B(0~(BYil 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:295Zi*1 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:295#@##B(0~(B(0~(B(0~~(B(0~~(BZi6[  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:296###(0~(B@(0~(B##(0~(B(0~(B[iFf 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:297(0~~(B#########@~#[io 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:297(0~~(B@###(0~(B#[iUY(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B[iYYou see here a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:298###\i \im - a box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:299###\i\< eWhere do you want to travel to?(For instructions type a ?)\ir \ik 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:299\i{(0~~~(B(0~~~~(B(0~~(B(0~(B#########@~~(0~(B(0~(B###B(0~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:301]i#(0~~~~~(B(0~~~~~~~(B#@#######(0~~~~~(BB(0~(B#########(0~(B~~(0~(B(0~(B~(0~(B##(0~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:308]i(0~~(B(0~(B#########(0~~(B#(0~~~~~~(B@## 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:315]i,Rv(0~~(B(0~(B(0~~~(B#(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@## 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:315]iR(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B##B#######(0a(B##(0~~~~~~~(B@(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:322]iv######(0a(B#@(0~~~~(BB(0~~~~~~(B(0~(B(0~(B(0~~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:329]i##@#########B########(0~~~~~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:336]iJ ##@######B% 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:336]iR(0~~~~~~~(B#(0~~~~~~(B#(0~~(B(0~~~(B#(0a(B#########@#######(0~(B(0~(B(0~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:343]i###@## 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:343]iG######(0a(B(0~~~~~~~~~(B(0~~~~~~(B(0~~(B@(0~(B(0~~(B(0~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:350]i[  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:352@(0~(B^i Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Tools ('(') h - Gems ('*') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ^i+^iAs (0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B^is 3#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B#####(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####^is (0l~qqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B^i8t  What would you like to drop?  Weapons (')') o - ) a small orcish dagger Armor ('[') k - [ a small orcish helm Scrolls ('?') l - ? a scroll labeled HLY HLS Tools ('(') m - ( a box K - ( a key Gems ('*') n - * 2 yellowish brown gems(end) ^i;;++++++_i(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B_i˟#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B_i>(0mqq~qqqj(B#(0mqqqqqqqqj(B_i t#####(0l~qqqqqqqqqqqqqk(B#_i&(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B_iA_i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:352A small orcish dagger lands on the altar.--More--_iLCA small orcish helm lands on the altar.--More--_ia HA scroll labeled HLY HLS lands on the altar.--More--_iǫ _A box lands on the altar.A key lands on the altar.--More--_i2 yellowish brown gems land on the altar. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:353`iy+Unknown command ' '. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:353`ibq 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:353`i! Pick up what?  Weapons (')') a - ) an uncursed small orcish dagger Armor ('[') b - [ an uncursed small orcish helm Scrolls ('?') c - ? an uncursed scroll labeled HLY HLS Tools ('(') d - ( an uncursed key e - ( an uncursed box Gems ('*') f - * 2 uncursed yellowish brown gems(end) `il ;++++++aiP ai (0lqqqqqqk(B(0lqqqqqqqqk(B(0qk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(Bai (0~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(Bai (0~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bai (0~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(Bai (0~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(Bai (0qj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(Bai @(0mqq~qqqj(B#(0mqqqqqqqqj(Bai. G#####aiB 1#(0l~qqqqqqqqqqqqqk(B#aiU L#(0x~~~~~~~~~~~~~~a(B#aih ?#(0x~~~~~~~~~~~~~~x(Bai Go - an uncursed small orcish dagger.--More--aiD& >k - an uncursed small orcish helm.--More--biɓhl - an uncursed scroll labeled HLY HLS.K - an uncursed key.--More--bi`!m - an uncursed box.bin - 2 uncursed yellowish brown gems. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:353big bi Unknown command ' '. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:353cin 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:354@_ci  Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) an uncursed small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ an uncursed small orcish helm  Comestibles  i - % an uncursed tin  Scrolls  l - ? an uncursed scroll labeled HLY HLS  Tools  g - ( an uncursed blindfold  m - ( an uncursed box  K - ( an uncursed key  Gems  n - * 2 uncursed yellowish brown gems (end) fi Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:354(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~iB8;5;4m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(BiS25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BfiE!2What do you want to drop? [$a-gik-oK or ?*] fifiYou drop an uncursed box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:355hiQ# hi#loothiEThere is an uncursed box here, loot it? [ynq] (q) ii9\6yYou carefully open the box...--More--ii r The box is empty. Do what?  i - Put something into the box(end) iiVS E+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BiiqS O Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Tools ('(') h - Gems ('*') U - Items known to be Uncursed(end) ji+ji(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqqjiqqqqqk(B# Put in what?  Comestibles ('%') i - % an uncursed tin(end) ki+ki(0k(B(0lqqqqqqqqk(B(0~(B############(0~~~~~~~~~x(B(0x(B(0x~~~~~~~~x(B(0x(B#(0~~~~~~~~~x(Bkikic[ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:355You put an uncursed tin into the box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:355  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356ki=< | Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) an uncursed small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ an uncursed small orcish helm  Scrolls  l - ? an uncursed scroll labeled HLY HLS  Tools  g - ( an uncursed blindfold  K - ( an uncursed key  Gems  n - * 2 uncursed yellowish brown gems (end) {iu Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[3{iSu 8;5;4m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B[16;{iVw 25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B{i# |i(a|i |i a: unknown extended command. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356|ik%# }ixa}i'8 djust}i@What do you want to adjust? [a-gklnoK or ?*] }i}e4Adjust letter to what [g-jmp-zA-JL-Z]? }i Swapping: K - an uncursed blindfold. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356~ixz# ~i a~ii djusti`L@What do you want to adjust? [a-gklnoK or ?*] iw1Adjust letter to what [h-jmp-zA-Z]? iWMoving: X - an uncursed blindfold. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356i?| Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) an uncursed small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ an uncursed small orcish helm  Scrolls  l - ? an uncursed scroll labeled HLY HLS  Tools  g - ( an uncursed key  X - ( an uncursed blindfold  Gems  n - * 2 uncursed yellowish brown gems (end) iY Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[3i 8;5;4m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B[16;i 25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BiI # i7aia djusti @What do you want to adjust? [a-gklnoX or ?*] i}3Adjust letter to what [g-jmp-zA-WYZ]? ihihMoving: K - an uncursed key. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356iu| Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) an uncursed small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  k - [ an uncursed small orcish helm  Scrolls  l - ? an uncursed scroll labeled HLY HLS  Tools  K - ( an uncursed key  X - ( an uncursed blindfold  Gems  n - * 2 uncursed yellowish brown gems (end) i Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:1 $:58 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[3i" 8;5;4m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B[16;i9 25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BiĪ$What do you want to wear? [*] i iȀ You are already wearing a helmet. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356i_+<What do you want to take off? [ef or ?*] i  Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn)(end) i +(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(Bi b 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:356 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:357You finish taking off your helmet. 15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:357i7What do you want to wear? [f or ?*] iu7f - an uncursed +0 large barded sugegasa.--More--iI iv  15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:358You finish your dressing maneuver. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:358i<What do you want to take off? [ef or ?*] ini 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:359You finish taking off your helmet. 15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:359i>7What do you want to wear? [f or ?*] i'7f - an uncursed +0 large barded sugegasa.--More--i i 15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:360You finish your dressing maneuver. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:360iS# ilootiEEThere is an uncursed box here, loot it? [ynq] (q) iۜ 6yYou carefully open the box...--More--i  Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) iy+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(Bi- Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') U - Items known to be Uncursed(end) i+i(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi$#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####i7 Put in what?  Armor ('[') e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn) k - [ an uncursed small orcish helm(end) i < (0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BiC< u(0~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0aqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(Bi< k 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:360ic/What do you want to take off? [ef or ?*] i:db 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:360 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:361You finish taking off your helmet. 15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:361ig/ 7What do you want to wear? [f or ?*] i/ The helmet is the wrong size for you. 15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:361iY 7What do you want to wear? [f or ?*] i? 7f - an uncursed +0 large barded sugegasa.--More--i i 15(15)  Pw: 0(0)  Br:4 AC:4 Xp:1/16 T:362You finish your dressing maneuver. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:362i( # iblootiEThere is an uncursed box here, loot it? [ynq] (q) io6yYou carefully open the box...--More--i<. Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) iS+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') U - Items known to be Uncursed(end) i +i?(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(BitG#####i7 Put in what?  Armor ('[') e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn) k - [ an uncursed small orcish helm(end) in +iCO(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BiOu(0~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0aqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(BiOiPi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:362You put an uncursed small orcish helm into the box. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:362  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:362iR 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:363@(i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:364(0~(B@iT  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:364(0~(B@i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:365#(0~(B@i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:366######(0~(B@iM 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:367######@(0~~~~(B(0~(B(0~(Bi, ZWhere do you want to travel to?(For instructions type a ?)i9 il 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:367iJ(0~~~~~~(B(0~~~~~~(B(0~~~(B@#######(0a(B(0~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:371i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:374#(0~~(B@(0~~(B#(0a(B#######i)7What do you want to use or apply? [$aboKX or ?*] i0You don't have that object.--More--i|>What do you want to use or apply? [$aboKX or ?*] ii|Never mind. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:374i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:375#>@B####iT  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:375(0~(B@#B#i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:376#@(0~(BB#####i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:377#@(0~(BBiG 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:378##ig  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:379#Bi.  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:380#Bi0i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:380##icv 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:381#iq 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:382#Bi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:383#Bih  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:383#@>###i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:384#(0~(B@B####iR+ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:385@#(0~(BB##i8e(0~(B@ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:385iY:  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:386B####ik 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:386inioYou displaced your giant bat. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:387B(0~(B@#####i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:387B(0~(B@(0~(B###i/7 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:388(0~(B@(0~(B#B#iV 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:389@(0~~(BB#(0~(B#i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:390(0~(B(0~(B#@(0~(BB##i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:390#(0~(B@B(0~(Bin  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:391#B(0~(B@(0~(BiQ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:392#B(0~(B(0~(Bi ,You fly down along the stairs.--More--i0(0lqqqk(B####(0~~(BB@(0x(B#(0x~~~x(B#(0~~~(B:(0x(B(0mqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:172 Dlvl:2 $:58 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:392iw  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:392####(0~(B#B#:i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:393####@<##:iTiv9You displaced your giant bat.###(0~(BB@#: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:393The giant bat bites the newt.--More--iThe newt is killed! 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:394####%ia(0~(B@ Things that are here: a newt corpse 12 gold pieces--More--iC=(0lqqqk(Bi  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:395#(0~~(B#Bi Pick up what?  Coins ('$') a - $ 12 gold pieces Comestibles ('%') b - % a newt corpse(end) i+i (0lqqqk(B####(0~~~(B<(0x(B##(0x~~~x(B#B(0~~(B@(0x(B(0mqqqj(BiH 12 gold pieces.84 70 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:395##(0~(BBiέ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:396B#(0~(B@%ir 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:397#B###(0~~(B#@(0~(Bi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:397####(0~(B###B#@(0~(BiJ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:398##B#(0~~(B###(0~(B@(0~(Bi#@#B(0~~(B####(0~~(B#(0~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:399i+@#B#### 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:399i {  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:400B#####iWk 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:400i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:403####(0~(B###@B(0~~(Bi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:403##(0~(B##@B#(0~(Bi  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:404###@B##i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:405##@B##(0~~(Bi# 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:406##B##iS.Count: 20id& 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:406  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:407#B##+###ip In what direction? isb This door is locked. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:407iŕ This door is locked. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:407iThis door is locked. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:407iTFDWhat do you want to use or apply? [$aboKX or ?*] i In what direction? i !Unlock it? [yn] (n) ioy 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:407i You succeed in unlocking the door. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:408###B##i&In what direction? i*2i 6HThe door opens. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:409(0lqqq(B(0x~~~(B###(0x~~~(B>(0a(BB##(0x~~~(B(0x(B{(0x(Bi=A  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:409(0q(B(0~x(B###@B###(0~x(B(0~~~(B(0~~~(B(0mqqq(Bi  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:410(0k(B####@(0a(B#B##(0~x(B(0~j(B##iyx 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:411####(0~(B>B#@(0~(B####i9 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:411###(0~(BB#(0~(B@#i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:412####(0~(BB(0a(B##@(0~(B####iClinYou displaced your giant bat. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:413###(0~(B@####(0~~(BB##i@ iYT ,You fly down along the stairs.--More--iȵR(0lqqqk(B (0x~~~~(B (0x(B@(0~~x(B (0x~~~x(B (0mqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:234 Dlvl:3 $:70 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:413iq  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:413#ik(0lqqqqk(B(0lqqqk(B(0x~~~~x(B####(0~~~(B<(0x(B(0x~~~(B@(0a(B####(0x~~~x(B(0x~~~~x(B#(0~~~(B%(0x(B(0x(B{(0~~~(BB#(0mqqqj(B(0x~~~~x(B#(0mqqq~j(B##Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:234 Dlvl:2 $:70 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:413i   15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:414###B####(0~(B(0~(B##iFU  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:415###(0~~(B(0~(B>#(0~(B@B####i, 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:416(0~(B(0~(B{B@#(0~(B##i8 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:417(0~~~(B(0~~(B(0~(B(0~(BB(0~(B@(0~(B###ik 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:417iN [ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:417(0~~~(B(0~~(B(0~(B(0~(B(0~~~(BB#(0~~~(B@###i\(0~~~(B(0~~~(B(0~~~(B(0~~(B####B#@### 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:420i6  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:421##B#iO l 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:421iY i You displaced your giant bat. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:421##B#@#####iI-#############B+(0x(B#(0~~x(B`@x(0~~~x(B(0qqqj(BThe grid bug bites!ivYou get zapped! 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/16 T:425##xiiYou kill the grid bug!8  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:426###B(0~(Bi  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:427(0qqqk(B(0~~~(BB(0x~(B#@(0m(Bi< 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:427(0l(B#B(0~(B@i 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:428#B(0~(B@i 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:429B@#(0~(B(0~(Bi {  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:430@(0~~(BB#i1 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:430@(0~(B(0~(BBit 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:431@(0~(B(0~(BBiIn what direction? iS iaU The door opens. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:432####(0a(B(0~(BBi  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:433######@(0~(BB(0~(B(0~(Bi  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:433####@(0a(BB(0~(B#(0~(B(0~~~(Bi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:434####@##B(0~~(B#(0~(B(0~~(Bi"  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:435@####B(0~(B(0~~~(B(0~~(Bi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:435###@##B(0a(B#ix  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:436#####@##B###idl 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:436iU@####B####iYou hear someone counting money. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:440###B#iPCount: 20ig 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:441  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:442  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:443  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:444  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:445+#B####i%k 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:445itCount: 20ivD 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:445  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:446##B####i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:447@#B#####iThis door is locked. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:447iA&In what direction? i? ik This door is locked. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:447i &In what direction? ik 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:447i DWhat do you want to use or apply? [$aboKX or ?*] i% In what direction? i !Unlock it? [yn] (n) i oy 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:447i{ You succeed in unlocking the door. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:448#B#####i&In what direction? i&i,The door opens. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:449#(0~~(B#(0~~(B(0a(BB######i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:450#(0~~(B(0~(B#@B##i` 6@(0a(B#i You see here a newt corpse. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:450##B#i?  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:451#@B(0a(B#iR 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:452#####@(0~(BB(0a(B#i 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:453#########@(0~(B%B#if 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:453####(0~~(B##(0~(B@(0~(BB(0a(B#iN  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:453  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:454G####(0~~(B(0~~~(B##@(0~~(B(0~(B#B%im?  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:454  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:455G(0~(B###@##(0~(B(0~(B#B(0~(Bi'd 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:455  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:456G(0~(B##@#B#(0~(B(0~~~(BiL{h 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:456  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:457G(0~(B###@B###(0~(B(0~~~(B(0~~~(Bib 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:457  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:458G#B##@(0a(B####(0~(B##iZr 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:458G###@>B#####iگ  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:459G@(0~~(B(0~(BB###ic,You miss the clockwork soldier.iGYou miss the clockwork soldier. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:459  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460GB(0a(B####i4 DWhat do you want to use or apply? [$aboKX or ?*] i In what direction? i@)i)I don't think the clockwork soldier would appreciate that. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460ii D Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) an uncursed small orcish dagger  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  Scrolls  l - ? an uncursed scroll labeled HLY HLS  Tools  K - ( an uncursed key  X - ( an uncursed blindfold  Gems  n - * 2 uncursed yellowish brown gems (end) iRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:238 Dlvl:2 $:70 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460(0lqqqqk(B(0lqqqk(B(0x(BG@(0~~x(B####(0~~~(B<(0x(B(0x~~~(BB(0a(B####(0x~~~x(B(0x~~~~x(B#(0~~~(B%(0a(B#(0x(B{(0~~~~(B#(0mqqqj(B#(0x~~~~x(B##(0mqqq~j(B####################(0lqqqk(B####(0a~~~x(B#(0x~~~x(B`#(0~~~~x(B(0mqqqj(BiC# iW> ?i Extended Commands List  Press '#', then type:  # - perform an extended command.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  * annotate - annotate current dungeon level.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close - close a door.  * come - order pets to come.  * conduct - list which challenges you have adhered to.  * dip - dip an object into something. ic discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item. --More-- if dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills.  * equip - give a pet an item.  explore_mode - enter explore (discovery) mode (only if defined).  fire - fire ammunition from quiver.  * force - force a lock.  glance - show what type of thing a map symbol on the level corresponds to.  help - give a help message.  history - show long version and game history.  inventory - show your inventory.  inventoryall - inventory specific item types.  * invoke - invoke an object's powers.  * jump - jump to a location.  kick - kick something.  look - loot a box on the floor.  * loot - loot a box on the floor.  * monste icr - use a monster's special ability.  * name - name an item or type of object.  nameold - name an item or type of object (vanilla).  * offer - offer a sacrifice to the gods.  open - open a door.  * overview - give an overview of dungeon. --More--i=  pay - pay your shopping bill.  pickup - pick up things at the current location.  power - use an active spirit power.  * pray - pray to the gods for help.  previous - toggle through previously displayed game messages.  puton - put on an accessory (ring amulet, etc).  quaff - quaff (drink) something.  * quit - exit without saving current game.  quiver - select ammunition for quiver.  read - read a scroll or spellbook.  redraw - redraw screen.  remove - remove an accessory (ring, amulet, etc).  reorder - re-order active spirit powers.  rest - rest one move while doing nothing.  * ride - ride (or stop riding) a monster.  * rub - rub a lamp.  save - save the game.  seal - ei= ngrave a seal on the floor.  search - search for traps and secret doors.  seeall - show all equipment in use (generally, ),[,=,",( commands.  seeamulet - show the amulet currently worn.  seearmor - show the armor currently worn.  seegold - count your gold.  seerings - show the ring(s) currently worn. --More--)i*A seespells - list known spells.  seetools - show the tools currently in use.  seetrap - show the type of a trap.  seeweapon - show the weapon currently wielded.  setoptions - show option settings, possibly change them.  * sit - sit down.  * style - switch fighting style.  swap - swap wielded and secondary weapons.  * swim - swim under water.  takeoff - take off one piece of armor.  takeoffall - remove all armor.  teleport - teleport around level.  throw - throw something.  travel - Travel to a specific location.  * turn - turn undead.  * twoweapon - toggle two-weapon combat.  * unmaintain - stop maintaining a spell.  * untrap - untrap something.  up - go up a staircase.  updates)iAtatus - update status lines.  version - show version.  * versionext - list compile time options for this version of NetHack.  * wait - order pets to wait.  ward - engrave a ward on the floor. --More--+i4P wear - wear a piece of armor.  whatdoes - tell what a command does.  whatis - show what type of thing a symbol corresponds to.  wield - wield (put in use) a weapon.  * wipe - wipe off your face.  zap - zap a wand.  Commands marked with a * will be autocompleted.--More--/i< (0lqqqqk(B(0lqqqk(B(0x(BG@(0~~x(B####(0~~~(B<(0x(B(0x~~~(BB(0a(B####(0x~~~x(B(0x~~~~x(B#(0~~~(B%(0a(B#(0x(B{(0~~~~(B#(0mqqqj(B#(0x~~~~x(B##(0mqqq~j(B####################(0lqqqk(B####(0a~~~x(B#(0x~~~x(B`#(0~~~~x(B(0mqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:238 Dlvl:2 $:70 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460# 0i^1i! 1i?2i Extended Commands List  Press '#', then type:  # - perform an extended command.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  * annotate - annotate current dungeon level.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close - close a door.  * come - order pets to come.  * conduct - list which challenges you have adhered to.  * dip - dip an object into something. 2i discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item. --More--2iJ  dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills.  * equip - give a pet an item.  explore_mode - enter explore (discovery) mode (only if defined).  fire - fire ammunition from quiver.  * force - force a lock.  glance - show what type of thing a map symbol on the level corresponds to.  help - give a help message.  history - show long version and game history.  inventory - show your inventory.  inventoryall - inventory specific item types.  * invoke - invoke an object's powers.  * jump - jump to a location.  kick - kick something.  look - loot a box on the floor.  * loot - loot a box on the floor.  * monste2i cr - use a monster's special ability.  * name - name an item or type of object.  nameold - name an item or type of object (vanilla).  * offer - offer a sacrifice to the gods.  open - open a door.  * overview - give an overview of dungeon. --More--3i  pay - pay your shopping bill.  pickup - pick up things at the current location.  power - use an active spirit power.  * pray - pray to the gods for help.  previous - toggle through previously displayed game messages.  puton - put on an accessory (ring amulet, etc).  quaff - quaff (drink) something.  * quit - exit without saving current game.  quiver - select ammunition for quiver.  read - read a scroll or spellbook.  redraw - redraw screen.  remove - remove an accessory (ring, amulet, etc).  reorder - re-order active spirit powers.  rest - rest one move while doing nothing.  * ride - ride (or stop riding) a monster.  * rub - rub a lamp.  save - save the game.  seal - e3ingrave a seal on the floor.  search - search for traps and secret doors.  seeall - show all equipment in use (generally, ),[,=,",( commands.  seeamulet - show the amulet currently worn.  seearmor - show the armor currently worn.  seegold - count your gold.  seerings - show the ring(s) currently worn. --More--9i seespells - list known spells.  seetools - show the tools currently in use.  seetrap - show the type of a trap.  seeweapon - show the weapon currently wielded.  setoptions - show option settings, possibly change them.  * sit - sit down.  * style - switch fighting style.  swap - swap wielded and secondary weapons.  * swim - swim under water.  takeoff - take off one piece of armor.  takeoffall - remove all armor.  teleport - teleport around level.  throw - throw something.  travel - Travel to a specific location.  * turn - turn undead.  * twoweapon - toggle two-weapon combat.  * unmaintain - stop maintaining a spell.  * untrap - untrap something.  up - go up a staircase.  updates9itatus - update status lines.  version - show version.  * versionext - list compile time options for this version of NetHack.  * wait - order pets to wait.  ward - engrave a ward on the floor. --More--Di  wear - wear a piece of armor.  whatdoes - tell what a command does.  whatis - show what type of thing a symbol corresponds to.  wield - wield (put in use) a weapon.  * wipe - wipe off your face.  zap - zap a wand.  Commands marked with a * will be autocompleted.--More--Mi (0lqqqqk(B(0lqqqk(B(0x(BG@(0~~x(B####(0~~~(B<(0x(B(0x~~~(BB(0a(B####(0x~~~x(B(0x~~~~x(B#(0~~~(B%(0a(B#(0x(B{(0~~~~(B#(0mqqqj(B#(0x~~~~x(B##(0mqqq~j(B####################(0lqqqk(B####(0a~~~x(B#(0x~~~x(B`#(0~~~~x(B(0mqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:238 Dlvl:2 $:70 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460# Ni8oNi  verviewNi erviewNi\ rviewOi@ The Dungeons of Doom: levels 1 to 3  Level 1: An altar, a sink  Level 2: <- You are here A fountain--More--ji/;(0lqqqqk(B(0lqqqk(B(0x(BG@(0~~x(B####(0~~~(B<(0x(B(0x~~~(BB(0a(B####(0x~~~x(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460kiٿ^ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:460  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:461G(0~~(B#(0~~(B@B>#######lijO 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:461  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:462GB###(0~~(B>###@##liw  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:462G(0~(B(0~~(BB(0~(B@###liSX 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:462  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:463G(0~(BB(0~(B#@##liS n 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:463  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:464G(0~(B(0~(B(0~(BB@##mi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:467(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B!#@#B###mi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:467##B#@#####ni 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:468##B#@###ni't##B####@# 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:469ni9>_  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:474#####B###(0q(B@(0q(B(0x~~~~(B:(0x~~~~~~(B(0~~~~~~~~~(B(0mqqqqqqqqq(Bnip 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:475##B(0l(B(0~(B(0qqqqqqqqqqqk(B@(0~~(B:(0~~~~~~~x(B(0~~(B$(0~~~~~x(B(0~~~~~~x(B(0qqqqqj(Boi* 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:476###B(0~(B@:#oiF7 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:476B(0~(B(0~(B@:(0~(B#oil 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/17 T:477(0~(B@:#oiu DYou miss the newt.You bite the newt.oi You kill the newt!42  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:478B#%#oi (0~(B@ Things that are here: a newt corpse a scroll labeled KERNOD WEL--More--piDl S(0lqqqqk(B(0lqqqk(Bpil  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:479#(0~(BB##qi Pick up what?  Comestibles ('%') a - % a newt corpse Scrolls ('?') b - ? a scroll labeled KERNOD WEL(end) qi_ +ri(0lqqqqk(B(0lqqqk(B(0x~~~~x(B####(0~~~(B<(0x(B(0x~~~(B>(0a(B####(0x~~~x(B(0x~~~~x(B#(0~~~(B%(0a(B#(0x(B{(0~~~~(B#(0mqqqj(B#ririu - a scroll labeled KERNOD WEL. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:480(0~~(BB##ri7<(0~(BB@ri:8 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:480The giant bat eats a newt corpse.##ric 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:481(0~(B@##ri,  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:482(0~(B@##rit  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:482(0~(B(0~(BB@##sig@(0~(BsiYou see here 2 gold pieces. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:483##sisiN2 gold pieces.4 2 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:484(0~(BB##(0~(Bsifr 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:484til 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:484ti l 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:484tij: ti: You displaced your giant bat. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:485B@(0~~(B##ti  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:485(0~(B@(0~(BB##ui 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:490##@(0~~~~~(BB(0~~~~(B##(0~(Buij 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:491##(0~(B(0~(B##@(0~(BBui #########@#####(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B##(0~~~~~~~~~~~~~~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:497uiG@################ 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:504ui  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:504###############viyCount: 20vi :  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:505  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:506  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:507  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:508  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:509  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:510  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:511  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:512  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:513d+#########viZ: O######wiIn what direction? wiwi2The door resists! 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:514###############wiNYou don't have anything to drink. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:514xi # # # ###@##########xid 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:518xiQ#######@######### 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:518xif###############(0~~~~~~~~(B#(0~(B(0~~~~~~~~~~~~(B@B(0~~~~~~~~~~~~~~~(B  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:525xi@  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:526################ByiF*########@#B####(0~~~~~~~~(B#(0~~~~~~~~~~~~(B##(0~~~~~~~~~~~~~~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:532yi_#######@###B##### 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:532yi@dB # ##############yiThat door is closed. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:538yi\ &In what direction? yip yi3q The door opens. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:539(0lqqqqq(B##(0~~~~(B$d(0a(B(0x~~~~(B B(0x~~(B#(0x(B##############zi(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0x~~~~(B(0mqqqq(Bzi6< 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:539The jackal misses. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:540##dB##ziݯ.You miss the jackal.zi%You miss the jackal.zi 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:540The jackal bites! 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/18 T:540##d#zi SYou miss the jackal.You bite the jackal.zi You kill the jackal!8  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:541##(0~(B#zi  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:542##@B##(0x(B(0~x(B(0~x(B(0qj(B{i@(0~(B{iYou see here 27 gold pieces. 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:543##(0a(BB|iޝ |iڞ27 gold pieces.75 99 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:544##B(0a(B#|iq 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:545  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:546  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:546###@(0~~~~~(B###B(0~(B(0~(B###`(0~(B(0~(B|i׷ #@(0~(B#(0~(B(0~~~(B(0~~~~(B(0~~~~(B 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:546|i   13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:547  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:548  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:549  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:550  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:551  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:552  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:553###(0~~~~~~(B#(0x~~(B##(0~~~~(B(0x~~(B?(0~~~~~(B####B(0~~(B(0mqqqqqq(B####[38;5;7|if m@###### 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:553|id ?##B######@##### 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:553|iE   14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:554  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:555  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:556  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:557  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:558  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:558  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:559###########B#(0lqq(B(0qqk(B#(0x~~~~~(B@#(0x~~~~~x(B(0x~~(BG(0~~(B(0mqqqqq(B|i F }iO  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:559d#B#@(0~(B#G(0x(B(0j(B}ia 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:560###(0~(BB@(0~(B#G~iBa 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:560  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:561 d###(0~(BB#@G~ie-You miss the clockwork soldier.~iqYou miss the clockwork soldier. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:561##d(0~(B#BGi>x  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:562#d@#(0~(B(0~(BGBi4 Bd@(0~(Biv  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:562The jackal bites! 