ProzacElf, chaotic male amnesiac Camperstriker ----------- --------------- |..... | |............. |... . | +.....|..... | | |......... | |....... | | ..c.. | . | -@- . #,,, ##### , # ------- ..... , | ......... -- |.....| |. ........ |... .| . .| ------ -.- # |............ .... | | |..... ...., |........... |... ------ |...... ---------------- --... | |....... |....| ---------- ------ [ProzacElf the Aimbot User] St8 Dx7 Co9 In14 Wi15 Ch16 CamAmnMalCha+XJ S87 Dlvl:1 $31 HP-1(17) Pw11(11) AC11 MC0 Mov12 Xp1/14 Wt661/950 T458 Latest messages You miss the chick. The chick misses. You miss the chick. The chick bites you! [-1 -> 4] You hit the chick. The chick bites you! [-1 -> 3] Warning: HP low! The chick bites you! [-1 -> 2] Warning: HP low! You miss the chick. The chick bites you! Camperstriker is about to die. [-1 -> 1] Warning: HP low! You miss the chick. The chick bites you! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} k - 18 uncursed +0 darts (in quiver) {9} l - a cursed +0 orcish short sword {12} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Tools h - a blessed blindfold {1} i - 3 blessed +0 torches {60} j - an uncursed large box {500} The large box is empty. Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: manaleech You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 48% Musable item generation frequency was reduced by 23% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: attack spells (turn 158) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25256 Monster spawn increase reached its maximum at turn 57893 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 317646 The monster class that cannot be genocided was centaur The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: werelichen (freq bonus 8) The monster species that spawned more often: dark spearwoman (freq bonus 10) The monster species that spawned more often: haughty-looking elf (freq bonus 8) The monster species that spawned more often: siena growth (freq bonus 8) The monster species that spawned more often: amorphous patch (freq bonus 3) The monster species that spawned more often: bad force fungus (freq bonus 44) The monster species that spawned more often: clefable (freq bonus 16) The monster species that spawned more often: amazonas fish (freq bonus 10) The monster species that spawned more often: lava grue (freq bonus 12) The monster species that spawned more often: intelligent penetrator (freq bonus 8) The monster species that spawned more often: amnesia spore (freq bonus 6) The monster species that spawned more often: dream mold (freq bonus 20) The monster species that spawned more often: schwood bear (freq bonus 4) The monster species that spawned more often: slow force patch (freq bonus 3) The monster species that spawned more often: Miss House Worker (freq bonus 7) The monster species that spawned more often: pile of killer gold coins (freq bonus 24) The monster species that spawned more often: petty kobold shaman (freq bonus 12) The monster species that spawned more often: shimmering patch (freq bonus 7) The monster species that spawned more often: spark beast (freq bonus 4) The monster species that spawned more