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:562i KThe giant bat bites the clockwork soldier.--More--i The clockwork soldier is destroyed! 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:563#dB_(0~(Bi ##d@B#(0~(BiX  13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:563The giant bat bites the jackal.i The jackal is killed! 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:564##%#iMB(0~~(B@iݡ 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:564The giant bat eats a jackal corpse. 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:565###ic2(0~(B@ieYou see here a clockwork component. 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:565####iYou see here a clockwork component. 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:565iminv - a clockwork component. 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:566####iK 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:567###@(0~(BiH 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:567##@#(0~(Bi i You displaced your giant bat. 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:568##@Bi' d 13(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:569####@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bi 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:570#@#(0~(B(0~(BiՔA 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:571  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:572  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:573  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:574(0qqqk(B(0~~x(B(0~x(B(0~(B(0~(B#@#B######(0~(B(0~~(B(0~~(B(0~~~(B 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:574iq  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:575  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:576  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:576(0lqqqq(B(0~~~~~(B(0~~~~(B(0~~(B#@(0j(BB######i%gA 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:577#(0~(B(0~~(B(0~~(B(0~(B@#####(0~(B#B#####i_ C 14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:578  14(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:579#@(0~~~(BB(0~(B#####(0~(B##i You see here a scroll labeled VELOX NEB. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:580#B(0~(B#####i? iw - a scroll labeled VELOX NEB. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:581#B(0~~(B#####i@(0~(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:581i#@B(0~(B(0~(B##### 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:581i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:582#B(0~(B##i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:583#@(0~(B(0~(B#(0~(B#B##id . 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:586#(0~~~~~~~~(B#(0~~~~~~~(B#(0~~~~~~~(B####@###ir######@####### 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:588i  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:594#######(0lq(B(0qqqq(B#(0x~~~~~(B>#(0x~(B*(0~~(B$(0~~~(B@(0x~~~~~~~(B(0mqqqqqqq(Bi/R 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:595(0q(B#(0~x(B@#(0~x(Bi} (0k(B#@(0~(B#(0j(B 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:595i3E(0~(B@(0~~(B#iYYou see here 65 gold pieces. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:597#irk 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:598@$#iV,You fly down along the stairs.--More--i,(0qk(B(0qkqqk(B(0mqqj~mj~x~~m(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(B(0k~~l(B(0x(B@(0~x(B(0j~qj(B(0~(B(0~~~(B(0~~~(B(0k~l(B(0mqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:275 Dlvl:3 $:99 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:598iVh  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:599iF(0lqqqqqqqk(B#(0lqqqqqk(B#(0~~~~~~~~x(B##(0~~~~~~a(B#(0lqqqqk(B(0lqqqk(B#(0x~~~~~~~x(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B<(0x(B#(0x~~~~~~~~(B#####`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(B#(0mqqqqqq~j(B#(0x~~~~~x(B#(0x~~~~x(B#(0~~~(B%(0a(B######(0x~~~~~x(B#(0x(B{(0~~~~(B#(0mqqqj(B####(0mqqqqqj(B#(0x~~~~x(B######(0mqqq~j(B#[10;i74H#####!####################################(0lq~qqqqqk(B#######(0lqqqk(B(0x~~~~~(B@(0~x(B#(0lqq~qqk(B############(0a~~~x(B(0x~(B*(0~~(B$(0~~~(B#(0x~~~~~~(B##(0lq~qqqqqqqqqqqqk(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B`#(0~~~~x(B(0mqqqqqqqj(Bi(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqj(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:275 Dlvl:2 $:99 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:599imu  15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:599#i >@i You see here 65 gold pieces. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:600#idid65 gold pieces.340 164 HP: 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:601#i/ @(0~~(B# 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:602i O##@(0~(B#i You see here a yellowish brown gem. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:603d###iiרx - a yellowish brown gem. 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:604###i4 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:606   #d@(0~(B(0~(B(0~(B(0~(B(0~(B#i l 15(15)  Pw: 0(0)  Br:4 AC:3 Xp:1/19 T:606iC4You kill the fox!#i56  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:606Welcome to experience level 2. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:606#if< 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:607#####@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(Bi`v 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:608  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:609(0lq(B+(0q(B(0x~~(B(0x~~(B(0x~(B(0x~(B(0x~(B(0~(B###@###(0~~(B(0~~~(B(0~~~(B 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:609i4n  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:610  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:611  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:612  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:612(0k(B(0~x(B(0~x(B(0~~x(B(0~~x(B(0~~(B#(0m(B@(0q(B############if  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:613  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:614  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:615  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:616  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:616@(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0qj(B#####i(0~(B@ 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:616i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:617  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:617(0~(B@###i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:618@(0~(B###i# ioiD verviewiK The Dungeons of Doom: levels 1 to 3  Level 1: An altar, a sink  Level 2: <- You are here A fountain Stairs down to The Gnomish Mines--More--i ;#(0lqqqqqk(B##(0~~~~~~a(B#(0lqqqqk(B(0lqqqk(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B<(0x(B##`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(B#(0x~~~~~x(B#(0x~~~~x(B#(0~~~(B%(0a(B#i k 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:618i # i ai nnotateiK notateiO AWhat do you want to call this dungeon level? iqq 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:618i#gIn what direction? i'iThe door opens. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:619#(0a(B###ivU 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:620#@(0~(B###i"E 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:620@(0a(B(0~(B(0~(B###i!  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:621#@(0~(B(0~(B###ing 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:622#(0a(B@###i? 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:622#(0~(B@###ivg 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:623#(0~(B@###i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:624#(0~(B@###i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:625#(0~(B@##i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:625#(0~(B@#######i! 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:626#(0~(B(0~(B(0~~(B(0~(B#@#####i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:627  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:628  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:629  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:630(0~~~(B(0~~~(B(0~~(B(0~~(B#(0~(B@########## 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:630ia@### 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:630i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:631  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:631##i K 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:632##iD Count: 20i: 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:633  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:634  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:635  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:636  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:637  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:638  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:639  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:640  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:641  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:642  18(18) [24;24i;H Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:643  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:644  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:645  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:646  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:647##i$u 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:648  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:649  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:650  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:651#(0~(B#####@#### 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:651i(0~~~(B(0~~~(B(0~~(B(0~~(B##@##### 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:651iK  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:652  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:653  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:653###(0~~~(B#(0~~~(B#(0~~~(B#(0~~~(B#(0~~(B#@#########iF l 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:653ibU. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:654  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:655  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:656  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:657  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:658(0lqqqqqq(B (0x~~~~~~~(B##@ (0x(B############ 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:658i)  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:659  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:660  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:661  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:662  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:663  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:664  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:664(0k(B@#######(0~~(B#(0~~~x(B# (0x~~~~~~(B# (0x~~~~~(B# (0mqqqqq(B####i% 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:665@(0~(B#######(0x(B(0~(B+(0qj(Bi4 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:666@(0~(B#######i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:667@(0~(B#######i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:668(0~(B####@i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:668##@i# io oi verviewi The Dungeons of Doom: levels 1 to 3  Level 1: An altar, a sink  Level 2: <- You are here A fountain, a sink Stairs down to The Gnomish Mines--More--i#(0lqqqqqk(B##(0~~~~~~a(B#(0lqqqqk(B(0lqqqk(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B<(0x(B##`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(Biʫ#(0x~~~~~x(B#(0x~~~~x(B#(0~~~(B%(0a(B#ij 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:668i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:669(0~(B@i0 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:670(0~(B@i| 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:671(0~(B@i<The door opens. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:672(0a(B####i &In what direction? iy i This door is already open. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:672ib 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:672(0~(B(0~(B@####i`f 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:673(0~~~~(B(0~~~(B(0~(B(0a(B@###i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:674(0~(B(0~~(B(0~(B#@##i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:674(0~(B##@#i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675(0~(B###@i-Ek 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675igk 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675iʻk 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675if k 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675irk 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675ik 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675i) k 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675iV # ici oinxmeidKIndicate pet that should come with you, or '.' for all. iC iC You order all your pets to follow you. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675iq 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675i{S k 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:675iCount: 20i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:676  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:677#####iV  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:677(0~(B####@##i& 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:678#(0~(B######@###i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:679########@###iM  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:680###(0~~~~~~(B##@###i\x 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:681######@##i. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:682  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:683  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:684  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:685  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:686###(0~~~(B#(0~~~(B#(0~~~(B#(0~~~(B#(0~~(B#######@#### 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:686i#######@ 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:686ipw  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:687  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:687#######i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:688######@#iT  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:688#####@##i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:689(0~(B###@#####i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:690#(0~~~(B(0~~~(B(0~~(B(0~~(B##@#####iG4 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:690#(0~(B(0~(B(0~(B####@####ihM 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:691  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:692  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:692(0~~(B(0~~(B(0~~(B(0~(B(0~(B########@(0~~~~(B(0~~~~~~(B(0~~~~~~~(Bi^  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:693##(0~(B@(0~(B(0~(B(0~(B#i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:694(0~(B@#il 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:695  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:695(0~~(B@#ij  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:696@>#ic 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:697@(0~(B#i_. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:697##@(0~(B#i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:698##@(0~(B#ib F 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:699  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:699###(0~(B#(0~(BB#@ioa(0~(B@There's some graffiti on the floor here.--More--i-You read: "Wr?te dc?n the coordi?ates, he ?aid" 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:700#(0~(B@ 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:700i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:701  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:701B#(0~~(B#(0~(B@iO# iS cim2 oibmeiWLIndicate pet that should come with you, or '.' for all. iW You order all your pets to follow you. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:701i_U  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:702>@B#(0~(Bi} 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:703@(0~(B(0~~(BB#iE 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:703(0~(B#Bir 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:704B#(0~(Bi,You fly down along the stairs.--More--i(0qk(B(0qkqqk(B(0mqqj~mj~x~~m(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(B(0k~~l(B(0x(B@B(0x(B(0j~qj(B(0~(B(0~~~(B(0~~~(B(0k~l(B(0mqj(BRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:356 Dlvl:3 $:164 HP: 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:704i  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:705B(0~(B(0~(Bivnj 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:706(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(BB(0~(B<@(0x~(B(0~m(B(0x(B(0~(B(0x(B(0~~(B(0m(B(0qk(Bi  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:706(0~(B(0~~(B(0~(B(0~(B(0~(B (0~(BB(0~(B(0l(B(0~(B(0u(B@(0m(B(0~(B(0~~x(B(0qqj(Bi  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:707(0~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(BB(0~(B(0k(B@(0~(Bi(0~(B(0~(BB(0~(B(0qqk(B@(0x(B(0~(B(0~(Bi  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:707You hear crashing rock. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:708(0~(BBijr 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:708i 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:708(0~(BB(0~(B@(0~(Bi>  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:709(0~(B@B(0~(Bi 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:710(0~(B@(0~(B(0~(BB(0~(B(0~(Bie 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:711(0~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~(BB(0~(Bi$ 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:712(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BB(0~~(B(0~~(Bi 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:713(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(BB(0~(Bi% (0lq(B(0qk(B (0j~(B(0qj(B(0~mqq(B(0~(B(0~~~~~~~(B(0~~~~~~~l(B(0~(B(0~~(BG(0~~~~(B(0k(B(0~~~(BG(0x~(B(0~~(B@<(0~(BB(0~(Bi&  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:713You hear crashing rock. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:714B(0~(BiɊ  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:715(0q(B (0~(BG(0~(B(0l(B(0~~~~(B@(0~x(B(0m(B(0~(B(0k(B(0x(B(0~(B(0~(BB(0~(B(0~(Bi}x 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:716(0lq(B(0~(B(0q(B (0~(BG(0~~(B(0x(BG(0~(B@G(0~(B(0x(B(0~(B(0lqqqqj(B(0~(BB(0qj(B(0~(B(0~~(B(0~(B(0~(B(0~(Bi 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:716(0~(B(0~(B(0qq(B (0j(B(0~(BG (0~(B@(0m(B(0~(BB<(0~(Bi/  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:717(0~(B(0~(B(0qqqqk(B (0l(B(0~~~~~x(B (0x~~(B@ (0mk~(B(0~(B(0j(B (0mq(BB(0~(B(0~(B(0q(Bi<  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:718(0k(B@G(0~(BG(0~(B(0~(BG(0qqqqqqqqk(B(0m(B (0~(BG(0~(B (0q(BB(0~(B(0~(BiZ 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:719@(0~(BB(0v(B(0~~(B(0~(B(0~(Bipu 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:719(0~(B@GG(0~(BG(0~(BBG(0~(B(0~(B(0~(B(0~(B(0~(Bi  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:720(0~(B@B(0~(Bi/ B(0~~(B@G(0~(BG(0~(B(0~(B(0~(B(0~~(Bi/ 0 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:721You are beginning to feel hungry. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:721 Hungry GGi  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:722 Hungry (0~(B(0~~(B@G(0~(BG(0~(BG(0~(BBG(0~(B (0~(B((0x(B(0~(B(0~(BiL 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:723 Hungry (0~(B(0~(B@G(0~(BG(0~(BB(0~(Bi(0l(B(0~(B(0~(B(0~(B(0~(B@G (0~(BB(0~(B(0~(B(0~(B(0~(B 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:723 Hungry The gnome throws a small aklys.iYou are almost hit by a small aklys.(0~(BG(0~(BGGGi ,You hit the gnome.i+ You miss the gnome. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:724 Hungry GGi,You hit the gnome.iHYou miss the gnome. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:725 Hungry G(0~(BGG(0~(BBiS ,You hit the gnome.iS $You miss the gnome.iS  18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:725 Hungry --More--i9+The giant bat bites the gnome.ijHThe gnome is killed!)--More--i ,The gnome throws a small aklys.iZ You are almost hit by a small aklys. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry G(0~(BBGG(0~(B(0~(Bip ip Unknown command ' '. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry io>What do you want to wield? [- abcdo or ?*] i[a - an uncursed +0 large naginata (weapon in foreclaws).--More--i5b - an uncursed +0 large shito (alternate weapon; not wielded). 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry i i0Unknown command ' '. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry iB 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry i i You displaced your giant bat.B@(0~(B(0~(B--More--i  Things that are here: a small crossbow 13 small crossbow bolts a gnomish pointy hat an orange gem--More--i?h<ih 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry G(0~(B(0~(BGBi; R Pick up what?  Weapons (')') a - ) a small crossbow b - ) 13 small crossbow bolts Armor ('[') c - [ a gnomish pointy hat Gems ('*') d - * an orange gem(end) i+iBb +iwi&y - a gnomish pointy hat.iFz - an orange gem. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:726 Hungry --More--iٱ+The giant bat bites the gnome.ihThe gnome is killed! 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:727 Hungry )i/1What do you want to wear? [*] i i\You are already wearing a helmet. 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:727 Hungry i9<What do you want to take off? [ef or ?*] iw  Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa (being worn)(end) iop+(0qkqqk(B(0qk(B(0j~x~~mqj(B(0~mqqqqqqqqqqk(B(0~~~~~~~~~~(BG(0~~~~~~~(BG(0~~x(B)(0~~~~~(BG(0~~~lqqqqqqqqk(B(0m(BisG(0~(B(0~(BB 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:727 Hungry The gnome shoots a small crossbow bolt!)i:F")(0~(Bi#)(0~(Bi#)(0~(Bi#)(0~(Bi()(0~(Bil--More--i]You are almost hit by a small crossbow bolt.))i((0~(B@GB(0~(B 18(18)  Pw: 4(4)  Br:4 AC:3 Xp:2/23 T:728 Hungry --More--i2You finish taking off your helmet. 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:728 Hungry i 8What do you want to wear? [fy or ?*] i=$  Armor f - [ an uncursed +0 large barded sugegasa y - [ a gnomish pointy hat(end) i:+iAm 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:728 Hungry B)(0~(B 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:729 Hungry You finish your dressing maneuver.iM<What do you want to take off? [ey or ?*] i"G(0~(BG(0~(BB 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:729 Hungry The gnome shoots a small crossbow bolt!)i")(0~(Bi#)(0~(Biz#)(0~(Bi'#)(0~(Biv --More--iz]The small crossbow bolt hits the giant bat.)(0~(BiMGBG(0~(B 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:730 Hungry --More--ix /You finish taking off your helmet.i 8What do you want to wear? [fy or ?*] i  Armor f - [ an uncursed +0 large barded sugegasa y - [ a +0 gnomish pointy hat(end) i3:+iy 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:730 Hungry (0~(BG(0~(BB 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:731 Hungry You finish your dressing maneuver.i # iaiU iUa: unknown extended command. 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:731 Hungry i(0~(B(0~(B@) (0~(B(0~(B(0~(BisjThe giant bat picks up a small aklys.B[*iThe dwarf picks up 39 stones. 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:732 Hungry  18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:732 Hungry (0~(BGGG(0~(BB(0~(B(0~(Bi] 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:732 Hungry iYou see no objects here. 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:732 Hungry i͟(0~(B@BGG(0~(B[ (0~(B(0~~(B(0~(Bi?Y 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:732 Hungry The giant bat drops a small aklys. 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:733 Hungry )BGiVZ(0~(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0~(Bie[fYou see here a small aklys.(0~(BB*i[ 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:733 Hungry The dwarf picks up 30 stones.G(0~(B--More--iAThe gnome shoots a small crossbow bolt!)i.")(0~(Bi#)(0~(Bi#)(0~(Bi]a--More--i' ^You are almost hit by a small crossbow bolt.)(0~(Bi  18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:734 Hungry @BGG(0~(BG(0~(B[iUe ieYou stop. Your giant bat is in the way! 18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:735 Hungry (0~(BGG[Bi "(0l(B(0~(BB@(0~(B(0~(B(0~(B(0x(B(0~(B(0~(B(0~(Bil  18(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:735 Hungry You hear crashing rock.G(0~(B*The gnome shoots a small crossbow bolt!)i")(0~(Bit#)(0~(Bi҂--More--i You are hit by a small crossbow bolt.)(0~(B 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:735 Hungry ik@G(0~(BG(0~(BGi iUnknown command ' '. 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:735 Hungry iz  15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:736 Hungry (0~(B(0~(B@GG(0~(B(0~(B(0~m(B(0~(B(0~(B(0qk(Bi6(0w(B(0~(B(0~(B@(0u(B(0x(B(0x(B(0n(BiΏ@ 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:736 Hungry The giant bat picks up a small crossbow bolt.)BGG(0~(BG--More--iD The giant bat drops a small crossbow bolt. 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:737 Hungry )BGGi;. if.Unknown command ' '. 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:737 Hungry iv (0~(BB@h(0~(B 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:737 Hungry The gnome swings her small crossbow.iwThe gnome hits! 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:737 Hungry G(0~(B--More--i҉The gnome swings her small aklys.The gnome misses. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:738 Hungry (0~(BGBGiFH iHUnknown command ' '. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/23 T:738 Hungry iӗ iThe gnome's small crossbow shatters from the force of your blow!--More--iO4You kill the gnome!B*(0~(B408  14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/36 T:738 Hungry The gnome lord shoots a small crossbow bolt!)ip")(0~(Bi4A#)(0~(Bi#)(0~(Bi#)(0~(Bi()(0~(BiK --More--i XYou are almost hit by a small crossbow bolt.)*i;|  14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/36 T:739 Hungry (0~(B@BGi iUnknown command ' '. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/36 T:739 Hungry i6 >What do you want to wield? [- abcdo or ?*] iJ i You are already wielding that! 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/36 T:739 Hungry i"fThe gnome's small aklys shatters from the force of your blow!--More--io %The gnome turns to flee!i NYou kill the gnome!(0~(BBi '60  14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:739 Hungry You hear crashing rock.(0x(Bh#(0~~~m(B(0k(B--More--i DThe dwarf picks up 31 stones.(0~(Bi BYou hear crashing rock.*--More--i8FThe gnome lord shoots a small crossbow bolt!)ikc ")(0~(BiB #)(0~(Bi #)(0~(Bi #)(0~(Bii ()(0~(Bi --More--i5*XYou are almost hit by a small crossbow bolt.)*iP@G(0~(B#GiZ i Unknown command ' '. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:739 Hungry  14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:739 Hungry i-< ~ 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:739 Hungry i~ 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:739 Hungry i)@(0~(B(0~(B(0~(B Things that are here: 2 green gems 6 small crossbow bolts a gnomish pointy hat--More--i$2i 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:740 Hungry hG#%Bi  Pick up what?  Weapons (')') a - ) 6 small crossbow bolts Armor ('[') b - [ a gnomish pointy hat Gems ('*') c - * 2 green gems(end) if+i2+iEA - a gnomish pointy hat.i4B - 2 green gems. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:741 Hungry G#(0~(B(0~(BBiu( i(Unknown command ' '. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:741 Hungry ib  14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:741 Hungry is4(0q(B(0~~(B)(0~~~~~(B##(0~~~(B@(0~(B Things that are here: a gnome corpse a gnomish pointy hat--More--i (i  14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:741 Hungry Gh(0~(B(0~(BB(0~(Biqd Pick up what?  Armor ('[') a - [ a gnomish pointy hat Comestibles ('%') b - % a gnome corpse(end) iK+iIWiC - a gnomish pointy hat. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:742 Hungry hiM iUnknown command ' '. 14(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:742 Hungry i  15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:743 Hungry (0~(B*hG(0~~~(B%(0~(B@(0~(BB(0~(B(0~(B i  15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:743 Hungry (0~(B(0~(B(0~(Bh(0~(B@B(0~(B(0~(B(0~(B(0~(B iR/# (0~~~~(B (0~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~~~~(B@(0~(B i TYou see here a land mine. 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:744 Hungry hB(0~(B i  15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:745 Hungry (0~(B(0~~(B#(0~~~~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~(BB(0~~~(B(0~~(B(0~~(B(@ i/  15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:745 Hungry (0~(B(0~(B(0~(BB(0~(B@ i@, 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:746 Hungry (0~(B(0~(B(0~(BB(0~(B@(0~~(B(0~m(B(0~(B(0k(B iV@ 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:747 Hungry  15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:748 Hungry (0~~(B(0~~(B(0~(B(0~(B(0~(B((0~(B(0~(B(0~(B(0qk(B(0~(BB(0x(B(0~(B(0qk(B(0x~(B@(0~x(B(0mq(B(0~m(B(0~~(B(0qq(B i@tThe giant bat drops a land mine. 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:749 Hungry ((0~(BB(0~(B@(0x(B(0~(B(0m(B(0~~~(B(0~~~~(B(0~~~~l(B(0x~lqj(B(0qj(B 15(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:749 Hungry i 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:750 Hungry  16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:751 Hungry  16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:752 Hungry  16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:753 Hungry  16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:753 Hungry (0~(B(0lqqj~(B(0~~~(B(0lj~~~l(B(0~(B(0j~~~~x(B(0~~(B(0~~~qk(B(0w(BB(0~~mk(B(0x~~~(B(0~x(B(0x~~(B[38;5;7 i/mm@(0j(B(0mk~(B(0mqv(B iP 7 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)iA T a - zombies_as_Z [false]  b - hilite_detected [true]  c - use_inverse [false]  d - hilite_hidden_stairs [true]  e - hilite_obj_piles [true]  f - role_obj_names [true]  g - obscure_role_obj_names [true]  h - dnethack_dungeon_colors [true]  i - hitpointbar [false]  j - hp_notify [false]  k - IBMgraphics [false]  l - ignintr [false]  m - item_use_menu [true]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - menucolors [false]  r - menu_glyphs [true]  s - msg_wall_hits [false]  t - null [true]  u - old_C_behaviour [false]  v - paranoid_hit [false]  w - paranoid_quit [true]  x - paranoid_remove [true] (2 of 5)in 2 a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - quiver_fired [true]  f - qwertz_movement [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showborn [true]  j - showbuc [true]  k - showexp [true]  l - show_obj_sym [true]  m - showrace [false]  n - showrealtime [false]  o - showscore [true]  p - show_shop_prices [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [false]  u - standout [false]  v - statuscolors [true]  w - time [true]  x - timed_delay [true] (3 of 5)i m* Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)!idT a - zombies_as_Z [false]  b - hilite_detected [true]  c - use_inverse [false]  d - hilite_hidden_stairs [true]  e - hilite_obj_piles [true]  f - role_obj_names [true]  g - obscure_role_obj_names [true]  h - dnethack_dungeon_colors [true]  i - hitpointbar [false]  j - hp_notify [false]  k - IBMgraphics [false]  l - ignintr [false]  m - item_use_menu [true]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - menucolors [false]  r - menu_glyphs [true]  s - msg_wall_hits [false]  t - null [true]  u - old_C_behaviour [false]  v - paranoid_hit [false]  w - paranoid_quit [true]  x - paranoid_remove [true] (2 of 5)%i3Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:460 Dlvl:3 $:164 HP: 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:753 Hungry (0lqk(B(0lqklqwqqk(B(0qqk(B (0lqj~mqqj~mj~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x(B (0lj~~~~~~~~~(B))(0~~(B))(0~~~~~~~~~~~~~~~(B###(0~~~m(B (0x~~~~~~~~~(B)[(0~~~~(B%(0~~~~lqq(B***(0qqqk(B(0m(B(0k(B (0mk~~x~~~~~~~~~~~~~~~lj(B [38;%iF45;3m(0mqqvk~~~~~~~~~~~~~~x(B(0x~~~~~~~x(B((0lqqqqj(B(0mk~~lk~~x~x(B(0x(B<(0~xmqqu~x(B(0lj~qu(B(0x~mqk(B(0x~~~mk(B(0x~(B((0~x(B(0x~~~~mqqnqk~mqk(B(0lqqj~(B(0x~~~~~~~x(B(0x~~~xlj~~~l(B(0mk~lqk~~x(B(0mqk~mj~~~~x(B(0mqj(%i4kB(0qqj(B(0x~~~~~~qk(B(0mwq(BB(0~~~~mk(B(0x~~~~~~~x(B(0x~~~(B@(0~~lj(B(0mk~x~lqj(B(0mqvqj(B)i31 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)8iT a - zombies_as_Z [false]  b - hilite_detected [true]  c - use_inverse [false]  d - hilite_hidden_stairs [true]  e - hilite_obj_piles [true]  f - role_obj_names [true]  g - obscure_role_obj_names [true]  h - dnethack_dungeon_colors [true]  i - hitpointbar [false]  j - hp_notify [false]  k - IBMgraphics [false]  l - ignintr [false]  m - item_use_menu [true]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - menucolors [false]  r - menu_glyphs [true]  s - msg_wall_hits [false]  t - null [true]  u - old_C_behaviour [false]  v - paranoid_hit [false]  w - paranoid_quit [true]  x - paranoid_remove [true] (2 of 5)?i p2 a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - quiver_fired [true]  f - qwertz_movement [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showborn [true]  j - showbuc [true]  k - showexp [true]  l - show_obj_sym [true]  m - showrace [false]  n - showrealtime [false]  o - showscore [true]  p - show_shop_prices [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [false]  u - standout [false]  v - statuscolors [true]  w - time [true]  x - timed_delay [true] (3 of 5)Fi1` a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - UTF8graphics [false]  e - use_inverse [false]  f - win_edge [false]  g - verbose [true]  h - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Riley]  role [Samurai]  race [Chiropteran]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/dnhslex/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty] (4 of 5)Ii-  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?+!=/(*`0_]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pokedex [6425]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - autopickup exceptions (0 currently set) (5 of 5)Li?Riley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:460 Dlvl:3 $:164 HP: 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:753 Hungry (0lqk(B(0lqklqwqqk(B(0qqk(B (0lqj~mqqj~mj~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x(B (0lj~~~~~~~~~(B))(0~~(B))(0~~~~~~~~~~~~~~~(B###(0~~~m(B (0x~~~~~~~~~(B)[(0~~~~(B%(0~~~~lqq(B***(0qqqk(B(0m(B(0k(B (0mk~~x~~~~~~~~~~~~~~~lj(B i|5;3m(0mqqvk~~~~~~~~~~~~~~x(B(0x~~~~~~~x(B((0lqqqqj(B(0mk~~lk~~x~x(B(0x(B<(0~xmqqu~x(B(0lj~qu(B(0x~mqk(B(0x~~~mk(B(0x~(B((0~x(B(0x~~~~mqqnqk~mqk(B(0lqqj~(B(0x~~~~~~~x(B(0x~~~xlj~~~l(B(0mk~lqk~~x(B(0mqk~mj~~~~x(B(0mqj(LikB(0qqj(B(0x~~~~~~qk(B(0mwq(BB(0~~~~mk(B(0x~~~~~~~x(B(0x~~~(B@(0~~lj(B(0mk~x~lqj(B(0mqvqj(BMiwS 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:754 Hungry (0~(B(0~(B(0~(B(0~(BB@(0~(B(0~(BMip9 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:755 Hungry h(0~(B(0~(B(0~(BB@(0~(B(0~(BMi*G 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:755 Hungry Miv V 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:755 Hungry  h(0~(B(0~(B(0~~(B(0~(B@(0~~(BBNiޏm 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:756 Hungry (0~(B(0~(B@(0~(B(0u(BB(0~~~(B(0~~(B(0~(BNi 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:756 Hungry Ni 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:757 Hungry `(0x(B##(0k(B(0~mk(B(0~~~x(B(0~~(B@(0~(B(0~(BB(0~(B(0~(B(0~(BNi@7Your body is too large to fit through. 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:757 Hungry Qi+Pick an object.Qi Qi6Ri8h a humanoid (dwarf, a human-sized humanoid) [seen: scent] Accessing Pokedex entry for dwarf...  Base statistics of this monster type: Base level = 2. Difficulty = 4. AC = 10. MR = 10. Alignment 4. Very slow (6). No resistances. Corpse conveys no resistances. Mechanics: valid polymorph form. Attacks: 1d8 weapon - physical; --More--UiRiley the Hatamoto St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:460 Dlvl:3 $:164 HP: 16(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:757 Hungry (0lqk(B(0lqklqwqqk(B(0qqk(B (0lqj~mqqj~mj~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x(B (0lj~~~~~~~~~(B))(0~~(B))(0~~~~~~~~~~~~~~~(B###(0~~~m(B (0x~~~~~~~~~(B)[(0~~~~(B%(0~~~~lqq(B***(0qqqk(B(0m(B(0k(B (0mk~~x~~~~~~~~~~~~~~~lj(B i5;3m(0mqqvk~~~~~~~~~~~~~~x(B(0x~~~~~~~x(B((0lqqqqj(B`(0mk~~lk~~x~x(B(0x(B#(0x(B<(0~xmqqu~x(B#(0k(B(0lj~qu(B(0x~mqk(B(0~mk(B(0x~~~mk(B(0x~(B((0~x(Bh(0~~~x(B(0x~~~~mqqnqk~mqk(B(0lqqj~~(B(0x~~~~~~~x(B(0x~~~xlj~~(B@(0l(Bi56H(0mk~lqk~~x(B(0mqk~mj~~~~x(B(0mqj(B(0qqj(B(0x~~~~~~qu(B(0mwq~~~~(BB(0mk(B(0x~~~~~~~x(B(0x~~~~~~lj(B(0mk~x~lqj(B(0mqvqj(BUi2 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:758 Hungry # hB(0~(BVi  17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:758 Hungry #hB(0~(BWi.m 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:759 Hungry #(0~(B(0~~~(Bh(0~(B@(0~(BB(0~(B(0~~(BWi\n5B(0~(BWio 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:759 Hungry You hear some noises. 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:760 Hungry Xi!h 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:760 Hungry Xi`~ h(0~(B(0~(B@(0~(B(0~(B(0~~(BXi 0 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:760 Hungry The giant bat misses the dwarf. 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:761 Hungry hXiP- (0~(B(0~(B@ 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:761 Hungry The giant bat bites the dwarf.--More--YiA[ TThe dwarf swings his dwarvish mattock at the giant bat.--More--Zi+The dwarf hits the giant bat.ZiThe giant bat is killed! 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:762 Hungry h(0~(BZi,JZiXJUnknown command ' '. 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:762 Hungry [iC 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:762 Hungry h(0~(B@(0~(B[i-2 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:763 Hungry h(0~(B@(0~(B(0~(B(0~(B(0~~(B[i  17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:763 Hungry \i p#(0~(B(0~~~(Bh(0~(B(0~(B@(0~~(B 17(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:763 Hungry The dwarf swings his dwarvish mattock.\i )The dwarf hits! 4(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:763 Hungry  4(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:764 Hungry #h]iε .You hit the dwarf!]i You miss the dwarf. 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:765 Hungry #h_iw= 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:765 Hungry #(0~(Bh(0~~(B(0~~(B@(0~(B(0~~(B_ix 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:766 Hungry @(0~(B(0~(B(0~(B(0~(B_i7 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:767 Hungry (0~(B@(0~(B(0~(B_i (0~~~(Bh(0~~(B(0~(B(0~(B@(0~(B_i , 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:767 Hungry The dwarf picks up 32 stones. 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:768 Hungry h_i  5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:768 Hungry (0~~~(Bh(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B`iF 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:769 Hungry (0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B`i" 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:770 Hungry (0~(B#@h(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B`i" 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:771 Hungry (0~(B(0~(B@(0~(B(0~(B(0~(B`is(0~(B@(0~(B(0~(B(0~(B(0~(B`i'You see here a land mine.`i 5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:771 Hungry You hear crashing rock.`i  5(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:772 Hungry (0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@((0~(B`iދ d 6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:773 Hungry GG(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Baij(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B 6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:773 Hungry You hear crashing rock.GaiT 6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:774 Hungry (0~(B(0~~(B#(0~~~~(BG(0~(B(0~~~~~~(B(0~~(BG(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@(0~(Bai 6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:775 Hungry (0~~~~(B(0~(B (0~~~~~~~(BGG(0~~~~~(BG(0~~~~~~(B@(0~~~(B(0~~~~~(B(0~(B(0~(B(0~(Bh(0~(Bai!  6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:776 Hungry (0~(B#(0~~(BGG@G(0~(B(0~(B(0~(B*(0~(B(0~(Bh hai[ ^ 6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:777 Hungry (0~(B(0~~~(B@GG(0~(BG(0~(B*** bi(0~(B@(0~(B(0~(B(0~(BbiGYou see here a gnome corpse. 6(18)  Pw: 4(4)  Br:4 AC:4 Xp:2/49 T:778 Hungry GGG(0~~(B(0~(Bh hci QYou miss the gnome.You bite the gnome.ciYou kill the gnome!%Ronin 512  11(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:778 Hungry --More--ci\ Welcome to experience level 3. 11(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:779 Hungry G(0~(BGdi-(0~(B%@(0~(B(0~(Bdi.There are several objects here. 11(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:779 Hungry (0~(BGGh**h dic  Pick up what?  Weapons (')') a - ) a small sling b - ) a small aklys Armor ('[') c - [ a gnomish pointy hat Comestibles ('%') d - % a gnome corpse Gems ('*') e - * 4 small rocks(end) gi+gi) pgid gi~ giJ D - a gnomish pointy hat. 12(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:780 Hungry GGhhgi? (0~~(B@(0~~~~~~(B##(0~~~(B%(0~(B(0~(B(0~(Bgi@ y 12(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:780 Hungry The gnome lord wields a small aklys! 12(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:781 Hungry #GGhhhix@(0~(Bh*h(0~(B*(0~(B(0~(B 12(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:781 Hungry The gnome lord swings his small aklys.hiThe gnome lord hits! 7(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:781 Hungry  7(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/62 T:782 Hungry G#(0~(BGhh**hi QYou miss the gnome.You bite the gnome.hi You kill the gnome!64  7(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/75 T:782 Hungry %#Ghhii 1You hit the gnome lord!ii You bite the gnome lord. 7(23)  Pw: 6(6)  Br:4 AC:4 Xp:3/75 T:783 Hungry #GhhjiDGYou kill the gnome lord!)ji|E696  11(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:783 Hungry Welcome to experience level 4. 11(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:784 Hungry #h(0~(Bh*kilR@(0~(B(0~(BkiThere are several objects here. 11(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:784 Hungry #hhli~ Pick up what?  Weapons (')') a - ) a small aklys b - ) a drug-coated bo-shuriken c - ) 21 small crossbow bolts d - ) 2 small crossbow bolts e - ) a small crossbow Armor ('[') f - [ a gnomish pointy hat g - [ a gnomish pointy hat Comestibles ('%') h - % a gnome corpse Gems ('*') i - * a yellow gem j - * 36 rocks(end) niV +qi+qi +ri^D +siLsiLkE - a drug-coated bo-shuriken.F - a gnomish pointy hat.--More--si,&G - a gnomish pointy hat.siлH - a yellow gem. 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:785 Hungry #hhuig(0~(B(0~(B%(0~~~(B##(0~~~(B@#uihThere are several objects here.h* 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:785 Hungry --More--ui The dwarf wields a dwarvish short sword! 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:786 Hungry hh**vi -You miss the dwarf.viv You bite the dwarf. 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/108 T:787 Hungry hhwi$ PYou hit the dwarf.You bite the dwarf.wi You kill the dwarf!h(0~(B784  12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/130 T:787 Hungry --More--xi The dwarf picks up some gold. 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/130 T:788 Hungry hyi& kThe dwarf's dwarvish mattock shatters from the force of your blow!--More--zifIThe dwarf turns to flee!You bite the dwarf.zi-You kill the dwarf!872  12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:789 Hungry $|iRV(0~(B(0~~~~~(B)@(0~(B(0~~(B(0~(B(0~(B|i WThere are many objects here. 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:789 Hungry |i  Pick up what?  Coins ('$') a - $ 12 gold pieces Weapons (')') b - ) a kunai c - ) a dwarvish short sword Armor ('[') d - [ a dwarvish cloak e - [ a pair of iron shoes f - [ a dwarvish helm g - [ a dwarvish cloak h - [ a pair of iron shoes i - [ a dwarvish roundshield j - [ a dwarvish helm Tools ('(') k - ( a pick-axe Gems ('*') l - * 833 rocks(end) }ig+ioF+++++++i}i-iw +iTi!U#12 gold pieces.iU84 76 12(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:789 Hungry I - a dwarvish cloak.J - a pair of iron shoes.--More--i VL - a dwarvish helm.M - a dwarvish cloak.--More--i MN - a dwarvish roundshield.O - a dwarvish helm.i P - a pick-axe. 13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:790 Hungry isUnknown command ' '. 13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:790 Hungry i(0~(B(0~~~~~(B@)(0~(B(0~~(B(0~(B(0~(Bi#There are several objects here. 13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:791 Hungry i7 q Pick up what?  Weapons (')') a - ) a small crossbow b - ) 12 small crossbow bolts c - ) a small aklys Armor ('[') d - [ a gnomish pointy hat Gems ('*') e - * 30 rocks(end) i +i {i i Q - a gnomish pointy hat. 13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:792 Hungry i75 iD5Unknown command ' '. 13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:792 Hungry i  13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:792 Hungry i > 13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:793 Hungry (0~(B(0~(B(0~~~~~(B)@(0~(B(0~(BiH   13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:793 Hungry (0~(B(0~(B@(0~(B(0~(B#i|}  13(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:794 Hungry # (0~~~~(B (0~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~~~~(B@(0~(Bi;  14(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:795 Hungry # (0~~~~(B (0~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Biu  14(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:796 Hungry (0~(B@(0~(B(0~(B(0~(Bi9 14(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:797 Hungry (0~(B(0~(B(0~(B@(0~(B(0~(Bi| 14(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:798 Hungry @(0~(B(0~(B(0~(Bi- 14(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:799 Hungry (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BiWh 14(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:799 Hungry (0~(B (0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(Bi6 i 15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:800 Hungry (0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bio , 15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:801 Hungry (0~(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(Biy/(0lqqqqqqk(B#(0lqqqqqqqk(B#(0lqqqqqk(B (0x~~~~~~~(B#######(0lqaqk(B#(0~~~~~~~~x(B##(0~~~~~~a(B#(0lqqqqk(B(0lqqqk(B (0x~~(B#(0~~~x(B#(0x~~~x(B#(0x~~~~~~~x(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B<(0x(B (0x~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~(B#####`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(B (0x~~~~~~a(B#######(0x~~~x(B#(0mqqqqqq~j(B#(0x~~~~~x(B#(0x~~~~x(B#(0~[i/38;5;4m~~(B%(0a(B# (0mqqqqqqj(B#(0x~~~x(B######(0x~~~~~x(B#(0x(B{(0~~~~(B#(0mqqqj(B##(0x~~~x(B####(0mqqqqqj(B#(0x~~~~x(B###(0m~qqj(B#####(0mqqq~j(B#############!#########################################(0lq~qqqqqk(B######i/[C#(0lqqqk(B(0x~~~~~(B@(0~x(B#(0lqq~qqk(B############(0a~~~x(B(0x~~~~~~~~(B#(0x~~~~~~(B##(0lq~qqqqqqqqqqqqk(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B`#(0~~~~x(B(0mqqqqqqqj(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqj(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(Bi0ZRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:2 $:176 HP: 15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:801 Hungry  15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:801 Hungry #i ZWhere do you want to travel to?(For instructions type a ?)i^ i" 15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:801 Hungry i_ 15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:802 Hungry  15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:803 Hungry  15(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:804 Hungry  16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:805 Hungry #####@##(0~~~~~(B>(0~(B#(0~~~~~~~~(B#(0~~~~~~~(B 16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:805 Hungry iZ#######i3  16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:806 Hungry You are beginning to feel weak. 16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:806 Weak  16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:807 Weak  16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:808 Weak  16(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:809 Weak  17(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:810 Weak  17(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:811 Weak  17(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:812 Weak #(0~~~~~~~~(BiFX#@(0~~~~~~(B#(0~~~~~~~(B############### 17(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:812 Weak i~ 17(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:813 Weak  17(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:814 Weak  18(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:815 Weak  18(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:816 Weak  18(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:817 Weak  18(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:818 Weak  18(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:819 Weak #(0~~~~~~~(B(0~(B(0~~~(B(0~~~~~~~(B##@#####[11;35iH#### 18(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:819 Weak i 19(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:820 Weak  19(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:821 Weak  19(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:822 Weak  19(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:823 Weak  19(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:824 Weak  20(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:825 Weak  20(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:826 Weak ###(0~~~~~~(B@#(0~~~~(B##(0~~~~~(B#(0~~~~~~~(B#####(0~~~~~(i%FB#(0~~~~~(B#(0~~~~~(B######### 20(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:826 Weak ia 20(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:827 Weak  20(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:828 Weak  20(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:829 Weak  21(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:830 Weak  21(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:831 Weak  21(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:832 Weak  21(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:833 Weak ##(0~~~~~a(B#(0~~~~~(B#(0~~~~~(B#(0~~~~(B#(0~~~~(Bib9[C####@######## 21(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:833 Weak i+ 21(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:834 Weak  22(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:835 Weak  22(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:836 Weak  22(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:837 Weak  22(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:838 Weak  22(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:839 Weak  23(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:840 Weak ###############(0~~~~~~~~~~~~~~i+(B#(0~~~~~~~~~~~~~~(B##@(0~~~~~~~~~~~~~~(B  23(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:840 Weak i( 23(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:841 Weak  23(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:842 Weak  23(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:843 Weak  23(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:844 Weak  24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:845 Weak  24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:846 Weak  24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:847 Weak ##@######(0~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B##(0~[38;5;iF4m~~~~~~~~~~~~~~(B 24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:847 Weak i##@##### 24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:847 Weak i 24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:848 Weak  24(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:849 Weak  25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:850 Weak  25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:851 Weak  25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:852 Weak  25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:853 Weak  25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:854 Weak (0~~~~(B###(0~~(B(0~~~(B@#(0~~~~(B(0~~~(B#(0~~~~(B#(0~(B#i [12;61H########## 25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:854 Weak io ####>@####(0~(B## 25(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:854 Weak im< F 26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:855 Weak (0~(B###(0a(B@###(0~(B(0~~~(B(0~~~(Bi = | 26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:856 Weak You faint from lack of food. 26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:856 Fainted  26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:857 Fainted  26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:858 Fainted  26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:858 Fainted i8>  26(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:859 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:860 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:861 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:861 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:862 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:863 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:863 Fainted  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:864 Fainted #### 27(27) ie> X Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:865 Fainted --More--iw\ You regain consciousness. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:865 Fainting ####i iYou don't have anything to eat. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:865 Fainting i# iprayi;Are you sure you want to pray? [yn] (n) i\ NyYou begin praying to Amaterasu Omikami.--More--iZeYou are surrounded by a shimmering light. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:866 Fainting  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:867 Fainting  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:867 Fainting #### 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:868 Fainting You finish your prayer.--More--ijYou feel that Amaterasu Omikami is pleased.4  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:868 Fainting --More--iQ Your stomach feels content. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:868####ioLeWhere do you want to travel to?(For instructions type a ?)iRs i.n 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:868i/(0~~~(B@#(0~~(B##(0~(B(0~(B(0~(B(0~(Bi/g 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:868i  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:869  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:870  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:871  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:872  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:873####(0~~~(B@(0~~(B####(0~~~(B(0~~~~(B#(0~~~(B#(0~(B#(0~(Bit(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B@(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B[8;it68H#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B((0~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##it\(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BiuRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:873i:wv  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:874#iXWhere do you want to travel to?(For instructions type a ?)i, iݍ n 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:874i N 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:875#(0~~(B>(0~~(B@#### 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:875ib   27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:876  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:877  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:878  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:879  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:880  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:881  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:882(0~~~~~~(B(0~~~~~~(B(0~~~(B(0a(B#######(0a(B(0~~~~~~~~~(B(0~(B(0~~~(B@(0~~~(B(0~~(B(0~~ib x~~~(B 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:882i5 F  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:883  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:884  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:885  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:886  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:887##(0~~~(B@(0~~(Bif Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) i +i (0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi 3#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B#####(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####i@ (0l~qqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(Bi  What would you like to drop?   Weapons (')')  E - ) a drug-coated bo-shuriken  Armor ('[')  y - [ a +0 gnomish pointy hat (being worn)  A - [ a gnomish pointy hat  C - [ a gnomish pointy hat  D - [ a gnomish pointy hat  F - [ a gnomish pointy hat  G - [ a gnomish pointy hat  I - [ a dwarvish cloak  J - [ a pair of iron shoes  L - [ a dwarvish helm  M - [ a dwarvish cloak  N - [ a dwarvish roundshield  O - [ a dwarvish helm  Q - [ a gnomish pointy hat  Scrolls ('?')  u - ? a scroll labeled KERNOD WEL  w - ? a scroll labeled VELOX NEB  Tools ('(')  P - ( a pick-axe  Gems ('*') (1 of 2)i+++++++++++++++++i܀ x - * a yellowish brown gem  z - * an orange gem  B - * 2 green gems  H - * a yellow gem  Chains ('_')  v - _ a clockwork component (2 of 2)i~ *+++++i (0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~[38;5;4i m(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B((0~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B@(0~~(B^(0~~~~~x(B##(0~i T[38;5;4m~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(Bi Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:887A drug-coated bo-shuriken lands on the altar.--More--iFYou cannot drop something you are wearing.--More--i,DA gnomish pointy hat lands on the altar.--More--iDA gnomish pointy hat lands on the altar.--More--i: DA gnomish pointy hat lands on the altar.--More--i [There is an amber flash as a gnomish pointy hat hits the altar.--More--iC DA gnomish pointy hat lands on the altar.--More--i @A dwarvish cloak lands on the altar.--More--iDA pair of iron shoes lands on the altar.--More--iVThere is an amber flash as a dwarvish helm hits the altar.--More--iNV@A dwarvish cloak lands on the altar.--More--isFA dwarvish roundshield lands on the altar.--More--iVThere is an amber flash as a dwarvish helm hits the altar.--More--iDA gnomish pointy hat lands on the altar.--More--ioKA scroll labeled KERNOD WEL lands on the altar.--More--iVJA scroll labeled VELOX NEB lands on the altar.--More--ib A pick-axe lands on the altar.--More--A yellowish brown gem lands on the altar.--More--i mAn orange gem lands on the altar.2 green gems land on the altar.--More--i <A yellow gem lands on the altar.--More--i A clockwork component lands on the altar. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888i3.Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888it 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888in 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888iq:n 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888ixn 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888in 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888iG  Pick up what?   Weapons (')')  a - ) an uncursed drug-coated bo-shuriken  Armor ('[')  b - [ an uncursed gnomish pointy hat  c - [ a blessed dwarvish helm  d - [ an uncursed dwarvish roundshield  e - [ an uncursed dwarvish cloak  f - [ a blessed dwarvish helm  g - [ an uncursed pair of iron shoes  h - [ an uncursed dwarvish cloak  i - [ an uncursed gnomish pointy hat  j - [ a blessed gnomish pointy hat  k - [ an uncursed gnomish pointy hat  l - [ an uncursed gnomish pointy hat  m - [ an uncursed gnomish pointy hat  Scrolls ('?')  n - ? an uncursed scroll labeled VELOX NEB  o - ? an uncursed scroll labeled KERNOD WEL  Tools ('(')  p - [38;5;6i m( an uncursed pick-axe  Gems ('*')  q - * an uncursed yellow gem (1 of 2)i +++++++++++++++++i  a - * 2 uncursed green gems  b - * an uncursed orange gem  c - * an uncursed yellowish brown gem  Chains ('_')  d - _ an uncursed clockwork component (2 of 2)i#++++io(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~[38;5;4im(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B((0~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B@(0~~(B^(0~~~~~x(B##(0~iT[38;5;4m~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BinRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888E - an uncursed drug-coated bo-shuriken.--More--ialQ - an uncursed gnomish pointy hat.O - a blessed dwarvish helm.--More--irqN - an uncursed dwarvish roundshield.M - an uncursed dwarvish cloak.--More--ilL - a blessed dwarvish helm.J - an uncursed pair of iron shoes.--More--igoI - an uncursed dwarvish cloak.G - an uncursed gnomish pointy hat.--More--i(qF - a blessed gnomish pointy hat.D - an uncursed gnomish pointy hat.--More--iN:?C - an uncursed gnomish pointy hat.--More--iE?A - an uncursed gnomish pointy hat.--More--ipEw - an uncursed scroll labeled VELOX NEB.--More--ipu - an uncursed scroll labeled KERNOD WEL.P - an uncursed pick-axe.--More--i) bH - an uncursed yellow gem.B - 2 uncursed green gems.--More--i lz - an uncursed orange gem.n - an uncursed yellowish brown gem.--More--iR v - an uncursed clockwork component. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888i Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888it 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888in 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888iygn 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888in 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888iRn 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888in 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:888iF %@_iIF You see here an uncursed box. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:889i^# i5t 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:889iF # i_lootilEThere is an uncursed box here, loot it? [ynq] (q) i6yYou carefully open the box...--More--i Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) i'E+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(BiUE#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(BikE Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) i  +ii (0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi 3#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B#####(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####i (0l~qqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(Biy  Put in what?   Coins ('$')  S - $ 176 gold pieces  Weapons (')')  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  o - ) an uncursed small orcish dagger  E - ) an uncursed drug-coated bo-shuriken  Armor ('[')  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  y - [ a +0 gnomish pointy hat (being worn)  A - [ an uncursed gnomish pointy hat  C - [ an uncursed gnomish pointy hat  D - [ an uncursed gnomish pointy hat  F - [ a blessed gnomish pointy hat  G - [i  an uncursed gnomish pointy hat  I - [ an uncursed dwarvish cloak  J - [ an uncursed pair of iron shoes  L - [ a blessed dwarvish helm  M - [ an uncursed dwarvish cloak (1 of 2)i +ic  N - [ an uncursed dwarvish roundshield  O - [ a blessed dwarvish helm  Q - [ an uncursed gnomish pointy hat  Scrolls ('?')  l - ? an uncursed scroll labeled HLY HLS  u - ? an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools ('(')  K - ( an uncursed key  P - ( an uncursed pick-axe  X - ( an uncursed blindfold  Gems ('*')  n - * 3 uncursed yellowish brown gems  z - * an uncursed orange gem  B - * 2 uncursed green gems  H - * an uncursed yellow gem  Chains ('_')  v - _ an uncursed clockwork component (2 of 2)i (0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~[38;5;4i m(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~i@ ~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:889You put an uncursed small orcish dagger into the box. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:889  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:890in <What do you want to take off? [ey or ?*] i  Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) y - [ a +0 gnomish pointy hat (being worn)(end) i+(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(Bi N(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:891You finish taking off your helmet.ib  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:891(@id Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) iǾ+i (0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi@ `#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B#####(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqqqqqqqk(B#ib (0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(BiȈ  What would you like to drop?  Armor ('[') y - [ a +0 gnomish pointy hat(end) i)+i(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi&i 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:891A +0 gnomish pointy hat lands on the altar. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:892i* i^ y - an uncursed +0 gnomish pointy hat. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:893i8v@What do you want to wear? [fyACDFGIMQ or ?*] i{ Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed gnomish pointy hat C - [ an uncursed gnomish pointy hat D - [ an uncursed gnomish pointy hat F - [ a blessed gnomish pointy hat G - [ an uncursed gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) iԖn+(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(Bi+(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(Bi\(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B####iZ######(0l~qqqqqqqqqqqqqk(B#i 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:893 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:894You finish your dressing maneuver.i <What do you want to take off? [eA or ?*] i9<i< 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:895You finish taking off your helmet.i @What do you want to wear? [fyACDFGIMQ or ?*] i  Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed gnomish pointy hat D - [ an uncursed gnomish pointy hat F - [ a blessed gnomish pointy hat G - [ an uncursed gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) iD +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(BiD z(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#######iE 3###(0l~qqqqqqqqqqqqqk(B#iF  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:895 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:896You finish your dressing maneuver.ig-<What do you want to take off? [eC or ?*] i^_i_ 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:897You finish taking off your helmet.i@ @What do you want to wear? [fyACDFGIMQ or ?*] i:  Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed gnomish pointy hat F - [ a blessed gnomish pointy hat G - [ an uncursed gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) i(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(Bi:(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B##########(0l~qqqqqqqqqqqqqk(B#iNever mind. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:897i>; e - an uncursed rustproof +0 large barded dou-maru (being worn). 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:897i @What do you want to wear? [fyACDFGIMQ or ?*] iʌ  Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed gnomish pointy hat F - [ a blessed gnomish pointy hat G - [ an uncursed gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) iȲ +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi.(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B##########(0l~qqqqqqqqqqqqqk(B#i  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:898You finish your dressing maneuver.ib<What do you want to take off? [eF or ?*] i 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:898 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:899You finish taking off your helmet.iYF@What do you want to wear? [fyACDFGIMQ or ?*] i9 Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed gnomish pointy hat F - [ a blessed +0 gnomish pointy hat G - [ an uncursed gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) i/k +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi}kz(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#######ik3###(0l~qqqqqqqqqqqqqk(B#isl 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:900You finish your dressing maneuver.i<What do you want to take off? [eD or ?*] i 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:901You finish taking off your helmet.i( @What do you want to wear? [fyACDFGIMQ or ?*] iu Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed +0 gnomish pointy hat F - [ a blessed +0 gnomish pointy hat G - [ an uncursed gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) i+(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(Bi(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B##########(0l~qqqqqqqqqqqqqk(B#i 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:901 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:902You finish your dressing maneuver.i<What do you want to take off? [eG or ?*] it/  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:903You finish taking off your helmet.i @What do you want to wear? [fyACDFGIMQ or ?*] iK  Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed +0 gnomish pointy hat F - [ a blessed +0 gnomish pointy hat G - [ an uncursed +0 gnomish pointy hat I - [ an uncursed dwarvish cloak M - [ an uncursed dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) ii +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(Bi (0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B##########(0l~qqqqqqqqqqqqqk(B#i i You are now wearing a dwarvish cloak. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:903iy;What do you want to take off? [I or ?*] i]:i:You were wearing an uncursed +0 dwarvish cloak. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:904iV @What do you want to wear? [fyACDFGIMQ or ?*] i/i0You are now wearing a dwarvish cloak. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:905if;What do you want to take off? [M or ?*] i"r You are not wearing that. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:905i ;What do you want to take off? [M or ?*] i i You were wearing an uncursed +0 dwarvish cloak. 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:905i@What do you want to wear? [fyACDFGIMQ or ?*] i Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed +0 gnomish pointy hat F - [ a blessed +0 gnomish pointy hat G - [ an uncursed +0 gnomish pointy hat I - [ an uncursed +0 dwarvish cloak M - [ an uncursed +0 dwarvish cloak Q - [ an uncursed gnomish pointy hat(end) i= +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bik= S(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B####i= Z######(0l~qqqqqqqqqqqqqk(B#i>  27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:906You finish your dressing maneuver.i<What do you want to take off? [eQ or ?*] i8i39 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:907You finish taking off your helmet.iR @What do you want to wear? [fyACDFGIMQ or ?*] i  Armor f - [ an uncursed +0 large barded sugegasa y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed +0 gnomish pointy hat F - [ a blessed +0 gnomish pointy hat G - [ an uncursed +0 gnomish pointy hat I - [ an uncursed +0 dwarvish cloak M - [ an uncursed +0 dwarvish cloak Q - [ an uncursed +0 gnomish pointy hat(end) i +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Biz(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0qqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#######i3###(0l~qqqqqqqqqqqqqk(B#i 27(27)  Pw: 11(11)  Br:4 AC:4 Xp:4/152 T:908You finish your dressing maneuver. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:908iK*<What do you want to take off? [ef or ?*] iU You are not wearing that. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:908i`8What do you want to wear? [IM or ?*] i Armor I - [ an uncursed +0 dwarvish cloak M - [ an uncursed +0 dwarvish cloak(end) iH+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BiimYou are now wearing a dwarvish cloak. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909ir 1What do you want to wear? [*] ipy Armor y - [ an uncursed +0 gnomish pointy hat A - [ an uncursed +0 gnomish pointy hat C - [ an uncursed +0 gnomish pointy hat D - [ an uncursed +0 gnomish pointy hat F - [ a blessed +0 gnomish pointy hat G - [ an uncursed +0 gnomish pointy hat J - [ an uncursed pair of iron shoes L - [ a blessed dwarvish helm M - [ an uncursed +0 dwarvish cloak N - [ an uncursed dwarvish roundshield O - [ a blessed dwarvish helm Q - [ an uncursed +0 gnomish pointy hat(end) iX0+(0lqqqqqqk(B(0lqqqqqqqqk(B(0k(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi0~(0x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0j(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqqqqqqqk(B#i0(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(Bi1You have too many legs to wear boots. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909i* <What do you want to take off? [fI or ?*] id Armor f - [ an uncursed +0 large barded sugegasa (being worn) I - [ an uncursed +0 dwarvish cloak (being worn)(end) iv(0lqqqqqqk(B(0lqqqqqqqqk(B(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BiwNever mind. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909iV,@_iYou see here an uncursed box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909i&# iclootiEThere is an uncursed box here, loot it? [ynq] (q) i ]6yYou carefully open the box...--More--iN Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) i8+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') B - Items known to be Blessed U - Items known to be Uncursed(end) i+i(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(BiK#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(Bix(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqqqqqqqk(B#iH(0x~~~~~~~~~~~~~~a(B#iݓ Put in what?   Coins ('$')  U - $ 176 gold pieces  Weapons (')')  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor ('[')  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  y - [ an uncursed +0 gnomish pointy hat  A - [ an uncursed +0 gnomish pointy hat  C - [ an uncursed +0 gnomish pointy hat  D - [ an uncursed +0 gnomish pointy hat  F - [ a blessed +0 gnomish pointy hat  G - [ an uncursed +0 gnomish pointy hat i*7[20;1H I - [ an uncursed +0 dwarvish cloak (being worn)  J - [ an uncursed pair of iron shoes  L - [ a blessed dwarvish helm  M - [ an uncursed +0 dwarvish cloak  N - [ an uncursed dwarvish roundshield (1 of 2)i: +i\ +iZ +i +i+ iC +i\G O - [ a blessed dwarvish helm  Q - [ an uncursed +0 gnomish pointy hat  Scrolls ('?')  l - ? an uncursed scroll labeled HLY HLS  u - ? an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools ('(')  K - ( an uncursed key  P - ( an uncursed pick-axe  X - ( an uncursed blindfold  Gems ('*')  n - * 3 uncursed yellowish brown gems  z - * an uncursed orange gem  B - * 2 uncursed green gems  H - * an uncursed yellow gem  Chains ('_')  v - _ an uncursed clockwork component (2 of 2)i((0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~[38;5;4ih(m(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~i(E~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BiD)wRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909You put an uncursed +0 gnomish pointy hat into the box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909--More--i2 You put an uncursed +0 gnomish pointy hat into the box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909--More--idfYou put an uncursed +0 gnomish pointy hat into the box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909--More--i%dYou put an uncursed +0 gnomish pointy hat into the box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909--More--i[You put an uncursed +0 gnomish pointy hat into the box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909--More--i6 You put an uncursed pair of iron shoes into the box. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:909  27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910ioUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910ibt 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910i n 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910if n 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910i n 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910i n 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910iI# ikaiPa: unknown extended command. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910i 9What do you want to put on? [X or ?*] i҄0You don't have that object.--More--i9What do you want to put on? [X or ?*] i iF Never mind. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910iv# iaie djustiJWhat do you want to adjust? [a-flnu-wzBEFHIK-QX or ?*] i;Adjust letter to what [g-kmo-txyACDGJPR-WYZ]? iMoving: p - an uncursed pick-axe. 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910i2  Weapons  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  F - [ a blessed +0 gnomish pointy hat  I - [ an uncursed +0 dwarvish cloak (being worn)  L - [ a blessed dwarvish helm  M - [ an uncursed +0 dwarvish cloak  N - [ an uncursed dwarvish roundshield  O - [ a blessed dwarvish helm  Q - [ an uncursed +0 gnomish pointy hat  Scrolls  l - ? an uncursed scri Eoll labeled HLY HLS  u - ? an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools  p - ( an uncursed pick-axe  K - ( an uncursed key  X - ( an uncursed blindfold (1 of 2)i' Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:910(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[1in m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(Bi [16;25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(Bio/What do you want to take off? [fI or ?*] iMH Armor f - [ an uncursed +0 large barded sugegasa (being worn) I - [ an uncursed +0 dwarvish cloak (being worn)(end) i/_+(0lqqqqqqk(B(0lqqqqqqqqk(B(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B iz_ i_ 27(27)  Pw: 11(11)  Br:4 AC:2 Xp:4/152 T:911You finish taking off your helmet. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:911 iF9What do you want to wear? [fFQ or ?*]  i}  Armor f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat Q - [ an uncursed +0 gnomish pointy hat(end) #i f(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#i! (0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#ie Never mind. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:911#i(% Weapons  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat  I - [ an uncursed +0 dwarvish cloak (being worn)  L - [ a blessed dwarvish helm  M - [ an uncursed +0 dwarvish cloak  N - [ an uncursed dwarvish roundshield  O - [ a blessed dwarvish helm  Q - [ an uncursed +0 gnomish pointy hat  Scrolls  l - ? an uncursed scroll labeled H#ig%8LY HLS  u - ? an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools  p - ( an uncursed pick-axe  K - ( an uncursed key  X - ( an uncursed blindfold (1 of 2)$iM Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:911(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[1$i m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B$i [16;25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B$im# %i%+loot%iEThere is an uncursed box here, loot it? [ynq] (q) %i.6yYou carefully open the box...--More--%iٲ Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) %i +(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B%iD #(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B%i s Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') B - Items known to be Blessed U - Items known to be Uncursed(end) %iR+&i(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqq&iӸqqqqqk(B#(0x~~~~~~~~~~~~~~a(B# Put in what?  Armor ('[') e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat I - [ an uncursed +0 dwarvish cloak (being worn) L - [ a blessed dwarvish helm M - [ an uncursed +0 dwarvish cloak N - [ an uncursed dwarvish roundshield O - [ a blessed dwarvish helm Q - [ an uncursed +0 gnomish pointy hat(end) (i>X+-i(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B-iP(0~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0aqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B-i#################%####(0l~qqqqqqqqqqqqqk(B#-i}(0qaqqk(B##(0x~~~~~~~~~~~~~~a(B#-i-i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:911You put a blessed dwarvish helm into the box. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:911  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:912What do you want to wear? [fFQ or ?*] /iNever mind. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:912/i69What do you want to wear? [fFQ or ?*] /i You cannot wear a shield while wielding a two-handed weapon. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:9121i  Weapons  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat  I - [ an uncursed +0 dwarvish cloak (being worn)  M - [ an uncursed +0 dwarvish cloak  N - [ an uncursed dwarvish roundshield  O - [ a blessed dwarvish helm  Q - [ an uncursed +0 gnomish pointy hat  Scrolls  l - ? an uncursed scroll labeled HLY HLS  u - ? an uncursed s1is croll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools  p - ( an uncursed pick-axe  K - ( an uncursed key  X - ( an uncursed blindfold  Gems (1 of 2)4iRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:912(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[14iJm(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B4i[16;25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B4i 1What do you want to wield? [- a-dpE or ?*] 4iWb - an uncursed +0 large shito (weapon in foreclaw).--More--5i0 a - an uncursed +0 large naginata (alternate weapon; not wielded). 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:9126iQ:What do you want to wear? [fFNQ or ?*] 7iV, Armor f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat N - [ an uncursed dwarvish roundshield Q - [ an uncursed +0 gnomish pointy hat(end) 9ig+(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B9i.h9ihYou are now wearing a dwarvish roundshield. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:913:i<What do you want to take off? [IN or ?*] :i:iYou were wearing an uncursed +1 dwarvish roundshield. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/152 T:913:i0< :What do you want to wear? [fFNQ or ?*] :il/ Armor f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat N - [ an uncursed +1 dwarvish roundshield Q - [ an uncursed +0 gnomish pointy hat(end) <i[ +(0lqqqqqqk(B(0lqqqqqqqqk(B(0qqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B<i (0~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B<ic You are now wearing a dwarvish roundshield. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:914=i Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat  I - [ an uncursed +0 dwarvish cloak (being worn)  M - [ an uncursed +0 dwarvish cloak  N - [ an uncursed +1 dwarvish roundshield (being worn)  O - [ a blessed dwarvish helm  Q - [ an uncursed +0 gnomish pointy hat  Scrolls  l - ? an uncursed scroll labeled HLY HLS  u - ?[=iV)m an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools  p - ( an uncursed pick-axe  K - ( an uncursed key  X - ( an uncursed blindfold  Gems (1 of 2)?i,Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:914(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[1?i~m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B?i[16;25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(B?i# ?iAloot?iuEThere is an uncursed box here, loot it? [ynq] (q) ?i 6yYou carefully open the box...--More--?ie Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) @ixJ+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B@iJ#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B@iJs Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') B - Items known to be Blessed U - Items known to be Uncursed(end) @i+@i(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B@i#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B@i=(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqqqqqqqk(B#@iVH(0x~~~~~~~~~~~~~~a(B#@io Put in what?  Armor ('[') e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat I - [ an uncursed +0 dwarvish cloak (being worn) M - [ an uncursed +0 dwarvish cloak N - [ an uncursed +1 dwarvish roundshield (being worn) O - [ a blessed dwarvish helm Q - [ an uncursed +0 gnomish pointy hat(end) Ai +Fi̓(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BFiu(0~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0aqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(BFi;####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(BFi\###############Fi##%####(0l~qqqqqqqqqqqqqk(B# 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:914You put a blessed dwarvish helm into the box. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:914  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:915Fi 9What do you want to wear? [fFQ or ?*] Fi  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:916You finish your dressing maneuver.Gi Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat (being worn)  I - [ an uncursed +0 dwarvish cloak (being worn)  M - [ an uncursed +0 dwarvish cloak  N - [ an uncursed +1 dwarvish roundshield (being worn)  Q - [ an uncursed +0 gnomish pointy hat  Scrolls  l - ? an uncursed scroll labeled HLY HLS  u - ? an uncursed scroll labeled KERNOD WGi>EL  w - ? an uncursed scroll labeled VELOX NEB  Tools  p - ( an uncursed pick-axe  K - ( an uncursed key  X - ( an uncursed blindfold  Gems  n - * 3 uncursed yellowish brown gems (1 of 2)Ji/ Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:916(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~i m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(BJi [16;25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BKi# Ki)lootKiGEThere is an uncursed box here, loot it? [ynq] (q) Ki6yYou carefully open the box...--More--Ki  Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) KiH +(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(BKi%I (0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(BKiI s Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') h - Chains ('_') B - Items known to be Blessed U - Items known to be Uncursed(end) LiRw+Li+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####(0l~qqqqqqqqLi9,qqqqqk(B#(0x~~~~~~~~~~~~~~a(B# Put in what?  Armor ('[') e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat (being worn) I - [ an uncursed +0 dwarvish cloak (being worn) M - [ an uncursed +0 dwarvish cloak N - [ an uncursed +1 dwarvish roundshield (being worn) Q - [ an uncursed +0 gnomish pointy hat(end) Mi+Oi(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(BOi6u(0~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0aqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(BOij]####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B##########OiB#####OiOir 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:916You put an uncursed +0 dwarvish cloak into the box. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:916  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:917Pi\# Pid?lootPi!EThere is an uncursed box here, loot it? [ynq] (q) Piur6yYou carefully open the box...--More--Pif[ Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) Pi +(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B####(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(BPi #(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(BPi / Take out what type of objects?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) Qi/+Qi*(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(BQi|#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(BQib(0mqq~qqqj(B#(0mqqqqqqqqj(B###Qi; Take out what?  Armor ('[') a - [ an uncursed +0 dwarvish cloak b - [ a blessed dwarvish helm c - [ a blessed dwarvish helm d - [ an uncursed pair of iron shoes e - [ an uncursed +0 gnomish pointy hat f - [ an uncursed +0 gnomish pointy hat g - [ an uncursed +0 gnomish pointy hat h - [ an uncursed +0 gnomish pointy hat i - [ an uncursed +0 gnomish pointy hat j - [ an uncursed small orcish helm(end) Vi?.(0lqqqqqqk(B(0lqqqqqqqqk(B(0k(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(BVi.Q(0x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0j(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B(0mqq~qqqj(B#(0mqqqqqqqqj(B#####Vi.(0l~qqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(BVi`/n 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:917Viû Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito (weapon in foreclaw)  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat (being worn)  I - [ an uncursed +0 dwarvish cloak (being worn)  N - [ an uncursed +1 dwarvish roundshield (being worn)  Q - [ an uncursed +0 gnomish pointy hat  Scrolls  l - ? an uncursed scroll labeled HLY HLS  u - ? an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VEVi55LOX NEB  Tools  p - ( an uncursed pick-axe  K - ( an uncursed key  X - ( an uncursed blindfold  Gems  n - * 3 uncursed yellowish brown gems  z - * an uncursed orange gem (1 of 2)Xi܍Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:917(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~im(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#################%####(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(BXi[16;25H#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(BYi 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:917(@Yijo 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:918@(0~(BYi9  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:919(0~(B@Yi o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:919Zi 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:920#(0~(B@Zio 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:920ZiY7  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:921######(0~(B@Zi  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:921######@(0~~~~(B(0~(B(0~(BZiL 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:922#####@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B[i"87 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:923  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:924(0~~(B(0~~(B(0~~(B##@####(0~(B(0~(B(0~(B(0~(B 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:924[i7 c  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:925  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:925(0~~(B(0~~(B(0~(B@#####\i[ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:926(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@##(0~(B(0~(B(0~(B\i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:927(0~~~(B(0~~~(B(0~(B(0~(B@####\i/Gn 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:927\iG 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:928  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:929  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:929@#(0~(B(0~~(B(0~(B(0a(B##\i+ 7 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:930  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:930(0~~(B@#####\i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:931(0~~~~~(B(0~(B#(0~~~~~~(B@(0~~(B(0~~~(B## 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:931]iQ  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:932  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:933  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:934  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:935  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:936  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:937  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:938(0~(B##########@## 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:938]ih  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:939  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:940  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:941  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:942  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:943  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:944  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:945##############@#### 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:945]i8(  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:946  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:947  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:948  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:949  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:950  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:950#########@(0~~~~~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B]iZ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:951  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:952##(0~~~(B@ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:952]i˹##(0~(B@ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:952]i  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:953  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:954  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:955  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:956  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:957  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:958  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:959#####(0~~~~~~~~~(B@ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:959]il  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:960  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:960##(0~(B@]io 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:960^i  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:961##(0~(B@^i  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:962##(0~(B@^i6o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:962_i:o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:962_i; 1What do you want to wield? [- a-dpE or ?*] _ig _i p - an uncursed pick-axe (weapon in foreclaw). 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963##`i`i Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963`iEu 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963`iS o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963`i o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963ai+o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963aiMo 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963biT:What do you want to use or apply? [$abpvFKQX or ?*] biJ=In what direction do you want to dig? [kulnj>] bi`. bit/ You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:963##bi0 You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:964  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:965  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:966  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:967  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:968  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:969##*--More--cijRYou succeed in cutting away some rock.o##cin(0~(B(0a(B@(0~(BciYou see here 25 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:970###ci; u 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:970ci o 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:970dio 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:970di!YUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:970diTdiZ - 25 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:971##eig LWhat do you want to drop? [$a-flnpu-wzBEFHIKNQXZ or ?*] fiAfiOBYou drop 25 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:971o##fi 7 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)gi+giP Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:884 Dlvl:1 $:176 HP: 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:971(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~iy m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B######################(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B(gi (0~~~~~~~x(B#(0lqqqqqqqqq(Bo(0qqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~~~~~a(B@(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqqqqqqqqqqqqj(Bgik 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:971  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:972  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:973(0a(B##ogi"You stop digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:974##ohiB?What do you want to wield? [- a-dpE or ?*] ii)You cannot wield a two-handed weapon while wearing a shield. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:974iiiiUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:974iib 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:975##o(0~(B@*(0~(Bii  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:976##(0~(Bo@(0a(Bii  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:976##o@(0~(Bji 1What do you want to wield? [- a-dpE or ?*] kiBkiwb - an uncursed +0 large shito (weapon in foreclaw). 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:977##okiUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:977ki +@(0~(Bkis a 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:977The goblin hits! 23(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:977  23(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/152 T:978##okiV ki You kill the goblin!908  23(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:978##%ki@(0~(B Things that are here: a goblin corpse a small orcish helm--More--li p(0lqqqqqqqqk(B############(0~~~~~~~~~x(BliD  23(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:979####miA7There is a goblin corpse here; eat it? [ynq] (n) niXyThe corpse smells foul and unfamiliar to you. Eat it anyway? [yn] (n) oit] yoi^vThis goblin corpse is delicious! 24(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:980  24(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:981  24(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:982  24(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:983  24(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:984  25(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:985  25(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:986  25(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:987####oi_[You finish eating the goblin corpse.####piG pio g - a small orcish helm. 25(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:988####riUKWhat do you want to drop? [$a-glnpu-wzBEFHIKNQX or ?*] riariYou drop a small orcish helm. 25(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:989####ri  25(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:989##[@ri=  26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:990##(0~(B@ri}Q  26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:991##(0~(B@ri 26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:992##(0~(B@si6d(0~(B(0a(B@(0~(BsiiYou see here 25 rocks. 26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:993##si'?What do you want to wield? [- a-dpE or ?*] sic"si"p - an uncursed pick-axe (weapon in foreclaw). 26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:993##si Unknown command ' '. 26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:993si You continue digging. 26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:993siL You hit the rock with all your might. 26(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:994  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:995  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:996  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:997##*--More--tiYou succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:998##$ti e(0~(B*@(0~(Bti You see here 36 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:998##uiXJ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:998  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:999  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1000  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1001  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1002  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1003  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1004  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1005##*ui[(0~(B*@(0~(BuiYou see here 21 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1005##ui| 'In what direction? uij. ui. The gold pieces come loose. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1006## vi*  Pick up what?  Coins ('$') a - $ 48 gold pieces Gems ('*') b - * 21 rocks(end) wis+wi\` ?(0lqqqqqqqqk(B############(0~~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~~x(B#(0x~~~~~~~~x(Bwi` wi` 48 gold pieces.56 224 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1007##xiXuUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1007xi*You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1007xi+UYou hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1008  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1009  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1010  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1011  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1012##*--More--xi You succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1013##xi* a(0~(B*@(0~(Bxin* You see here 29 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1014##xi1 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1014  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1015  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1016  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1017  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1018  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1019  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1020##*yi'+(0~(B*@You see here 36 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1021##yi 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1021  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1022  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1023  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1024  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1025  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1026  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1027##*yin[(0~(B*@(0~(ByiJnYou see here 33 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1028##yi  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1028  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1029  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1030  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1031  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1032  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1033  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1034##*yi [(0~(B*@(0~(Byi You see here 21 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1034##yi 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1034  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1035  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1036  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1037  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1038  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1039  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1040##*zi[(0~(B*@(0~(BziYou see here 24 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1041##zih 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1041  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1042  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1043  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1044  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1045  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1046  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1047##*{iO/ Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1047|ia(0~(B*@(0~(B|iPYou see here 29 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1047##|i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1047  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1048  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1049  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1050  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1051  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1052  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1053##*|ib Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1053|ird(0~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B*(0~~~~~(B@|idYou see here 32 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1054}i} 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1054  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1055  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1056  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1057  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1058  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1059  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1060*}i7)*@%}iYou see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1061}i*@ Things that are here: a gunyoki a scroll labeled HLY HLS--More--}i~ (0qqk(B(0lqqqqqqqqk(B(0~(B~(0~(B############(0~~~~~~~~~x(B}i p 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1061}i You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1061}i You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1062  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1063  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1064  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1065  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1066  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1067  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1068*--More--~ia.You succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1069i Pick up what?  Comestibles ('%') a - % a gunyoki Scrolls ('?') b - ? a scroll labeled HLY HLS(end) ib+iQ+i­(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B##(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(Bi-$h - a gunyoki.iAi - a scroll labeled HLY HLS. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1069ii i Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1069ib -#@i)c You see here 23 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1070i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1070  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1071  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1072  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1073  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1074  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1075  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1076*i)#*@ix)You see here 25 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1077#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1077  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1078  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1079  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1080  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1081  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1082#*iE*@iEYou see here 40 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1083#iiT  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1083  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1084  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1085  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1086  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1087  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1088  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1089#*ib *@izc You see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1090#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1090  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1091  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1092  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1093  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1094  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1095  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1096#*i)*@i*You see here 31 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1096#iTK 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1096  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1097  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1098  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1099  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1100  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1101  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1102  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1103#*ih *@i( You see here 26 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1104#i K 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1104  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1105  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1106  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1107  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1108  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1109  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1110  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1111#`i 7You try to move the boulder, but in vain.--More--iVHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) iUtn 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1111iHWhat do you want to use or apply? [$abpvFKQX or ?*] i??In what direction do you want to dig? [ykulnjb>] iV p 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1111i#Y EYou try to move the boulder, but in vain.--More--in VHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) iZtn 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1111i HWhat do you want to use or apply? [$abpvFKQX or ?*] i ?In what direction do you want to dig? [ykulnjb>] i.ia/You start hitting the boulder. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1112#--More--i3DYou hit the boulder with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1113  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1114  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1115  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1116  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1117#*i_4The boulder falls apart. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1118#iS Weapons  a - ) an uncursed +0 large naginata (alternate weapon; not wielded)  b - ) an uncursed +0 large shito  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat (being worn)  I - [ an uncursed +0 dwarvish cloak (being worn)  N - [ an uncursed +1 dwarvish roundshield (being worn)  Q - [ an uncursed +0 gnomish pointy hat  Comestibles  h - % a gunyoki  Scrolls  i - ? a scroll labeled HLY HLS  l - ? an uncursed scroll labeled HLY HLS  u - [38;5;7i.m? an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Tools  p - ( an uncursed pick-axe (weapon in foreclaw)  K - ( an uncursed key  X - ( an uncursed blindfold (1 of 2)iRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:956 Dlvl:1 $:224 HP: 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1118(0lqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B(0x~~(B>(0~~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0mqqqqaqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~[id1m(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B######################(0l~qqqqqqqqqqqqqk(B#(0lqqqqqqaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0x~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0x~(B(iե_(0~~~~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x(B_(0~~(B^(0~~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0x~~~~~~(B`(0~~~(B[(0~~~a(B*********(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B<(0~~~~x(B**#*****@*(0mqqqqqqqqqqqqqqj(Bi# i nameiR  What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) i׼+(0lqqqqqqk(B(0lqqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(B#######(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(Bi":What do you want to call? [efilnpuwzBFHIKNQX or ?*] i` Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) f - [ an uncursed +0 large barded sugegasa F - [ a blessed +0 gnomish pointy hat (being worn) I - [ an uncursed +0 dwarvish cloak (being worn) N - [ an uncursed +1 dwarvish roundshield (being worn) Q - [ an uncursed +0 gnomish pointy hat Scrolls i - ? a scroll labeled HLY HLS l - ? an uncursed scroll labeled HLY HLS u - ? an uncursed scroll labeled KERNOD WEL w - ? an uncursed scroll labeled VELOX NEB Tools p - ( an uncursed pick-axe (weapon in foreclaw) K - ( an uncursed key X - ( an uncursed blindfold Gems n - * 3 uncursed yellowish brown geims z - * an uncursed orange gem B - * 2 uncursed green gems H - * an uncursed yellow gem(end) iq+(0qqk(B(0lqqqqqqk(B(0lqqqqqqqqk(B(0~~~(B#(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0~~x(B#(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(Bir(0~~x(B#(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0aqj(B###(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(B####(0mqqaqqqqj(B(0x~(B~~~(0~~x(B#(0x~~~~~~~~x(B###(0mqq~qqqj(B#(0mqqqqqqqqj(B#############[12ir;53H#########(0l~qqqqqqqqqqqqqk(B#(0qaqqk(B##(0x~~~~~~~~~~~~~~a(B#(0~~~~x(B####(0x~~~~~~~~~~~~~~x(B(0~~~~x(B#(0lqqqqqqqqqaqqqqk(B(0x~~~~~~~~~~~~~~x(B(0~~~~x(B##(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0qqqqj(B(0x~~~~~~(B`(0~~~(B[(0~~~a(B*********(0mqqqqqqqqqqqqqqj(Bi s(0x~~~~~~~~~(B<(0~~~~x(B**#*****@*(0mqqqqqqqqqqqqqqj(Bis Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:956 Dlvl:1 $:224 HP: 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1118Call a scroll labeled HLY HLS: iz ti` eiliei#pioiTriwti ?i6*(ij?cili2oitosi2 ei& tic)iv 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1118i|*@i}You see here 43 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1119#iV  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1119  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1120  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1121  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1122  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1123  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1124  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1125#*i-A *@i1B You see here 26 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1126#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1126  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1127  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1128  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1129  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1130  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1131  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1132#*i*@iSYou see here 40 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1132  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1133#iR 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1133  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1134  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1135  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1136  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1137  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1138  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1139#*iM*@iMYou see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1139  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1140#i K 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1140  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1141  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1142  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1143  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1144  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1145  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1146  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1147#*iR *@i You see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1147  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1148#iS#K 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1148  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1149  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1150  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1151  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1152  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1153  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1154  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1155#*i*@i You see here 40 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1155  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1156#ig 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1156  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1157  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1158  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1159  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1160  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1161  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1162#*iZL*@iLYou see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1162#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1162  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1163  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1164  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1165  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1166  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1167  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1168#*ie *@i You see here 33 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1169#iB  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1169  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1170  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1171  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1172  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1173  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1174  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1175#*iG,*@i,You see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1176#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1176  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1177  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1178  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1179  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1180  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1181#*i++**@iYou see here 40 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1182`#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1182  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1183  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1184  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1185  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1186  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1187  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1188b#*i*@i/You see here 27 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1189#i  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1189  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1190  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1191  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1192  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1193  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1194b(0~~(B#**i*@iZ You see here 26 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1195*#i:O4*@*iPYou see here 26 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1196#*i~,i,You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1196i.You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1197  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1198  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1199  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1200(0x(Bb#*--More--iYou succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1201#i $*@iL You see here 31 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1202 b#imL 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1202  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1203  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1204#iYou hear crashing rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1205(0x(BG#i.You hear some noises in the distance. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1206  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1207  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1208 G*#*i+$*@i<,You see here 31 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1208*G#i. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1208  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1209  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1210*#GYou stop digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1210#Gi5 You continue digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1210ik ?You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1211  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1212#**G--More--i-You stop digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1212#*Gi2?What do you want to wield? [- a-dpE or ?*] iYou cannot wield a two-handed weapon while wearing a shield. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1212ia Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1212i`E*@Gi[You see here 26 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1213G*is i +You miss the clockwork dwarf.iu You miss the clockwork dwarf. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1213  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/158 T:1214GipI wYou miss the clockwork dwarf.You bite the clockwork dwarf.--More--i9You destroy the clockwork dwarf!72  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1214*i@*You see here 31 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1215#i~y?What do you want to wield? [- a-dpE or ?*] i. You are already wielding that! 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1215iUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1215iUYou continue digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1215iUYou hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1216#*--More--i You succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1217#i $*@i1 You see here 33 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1218#iEK 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1218  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1219  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1220  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1221  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1222  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1223  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1224  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1225#*iY**@**iYou see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1226#**i0**@i9You see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1226*#irYou start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1226iwtYou hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1227  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1228  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1229  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1230  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1231  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1232#*--More--iYou succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1233#i$*@iAYou see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1234#*i,*@i.You see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1234igJ,*@iJYou see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1235i %@*iC You see here 21 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1236i*$*@iYou see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1237i$*@i,You see here 28 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1237i3</@*iq<You see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1238i /@*iG You see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1239#i" $*@ip You see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1240#iV/@*iVYou see here 28 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1241i;*@*i.You see here 25 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1241*i>[You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1241i[\You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1242  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1243  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1244  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1245  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1246  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1247*--More--i4You succeed in cutting away some rock.i/@*iYou see here 24 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1248`**i %@*iZYou see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1249iD %@*i You see here 40 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1250iL %@*i You see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1251iJ%@*i)KYou see here 31 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1252iFiWith great effort you move the boulder. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1253`@*iK$`@#iYou see here 32 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1253iUYou start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1253i*XYou hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1254  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1255  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1256  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1257  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1258  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1259*--More--iYou succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1260i$H /@*icH You see here 21 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1261iڭ'In what direction? iiThe gold pieces come loose. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1262 iYou start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1262iFYou hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1263  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1264  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1265  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1266  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1267*--More--i> You succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1268i~ Pick up what?  Coins ('$') a - $ 26 gold pieces Gems ('*') b - * 21 rocks(end) iu8+i(0lqqqqqqqqk(B############(0~~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(Bip#(0x~~~~~~~~x(B#(0x~~~~~~~~x(Bi26 gold pieces.98 50 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1269i7Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1269iP You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1269i You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1270  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1271  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1272  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1273  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1274  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1275*--More--i34You succeed in cutting away some rock.i*@You see here 28 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1276iRu 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1276  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1277  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1278  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1279  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1280  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1281*i You start digging. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1281i, You hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1282  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1283  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1284  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1285  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1286  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1287  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1288*--More--i]xYou succeed in cutting away some rock. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1289i>@*#ixYou see here 31 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1289#i" P 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1289  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1290  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1291  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1292  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1293  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1294  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1295  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1296*#i^* $@*i* You see here 23 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1297#i 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1297  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1298  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1299  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1300  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1301  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1302  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1303*#if$@*iUgYou see here 30 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1303#i[vQ 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1303  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1304  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1305  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1306  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1307  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1308  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1309  27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1310*#i Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1310i ,*@i You see here 23 rocks. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1311#i?What do you want to wield? [- a-dpE or ?*] i You cannot wield a two-handed weapon while wearing a shield. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1311ib iUb Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1311ihWhere do you want to travel to?(For instructions type a ?)i5Unknown direction: 'w' (use hjkl or .).i=:iC;Unknown direction: 'w' (use hjkl or .).i_eiAUnknown direction: 'T' (use hjkl or .).i[: X Use [hjkl] to move the cursor to the desired destination. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Use m and M to select a monster. Use @ to select yourself. Type a . when you are at the right place. --More--i(0lqqqqqqk(B(0lqqqqqqqqk(B(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(Bi97(0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(B(0x~~~~~~~x(B#(0x(B~(0~~(B~(0~(B^(0x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B`#########(0~(B~~(0~(B~~(0~x(B#(0x~~~~~~~~x(Bix p 27(27)  Pw: 11(11)  Br:4 AC:0 Xp:4/162 T:1311i%0What do you want to take off? [FIN or ?*] i  Armor F - [ a blessed +0 gnomish pointy hat (being worn) I - [ an uncursed +0 dwarvish cloak (being worn) N - [ an uncursed +1 dwarvish roundshield (being worn)(end) i0 +(0lqqqqqqk(B(0lqqqqqqqqk(B(0lqqqqqqqk(B(0x(B~(0~~~~(B~(0~(B############(0~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~(B#(0x(B(0x~~~~~~~~x(Bii (0x~~~~~~~~(B#########(0x(B~(0~~~~(B~(0x(B#(0~~~~~~~~~x(Bi You were wearing an uncursed +1 dwarvish roundshield. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1312#i"!?What do you want to wield? [- a-dpE or ?*] i ]a - an uncursed +0 large naginata (weapon in foreclaws).--More--id p - an uncursed pick-axe (alternate weapon; not wielded). 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1312i hWhere do you want to travel to?(For instructions type a ?)i> ip 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1312i!'R 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1313  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1314  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1315  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1316***#***@ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1316i*@ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1316i=n  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1317  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1318  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1319  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1320  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1321  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1322  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1323*#@******* 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1323i#@* 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1323ic  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1324  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1325  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1326  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1327  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1328  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1329  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1330#@******** 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1330izd  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1331  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1332  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1333  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1334  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1335  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1336  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1337@#******** 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1337iM (0~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B@(0~~~~~(B*# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1337i,   27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1338  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1339  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1340  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1341  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1342  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1343  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1344##(0~~~~~~~~~(B@(0a(B*********(0~~~~(B(0~~~~(B# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1344i   27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1345  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1346  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1347  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1348  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1349  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1350  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1351#####@(0~~~~~~~~~(B(0~(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1351i/   27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1352  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1353  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1354  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1355  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1356  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1357  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1358###@########(0~~~~~~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~(Bi p 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1358i ##@##### 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1358i   27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1359  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1360  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1361  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1362  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1363  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1364  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1365(0~~~~~~~(B#(0~~~~~(B@#(0~~(B(0~~~(B################### 27(27)  Pw: 11(11)  Bris :4 AC:3 Xp:4/162 T:1365i\a  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1366  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1367  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1368#(0~(B@(0~~(B####i ,You fly down along the stairs.--More--i:(0lqqqqqqk(B#(0lqqqqqqqk(B#(0lqqqqqk(B (0x~~~~~~~(B#######(0lqaqk(B#(0~~~~~~~~x(B##(0~~~~~~a(B#(0lqqqqk(B(0lqqqk(B (0x~~(B#(0~~~x(B#(0x~~~x(B#(0x~~~~~~~x(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B@(0x(B (0x~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~(B#####`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(B (0x~~~~~~a(B#######(0x~~~x(B#(0mqqqqqq~j(B#(0x~~~~~x(B#(0x~~~~x(B#(0~~~~aiQ;(B# (0mqqqqqqj(B#(0x~~~x(B######(0x~~~~~x(B#(0x(B{(0~~~~(B#(0mqqqj(B##(0x~~~x(B####(0mqqqqqj(B#(0x~~~~x(B###(0m~qqj(B#####(0mqqq~j(B#############!#########################################(0lq~qqqqqk(B#######(0lqqqk(B(0x~~~~~iw;(B>(0~x(B#(0lqq~qqk(B############(0a~~~x(B(0x~~~~~~~~(B#(0x~~~~~~(B##(0lq~qqqqqqqqqqqqk(B#(0x~~~x(B(0x~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B`#(0~~~~x(B(0mqqqqqqqj(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqj(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(Bi;Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:998 Dlvl:2 $:250 HP: 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1368i=  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1369######i o 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1369io 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1369it 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1370###<(0~~~(B@###i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1371#(0~(B#@#id 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1372#@(0~(B#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1372#####@(0~(B#i. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1373#########@(0~(B#i"  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1374####(0~~(B##(0~(B@(0~(B#iN) A 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1374(0~(B####(0~~(B(0~~~(B##@(0~~(B(0~(B#(0~(Bi, 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1375(0~(B###@##(0~(B#(0~(BiLc 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1376(0~(B##@###(0~(B(0~~~(Bi 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1376(0~(B###@####(0~(B(0~~~(B(0~~~(Bi 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1377####@(0a(B####(0~(B##iW@  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1378###(0~~(B>#@####i$8 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1378(0~(B@###ik? 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1379(0~(B#@##iU Pick an object.iii*l? ! a potion (potion)--More--i/i^o 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1379i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1380(0~(B(0~(B@##isg X 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1380(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@#####i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1381(0~(B(0~(B(0~(B##@ifG 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1382(0~~(B(0~(B(0~~(B(0~(B(0~(B#@####i@#### Things that are here: a brilliant blue potion a scroll called teleport?(closet)--More--i(0qqqqk(B(0~~~~a(B#(0lqqqqk(B(0lqqqk(Bi 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1383###iڹ  Pick up what?  Scrolls ('?') a - ? a scroll called teleport?(closet) Potions ('!') b - ! a brilliant blue potion(end) i* ++i#(0lqqqqqk(B##(0~~~~~~a(B#(0lqqqqk(B(0lqqqk(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B<(0x(B####`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(Bi%#(0x~~~~~x(B#(0x~~~~x(B#(0~~~~a(B##(0x~~~~~x(B#(0x(B{(0~~~~(B#(0mqqqj(B#i 4i - a scroll called teleport?(closet).ij - a brilliant blue potion. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1383###iWUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1383i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1384#@###iZWhere do you want to travel to?(For instructions type a ?)iE ijp 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1384ip 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1385  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1386###########@# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1386i}D  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1387  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1388  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1389  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1390  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1391  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1392  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1393#############i#########(0~(B@(0~~~~~~~~~~~~~~(B[1iD9;50H#(0~~~~~~~~~~~~~~(B##(0~~~~~~~~~~~~~~~(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1393iX  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1394############i@###i(The dretch hits! 24(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1394if"Mercy! Dost thou wish me to die of laughter?" 25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1395############i##iiUnknown command ' '. 25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/162 T:1395ii UYou destroy the dretch!106  25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1395###############i6############@####i478 25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1396You hear someone counting money.##############i hWhere do you want to travel to?(For instructions type a ?)iN v 25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1396i  25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1397  25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1398  25(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1399  26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1400######@########## 26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1400ijT#####@########### 26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1400i7T  26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1401  26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1402  26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1403  26(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1404  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1405##(0~~~~(B@@#(0~~~~~(B#(0~~~~~(B#(0~~~~(B#(0~~~~(B#############The human misses. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/184 T:1406##@ihT[6;50H#iǀ i_You kill the human!110  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1406##%#i+L@(0a(B##(0~(B(0~(B Things that are here: a human corpse a lime green spellbook--More--iU(0lqqqqk(B(0lqqqk(Bi2 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1407###io9 Pick up what?  Comestibles ('%') a - % a human corpse Spellbooks ('+') b - + a lime green spellbook(end) i7< +iQ(0k(B(0a(B#(0lqqqqk(B(0lqqqk(B(0x(B#(0x~~~~x(B####(0~~~(B<(0x(B(0x(B#(0x~~~(B>(0a(B####(0x~~~x(B(0x(B#(0x~~~~x(B#(0~~~~a(B#(0x(B#(0x(B{(0~~~~(B#(0mqqqj(B#ii,k - a lime green spellbook. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1408###i̗_ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1409  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1410  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1411  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1412###@(0~~~~(B%######(0~(B(0~(BiR  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1413  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1414###(0~(B(0~~(B#@(0~~~~~(B##(0~~~~~(B#(0~~~~(B#(0~~~~(B######### 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1414i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1415  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1416  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1417  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1418  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1419  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1420  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1421###(0~~(B(0~~(B##(0~~~~~~~(B#############@##iqR 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1421iװ  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1422  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1423#############(0~~~~~(B@#(0~~~~~(B(0~~~~~(BiO 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1424You hear the footsteps of a guard on patrol.#i Z 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1425  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1426  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1427  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1428####@(0~~~~~(B# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1428if  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1429  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1429#i69 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1429#(0~(B@#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1430##(0~(B@#iT  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1431##@(0~(Bi( 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1432  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1433  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1434  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1435(0~(B(0~(B(0~(B####@#####(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1435i###@### 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1435iO  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1436  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1437  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1438  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1439  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1439(0~~~~~~(B(0~~~~(B(0~~(B#@#######i v 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1440  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1441  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1442  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1442#@(0~~(B(0~(B(0~~~~(B(0~(B#####(0~(B#######i@(0~(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1442i#@(0~(B### 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1442i#ti  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1443  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1444  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1445  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1446  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1447#@(0~~~~~(B#####iid 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1448  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1449#(0~~~~~~~~(B#(0~~~~~~~(B@(0~~~~~~~(B##### 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1449i7###@## 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1449i   27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1450  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1451  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1451####@##iܬ  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1452  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1453  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1454  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1455  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1456##########@### 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1456i t  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1457  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1458  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1459  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1459########(0~~~~~(B#(0~~~~~~~(B@(0~~~~~~~(Biu 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1459#(0~(B@#(0~(Bi ; 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1460  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1461  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1462  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1463#@(0~~~~~(B# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1463i ##@(0~(B# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1463i ~  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1464  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1465  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1465##@(0~(B#icS p 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1465i9 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1466##(0~(B#@i<)1What do you want to wield? [- a-dpE or ?*] iݻSp - an uncursed pick-axe (weapon in foreclaw).--More--ia - an uncursed +0 large naginata (alternate weapon; not wielded). 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1466iYou start digging. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1466iϫYou hit the rock with all your might. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1467  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1468  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1469  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1470  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1471  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1472###*--More--i!RYou make an opening in the wall.###icQ@(0~(BThere is a doorway here.i2dYou see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1473##i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1473  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1474  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1475  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1476  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1477  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1478  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1479##*i-X(0~~~(B(0~(B@*iYou see here 30 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1479#i ! 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1479  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1480  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1481  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1482  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1483  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1484#* 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1485You hear someone counting money.#i}7 (0~~(B(0~(B@*You see here 28 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1486#i I 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1486  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1487  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1488  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1489  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1490  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1491  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1492  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1493#*iOUU(0~(B(0~(B@*iUYou see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1494#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1494  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1495  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1496  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1497  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1498  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1499  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1500#*i :(0~(B@*i You see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1501#i7  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1501  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1502  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1503  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1504  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1505  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1506  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1507#*i :(0~(B@*iB You see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1508#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1508  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1509  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1510  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1511  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1512  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1513  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1514#*iU,:(0~(B@*i,You see here 29 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1515#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1515  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1516  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1517  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1518  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1519  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1520  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1521#(0q(B*i(0lqq(B(0x(B$$$$(0x(B(0~(B@*There is a doorway here.iFYou see here 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1522#ib!  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1522  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1523  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1524  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1525  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1526  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1527(0x(B#(0q(B*iT j(0k(B(0x(B@*There is a doorway here.i6U You see here 24 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1528i] Unknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1528iU ?What do you want to wield? [- a-dpE or ?*] in ]a - an uncursed +0 large naginata (weapon in foreclaws).--More--ip - an uncursed pick-axe (alternate weapon; not wielded). 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1528ia@(0m(B*(0~~~~~~~(BisYou see here 234 gold pieces. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1529i <@$i You see here 152 gold pieces. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1529iMk2@$ikYou see here 171 gold pieces. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1530i9$@iYou see here 52 gold pieces. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1531i1$@ixYou see here 234 gold pieces. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1532i iz 234 gold pieces.344 484 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1533i<Autopickup: ON, for all objects. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1533i(5@(0~(Bi)152 gold pieces.496 636 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1534i+@(0~(Bi171 gold pieces.667 807 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1535i 2(0~(B@i 52 gold pieces.719 59 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1536i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1536(0~(B@iC(0~(B@(0~~~~~~~(Bim - 38 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1537#iw(s(0~~(B(0~(B(0~(B(0~(B@i(m - 29 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1538#irZ(0~(B(0~(B#@i*rm - 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1538#i{ i{ Autopickup: OFF. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1538iC(0~(B##@iYou see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1539##iL7(0~(B#*@iYou see here 39 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1540###i#H(0~(B(0~(B*@ijYou see here 28 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1540###iI(0~~(B(0~(B*@iYou see here 30 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1541###iz{ p(0~~~(B(0~(B*@There is a doorway here.i{ You see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1542####i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1542#####*@i$yD@(0~(BThere is a doorway here.iyYou see here 35 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1543####iH Weapons  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  F - [ a blessed +0 gnomish pointy hat (being worn)  I - [ an uncursed +0 dwarvish cloak (being worn)  N - [ an uncursed +1 dwarvish roundshield  Q - [ an uncursed +0 gnomish pointy hat  Comestibles  h - % a gunyoki  Scrolls  i - ? 2 scrolls called teleport?(closet)  l - ? an uncursed scroll called teleport?(closet)  u - ?[iZHm an uncursed scroll labeled KERNOD WEL  w - ? an uncursed scroll labeled VELOX NEB  Spellbooks  k - + a lime green spellbook  Potions  j - ! a brilliant blue potion (1 of 2)im Tools  p - ( an uncursed pick-axe (alternate weapon; not wielded)  K - ( an uncursed key  X - ( an uncursed blindfold  Gems  m - * 102 rocks  n - * 3 uncursed yellowish brown gems  z - * an uncursed orange gem  B - * 2 uncursed green gems  H - * an uncursed yellow gem  Chains  v - _ an uncursed clockwork component (2 of 2)iRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:1719 Dlvl:2 $:859 HP: 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1543(0lqqqqqqk(B#(0lqqqqqqqk(B#(0lqqqqqk(B (0x~~~~~~~(B#######(0lqaqk(B#(0~~~~~~~~x(B##(0~~~~~(B%(0a(B#(0lqqqqk(B(0lqqqk(B (0x~~(B#(0~~~x(B#(0x~~~x(B#(0x~~~~~~~x(B##(0x~~~~~x(B#(0x~~~~x(B####(0~~~(B<(0x(B (0x~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~(B#####`(0x~~~~~x(B#(0x~~~(B>(0a(B####(0x~~~x(B i)(0x~~~~~~a(B#######(0x~~~x(B#(0mqqqqqq~j(B#(0x~~~~~x(B#(0x~~~~x(B#(0~~~~a(B# (0mqqqqqqj(B#(0x~~~x(B######(0x~~~~~x(B#(0x(B{(0~~~~(B#(0mqqqj(B##(0x~~~x(B####(0mqqqqqj(B#(0x~~~~x(B###(0m~qqj(B#####(0mqqq~j(B#########################################i[m##############(0lqqk(B(0lq~qqqqqk(B#######(0lqqqk(B(0x~~x(B(0x~~~~~(B>(0~x(B#(0lqq~qqk(B############(0a~~~x(B(0x~~x(B(0x~~~~~~~~(B#(0x~~~~~~(B##(0lq~qqqqqqqqqqqqk(B#(0x~~~x(B(0mq(B*(0~(B##****@(0~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B`#(0~~~~x(B(0mqqqqqqqj(B(0x~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqj(B##(0~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BiF [mi >What do you want to drop? [$a-fh-npu-wzBEFHIKNQX or ?*] i2 i You drop 102 rocks. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1544####iUnknown command ' '. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1544i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1544#####*@iKq 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1545##@#(0~(BiH 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1546##@(0~(B#i p 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1546ix  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1547(0~(B@#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1547(0~(B@#i+ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1548(0~(B@#iI,You fly down along the stairs.--More--iV(0lqk(B(0lqklqwqqk(B(0qqk(B (0lqj~mqqj~mj~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x(B (0lj~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~(B###(0~~~m(B (0x~~~~~~~~~~~~~(B)(0~(B%%(0~~~lqq(B***(0qqqk(B(0m(B(0k(B (0mk~~x~~~~~~~~~~(B)(0~~~~lj(B (0mqqvk~~~~~~~~~~~~~~x(B(0x~~~~~~~x~l(B***(0qj(B`i[38;5;3m(0mk~~lk~~x~x(B**(0x(B#(0x(B@(0~xmqqu~x(B**#(0k(B(0lj~qu(B(0x~mqk(B**(0~mk(B(0x~~~mk(B(0x~(B((0~x(B**(0~~~x(B(0x~~~~mqqnqk~mqk(B*#(0qq(B#(0~~(B(0x~~~~~~~x(B(0x~~~xlj~~~l(B(0mk~lqk~~x(B(0mqk~mj~~~~x(BiL(0mqj(B(0qqj(B(0x~~~~~~qu(B(0mwq~~~~~mk(B(0x~~~~~~~x(B(0x~~~~~~lj(B(0mk~x~lqj(B(0mqvqj(BRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:1719 Dlvl:3 $:859 HP: 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1548i<l  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1549ix 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1550(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@<(0~(B(0~(B(0~~(B(0~(Biݣ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1550(0~(B (0~(B(0~~~~(B (0~(B)(0~~~(B(0~~~~(B(0~~~~~(B@(0~~(B(0~(B(0~(B(0~(Bifr 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1551(0~(B (0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bi< 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1552(0~(B(0~(B (0~(B@(0~(B(0~(B(0~(B(0~(Big  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1552(0~(B@ia 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1553(0~(B(0~(B@(0~(B(0~(Bi4 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1554(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B#i}7(0~(B(0~(B@(0~(B(0~(B(0~(B Things that are here: a kunai 833 rocks a pair of iron shoes a dwarvish short sword--More--iM<ino 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1555iʎ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1555(0~(B)@(0~(B(0~(B(0~(B#iBc(0~(B(0~~~(B@(0~(B(0~(B Things that are here: a small sling 4 small rocks a small aklys--More--i2iAo 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1556i%  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1557(0~~(B@(0~~~~~~(B###(0~~~(B)i?M 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1558(0l(B(0~(B@#i 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1558(0~(B@#(0~(BiJ  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1559#(0~(B@##(0~(Biq+ 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1560  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1561(0~~(B#(0~~~~(B@#(0~~~(B##(0~~~~~~(B(0~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1561i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1562  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1563  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1564  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1565  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1566  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1567  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1568(0qqqk(B(0x~~~(B(0~~~~~~~(B##@(0~~~~~~(B(0~~(B###(0~(B(0n(B(0~~~x(B(0~~~~(B##[iO38;5;4m(0~~(B(0lk(B#(0~~(B(0mqk(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1568i  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1569  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1570  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1571  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1571(0l(B##(0~~(B@(0~~~(B(0~(BG(0x~(B(0~(B(0~(B(0j~m(B(0~~~~~(B(0~(B(0~~~~~~~(B(0qq(B(0~~~~~~~~~(B(0lk~(B>(0lk(B(0~~q(B(0q(B#(0j(B[38;5i!;4m(0~~(B#iK  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1571  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1572(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B##(0~(B(0qk(B (0~~~~(B@(0~(B(0~~(B(0~~(B(0~~~~~m(B(0~~(B(0~~~~(B(0~~~~m(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~~(B#(0~~(BiSo 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1572i( 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1572  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1573##(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0qj(B##i v 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1573(0~(B##(0x(B(0mk(B(0~(B(0~(B(0qj(B(0~~~x(B@(0~~~~~~x(B(0j(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0q~(B?(0~~(B#(0~~x(B(0~~x(B(0~~m(B(0~~(B#(0~~(B(0~~~(B(0~~~(B(0~~l(B(0lqqj(Bi  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1573  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1574(0~~(B(0qk(B(0~~~(B(0qj~(B(0~(B(0t(BG(0~~(B(0~(B@(0~~~(B(0~(B(0~(B(0lq(B(0k~(B(0~~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0m(B(0j(B(0l(B(0x(B(0j(Bi ; X 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1574  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1575(0qk(B(0~(BG(0m(B(0~(B(0k(B(0x~~~(B@(0mqk(B(0~~~x(B(0~(B(0~(B(0k(B(0m(B#(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BiG 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1575  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1576G(0~(B(0j(B(0mqqqk(B@(0x~(B(0~(B(0~(B(0mq(B(0~(B(0~(B(0x(B(0~(B(0x(B(0~~(B#(0~~(B(0~~(B#(0~(B(0~~(B(0~~(B(0~~~(Bi?# 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1576  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1577G@(0~(B(0~(B(0~(B(0~(B(0~~(B#(0~~(B#(0~(B(0~(B(0~(B(0~~(Bi  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1577(0~(BG(0~(B(0~~~(B(0~(B(0~(B(0~~~~~~~~~~~~(B@(0~(B(0~(B#(0~(B(0~(B(0~~(B(0~~(B(0~(Bi(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~m(B(0~(B(0k(B#i)You see here a scroll labeled KERNOD WEL. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1578Gi:8i8o - a scroll labeled KERNOD WEL. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1578  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1579Gi; k 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1579  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1580(0~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0vk(B@(0x(B(0~(B(0~(Bi  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1580(0~(B(0~(B(0~(B(0~(B(0~(B@#i6] 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1581(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(Bi| 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1582(0~(B(0~(B@(0~x(B(0x(Bh(0j(B(0~(B(0~(B(0qq(Biq 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1582  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1583(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0k(B@(0~(B(0~(Bi9 j 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1584(0~(B(0~(B(0~(B(0~(B(0~(B#(0~(B(0t(B@(0~(Bi 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1584  27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1585(0~(B(0~(B(0~(B(0~(B(0~(B###@(0~~(B(0~~~(B(0x~~(B(0m(Bi~a 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1585(0lj(B(0x~~~~(B(0m(B(0~(B(0k~~~~~(B@(0x~(B<(0~(B(0mqk(Bi Y 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1586(0~(B(0~(B#(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0lj(B(0~(B(0~~(B(0~(B@(0~(Bi* W(0~(B(0~(B(0~(B(0lqq(B(0~~(B(0~~(B(0~~~(B(0~~m(B#(0~~(Bh(0~(B@(0~(B(0~(B(0mq(B(0j(B 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1586The dwarf thrusts her dwarvish short sword.i The dwarf misses. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1587hit 9 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1587(0q(B(0~(B(0k(B(0~(Bh(0~(B@(0~(BiR!You miss the dwarf.iRYou bite the dwarf. 27(27)  Pw: 11(11)  Br:4 AC:3 Xp:4/190 T:1588hiaib;You kill the dwarf!%ic 807  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1588Welcome to experience level 5. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1589i@(0~(B(0m(B(0~(B(0~~~(BThere are several objects here.i+You fly over a bear trap. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1589iL Pick up what?  Weapons (')') a - ) a dwarvish short sword b - ) an axe Armor ('[') c - [ a dwarvish cloak d - [ a pair of iron shoes e - [ a dwarvish roundshield f - [ a dwarvish helm Comestibles ('%') g - % a dwarf corpse(end) i+iz(0k(B(0mk(B(0~x(B(0~x(B(0~mk(B(0~~mj(B(0mqqqk(B(0~~~~~~~~~x(B(0~~q(B(0lqk(B(0m(B(0~~(Bi{i{q - a dwarvish roundshield. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1590id+ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1591(0k(B(0x(B%@(0~~~(Bi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1592(0~~(B(0~(B@(0~(B(0v(Bid  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1592@(0~(B(0~(Bi (0~~(BG(0~~(B(0~~~(B(0k~~~~(B(0~(B@(0~(B(0~~~(BRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:1807 Dlvl:2 $:859 HP: 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1592iB   30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1593(0qqqqqqj~l(B+(0~~~~~~x(B(0lqq~~(B(0lq~~~~~~(B(0x~~~~~(B(0mj(B(0~~l(B(0~~~~(B(0l(B(0x(B(0lqk~(B(0x(B(0mk~~~x(B(0x~~lj(B(0mqqj(B iS #  i >o i/ verview i The Dungeons of Doom: levels 1 to 3  Level 1: An altar, a sink  Level 2: A fountain, a sink Stairs down to The Gnomish Mines--More-- i F i p 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1593i1A,You fly down along the stairs.--More--i"(0lqk(B(0lqklqwqqk(B(0lqqk(B(0lqqqk(B (0lqj~mqqj~mj~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x~~~x(B(0qkqk(B (0lj~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~(B###(0~~~mqk(B(0qj~x~mk(B (0x~~~~~~~~~~~~~(B)(0~~(B)(0~~~lqq(B###(0qqqk~m(B(0nk~~~~tqj~~~~~~x(B (0mk~~x~~~~~~~~~~(B)(0~~~~[i"mlj(B##(0~~(B(0x~lk~(B#(0~~~~~~~~x(B (0mqqvk~~~~~~~~~~~~~~x(B(0mqk(B(0mj~mj~~~~~~~~~~mk(B(0x~~~~~~~x~l(B***(0qj(B`(0x~~~~~~~~~~~~~~~~~mj(B(0mqqqk(B(0mk~~lk~~x~x(B**(0x(B#(0mqk~qq~~~~~~~~~~~~~~~~~~~x(B(0x(B<(0~xmqqu~x(B**#(0k(B(0x~~~~~~~lk~(B>[38;i#5;3m(0lk(B(0~~q(B(0lqk(B(0m(B(0lj~qu(B(0x~mqk(B**(0~mk(B(0mqk~q~~qvkq(B#(0j(B(0~~(B(0x~~~mk(B(0x~(B((0~x(B**(0~~~x(B(0x~~~~~~x(B#(0x~~~~mqqnqk~mqk(B*#(0qq(B#(0~~(B(0x~~~~x~m(B(0x~~~~~~~x(B(0x~~~xlj~~~l(B(0xi#[m~~~~x(B(0~(B(0mk~lqk~~x(B(0mqk~mj~~~~x(B(0lqqqk(B#(0k~~~mkk(B(0mqj(B(0qqj(B(0x~~~~~~qu(B(0lj~~~x(B#(0~~~~x(B(0mwq~~~~~mk(B(0lj~~~~mkt(B#(0~~~x(B(0x~~~~~~~x(B(0x~~~~~(B%(0mj~~~lj(B(0x~~~~~~lj(B(0mk~~~~~~~~~~x(B(0mk~x~lqj(B(0x~(B@(0~~~~~~i#M~lj(B(0mqvqj(B(0mqk~x~~lqqj(B(0mqvqqj(B Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:1807 Dlvl:3 $:859 HP: 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1593iu$m  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1594iB  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1594<@(0~(BiO  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1595(0~(B(0~(B@(0~(Bi0  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1596(0~(B(0~(B(0~(B(0~~(B(0~(B (0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~~~~~(B(0~(B@(0~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~(B(0~~(B^(0~~~~(B[21;34i01H(0~(B(0~~(Bi1S3 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1596(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BiWO4 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1597(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bi r 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1598(0~(B (0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bi"7 < 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1598(0~(B(0~(B (0~(B@(0~(B(0~(B(0~(B(0~(BiN YWhere do you want to travel to?(For instructions type a ?)iP io 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1598iz 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1599  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1600  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1601  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1602  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1603(0~(B(0~(B(0~~(B(0~~(B(0~(B)(0~~~(B@(0~~~~~~~(B###(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#iQ[K 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1603i\  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1604  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1605  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1606  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1607  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1608  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1609  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1610(0~~(B#(0~~~~~~~~~~(B@#(0~~(B(0~~~(B###(0~~~~~~~~~~(B(0~~~~(B#(0~~~~~~~~~~~~~~(B(0~~~~~~~(Bi ](0~(B(0~(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1610i.)(0~(B@#(0~(B# 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1610iu  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1611  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1612  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1613  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1614  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1615(0~~~(B (0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B###(0~(BG (0~~~~~~~~~~~~(B#(0~(B@(0~~~(B#(0~~(B(0~(B#(0~~(B(0~(B(0~(BThe gnome swings his small aklys.iThe gnome misses. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/212 T:1616GiE iYou kill the gnome!59  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1616  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1617)i@y(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B#@ (0~~~~(B(0~(B(0~(B#(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B#iɅ)There are several objects here. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1617  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1618#G#iAe Pick up what?  Weapons (')') a - ) a small aklys b - ) a small sling Armor ('[') c - [ a gnomish pointy hat Gems ('*') d - * 5 small rocks e - * a red gem(end) i+i G(0k(B(0mj(B(0mqqqk(B(0~~~~~~~x(B(0~q(B(0lqk(B(0m(B(0~~(BiF i r - a red gem. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1618##izD 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1619(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B#) (0~~~~(B@(0~(B(0~(B#(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B#i (0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B#@ (0~~~~(B(0~(B(0~(B#(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B# Things that are here: a small aklys a small sling 5 small rocks a gnomish pointy hat--More--i?<i<@ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1619  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1620#G#i8 Pick up what?  Weapons (')') a - ) a small aklys b - ) a small sling Armor ('[') c - [ a gnomish pointy hat Gems ('*') d - * 5 small rocks(end) iu+i<(0k(B(0mj(B(0mqqqk(B(0~~~~~~~x(B(0~q(B(0lqk(B(0m(B(0~~(BiRi s - a gnomish pointy hat. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1620  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1621##i;D 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1621  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1622(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B#) (0~~~~(B@(0~(B(0~(B#(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B#i4  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1622#(0~(B(0~(B(0~(B@i  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1622  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1623(0~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(Bi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1623  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1624(0~~(B(0~(B(0~(BG(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B@(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bi(0~(BG(0~(B(0~(B#(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BA little dart shoots out at you!iYou are almost hit by a little dart. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1624  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1625GiQ? 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1625(0~(B(0~(BG(0~(B(0~~(B)@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B#(0~(B(0~(B(0~~(B(0~~(B(0~~(BiM 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1625  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1626G(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bie 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1626  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1627(0~(BG(0~(B(0~(B@(0~(B(0~(B(0~(B#(0~(B#(0~(B(0~(B(0~~(B(0~~(B(0~(Bi6  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1627G(0~(B@(0~(B(0~(B(0~(B(0~~(B#(0~~(B#(0~(B(0~(B(0~(B(0~~(Bi  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1628(0l(BG(0~(B@(0~(B(0~(B(0~~(B#(0~~(B#(0~~~(B(0~~(B#i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1628  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1629(0~(B(0~~(B(0~(BG@(0~(B(0~(B(0~~(B(0~(B(0n(B(0~~(B(0~(Bi. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1629  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1630(0~(B(0~~(B(0~(B(0~(BG@(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0k~~(B(0~(B(0~~x(B(0~~(B(0~x(B(0~(B(0x(B#i * 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1630  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1631(0~~~(BG@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q~(B(0x(BiJ,You miss the clockwork soldier.iYou bite the clockwork soldier. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1631  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/225 T:1632Gi!BiThe large naginata is ineffective against the clockwork soldier.--More--iY You destroy the clockwork soldier!75  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1633(0~(B!ipYou destroy the clockwork soldier! 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1633!iThe large naginata is ineffective against the clockwork soldier. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1633"iE 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1633(0l(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B"i; 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1634(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B"i 4 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1635(0~(B@(0~(B(0~~(B(0~(B#(0~(B(0~(B#i3` 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1636(0w(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B#iĢB 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1636(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B#i>& 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1637(0~~(B(0~(B@(0~~(B#(0~~(B(0~(B#id 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1638(0~(B@(0~~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B#i/ = 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1639(0~(B@(0~(B(0m(B(0~(B(0~(B(0q~(B(0~(B#i D 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1639(0x(B(0~~~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~(B@(0x(B(0x(B(0x(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0qqk(B#i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1640(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B(0~~(B(0~(B(0qqk(B(0~(B$ip 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1640$iSp 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1640$ibJ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1641(0~(B(0~(B(0~~~~~(B(0~~~~(B(0x(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B#(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B$iK. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1642(0lqq(B(0j~(B(0~(B(0~~(B(0~l(B#(0~~~~(B(0k~(B(0~~~(B(0x(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0m(B$iL1 o 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1643(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0k~(B(0~(B(0m(B(0~~(B$i ; 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1643(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B#(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B%iT4  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1644(0~(B(0~(B@(0~(B(0~~(B(0qk(B%i^ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1645(0~(B(0~(B@(0x(B(0~(B(0m(B%iao 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1645%id 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1646(0~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~~~~(B(0~(B@(0~~(B(0~m(B(0~(B(0~~(B(0~(B?(0q(B(0~~(B(0~~(B(0qk(B%i  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1647  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1648  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1649(0~~~(B(0~(B(0qk(B(0~~~x(B(0~(B(0qk(B(0x~~~mqqqqqqqqqq(B(0l(B(0x~(B(0~~~~~~~~~~~~~x(B(0mk~(B@(0qqqqqqqqqqj(B(0x~~(B(0~(B(0mk~~(B(0~m(B(0mqq(B(0~~(B(0q~~~(B(0~l(B(0lj(BYou see here a scroll labeled T%im xHARR. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1650&iX&it - a scroll labeled THARR. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1650'i3 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1651(0~~~(B(0~(B(0w(B(0~(B(0~x(B@(0~m(B(0x(B(0j(BYou feel your magical energy drain away! 30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1652'iD(0~(B(0~(B(0~~(B^(0qk(B@(0m(B(0~(B 30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1652(iu7  30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1653  30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1654  30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1654(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0k(B(0t(B(0~(B(0x~(B@(0mk~(B(0mqj(B(i3   30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1655  30(30)  Pw: 7(13)  Br:4 AC:3 Xp:5/229 T:1655(0~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(B@(0~(B(0~(B(i6\ 30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1656(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B)iSo 30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1656)i\  30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1657(0~(B(0~(B@(0~(B)i- * 30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1658(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B)i)\ 30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1658(0~(B(0~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B*i 30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1659@(0~(B(0~(B(0~(B*io ) 30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1660(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B*iP6  30(30)  Pw: 8(13)  Br:4 AC:3 Xp:5/229 T:1661(0~(B(0~(B(0~(B@(0~~~~~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B+ib& 30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1662  30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1663  30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1664  30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1665  30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1666(0qj(B(0x~~(B(0~~x(B(0~~(B(0~~(B(0~(B(0~~~~~~~~~(B@(0~~~(B(0~~~(B(0~(B 30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1666+i;L  30(30)  Pw: 9(13)  Br:4 AC:3 Xp:5/229 T:1667  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1668  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1668(0lqj(B(0x~(B(0lj~l(B(0j~~x(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@+i  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1669  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1670  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1671  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1672  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1673(0qk(B(0~mqk(B(0~~~x(B(0~~~~x(B@(0~~x(B(0~(B(0qj(B(0mk(B(0l(B(0~~(B(0~~x(B(0x~(B(0~(B(0~~~~x(B(0x~(B[+i? D38;5;3m(0~~~(B(0mk~~~~x(B(0v(B(0~(B(0qj(B(0~~~~~~~~~~~~~~~(B 30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1673+ig l  30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1673+iB o 30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1673,i+(0j~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B 30(30)  Pw: 10(13)  Br:4 AC:3 Xp:5/229 T:1673,i  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1674  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1675  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1675(0l(B(0x(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B,i o 30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1675,i  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1676  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1676@(0~(B(0~(B(0~~~(B(0~lj(B(0~(B(0~(B(0~~(B(0~(B-i{ 30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1677  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1678  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1678(0l(B(0~(B(0~~~(B@(0~~(B(0~(B(0u~(B(0~(B(0~(B(0~(B(0~l(B(0~x(B(0u~x(B(0x~x(B(0j~x(B(0~x(B(0~x(B(0~m(B(0~(B(0k~l(B(0mqj-i{ (B-i } 30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1679  30(30)  Pw: 11(13)  Br:4 AC:3 Xp:5/229 T:1679(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B-iD< 30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1680(0~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~(B(0j(B 30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1680-i  30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1681  30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1682  30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1683  30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1684  30(30)  Pw: 12(13)  Br:4 AC:3 Xp:5/229 T:1685  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1686  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1687(0~(B(0~(B(0~(B(0~(B(0t(B(0~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~(B(-i0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0lj~~(B(0x~~(B@(0mk~(B(0x~(B(0m(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1687.i$/  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1688  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1689  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1690  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1690(0~(B(0~(B(0k(B(0~~x(B@(0j(B.i  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1691@(0~(B.i  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1691@(0~(B/i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1692@(0~(B(0~(B/i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1693@(0~(B/iFy 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1694@(0~(B/i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1694@(0~(B(0~(B(0~(B/i"  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1695@(0~(B(0~(B/ibB  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1696(0~(B@(0~(B(0~(B/i e  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1697(0~~(B(0~(B@(0~(B(0~(B0i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1697@(0~~~~(B(0~(B(0~(B0iyM 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1698(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B0i< 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1699(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B0iA F 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1699(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B0iV,  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1700(0~(B(0~(B@(0~(B0i{ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1701(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~~~(B@1i6 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1702(0~~(B(0~~(B(0~~(B(0~(B@(0~(B1iT 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1703  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1704  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1705  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1706  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1707(0~~(B@(0~~~~~~~~(B(0~~~(B(0~~~(B(0~(B1iT 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1708You are beginning to feel hungry. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1708 Hungry (0~(B(0~(B@(0~(B(0~~(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1708 Hungry 1iu"  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1709 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1710 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1711 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1711 Hungry (0~~(B@(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B2im 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1712 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1713 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1713 Hungry (0~(B(0~(B(0~~(B@(0~(B(0~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B2i; 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1714 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1714 Hungry (0~~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B3ibl 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1714 Hungry 3iZ3w 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1715 Hungry (0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B3ij 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1716 Hungry (0~~~~~(B(0~~~~~~(Bq(0~~~~~~~~~~(B'(0~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B3i b 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1716 Hungry q(0~(B(0~(B(0~(B'@(0~(B(0~(B(0~~(B3inz q 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1717 Hungry (0~~(B(0~(B(0~(B(0~(B'@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B#(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B3i(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B3iz| 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1717 Hungry Suddenly, the paper golem disappears out of sight. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1718 Hungry (0~(Bq^4i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1718 Hungry (0~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~~(B(0~(B@(0~~~~~~~~~~~(Bq(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B5iO 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1719 Hungry (0~(B(0~(B(0~~(B(0~(B(0~(B#(0~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B5iJQ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1720 Hungry (0~(B(0~(B(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(Bq(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~~~(B(0~~~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B6i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1721 Hungry (0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B@(0~~~~(Bq(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B6i$E} 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1721 Hungry @q(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B6i'  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1722 Hungry (0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B7i> s 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1723 Hungry (0~~(B(0~(B(0~~~(B(0~~~(Bq(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B8i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1723 Hungry (0~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(Bq@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B8i`o 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1724 Hungry @(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B8i $ The dnhlamb baaaas. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1725 Hungry q(0~(B9i )Pick an object.:i͓:i:ikq a quadruped (peaceful dnhlamb, a tiny, snouted animal) [seen: normal vision, scent] Accessing Pokedex entry for dnhlamb...  Base statistics of this monster type: Base level = 0. Difficulty = 2. AC = 10. MR = 0. Alignment 0. Normal speed (12). No resistances. Corpse conveys no resistances. Mechanics: valid polymorph form. Attacks: 1d2 head butt - physical; 1d2 kick - physical; --More--BiwRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:1875 Dlvl:3 $:859 HP: 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1725 Hungry (0lqk(B(0lqklqwqqk(B(0lqqk(B(0lqqqk(B(0lqq(B (0lqj~mqqj~mj~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x~~~x(B(0lqwqk(B(0j~(B(0lqk(B (0lj~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~(B###(0~~(B)(0mqk(B(0lqj~x~mk(B(0~(B(0lj~mqk(B (0x~~~~~~~~~~Bix~~~(B)(0~~(B)(0~~~lqq(B###(0qqqk~m(B(0nk~~~~tqj~~~~~~x(B(0~l(B(0x~~~~x(B (0mk~~x~~~~~~~~~~(B)(0~~~~lj(B##(0~~(B(0x~lk~(B#(0~~~~~~~~x(B(0k~x(B(0lqj~~~~x(B (0mqqvk~~~~~~~~~~~~~~x(B(0mqk(B(0mj~mj~~~~~~~~~~mkx~x(B(0x~~~x~lj(B(0x~~~~~~~xBi1x[38;5;4m~l(B***(0qj(B`(0x~~~~~(B)(0~~~~~~~~~~~mj~mqqqk(B(0lj~lqu~mk(B(0mk~~lk~~x~x(B**(0x(B#(0mqk~qq~~~~~~~~(Bq(0~(B@(0~(B^(0~~~~~~x(B(0lj~~tqj~~x(B(0x(B<(0~xmqqu~x(B**#(0k(B(0x~~~~~~~lk~(B>(0lk~~~q~lqk~mqk(B(0x~~~x~~~~x(BBiKx(0lj~qu(B(0x~mqk(B**(0~mk(B(0mqk~q~~qvnq(B#(0jmk~~~~x(B(0x~~~x(B(0x~~~~~x~lj(B(0x~~~mk(B(0x~(B((0~x(B**(0~~~x(B(0x~~~~~~x(B#(0x~~~~x(B(0mqk~mqk(B(0mk~~~~x~x(B(0x~~~~mqqnqk~mqk(B*#(0qq(B#(0~~(B(0x~~~~x~m(BBifx[m(0x~~~~x(B(0x~~~mqqqqqqqqvq~lqu~x(B(0x~~~~~~~x(B(0x~~~xlj~~~l(B(0x~~~~x(B(0~(B#(0q~q~x(B(0x~~~~~~~~~~~~~~~x(B(0x~x(B(0mk~lqk~~x(B(0mqk~mj~~~~x(B(0lqqqk(B#(0k~~~mkk(B(0x~~~~x(B(0mk~~~qqqwqqqqqqqjlj~x(B(0mqj(B(0qqj(B(0xBix[38;5;4m~~~~~~qu(B(0lj~~~x(B#(0~~~~x(B(0~~~~m(B(0x~~~~~~x(B(0lj~~x(B(0mwq~~~~~mk(B(0lj~~~~mkt(B#(0~~~x(B(0~~~~~(B(0mk~~~(B^(0~mqk(B(0x~~~x(B(0x~~~~~~~x(B(0x~~~~~(B%(0mj~~~lj(B(0~(B(0~~~(B(0mqqqk~~~mk(B(0mk~~mk(B(0x~~~~~~lj(BBiyY[38;5;3m(0mk~~~~~~~~~~x(B(0k~~~~~(B(0tq~~~x(B(0x~~~x(B(0mk~x~lqj(B(0x~(B<(0~~(B^(0~~~~lj(B(0mqqk~~(B(0x~~~lj(B(0mk~lj(B(0mqvqj(B(0mqk~x~~lqqj(B(0mqqk(B(0mk~lj(B(0mqj(B(0mqvqqj(B(0mqj(BCii  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1726 Hungry (0~~~~~(B(0~~(Bq(0~(B(0~~~~~~~(B(0~(B(0~(B(0~~~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(BCiȡ  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1726 Hungry (0~(B(0~~(Bq(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BDi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1726 Hungry DiE 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1727 Hungry (0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(BDi(f 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1728 Hungry (0~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~(B#(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(BDiX  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1728 Hungry Di i 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1729 Hungry (0~~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(BEiu 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1729 Hungry  Armor e - [ an uncursed rustproof +0 large barded dou-maru (being worn) F - [ a blessed +0 gnomish pointy hat (being worn) I - [ an uncursed +0 dwarvish cloak (being worn)(end) Eiv (0lqwqqk(B(0lqqk(B(0lqqqk(B(0lqq(B(0j~x~~mqj~~m(B#(0qqqqqqqqqk(B(0x~~~x(B(0lqwqk(B(0j~(B(0lqk(B(0~~~(B)(0~~~~~~~~~~~~~~~~~(B###(0~~(B)(0mqk(B(0lqj~x~mk(B(0~(B(0lj~mqk(B(0~~~(B)(0~~(B)(0~~~lqq(B###(0qqqk~m(B(0nk~~~~tqj~~~~~~x(B(0~l(B(0xiv 8;5;4m~~~~x(B(0~~~~(B)(0~~~~lj(B##(0~~(B(0x~lk~(B#(0~~~~~~~~x(B(0k~x(B(0lqj~~~~x(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1729 Hungry Eir (0~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B#(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1729 Hungry Eix=(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~~(B@(0~~~~~~~~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1729 Hungry Eij 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1730 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1731 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1732 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1733 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1733 Hungry (0k(B(0l(B@(0~x(B(0x~~(B!(0x(B(0x~~(B(0j(B(0m(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(BEi+(0~(B(0~(BFiQ (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BFi*R You see here a cloudy potion. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1734 Hungry Fi4 Fi4x - a cloudy potion. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1735 Hungry Gi* 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1735 Hungry @(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BGit P 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1736 Hungry (0~~(B(0~(B@ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1736 Hungry Gi  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1737 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1738 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1739 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1740 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1741 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1742 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1743 Hungry (0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B#Gi) [38;5;4m(0~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~(B(0~~~~(B#(0~(B(0~(B(0~~~~(B(0~~~(B@(0k~~~~~~(B(0~m(B(0x~~~~~~(B(0~~(B(0mq(B(0~~~~(B(0~~x(B(0~(B(0~~x(B(0~x(B(0qj(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/22GiQ 9 T:1743 Hungry Gi@ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1744 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1745 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1746 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1747 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1747 Hungry (0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B#(0~mq(B(0x~~~m(B(0~(BGi[38;5;3m(0k(B(0~(B(0k(B(0~(B(0x(B(0~(B@(0~(BHi   30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1747 Hungry (0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#(0~(B(0~(B(0~(B(0~(B@(0~(BHii   30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1748 Hungry (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BHi# 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1749 Hungry (0~(B(0~(B(0~(B@(0~(B(0~(BIi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1750 Hungry (0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BIi$ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1750 Hungry IiD 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1750 Hungry Ii] 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1750 Hungry (0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(BIi1 6 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1751 Hungry (0~(B(0k(B(0~(B(0~(B@(0~(B(0~(BIi u 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1752 Hungry (0q(B(0~(B@(0~~(B(0mq(B(0~(B(0~~~~(B(0~(B(0~(BJi^1 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1753 Hungry (0~(B(0~(B(0k(B(0~(B(0x(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(BJiS 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1753 Hungry (0~(B@(0w(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~(BJiհ{ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1754 Hungry q(0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(BJi" 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1755 Hungry q(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~~(B(0~(B(0~~~~(B(0~(B#(0~~(B(0~(B#(0~~(B(0~(B#(0~(B(0~(B(0~(BKiaG 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1755 Hungry (0~(B(0~(B#(0~~(B(0~~(Bq(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~(BKi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1756 Hungry (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BLiZWhere do you want to travel to?(For instructions type a ?)LifOLi  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1756 Hungry Liٿ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1757 Hungry (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bq(0~(B(0~~(B(0~(B(0~(B(0~(B#@#(0~(B 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1757 Hungry Li {(0~~(B(0~(B(0~(B(0~~(Bq(0~(B(0~(B(0~(B@ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1757 Hungry Li\  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1758 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1759 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1760 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1761 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1762 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1763 Hungry  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1764 Hungry (0~(B(0~(B#(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(BLi\ @(0~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~(B#(0~~~(B(0~~~(B#(0~~~~(B(0~~~~(B#(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~(BMi:(0qqqqqqj~l(B+(0~~~~~~x(B(0lqq~~(B(0lq~~~~~~(B(0x~~~~~~~(BG(0~~(B(0mj~~~~~l(B(0k~~~~~~~~~(B@(0~l(B(0x(B(0lqk~~~~x(B(0mk~~~x(B(0x~~lj(B(0mqqj(BRiley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:1875 Dlvl:2 $:859 HP: 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1764 Hungry Mi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1765 Hungry Mi. 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1765 Hungry (0qqqqq(B(0~~~~(B(0~~~(B(0~(B(0~(BG(0~(BG(0~~(B(0~(B@>(0~(B(0~(B(0~(BNi 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1766 Hungry (0qqqj(B(0~~~~~(B(0~~~(B(0~(BG(0~(B(0~(BG(0~(B@(0~(B(0~(B(0~(B(0mk(BNi(0lqqlq(B(0~~x~(B(0~~~(B(0~(B(0~~q(B(0~(BG(0~(B(0~(B(0~(BG@(0~~(B(0~(B(0~(BNi\ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1767 Hungry The gnome lord's candle's flame flickers low! 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1767 Hungry GGOi,  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1768 Hungry (0m(B(0~~~(B(0k(B(0~~(B(0~(BGG@(0~~(B(0~(B(0~(BPi-+ 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1768 Hungry (0q(B(0q(B(0~(B(0~~~(B(0~(BG@(0lq(B(0~(B(0~(BG(0~(B(0~~(B(0~(B(0~~l(B(0mqq(BPi  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/229 T:1768 Hungry Pi! You kill the gnome!927  30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/242 T:1769 Hungry G%Qiv(0~(B(0~(B@ Things that are here: a gnome corpse 5 small kunai a gnomish pointy hat (lit)--More--RiS2RiV 30(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/242 T:1769 Hungry The gnome lord swings his small aklys.RiXHThe gnome lord hits! 20(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/242 T:1769 Hungry  21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/242 T:1770 Hungry (0~(BGRi 3You hit the gnome lord.Ri You bite the gnome lord. 21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/242 T:1770 Hungry GSidamThe gnome lord's small aklys shatters from the force of your blow!--More--Si +The gnome lord turns to flee!Si You bite the gnome lord. 21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/242 T:1771 Hungry GTi"Ti#SYou kill the gnome lord!%Ti(q2015  21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1771 Hungry You hear an explosion in the distance. 21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1772 Hungry (0~(B(0~(BVi#RDThere is a gnome corpse here; eat it? [ynq] (n) Xi yXip 3This gnome corpse is delicious! 21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1772 Hungry  21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1773 Hungry  21(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1774 Hungry  22(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1775 Hungry  22(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1776 Hungry  22(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1777 Hungry (0~~(BG(0~(BXi You stop eating the gnome corpse. 22(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1778 Hungry (0~~~(B(0~~(B(0~(BZiMH7 Pick up what?  Weapons (')') a - ) 5 small kunai Armor ('[') b - [ a gnomish pointy hat (lit) Comestibles ('%') c - % a partly eaten gnome corpse(end) \i +\i e\i \i y - a gnomish pointy hat (lit). 22(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1778 Hungry _iiDQThere is a partly eaten gnome corpse here; eat it? [ynq] (n) `iA y`i9GYou resume your meal. 23(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1779 Hungry  23(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1780 Hungry  23(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1781  23(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1781(0~~~(B(0~~(B(0~(B(0~~(BG(0~(B(0~(B(0~(B`iG^You finish eating the gnome corpse.G--More--`ij0You see a pointy hat's candle die.--More--ai Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2015 Dlvl:2 $:859 HP: 23(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1782(0lqqlq(B(0qqqqqqqqqj~~x~mq(B(0qqqqqqj~l(B(0~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0lqq~~~~~~~~~~qklq~~~~~~~(B(0x~~~~~~(BG(0~~~(B%(0~~mj~~~~~l(B(0lqk~~~~(B@(0~~~~(B>(0~l(B(0x~~~~lqk~~~~x(B(0mk~~i ml(B(0mk~~~x(B(0mqq(B(0x~~lj(B(0mqqj(BbiZ D(0~~~(B(0~(B(0~(B@)(0~(B Things that are here: a gnome lord corpse a small sling 5 small rocks a gnomish pointy hat--More--gi}<gi/ 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1783(0k(B(0q(B(0~(BG(0j(Bgi"c Pick up what?  Weapons (')') a - ) a small sling Armor ('[') b - [ a gnomish pointy hat Comestibles ('%') c - % a gnome lord corpse Gems ('*') d - * 5 small rocks(end) li+li{li˿li@A - a gnomish pointy hat.(0~~(Bh 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1783You hear rumbling in the distance.li 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1784(0~(B(0~(B(0~(BG(0~(Bli Unknown command ' '. 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1784liP\ 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1785(0q(B(0~(B(0~(BG@%(0~(B(0~(B(0j(BmiEk(0~(B(0~(B@(0~(B(0~(B(0~~~~~~(B(0~(B(0x(B(0x(B(0~(B 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/264 T:1785The dwarf throws a silver kunai!)mi>!(0~(B)mi!(0~(B)mi!(0~(B)miUThe silver kunai hits the gnome.(0~(B)miYG--More--ni̷The gnome reads a scroll labeled KARSUS!(0w(BGhG(0~~~(Bpi\pi7You kill the gnome!67  24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1786Gh%pi9c gThe large naginata is ineffective against the firework cart.--More--qi (You hit the firework cart.qi. You miss the firework cart. 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1787(0~(BhGsiC (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BsiD There are several objects here. 24(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1787  25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1788(0~(B(0~(B(0~(BhG(0~(B(0~(B(0mk(Btiٔ  Pick up what?  Weapons (')') a - ) 5 small kunai b - ) a silver kunai Armor ('[') c - [ a gnomish pointy hat (lit) Comestibles ('%') d - % a gnome corpse Scrolls ('?') e - ? a scroll labeled ANDOVA BEGARIN(end) yii}+ziNy+{iP(0qk(B{i5C - a gnomish pointy hat (lit).{ieD - a scroll labeled ANDOVA BEGARIN. 25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1788  25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1789hG{i {i( Unknown command ' '. 25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/277 T:1789|iYou destroy the firework cart!(0~(B/(0o(B\|i/w3(0x~~(B/|i#95  25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1790(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B|i6 25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1791(0~(B(0~(B(0~(Bh@%(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B}iM 26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1792(0~(B(0~(B(0~(B(0~~~~(Bh(0~(B(0~(B(0~~~~~~~(B(0~(B@(0~(B(0~~~~(B(0~~(B(0~(B}i  26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1793(0~(Bh(0~(B(0~(B@(0~(B(0~(B}i 26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1794(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B@~iXV  26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1794(0~(Bh@(0~(B~iی2 26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/284 T:1795(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~(B~i5 You kill the dwarf!183  27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1796[i/(0~~(B(0~~(B@(0~~~~(Bh(0~~(BG(0~~(B(0~(B(0~~~~(B(0~(B(0~(BiThere are several objects here. 27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1797i a Pick up what?  Weapons (')') a - ) an axe Armor ('[') b - [ a dwarvish cloak c - [ a pair of iron shoes d - [ a dwarvish roundshield e - [ a dwarvish helm (lit)(end) i> +i pi i?>G - a dwarvish helm (lit).G(0~(B(0~(B(0~(B(0~(B 27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1797You hear rumbling in the distance.i 27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1798Gi 27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1798(0q(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(BG[(0~(B(0~~~~~(B(0~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~~~l(B(0mqqqk~lq(B(0mq(BiO^(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0q(Bi+ 27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1799You are beginning to feel hungry. 27(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1799 Hungry Gi  28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1800 Hungry (0~(B(0~(B(0~(B@(0~(B(0~(Bh(0~(BG(0~(B(0~(B(0x(B(0~(B(0~(B(0j(Bi 28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/306 T:1801 Hungry (0~~(B(0~~(B(0~~~~(B(0~(B(0~(BG@(0~~(B(0~(B(0~(BiZ<KYou kill the gnome!235  28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1802 Hungry  %h(0~(B(0~~(B(0~(B(0~(Bi&(0~(B(0~(B@(0~(B(0~(B(0~(BiThere are several objects here. 28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1802 Hungry h(0j(Bi;C Pick up what?  Weapons (')') a - ) a small crossbow b - ) 10 small crossbow bolts Armor ('[') c - [ a gnomish pointy hat (lit) Comestibles ('%') d - % a gnome corpse Gems ('*') e - * a violet gem(end) i +i'g +i ih5J - a gnomish pointy hat (lit).iƦL - a violet gem.h 28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1803 Hungry --More--iϩYour candle's flame flickers low! 28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1803 Hungry hi:h (0~~(BG(0~(B(0~(B@%(0~(B(0~(B(0~~(B(0~(B 28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1803 Hungry The dwarf thrusts his dwarvish short sword.iXj The dwarf misses. 28(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1804 Hungry Gh(0~(Bi[{.You hit the dwarf.i}You bite the dwarf. 29(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1805 Hungry hi/You miss the dwarf.iYou bite the dwarf. GG 29(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1805 Hungry --More--i-+/The dwarf drinks a golden potion!i,TThe dwarf looks better. G--More--i0You hear rumbling in the distance.i 29(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1806 Hungry h(0~(Bi/You miss the dwarf.iYou bite the dwarf. 29(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1807 Hungry hi /You miss the dwarf.i You bite the dwarf.G G G 29(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1807 Hungry --More--i*9The dwarf thrusts his dwarvish short sword.i+qThe dwarf hits! 25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1807 Hungry  25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1808 Hungry  GhG(0~(BiP(0mq(B(0k~~~(B(0~(B(0k~~~~~~(B(0~(B(0x(B(0mj~~~~~~~~(BG(0~(B(0~(B(0~(B(0x~~~~~~~~~~(B(0~~~~~(Bh@(0~~~(B(0mk(B(0~~(B(0~(BimS 25(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1809 Hungry Your candle's flame flickers low! 26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1809 Hungry  Ghic (0~~(B(0~~~(B(0~(B(0~~(BG (0q(B(0~(B(0~(BGG(0~(BG@(0~(B 26(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1809 Hungry The dwarf thrusts his dwarvish short sword.i The dwarf hits! 15(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1809 Hungry (0x(B(0k~~(B(0j(B(0~~(B(0~(BGG(0~(B(0~(BGGh(0~(B(0mk(B(0~~(BiIqThe dwarf's dwarvish short sword shatters from the force of your blow!--More--i~You bite the dwarf. 15(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/319 T:1810 Hungry GGGGhi TYou miss the dwarf.You bite the dwarf.i You kill the dwarf!323  15(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/341 T:1811 Hungry GGGG%i{i |Unknown command ' '. 15(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/341 T:1811 Hungry it^](0~~(B(0~(Bh(0m(B(0~(B((0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bia5There are several objects here.(0~(BG(0~(BG 15(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/341 T:1811 Hungry The gnome throws a small bo-shuriken!--More--i}^BThe small bo-shuriken misses the gnome.)i; --More--iyOThe small bo-shuriken misses the gnome.G)ieP--More--iqWYou are almost hit by a small bo-shuriken.G)iY(0~(Bh@--More--iy/The gnome swings his small aklys.iV{The gnome hits! 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/341 T:1811 Hungry (0lj(B(0~~(B(0~(B(0~(BhG(0~(B(0~(BGGG(0~(B(0j(BiMiUnknown command ' '. 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/341 T:1811 Hungry ij  Things that are here: a small bo-shuriken a dwarf corpse a dwarvish cloak a pair of iron shoes an axe a dwarvish roundshield a dwarvish helm (lit) a chain mail--More--iei 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/341 T:1811 Hungry iIYou kill the gnome!75  12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/354 T:1812 Hungry hGGG%i@E(0~(B(0q(B(0~(B(0w(B(0~(B@) Things that are here: a gnome corpse a small aklys a gnomish pointy hat (lit)--More--iZ2i 13(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/354 T:1813 Hungry (0x(B(0~(BhGGG(0~(BiOy *You kill the gnome!(G%427  13(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/367 T:1813 Hungry The gnome throws a small bo-shuriken!--More--iSThe small bo-shuriken slips as the gnome throws it!)i--More--iYou are hit by a small bo-shuriken.%) 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/367 T:1813 Hungry i0X(0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~(BG(0~(BG@ir(0~(B(0~(B@) Things that are here: a gnome corpse a small aklys a gnomish pointy hat (lit)--More--iw2i0x 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/367 T:1814 Hungry hGG(0~(BijYou kill the gnome!79  12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/380 T:1815 Hungry h%Giлi3You kill the gnome!)i531  12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1815 Hungry The dwarf throws a kunai!)iF--More--ijYYou are almost hit by a kunai.(0~(B)iL>/G@i>The gnome picks up a small sling. 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1816 Hungry (0~~(Bh(0~~(B(0~(Bi i Unknown command ' '. 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1816 Hungry i' Things that are here: a kunai a gnome corpse a small aklys a gnomish pointy hat (lit)--More--iɓ<i 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1816 Hungry i?@(0~~(B(0~(B(0~(B(0~(B@) Things that are here: 8 small bo-shuriken a gnomish pointy hat (lit)--More--i.(i. 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1817 Hungry (0lj(B(0~(B(0~(Bh(0~(Bi(0~~~(B@(0~~(B%(0~~(B)(0~(BidThere are several objects here. 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1817 Hungry (0~(B(0~~(B(0~(B(0~(B(0~(Bh(0~~~(B(0~~~(B(0mqk(Bi# Pick up what?  Weapons (')') a - ) a small aklys b - ) a small sling c - ) a small aklys Armor ('[') d - [ a gnomish pointy hat (lit) e - [ a gnomish pointy hat (lit) Comestibles ('%') f - % a gnome corpse Gems ('*') g - * 2 violet gems h - * 4 small rocks(end) i1 +iE(0qqqqqqj~l(B(0~(B+(0~~~~~~x(B(0q~~~~~~~(Biȅi2L - 2 violet gems.hiʆ 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1818 Hungry Your pointy hat's candle dies.--More--iޓ (0lj(B(0x~(B(0lj~~(B(0x~~~(B(0lqqwqk(B(0k~~(B(0mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0k~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0k~~~~~~~~~(B((0qqwqq~~~~~~~~~~qklq~~~~~~~(B(0x(B(0mj~~~~~~~~~(Bh@(0~x~(B%(0~~~~(B[%(0~~(B%(0~~mj[3i 8;5;4m~~~~~l(B(0x~~~~~~~~~~~~~~~~(B))))(0~~~~lqk~~~~(B)(0~~~~(B>(0~l(B(0mk~~~~~~~~(B(0x(B(0x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~(B(0mk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqj(B(0mqqj(BiT Riley the Ronin St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2531 Dlvl:2 $:859 HP: 12(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1818 Hungry You see a candle's flame flicker low! 13(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1818 Hungry hiiUnknown command ' '. 13(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1818 Hungry ie.You hit the dwarf!iYou bite the dwarf. 13(30)  Pw: 13(13)  Br:4 AC:3 Xp:5/393 T:1819 Hungry hii3You kill the dwarf!%i SKuoichi619  17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1819 Hungry Welcome to experience level 6. 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1820 Hungry --More--ifYou see a candle's flame flicker low! 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1820 Hungry ihT@%(0~(BiThere are several objects here. 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1820 Hungry (0~(B(0~(B(0l(B(0l(Biw Pick up what?  Weapons (')') a - ) an axe Armor ('[') b - [ a dwarvish cloak c - [ a pair of iron shoes d - [ a dwarvish roundshield e - [ a dwarvish helm (lit) Comestibles ('%') f - % a dwarf corpse(end) iy+i iP i M - a dwarvish helm (lit). 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1821 Hungry i;i8<Unknown command ' '. 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1821 Hungry iE(0~(B(0~~(B@%(0~(B(0~~(Bi You see here a tin opener. 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1822 Hungry (0~(B(0~~(B(0mq(B(0k(BiyBi9DO - a tin opener. 17(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1822 Hungry i( 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1823 Hungry (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0q(Bi(0k~(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bio 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1824 Hungry Your pointy hat's candle dies.--More--iF(0k~(B(0x~(B(0lj~(B(0x~~(B(0lj~~~(B(0x~~~~(B(0lqqwqk(B(0k~~(B(0mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0k~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0k~~~~~~~(B@(0~~qqwqq~~~~~~~~~~qklq~~~~~~~(B(0x(B(0mj~~~~~~~~~(B%%(0~x~(B%(0~~~~(BiF[%(0~~(B%(0~~mj~~~~~l(B(0x~~~~~~~~~~~~~~~~(B))))(0~~~~lqk~~~~(B)(0~~~~(B>(0~l(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqmqmk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk(B(0lk(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqj(B(0mqqjiG!(BRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2619 Dlvl:2 $:859 HP: 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1824 Hungry You see a candle's flame flicker low!--More--iy>Your candle's flame flickers low!--More--i#e BYou see a candle's flame flicker low!--More--i; You see a candle's flame flicker low! 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1824 Hungry iDUnknown command ' '. 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1824 Hungry i4 B 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1824 Hungry (0qqqq(B(0~~(B(0~l(B(0~m(B(0~(B(0~(B(0~l(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(Bi  18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1825 Hungry (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0v(B(0~(B(0mq(Bi 18(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1826 Hungry (0k(B(0x~~(B(0qk(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0x~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0mq(Bi 19(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1827 Hungry (0lq(B(0j~mq(B(0~~~(B(0~~(B(0~~(B%(0~~(B(0~~(B(0~~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0v(B(0~(B(0~(B(0q(BiYS 19(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1827 Hungry (0x(B(0j~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~m(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bi)O 19(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1828 Hungry (0lq(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~q(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0j(Bi) " 19(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1829 Hungry (0~(B(0~~(B(0lqj(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(Bi% W 19(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1829 Hungry (0lqq(B(0~~(B(0~~m(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(Bi 20(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1830 Hungry (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bi  20(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1831 Hungry (0~(B(0k(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0j(Bi(j 20(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1831 Hungry (0k(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bi} O 20(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1832 Hungry (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bi &(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bi  20(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1833 Hungry You see a pointy hat's candle die.--More--i Riley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2619 Dlvl:2 $:859 HP: 20(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1833 Hungry (0lq(B (0lq(B(0x~(B (0j~mqj~~(B (0~~~~~~~(B(0~~~~~(B(0qqqqq(B(0~~~~~(B(0~~~(B(0k(B%(0~~~~q(B(0k~~l(B(0x~~~~~~(B(0x~~mqk(B(0~~~~~~(B(0lj~~~~x(B(0~~~~~mq(B(0x~~~~~(B(0~~~~~(B(0lj~~~~(B(0x[38;5in;4m~~~~(B(0x~~~~l(B(0lqqwqk(B(0k~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqqkk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0lqj~~mkk~~~~~~~~~~qqwqq~~~~~~~~~~qklq~~~~~~~(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~(B%(0~~~~(B[%(0~~(B%(0~~mj~~~~~l(B(0x~~~~~~~~~~~~~~~~[38;iߊ5;6m(B))))(0~~~~lqk~~~~(B)(0~~~~(B>(0~l(B(0mk~~~~(B@(0~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(Bib]  21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1834 Hungry (0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Bi6 o(0~~~(B(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~~(B(0~~(B(0~(Bi  21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1835 Hungry You see a pointy hat's candle die.--More--i(0lq(B (0lq(B(0x~(B (0j~mqj~~(B (0~~~~~~~(B(0~~~~~(B(0qqqqq(B(0~~~~~(B(0~~~(B(0k(B%(0~~~~q(B(0k~~l(B(0x~~~~~~(B(0x~~mqk(B(0~~~~~~(B(0lj~~~~x(B(0~~~~~mq(B(0x~~~~~(B(0~~~~~(B(0lj~~~~(B(0x~~~~(B(0x~~~~l(B(0lqqwqk(B(0k~~~mqj~~~~mqqqqqqqqqqqj~~[i:38;5;3mx~mqqqqqqqqqj~l(B(0lqqkk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0lqj~~mkk~~~~~~~~~~qqwqq~~~~~~~~~~qklq~~~~~~~(B(0x~~~~~mj(B@(0~~~~~~~~(B%%(0~x~(B%(0~~~~(B[%(0~~(B%(0~~mj~~~~~l(B(0x~~~~~~~~~~~~~~~~(B))))(0~~~~lqk~~~~(B)[38itD;5;4m(0~~~~(B>(0~l(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(BiwRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2619 Dlvl:2 $:859 HP: 21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1835 Hungry Your lantern is getting dim. 21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1835 Hungry i 21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1835 Hungry iAW 21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1835 Hungry (0~(B(0q(B(0~(B(0l(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(Bi- } 21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1836 Hungry (0q(B(0~(B(0k(B(0~~x(B(0~~(B(0x(B(0~(B@(0~(B(0~(B(0n(B(0~(B(0~(B(0ww(B(0x(B(0~~(B(0~~~(B(0~~(B(0~~~(Bi?J 21(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1837 Hungry (0m(B(0~(B(0~(B(0~~(B(0~(B@(0vw(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(Bi?/ 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1838 Hungry (0~(B(0~(B(0q(B(0~(B(0x(B(0~(B(0k~(B(0~~(B(0~~~(B@(0m(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~~~(Bi{H 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1838 Hungry (0q(B(0~(B(0k(B(0~~x(B(0~~(B(0x(B(0~~(B(0k~~(B@(0mk~(B(0~(B(0mq(B(0~(B(0~(B(0~~(B(0~~~(Bi(0lqq(B (0lq(B(0x~~mq(B (0j~mqj~~~~m(B (0~~~~~~~~~(B(0~~~~~~~(B(0qqqqq(B(0~~~~~~(B(0~~~(B(0k(B%(0~~~~qqk(B(0k~~l(B(0x~~~~~~~x(B(0x~~mqk(B(0x~~~~~~~x(B(0lj~~~~x(B(0k~~~~(B@(0~mqqk(B(0x~~~~~(B(0mk~~~~~~~~x(B(0lj~~~~l(B(0mk~~x~~~~x(B(0xi[m~~~~l(B(0lqqwqk(B(0mqqmk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~(B%(0~~~~(B[%(0~~(B%(0~~mj~~~~~l(B(0x~~~~~~~~~~~~~~~~(B))))[38;5;i'S4m(0~~~~lqk~~~~(B)(0~~~~(B>(0~l(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(BiΎRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2619 Dlvl:2 $:859 HP: 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1839 Hungry Your pointy hat's candle dies.--More--iۥRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2619 Dlvl:2 $:859 HP: 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1839 Hungry (0lqq(B (0lq(B(0x~~mq(B (0j~mqj~~~~m(B (0~~~~~~~~~(B(0~~~~~~~(B(0qqqqq(B(0~~~~~~(B(0~~~(B(0k(B%(0~~~~qqk(B(0k~~l(B(0x~~~~~~~x(B(0x~~mqk(B(0x~~~~~~~x(B(0lj~~~~x(B(0k~~~~(B@(0~mqqk(B[38;5;3im(0x~~~~~(B(0mk~~~~~~~~x(B(0lj~~~~l(B(0mk~~x~~~~x(B(0x~~~~l(B(0lqqwqk(B(0mqqmk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~(B%(0~~~~(B[%(0~~[38i6;5;4m(B%(0~~mj~~~~~l(B(0x~~~~~~~~~~~~~~~~(B))))(0~~~~lqk~~~~(B)(0~~~~(B>(0~l(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqjiV+(B(0mqqj(Bi 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1840 Hungry (0j(B(0q(B(0k(B(0~~(B(0~~(B(0~~(B(0~(B@(0m(B(0~(B(0~(B(0~~(B(0~~(B(0v(Bi7 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1841 Hungry (0k(B (0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(Bi# Q 22(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1841 Hungry (0l(B(0qqqqqq(B (0x(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0q(B(0~~~~~q(B(0~~(B(0~~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(Bi  23(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1842 Hungry (0k(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bi"(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BiYou see here a gnome corpse. 23(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1843 Hungry (0qqqq(B(0~~~(B(0~(B(0~(Biv2 ik3 P - a gnome corpse. 23(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1843 Hungry i 23(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1844 Hungry (0k(B(0~(B(0~m(B (0~~(B(0~(B (0~(B(0q(B(0qk(B@(0~(B(0~~~~(B(0~~~~~x(B(0m(B(0~(B(0~(B(0wqqqqqq(B(0qqk(B(0x(B(0~~(B(0~~~(B(0~(Bi] 24(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1845 Hungry (0~(B(0~~(B(0~~~(B (0x~~(B@(0~(B (0mk(B(0l(B(0~(B(0~(B(0~~(B(0~~(Bi 24(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1845 Hungry (0~(B(0qqqqqqqqqqqqqqqk(B @(0~(B(0~~~~~~~~~~~~~~~~m(B(0~(B(0~(B(0wqqqq(B (0~(B(0~~(B (0mq(B(0~(B i - 24(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1846 Hungry (0k(B@(0~(B(0~(B(0~(B(0~(B(0j(Bil 24(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1847 Hungry (0~(B@(0~(B(0~(B(0~(Bia, 24(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1848 Hungry (0~(B(0~(B (0~(B@(0~(B(0~(B(0~(Bi 25(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1849 Hungry (0~~(B(0~(B(0~(B (0~(B(0~(B@(0~(B (0~(B(0~(B (0~(B(0~(B(0~(Bi c 25(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1849 Hungry (0~(B (0~(B(0~(B@(0~(B (0~(B(0~(B(0~(B(0~(Bi 25(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1850 Hungry  25(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1851 Hungry  25(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1852 Hungry  26(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1853 Hungry  26(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1854 Hungry  26(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1855 Hungry (0~~(B(0l(B(0~~~~(B(0~~~~(B (0~~~~~~~~~~~~(B@(0~~~(B (0~~~~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~~~(Bi (0~~~~~(B 26(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1855 Hungry iW 26(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1856 Hungry  27(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1857 Hungry  27(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1858 Hungry  27(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1859 Hungry  28(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1860 Hungry  28(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1861 Hungry  28(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1862 Hungry (0~~~~(B(0~~~~~~~~~~~~(B@(0~~~(B(0~~~~~~(B(0~(B(iٳ0~~~~~~~(B 28(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1862 Hungry is 28(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1863 Hungry  29(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1864 Hungry  29(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1865 Hungry  29(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1866 Hungry  29(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1867 Hungry  30(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1868 Hungry  30(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1869 Hungry (0~~~~(BG(0~~(B(0~~~~~~~~~~~~(B@(0~~~(B(0~~(B[[38i;5;3m(0~~~~m(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~x(B(0x~~x(B(0~~~x(B(0mqqj(B(0qqqj(B 30(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1869 Hungry i` 30(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1870 Hungry  30(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1871 Hungry  31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1872 Hungry  31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1873 Hungry  31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1873 Hungry (0~~~~(BG(0~~(B(0~~~~~~~(B@(0~~(B(0j~~(B(0~~~~(B(0j~~~~~~~(B(0~~~~~~~~~~(B(0x~~~~~~~~~l(B(0mk~~~~lk~[38;5i`;3mlj(B(0mk~~lj(B(0qj(B(0mqqn(Biy 31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1873 Hungry (0~(B(0~(BG(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bi Yw 31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1874 Hungry (0~~~~~(B(0~(B(0~(B(0k(B@(0~(B(0~~(B(0~~(B(0~~~(BiM@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BiVNYou see here a bronze tanko. 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1875 Hungry (0l(Bil 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1876 Hungry (0~~(B(0~~(B(0w(B[(0~(B(0qj(B@(0~(B(0~~(B(0~~~(Bi2(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(BiJ3You see here a bronze tanko. 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1877 Hungry i? i@R - a bronze tanko. 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1878 Hungry i 33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1879 Hungry  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1880 Hungry  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1881 Hungry  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1881 Hungry (0~~~(B(0~~~~(B@(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0x(B(0~~~~~~~(B(0m(Bi?+ 33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1882 Hungry  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1883 Hungry  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1883 Hungry (0~~~(B(0qqqk(B(0~~~~(B(0~~~x(B(0l(B(0~~~~~(B(0~~~(B(0l(B(0~~(B(0~~~~(B(0~(B(0~(B@(0~~(B(0~~(Bi<(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1883 Hungry i(0l(B(0~(B(0~(B(0~(B(0~(B@ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1883 Hungry iީ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1884 Hungry  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1884 Hungry iE R(0~(B@(0~(Bi RYour lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1885 Hungry @(0~(B(0~(B(0j(B(0~(B(0~(B(0~~(Bi 3  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1886 Hungry You are beginning to feel weak. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1886 Weak  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1886 Weak iΣ  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1887 Weak (0~(B(0~(B@(0~~(B(0~~(Bij*What do you want to eat? [hP or ?*] i}  Comestibles h - % a gunyoki P - % a gnome corpse(end) i5c +The corpse smells like it could be tainted! Eat it anyway? [yn] (n) iÿ n 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1887 Weak iDWhat do you want to drop? [$a-fh-ln-zA-RX or ?*] imRiSYou drop a gnome corpse. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1888 Weak iX" CThere is a gnome corpse here; eat it? [ynq] (n) i%4nWhat do you want to eat? [h or ?*] i|nh - a gunyoki.--More--i6 i$:1That food really hit the spot! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1889  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1890  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1891  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1892 4  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1892iS:/You finish eating the gunyoki.i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1893(0~(B@%(0~(B(0~(Biyh 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1894(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bi 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1895(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bil 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1895(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bi 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1896(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BiZD 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1897(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(Bi W 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1898(0~~~~~(B(0~~~(BG(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(BiI{ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1899G(0~(B@(0~~~~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~(BThe gnome throws a small kunai!)i]!(0~(B)iw!(0~(B)ie You are hit by a small kunai.(0~(B) 31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1899i  31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1900G@i i Unknown command ' '. 31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1900in  31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1901G@)(0~(B(0~(BiE@(0~(B(0~(Big 31(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1901The gnome wields an axe!Gi=R 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/415 T:1902G@(0~(B(0~(B(0~(Bi<You kill the gnome!71  32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1903)i (0~(B@(0~(B(0~(B(0~~(Bi There are many objects here. 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1903ia Pick up what?  Weapons (')') a - ) 3 small kunai b - ) 5 small kunai c - ) a small sling d - ) 5 small kunai e - ) a silver kunai f - ) an axe Armor ('[') g - [ a gnomish pointy hat (lit) h - [ a dwarvish cloak i - [ a pair of iron shoes j - [ a dwarvish roundshield Gems ('*') k - * an orange gem l - * 2 yellow gems(end) iO!+iE+i (0qk(B(0~x(B(0lj(B(0x(B(0x(B(0j(B(0qqqqqqj~l(B(0~(B+(0~~~~~~x(B(0q~~~~~~~x(Bi (0~~~~~l(B(0~(B>(0~l(B(0~~~x(Biv S - an orange gem.T - 2 yellow gems. 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1904i2 i3Unknown command ' '. 32(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1904ie 33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1905(0~~~~~(B(0~(B)(0~~(B@(0~~(B(0~(B(0~~(B(0~~(Bi  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1906(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B@i  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1906(0~(B(0~(B@(0~(B(0~(B(0~~(BiC K 33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1907(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bi  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1907  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1908(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(Bi  33(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1908(0~(BG(0~(B@(0~(B(0~(B(0~~(BiY) 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1909(0~~(B(0~~~~(B(0~(B(0~(B(0~(B@(0~~~(Biw{ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1910(0~~(B(0~~(B(0~(B@(0~~(B(0~(B(0~x(B(0~~~(B(0j(B(0j(BiX 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1911(0~(B(0~(B(0~(B@(0~(B(0~~(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1911(0~~(B(0~(B@(0~(B(0~~(Bi-  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1912(0~~(B(0~(B@(0~(B(0~(B(0~~(Bi0 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1913(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(BiN 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1913(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~~~(B%(0~~~~~~(B(0~~~~~(B(0~(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1914(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(BG(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(Bim) 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1915(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1916  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1917(0~~(B(0~~~(B(0~~~~~~~(B@G(0~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~(BThe gnome wields an axe!i oThe axe welds itself to the gnome's hand! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1918(0~(B(0~(B@(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1918ik |  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/428 T:1918GiSYou hit the gnome.You bite the gnome.iYou kill the gnome!723  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1919%i (0~(B(0~(B@(0~(B(0~(Bi!!There are many objects here. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1920(0~(B(0~(Bi(0~(B%@(0~(B(0~(B(0~(B(0~~(Bi5 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1921You see a candle's flame flicker low! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1921iY (0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(Bi5Z There are many objects here. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1921i' Pick up what?  Weapons (')') a - ) a small sling b - ) a small aklys c - ) 4 small kunai d - ) a small crossbow e - ) 10 small crossbow bolts f - ) a small bo-shuriken g - ) a cursed axe Armor ('[') h - [ a gnomish pointy hat (lit) i - [ a gnomish pointy hat (lit) j - [ a dwarvish cloak k - [ a pair of iron shoes Comestibles ('%') l - % a gnome corpse Gems ('*') m - * 14 small rocks(end) i(0qk(B(0~x(B(0lj(B(0x(B(0x(B(0j(B(0qqqqqqj~l(B(0~(B+(0~~~~~~x(B(0q~~~~~~~x(B(0~~~~~l(B(0~(B>(0~l(B(0~~~x(B(0~~~x(B(0~~lj(Bi(q  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1921i 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1922  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1923  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1924  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1925(0~~(B(0~(B%(0~~~~~(B@(0~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1925iRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2723 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1926  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1927(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B (0x~~~~~~~~~~qq~~~~~~qqqqqqq~~qwqqwq~~~~~mqj~~~x(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B[iSC(0lj~~~~~~~~~(B%(0~lj(B (0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0mk~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0mk~~x~i~~~x(B(0x~~~~lj(B(0mqqnqqwqk(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~~~~~~~(B%(0~~~~~~~~(B@(0~~~~~~(B+(0~~~~~~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~(B%(0~~~~~(B%(0~~(B%(0~~mj~~~~~l(B(0qj(B(0x[38i;5;4m~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~l(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(BidYou see a candle's flame flicker low! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1928--More--ifRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2723 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1929  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1930  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1931  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1932(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B (0x~~~~~~~~~~qq~~~~~~qqi3gqqqqq~~qwqqwq~~~~~mqj~~~x(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~(B%(0~lj(B (0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0mkig[38;5;4m~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0mk~~x~~~~x(B(0x~~~~lj(B(0mqqnqqwqk(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~~~~~~~(B%(0~~~~~~~~~~~~~~(B@+(0~~~~~~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~ig(B%(0~~~~~(B%(0~~(B%(0~~mj~~~~~lqqj(B(0x~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~lqj(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0ihx~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1932i<(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bia=You see here a purple spellbook. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1933i R 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1934(0~~(B+(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(Bi yYour lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1935(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BYou see a pointy hat's candle die.--More--iRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2723 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1936  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1937  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1938  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1938(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B (0x~~~~~~~~~~qq~~~~~~qqiqqqqq~~qwqqwq~~~~~mqj~~~x(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~(B%(0~lj(B (0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0mki[38;5;4m~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0lqj(B`(0mk~~x~~~~x(B(0x~~~~lj(B(0mqqnqqwqk(B(0x~~(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B+(0~~~~~(B@(0x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~iA[m(B%%(0~x~(B%(0~~~~~(B%(0~~(B%(0~~mj~~~~~lqqj(B(0x~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~lqj(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqji(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(BiZ  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1939(0~(B(0~(B@(0~(B(0~(B(0~(BiX 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1940(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(BiD 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1940@(0~(B(0~(B(0~(Bi3z  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1941(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bi(0~(BG(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1942The gnome's candle's flame flickers low! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1942i(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BilYou see here a purple spellbook. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1942ic i2 U - a purple spellbook. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1943You see a pointy hat's candle die.--More--ij Riley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2723 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1943(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B (0x~~~~~~~~~~qq~~~~~~qqqqqqq~~qwqqwq~~~~~mqj~~~x(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~(B%(0~lj(B i (0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0mk~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0lqj(B`(0mk~~x~~~~x(B(0x~~~~[38;ib 5;3mlj(B(0mqqnqqwqk(B(0x~~(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~(BG(0~~~~~(B%(0~~~~~~~~~~~~~~~(B@(0~~~~~~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~(B%(0~~~~~(B%(0~~(B%(0~~mj~~~~~lqqj(Bi [38;5;3m(0x~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~lqj(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(Bi2What do you want to read? [iklotuwDU or ?*] igP You open the spellbook.  Read the spellbook or Study its wardings? r - Read spell s - Study warding(end) iM1+(0qqqk(B(0~~~mk(B(0lqqqk(B(0~~~~mqj~~~x(B(0~~~~~~~(B%(0~lj(Bi0You feel a wrenching sensation.(0~~~(B@(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(BThe spellbook crumbles to dust!--More--i{J&Call a purple spellbook: iQ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1944You can move again.ic 8 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1945  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1946  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1946(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~~(BiB(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1946i   34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1947  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1948  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1949  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1950  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1951  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1952  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1953(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~~~~~~~~~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~iS ~(B(0~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1953i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1954  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1954i: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1955(0~~(B(0~(B@(0~(B(0~(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1955(0~(B@(0~(B(0~~(B(0~(B(0~~(BiL 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1956(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BiXWhere do you want to travel to?(For instructions type a ?)iQai#o o 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1956iv  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1957  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1958  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1959(0~~~~(B(0~~(B(0~~(B(0~~~~~~~~~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(Bix Your lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1960(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~~~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1960iR   34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1961  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1962  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1963  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1964  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1965  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/441 T:1965(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B@(0~~~(BG(0~(B(0~~(B(0~~i/S ~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~(Bi= i You kill the gnome!75  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1965%i R(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~(B(0~(Bi *There are many objects here.i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1966Your lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1966io Pick up what?  Weapons (')') a - ) a small sling b - ) a small aklys c - ) a small aklys d - ) a small sling e - ) an axe Armor ('[') f - [ a gnomish pointy hat (lit) g - [ a gnomish pointy hat h - [ a dwarvish cloak i - [ a pair of iron shoes j - [ a dwarvish roundshield Comestibles ('%') k - % a gnome corpse Gems ('*') l - * 6 small rocks(end) ia(0qk(B(0~x(B(0lj(B(0x(B(0x(B(0j(B(0lqj(B`(0x~~(B(0qqqqqqj~l(B(0~~~~~~~~x(B(0q~~~~~~~x(B(0~~~~~lqqj(B(0~(B>(0~lqj(B(0~~~x(B(0~~~x(Biaq  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1966iq ^ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1967(0~~(B(0~~~(B(0~(B%(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1967ieE (0~(B@(0~(B(0~~(B(0~~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1967i   34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1968  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1969  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1970(0~~~(B@(0~~~(B(0~~~(B(0~(B(0~~~(Bi There are many objects here. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1971i߻ E 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1972  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1973  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1974(0~(B(0~~~(B%(0~~~~(B@(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1974i`   34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1975  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1976(0~(B(0~~~~~~(B@(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(Bi You see a candle's flame flicker low! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1977  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1978  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1979  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1980  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1981(0~~(B(0~(B(0~~~~~~~~~~(B@(0~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~(B 34(34) [i =24;24H Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1981ipi(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1981iS   34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1982  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1983  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1984(0~~~~~~(B@(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B--More--i$ 0Your lantern has run out of power.--More--i#Riley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2775 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1985  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1986  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1987  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1987(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B (0x~~~~~~~~~~qq~~~~~~qqin#qqqqq~~qwqqwq~~~~~mqj~~~x(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~(B%(0~lj(B (0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0mki#[38;5;4m~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0lqj(B`(0mk~~x~~~~x(B(0x~~~~lj(B(0mqqnqqwqk(B(0x~~(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~l(B(0lqvwk~~~~~~~~(B%(0~~~~~(B%(0~~~~~~~~~~~~~~~~~~~~~(B@(0x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%i $[38;5;3m%(0~x~(B%(0~~~~~(B%(0~~(B%(0~~mj~~~~~lqqj(B(0x~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~lqj(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(iG$0mqqj(B(0x~~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(Bi 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1988@(0~~l(B(0~(B(0qj(B(0~~(B(0~~(B(0~~~~(B(0~~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1988iJ  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1989  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1989ip 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1989i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1990  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1991  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1991(0qqk(B(0~~m(B(0~~(B(0~~(B@(0~(B(0~~(B(0~~(Bi05With great effort you move the boulder.--More--ijRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2775 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1992(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B (0x~~~~~~~~~~qq~~~~~~qqqqqqq~~qwqqwq~~~~~mqj~~~x(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~(B%(0~lj(B i(0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0qqk(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0x(B`(0~~mj(B(0mqj(B(0mk~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0lqj(B@[38i;5;3m(0~~~~~~~~~x(B(0mk~~x~~~~x(B(0x~~~~lj(B(0mqqnqqwqk(B(0x~~~lqk(B(0~lqj(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~lqj(B(0m(B(0lqvwk~~~~~~~~(B%(0~~~~~(B%(0~~~~~~~~~~~~~~~~~~~~~~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0x~~~~~mj~~~~~~~~~(B%%(0~x~(B%(0~~~~~(B%[3i8;5;4m(0~~(B%(0~~mj~~~~~lqqj(B(0x~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~lqj(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0mqjmqqj(B[38;5i=5;3m(0mqj(B(0mqqj(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1992(0q(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0x~~~(B(0qq~m(BiϴBWhat do you want to use or apply? [$abpsvyACFGJKMOQX or ?*] i#Sp - an uncursed pick-axe (weapon in foreclaw).--More--i Pa - an uncursed +0 large naginata (alternate weapon; not wielded).--More--i<In what direction do you want to dig? [hyku>] iiYou start hitting the boulder. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1993--More--iR QYou hit the boulder with all your might. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1994  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1995  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1996  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1997  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1998(0l(B*i The boulder falls apart. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:1999i+?n@(0~(B(0~(B(0~(Bi^?You see here 38 rocks. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2000i ?What do you want to wield? [- a-dpE or ?*] iA ]a - an uncursed +0 large naginata (weapon in foreclaws).--More--i p - an uncursed pick-axe (alternate weapon; not wielded). 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2000i' 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2001*@(0~(B(0~~(Bi (0~(B@(0~(B(0~(B(0~(B(0~(BClick! You trigger a rolling boulder trap!--More--i{lFortunately for you, no boulder was released. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2002iiUnknown command ' '. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2002iv'In what direction? i|iYou see no door there. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2002iŐg 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2002(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0k~(B(0qj(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2003(0qk(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0m(B(0~(Bi : 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2004(0l(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(Biw  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2005@(0~(B(0~(B(0~(B(0~(B(0~(B i#  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2006(0~(B@(0~~(B(0~(B(0~(B(0~(B iLA 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2006(0qk(B(0j~mk(B(0mj~~~mqk(B(0~~~~~~~x(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0v(B iB  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2007  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2008  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2008(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0qk(B(0~(B@(0~~x(B(0~(B(0~(B(0~~(B(0~~(B(0lk(B i/ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2009(0~~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~~(B(0m(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2009 i:$m  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2010  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2010(0~~(B(0k~~~(B(0x~~lj(B(0mqqj(B i< 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2011  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2012  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2013  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2014  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2014(0~~(B(0~~~(B(0n(B(0~(B(0qk(B(0lj~~~~~x(B(0x~~(B(0~(B(0~(B(0qk(B(0x~~~~~~~~m(B(0mq(B(0~~~(B(0~~x(B(0~(B@[ i'm(0qqj(B i/ R  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2015(0~~~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B ig/ Your lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2016  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2016 i%Z(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2016 i{6(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0m(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2016 i3W  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2017  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2017i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2018(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bi%Q 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2018(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bi(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(Bi#A cloud of gas puts you to sleep! 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2019  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2020  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2021  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2021  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2022i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2023  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2024  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2025  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2026  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2026  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2027  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2028  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2028 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2029You wake up.i5 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2030@(0~(B^(0~~(B(0~(Bi p 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2030iJ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2030(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(Bia 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2031(0~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(Bi 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2032(0~~~(B(0~~(B(0~(B@(0~(B(0~~(Bi7  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2032(0~x(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(Bi"  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2033(0~~x(B(0~~l(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bi8E p 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2033iL  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2034(0qk(B(0~(B(0~(B(0~(B(0q(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BiAE 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2034(0~(B(0~(B(0l(B(0~~(B(0x(B(0~~(B@(0~(B(0~~l(B(0~~(B(0~(B(0~~~lj(B(0~~(B(0~x(B(0~~(B(0m(Bi d 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2035(0lq(B(0x~(B(0j~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0k~~(B(0qk~(B(0~(B(0k(Birs 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2036  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2037(0l(B(0~(B(0~~(B@(0~~(B(0l(B(0~~~~~~~~(B(0x~~~~~~~~(B(0t(B(0~~~(B(0~~(B(0~~~~~~(B(0qj(B(0~~~~~(B(0~~(B(0~~(B(0v(B(0m(B(0~(B(0q(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2037iJ   34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2038  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2039  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2039(0l(B@(0~(B(0~(B(0~~(B(0~~~(B(0x(B(0m(Bi ^ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2040  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2041  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2042  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2043  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2043(0~(B(0~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B@(0~~~(B(0~~(Bi~c 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2044(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bi` *(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2044i@ /(0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2044i\ L  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2045  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2046  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2046(0~~(B(0~(B(0~~(B(0~(B(0qk(B@(0x(B(0~m(B(0~(B(0k(Bir 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2047  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2047(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0x~~(B(0mq(Bi8 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2048  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2049  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2049(0~(B(0~~~(B(0~(B(0j(B(0mqk(B@(0~~~~~~x(B(0~~(B<(0~~m(B(0k~~~~~x(B(0~~lqj(B(0lj(Bi&" 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2050  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2051(0x(B(0~x(B(0x~x(B(0~~(B(0lj~x(B(0~(B(0~~(B(0~~~~(B@(0~~(B(0~(B(0~~(B(0m(B(0~~~~(B(0x~~~(B(0mk~(B(0qj(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2051i^ 8  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2052  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2053  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2053(0tqj(B(0~(B(0u~l(B(0x~x(B(0x~(B(0x(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0m(Bi ~ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2054(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(Bi  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2054(0~(B(0~(B(0~(B(0~(B(0k(B@ii  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2055(0~(B(0~(B(0~(B(0~(B@i=  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2056  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2057  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2057(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bif  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2058  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2058(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(BiK(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2058im  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2059  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2060  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2061  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2062  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2063  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2063(0qk(B(0~mk(B(0~~x(B((0~~x(B@(0~~l(B(0~(B(0qj(B(0~(B(0~(B(0~(B(0~(B(0~(B[38;5;4imam(0~~(B(0~~~(B(0~(B(0~(Bi< o 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2063i6 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2064(0j(B(0~~(B(0~(B(0~(B@(0~(Bio 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2064ic(0l(B(0~(B(0x(B(0~(B@(0~(B(0qj(B(0~(BiYou see here a stethoscope. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2065i iV - a stethoscope. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2065i # i2ai:a: unknown extended command. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2065iNetHack History file for release 3.4 Behold, mortal, the origins of NetHack... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing andi. debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which --More--iRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2775 Dlvl:2 $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2065(0lqqk(B (0lqk(B(0x~~mqklqqqqk(B (0lj~mqj~~~~mj~~~~mqqqqqqqqqqqqqqqqqqqqqk(B(0lqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~(B)(0~~~~~mk(B(0lqqqk(B(0lqqklj~mk(B(0qk(B (0x~~~~~~~~~~qq~~~~~~qqqqqqq~~qwqqwq~~~~~mqj~~~x(B(0x~~mj~~~mqk(B[38;5i;3m(0lj~mk(B (0mk~lk~~~~~~~~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~(B%(0~lj(B(0lj~~~~~~~~~x(B(0x~~~x(B (0mqjmk~~~~~qqwqqqqqqk~~lqqk~~xlj~~~~~~~~~~~~x(B(0x~~~~~~~~~~tqj(B@(0~~x(B(0x~~~~~~~x(B(0x~~mqkx~~xx~~~~~~~~~~~~~x(B(0tq~~~~~~~~~x~~~lqj(B(0x~~~~~~~x(B(0lj~~~~xmqqjx~~~~~~~~~lqqqj(B(0lqqqklqk(B(0x[38i ;5;4m~~~~~~~~lqu~lqj(B(0mk~~~~~~mqqk(B(0x~~~~~x(B(0mk~~~~lk~lj(B(0x(B*(0~~mj~mqj~~~~~~~lj(B(0x~x(B(0mk~~~~~~~~x(B(0lj~~~~lj(B(0mk~~ljmqj(B(0lqj~~~~~~~~~~x~~~~lj(B(0x~x(B(0mk~~x~~~~x(B(0x~~~~lj(B(0mqqnqqwqk(B(0x~~~lqk~~~~lqvk~~~x(BiI[C(0x~x(B(0mqqvk~~~mqj~~~~mqqqqqqqqqqqj~~x~mqqqqqqqqqj~lqj(B(0x~~~~mqkmqk~mqk(B(0x~x(B(0lqvwk~~~~~~~~(B%(0~~~~~(B%(0~~~~~~~~~~~~~~~~~~~~~~x(B(0mk~x~~~x(B(0x~~~xlj~x(B(0lqj~~mnk~~~~~~~~~~qqwqq~~~~~~~~~~qwwq~~~~~~~x(B(0mqnqq~mqkmqk~mj~~mqk(B(0x~~~~~[i38;5;3mmj~~~~~~~~~(B%%(0~x~(B%(0~~~~~(B%(0~~(B%(0~~mj~~~~~lqqj(B(0lj~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~~~(B)))%(0~~~~lqk~~~~~~~~~(B>(0~lqj(B(0x~~~~(B^(0~mqkmqk~~(B<(0~~mk(B(0mk~~~~~~~~~~x~x~~~~~~~~~~x(B(0x~~~~lqk~~~~x(B(0x~~~~~~~~m(B[38;5is;3m(0mk~~~~~x(B(0mk~~~~~~~lqvqvk~~~~~~~lqj(B(0mk~~lj(B(0mk~~~x(B(0mqk~~~lk~~x(B(0x~~~lqj(B(0mqk~lk~~x(B(0mqqqk~lqj(B(0mqqj(B(0x~~lj(B(0x~~ljmqqj(B(0mk~lj(B(0mqjmqqj(B(0mqj(B(0mqqj(B(0mqqj(B(0mqj(Bit# i? ai djustilIWhat do you want to adjust? [a-fi-ln-zA-OQ-TVX or ?*] i0Adjust letter to what [ghmPU-WYZ]? i Swapping: s - a stethoscope. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2065iAPWhat do you want to use or apply? [$abpsvyACFGJKMOQVX or ?*] i In what direction? iT5Status of Riley (devoutly lawful): Level 6 HP 34(34) AC 3, fast. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2065i:(0l(B@(0~(B(0~(B(0~(Bi 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2066Your lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2066i׳ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2067(0~(B@(0~(B(0~(Bi 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2068(0~(B(0~(B(0~(B@(0~(Bi YWhere do you want to travel to?(For instructions type a ?)i7i{o 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2068i 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2069  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2070  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2071  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2072(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~~(B(0~~(B(0~~~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2072i(T  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2073  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2074(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~(Bi; (0~(B(0~~(B(0~~~~~~(B(0~~(B@(0~~(B(0~~~~~(B(0~~~(B(0~(BYou are standing on the surface, albeit at the bottom of a shear ravine. You hear ravens croaking in the trees, beyond which rises a windowless tower. --More--%if (0lqqk(B (0lqk(B(0x~~mqklqqqqk(B%i1(0````(B(0~~~~(B(0`~~~(B(0~~~~~(B(0~~~~g(B(0~~~~~(B(0g(B(0~~~(B(0~~~~~~(B(0~~~(B(0g~~~g~~~~~~~(B(0g(B(0g~~~~~~~~~~~~~~(B@(0g~~~~~(B(0g~~(B(0~~~~~~~~~~~~(B(0g~~~~~~~~~~````(B(0g~~~~~~~~~~(B(0~~~`````~~~~~~~~~~~~(B(0g~~~~~~~~(B@(0~(B(0~~(B##(0`(B#(0`(B##(0~~~~~~~~~~~(B(0g~(B@(0~(B#(0`(B#(0`(B###(0g~~(B(0g~~~~(B[38%iy;5;2m(0g~~~~~(Bd(0~~(B(0~~~~~(B(0~~~~~~(B(0g(B(0g~~~~~(B(0g~~(B(0g~~~~(B(0g(B(0~~(B@(0~(BRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:2775 Ravine $:859 HP: 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2074%i$m  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2075(i K(0~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0g~~(B@(0g~(B>(0~~(B###(0~~(B(0~(B(0~(B(0````(B(0~(B(0~~(B(0~(B(0~(B(0~~~``(B(0~~(B(0~~~~~(B(0g~(B(0~~~(B(0~~(B(0~~(B(0g~~(B(0~(B(0g(B(0~~g(B(0~(B(0g~(B(0~(B(i:  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2075You hear a wolf howling at the moon. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2076)i 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2076(0~(B(0~~(B(0~~~(B(0~(B@(0`(B(0~(B(0~(B(0````~(B@(0~~~~~~~~~(B@(0~~~~(B(0~(B(0~`````(B@(0~~~~(B@#(0~(B##(0~(B(0~~~~(B(0~(B(0`(B(0~(B(0~~~~~(B(0```(B(0~(B(0~(B(0~~~~~~~(B(0```(B(0~(B(0~(B@(0~~(B(0~~(B(0g~~[38)i;5;4m``(B(0~(B(0~~(B(0~~``(B(0~(B(0g~`(B(0~`(B(0~(B)i$k 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2077(0~~(B(0`(B(0~(B@(0~~`(B@(0~(B@@(0~~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B####(0~~~(B##(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0``(B(0``(B@(0```(B(0````(B(0~(B(0~(B(0````(B*i  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2078(0~(B(0~~(B(0~(B@(0~(B####(0~(B(0~~~(B(0~(B(0~(B(0~(B*iWU (0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B*iX  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/454 T:2078The peasant zombie misses.(0~(B@@@(0~(B,irYou miss the peasant zombie.You bite the peasant zombie.--More--,i=You destroy the peasant zombie!827  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/467 T:2079%-i" (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a peasant corpse an axe--More--/i(0````(B(0~~~~~~(B(0`~~~(B(0~~~~~~(B/io 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/467 T:2080/ihy 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/467 T:2080(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B%(0~~~~~~~~(B@(0~~~(B(0~(B(0~~(B(0~~(B##(0~(B#d(0~(B(0~~~(B(0~(B@(0~~~(B@(0~(B(0~~~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B0i|I 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/467 T:2081(0~~(B(0~(B(0~(B(0~(B(0~~~(B@@(0~~(B@(0~(B(0~~(B@(0~~(B(0~~~~(B#(0~~(B#(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B0i 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/467 T:2082(0~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~(B@(0~~(B#@#(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B0i(0~(B(0~(B(0~(B(0~(B(0g~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~`(B(0~(B(0~(B(0~~~~~(B(0~(B@(0~~~~~~~~~(B(0`~(B(0~~~(B(0g(B(0g(B>(0g~~~~~~~~~~~~~~~(B#d@(0g(B(0g(B####(0~~(B@(0~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~~(B(0~(B0i4 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/467 T:2082You hear a door open.@@(0~(B0i 0i You destroy the peasant zombie!79  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/480 T:2083%1iI(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B#####(0~~~(B(0~(B(0~~~(B#@(0~~(B(0~~(B1iJYou see here a peasant corpse. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/480 T:20841iq# 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/480 T:2085(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~~~(B(0~~~(B(0~(B@(0~(B##(0~(B%(0~~~~~~(B(0~~~(B(0~(B@@(0g~~~~~~~~~~~~~~(B(0~~(B2i> 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/480 T:2085(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B2ifYou hit the peasant zombie.You bite the peasant zombie.--More--3iYou destroy the peasant zombie!931  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/493 T:2086(0~(B3ii  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/493 T:2087(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~~(B@(0~(B(0~~~~(B(0~~(B(0~~~~~(B@(0~~~(B(0~(B@(0~(B@d@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B4if 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/493 T:2088(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~~(B###(0~~~(B@(0~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B(0~~(B(0~~(B(0~~(B4i5 q 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/493 T:2088(0~~~(B(0g~~~~(B(0g(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~``(B(0~~~(B(0~~~~(B(0``(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B@@(0~~(B@(0~~~~~~~~~~~~~~(B@(0~~(B#@#@#(0~~~~~(B@(0~~~(B@#d(0~~(B(0~(B(0~~(B(0~~(B4iFYou destroy the peasant zombie!83  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2089%5ic(0~~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~~(B@(0~~~~~~~~~~~~~~~~~(B(0~(B###(0~(B(0~(B(0~~~~~~(B(0~~(B(0~~~~~~~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B5i>eYou see here a peasant corpse. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:20906iu(0~~~(B(0~(B(0~~(B(0~~~~(B(0g(B(0~(B(0~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~`(B(0~~~~~~~(B(0`(B(0~~~(B(0~(B(0`(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~~(B%(0~~~~~~~~~~~~~~~(B@@@##@d@#@##(0~~(B(0~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~6i~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2091Your lantern is getting dim. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:20916i 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2092(0~~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~(B(0~~(B(0~(B@(0~(B#(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B6i.G  34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2093(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B@@@@#@(0~(Bd@(0~(B##(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B7i1 'You miss the wolf zombie.7i You miss the wolf zombie. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:20938i8iOUnknown command ' '. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:20938ia4You hit the wolf zombie!8iYou bite the wolf zombie. 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:20948i` 4You hit the wolf zombie!8iIa You bite the wolf zombie.#@(0~(B@@ 34(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2094--More--9iVxThe wolf zombie bites! 12(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2094  12(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/506 T:2095(0~(B@(0~(B@#@(0~(B:i{nYou hit the wolf zombie.You bite the wolf zombie.--More--:ixS You destroy the wolf zombie!3167  12(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/552 T:2095%;i~(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B;i=You see here a wolf corpse. 12(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/552 T:2096<iL(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~(B@%(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0`~(B(0~~~~~(B(0~~~(B(0`~(B(0~(B(0~~(B(0~(B(0`~(B(0~~(B(0~(B(0~(B(0`~~(B(0~~(B<iNK 12(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/552 T:2096The peasant zombie hits! 2(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/552 T:2096  3(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/552 T:2097(0~(B@@@#@@@@#(0~(B@<i <i You destroy the peasant zombie!219  3(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2097)<i1 (0~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B<i You see here an axe. 3(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2098=iF  3(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2099(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~``(B(0~~(B(0~~(B(0~~`````(B(0~~~(B(0~~(B(0~(B(0g(B(0~(B(0````(B(0~~(B(0~~(B(0~(B(0g~~~(B(0g(B(0~~~(B(0~(B(0~~~~~~(B(0`(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B@#@#@@)[42=i m@@(0~(B(0~(B(0~~(B@(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B=i+ )You hit the peasant zombie.=ij- You bite the peasant zombie. 3(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2099>i/ (0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B>i/ You see here an axe. 4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2100?iu 4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2101(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B@(0~~~~~~~~~~~~~~~~~(B##@@#@)(0~~~(B##@(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(B[?im(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0g(B@iAo 4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2102@i6 4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2103(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@@(0~(B@#@(0~(B(0~~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B@i E 4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2103(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(BAi\)You hit the peasant zombie.AiYou bite the peasant zombie. 5(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/565 T:2104AiAiYou destroy the peasant zombie!71  5(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/578 T:2105@@(0~(B@#Ai83 5(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/578 T:2106(0~~~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~~(B(0~~(B(0~~~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B#(0~~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~(B(Ai\3f0~(B(0~~~(B(0~~(B(0~~~(BBiYou destroy the peasant zombie!323  5(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/591 T:2107@@#@Bi BiQ You destroy the peasant zombie!75  5(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/604 T:2107(0~(BCi 6(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/604 T:2108(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~~~~~~~(B(0~(B(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~~(B@(0~~~~(B(0~~~~~(B@@(0~(B(0~(B(0~(B(0~~~~~~(B####(0~(B(0~~~(B##(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~~(B(0~Ci+(B(0~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~g(B(0~(B(0~~(B(0~~(BCi IYou destroy the peasant zombie!427  6(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/617 T:2109(0~(B@@@(0~(B)@#Di4`(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~(B#(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~~(BiS`17;66H(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(BDi`You see here a voulge. 6(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/617 T:2110Ei 6(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/617 T:2111(0``(B(0~(B(0``(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~(B(0~~(B(0~(B@(0~(B@@)(0~(B#(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BFi7  7(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/617 T:2112(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~~~~(B@(0~~~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(BFif (0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(BGi  7(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/617 T:2112(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~~~(B(0~(B@(0~(B@@@@#@#(0~(B(0~(B(0~(Bi1 E;70H(0~(B(0~(B(0~~~(BHiAu 7(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/617 T:2113(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(BHib fYou hit the peasant zombie!You bite the peasant zombie.--More--Ii( You destroy the peasant zombie!79  7(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2114#Ji 8(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2115(0~(B(0~(B(0~(B(0~~(B(0~(B(0`(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B@(0~(Bd(0~(B@(0~(B@(0~(B@@#@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(BKi(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0`(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~(B#(0~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(BKi'(0~(B(0~(B(0~~(B(0~~(B 8(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2116Your lantern has run out of power.--More--LiRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:3479 Ravine $:859 HP: 8(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2116(0~~~~~(B(0~~(B(0~~~``````~~~~~~~(B(0g~~~~~g~~g~``````~~~~~~~~~~(B(0~~~~~~~``````~~~~~~g~~~~~~(B(0g(B(0g~~~~~~`````~g~~~~~~~~~~~~~(B(0g~~~(B(0g(B(0~~~~~~~~`````~~~~g~~~g~~~~~~~(B(0~~~~~~~(B(0g(B(0~~~~`````gLi~~~~~~~~~~~~~~~(B(0g~~~~~~~~(B(0g~~~`````~~~~~~~~~~~~(B%(0~(B(0g~~~~~~~~~~`````~~g~~~~~~~~~~(B(0~~~~(B(0g~~~~~`````~~~~~~~~~~~~(B(0g(B(0g~~~~~(B(0g~(B@(0`````~(B)(0g~~~~~~(B%(0~(B>(0~(B(0g~~~~~~~~~~~~~~~~~(B@#(0`(B#(0`(B##(0~(B)(0~(B%(0~~~~~~~(B(0g(B(0g~~~(B(0g~~~(B@(0`(B#(0`(B@Li##(0~~g~~~g~~(B%(0~(B(0g~~~~~~`````~~~~~~~~~~~(B(0g~~~~~~~~~~~~~~`````~~g~~~g~~~~~(B(0g~~~~~~~~g~`````~~~~~~g~~~~(B(0~~~(B(0g~~~~(B(0g~~`````~g~~~~~~~(B(0g(B(0~~~~~(B(0~~~``````~~~g~~~(B(0~~~~~~g(B(0g~``````~g~~~~(B(0g~~(B(0~``````~~~~~(BLiy 8(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2117(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0g~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B@@(0~~~(B##@@(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(BLiz](0~(B(0~~~~(B(0~(B(0~(BMin 8(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2118(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0`(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(BMi *You miss the peasant zombie.Mi! You miss the peasant zombie.##@@ 8(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2118--More--NiBThe peasant zombie hits! -4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2118--More--Ni You die...Ni = -4(34)  Pw: 18(18)Ni --More--NiGDo you want your possessions identified? [ynq] (n) PiAy Weapons  a - ) an uncursed +0 large naginata (weapon in foreclaws)  b - ) an uncursed +0 large shito  c - ) an uncursed +0 large yumi  d - ) 34 uncursed +0 large ya (in quiver)  E - ) an uncursed drug-coated +0 bo-shuriken  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa  q - [ an uncursed +0 dwarvish roundshield  y - [ an uncursed +0 gnomish pointy hat  A - [ an uncursed +0 gnomish pointy hat  C - [ an uncursed +0 gnomish pointy hat  F - [ a blessed +0 gnomish pointy hat (being worn)  G - [ a cursed -1 dwarvish helm  I - [ an uncursed +0 dwarvish cloak (being worn)  J - [ an uncursed +0 gnomish pointy hat  M - i{m[ a cursed -3 dwarvish helm  N - [ an uncursed +1 dwarvish roundshield  Q - [ an uncursed +0 gnomish pointy hat  R - [ a cursed +0 bronze tanko  V - [ an uncursed +0 gnomish pointy hat  Scrolls  i - ? 2 uncursed scrolls of teleportation (1 of 3)Wib l - ? an uncursed scroll of teleportation  o - ? an uncursed scroll of identify  t - ? an uncursed scroll of food detection  u - ? an uncursed scroll of identify  w - ? an uncursed scroll of stinking cloud  D - ? an uncursed scroll of remove curse  Spellbooks  k - + an uncursed spellbook of knock  Potions  j - ! a cursed potion of gain level  x - ! an uncursed potion of object detection  Tools  p - ( an uncursed +0 pick-axe (alternate weapon; not wielded)  s - ( an uncursed stethoscope  K - ( an uncursed skeleton key  O - ( an uncursed tin opener  X - ( an uncursed blindfold  Gems  n - * 3 uncursed worthless pieces of yellowish brown glass  r - i-cV8;5;1m* an uncursed worthless piece of red glass  z - * an uncursed worthless piece of orange glass  B - * 2 uncursed worthless pieces of green glass  H - * an uncursed citrine stone  L - * 3 uncursed worthless pieces of violet glass (2 of 3)di S - * an uncursed worthless piece of orange glass  T - * 2 uncursed worthless pieces of yellow glass  Chains  v - _ an uncursed clockwork component (3 of 3)fi1 (0~~~~~(B(0~~(B(0~~~``````~~~~~~~(B(0g~~~~~g~~g~``````~~~~~~~~~~(B(0~~~~~~~``````~~~~~~g~~~~~~(B(0g(B(0g~~~~~~`````~g~~~~~~~~~~~~~(B(0g~~~(B(0g(B(0~~~~~~~~`````~~~~g~~~g~~~~~~~(B(0~~~~~~~(B(0g(B(0~~~~`````g~~~~~~~~~~~~~~~(B(0g~(B(0g~~~~~~~~(B(0g~~~`````~~~~~~fi| ~~~~~~(B%(0~(B(0~~~~~(B(0g~~~~~~~~~~`````~~g~~~~~~~~~~(B(0~~~~~~~~(B(0g~~~~~`````~~~~~~~~~~~~(B(0g(B(0g~~~~~~(B(0g~~`````~(B)(0g~~~~~~(B%(0~(B>(0~(B(0g~~~~~~~~~~~~~~~~~(B##(0`(B#(0`(B##(0~(B)(0~(B%(0~~~~~~~(B(0g(B(0g~~~(B(0g~~~(B@(0`(B@(0`(B###(0~~g~~~g~~(B%(0~(B(fi 0g~~~~~(B@@(0````~~~~~~~~~~~(B(0g~~~~~~~~~~~~~~`````~~g~~~g~~~~~(B(0g~~~~~~~~g~`````~~~~~~g~~~~(B(0~~~(B(0g~~~~(B(0g~~`````~g~~~~~~~(B(0g(B(0~~~~~(B(0~~~``````~~~g~~~(B(0~~~~~~g(B(0g~``````~g~~~~(B(0g~~(B(0~``````~~~~~(BRiley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:3479 Ravine $:859 HP: -4(34fi u)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2118Do you want to see your attributes? [ynq] (n) giu\y Final Attributes:  You last prayed 1253 turns ago That prayer was well recieved You were piously aligned. You had a drunkard score of 0. You had a carrying capacity of 2664 remaining. You had 609 points of nutrition remaining. You could fly. You were fast. You are dead.--More--li L(0~~~~~(B(0~~(B(0~~~``````~~~~~~~(B(0g~~~~~g~~g~``````~~~~~~~~~~(B(0~~~~~~~``````~~~~~~g~~~~~~(B(0g(B(0g~~~~~~`````~g~~~~~~~~~~~~~(Bli (0g~~~(B(0g(B(0~~~~~~~~`````~~~~g~~~g~~~~~~~(B(0~~~~~~~(B(0g(B(0~~~~`````g~~~~~~~~~~~~~~~(B(0g~(B(0g~~~~~~~~(B(0g~~~`````~~~~~~~~~~~~(B%(0~(B(0~~~~~(B(0g~~~~~~~~~~`````~~g~~~~~~~~~~(B(0~~~~~~~~(B(0g~~~~~`````~~~~~~~~~~~~(B(0g(B(0g~~~~~~(B(0g~~`````~(B)(0g~~~~~~li+ -[38;5;3m(B%(0~(B>(0~(Bli HDo you want an account of creatures vanquished? [ynq] (n) mimy Vanquished creatures:  a wolf (3 created) 2 gnome lords 6 dwarves a dretch a giant bat an acid blob 20 gnomes (22 created) 10 peasants (18 created) 6 jackals (7 created) a fox 2 goblins a rabbit 3 grid bugs 2 clockwork soldiers (4 created) a clockwork dwarf a faberge sphere a firework cart a human 2 newts (3 created)  63 creatures vanquished.--More--ni(0~~(B(0~~(B(0~~~``````~~~~~~~(B(0~~~~g~~g~``````~~~~~~~~~~(B(0~~~~~~~``````~~~~~~g~~~~~~(B(0g~~~~~~`````~g~~~~~~~~~~~~~(B(0g(B(0~~~~~~~~`````~~~~g~~~g~~~~~~~(Bni:(0~~~(B(0g(B(0~~~~`````g~~~~~~~~~~~~~~~(B(0~~~~~~~~(B(0g~~~`````~~~~~~~~~~~~(B%(0~(B(0~~(B(0g~~~~~~~~~~`````~~g~~~~~~~~~~(B(0~~~~~~~~(B(0g~~~~~`````~~~~~~~~~~~~(B(0g~~~~~~(B(0g~~`````~(B)(0g~~~~~~(B%(0~(B>(0~(Bni_(0~~~~~~~~~~~~~~(B##(0`(B#(0`(B##(0~(B)(0~(B%(0~~~~~~~(B(0g(B(0g~~~(B(0g~~~(B@(0`(B@(0`(B###(0~~g~~~g~~(B%(0~(Bni~u(0g~~~~~(B@@(0````~~~~~~~~~~~(Bni`(0g~~~~~~~~~~~~~~`````~~g~~~g~~~~~(B(0g~~~~~~~~g~`````~~~~~~g~~~~(B(0~~~(B(0g~~~~(B(0g~~`````~g~~~~~~~(B(0g(B(0~~~~~(B(0~~~``````~~~g~~~(Bni(0~~~~~~g(B(0g~``````~g~~~~(B(0g~~(B(0~``````~~~~~(B Riley the Kunoichi St:14 Dx:15 Co:14 In:11 Wi:10 Ch:11 Lawful S:3479 Ravine $:859 HP: -4(34)  Pw: 18(18)  Br:4 AC:3 Xp:6/630 T:2118ni31Do you want to see your conduct? [ynq] (n) ni! Ny Voluntary challenges:  You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You never magically identified an item.--More--pi L(0~~~~~(B(0~~(B(0~~~``````~~~~~~~(B(0g~~~~~g~~g~``````~~~~~~~~~~(B(0~~~~~~~``````~~~~~~g~~~~~~(B(0g(B(0g~~~~~~`````~g~~~~~~~~~~~~~(Bpi  2(0g~~~(B(0g(B(0~~~~~~~~`````~~~~g~~~g~~~~~~~(B(0~~~~~~~(B(0g(B(0~~~~`````g~~~~~~~~~~~~~~~(B(0g~(B(0g~~~~~~~~(B(0g~~~`````~~~~~~~~~~~~(B%(0~(Bpi  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Riley |  | 859 Au |  | killed by a |  | peasant |  | |  | |  | 2025 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara Riley the Samurai... You died in Vlad's Tower on dungeon level 1 with 3394 points, and 859 pieces of gold, after 2118 moves. You were level 6 with a maximum of 34 hit points when you died. --More--qi  qi{> qi@You made the top ten list! No Points Name Hp [max] 1 4526 fyy11-Pir-Hlf-Mal-Law died in The Dungeons of Doom on level 5. Killed by a hobgoblin, while fainted from lack of food. - [80]  2 3394 Riley-Sam-Bat-Fem-Law died in Vlad's Tower on level 1   [max 3]. Killed by a peasant. - [34] 3 617 rubixmath-Ana-Inc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a manes. - [22]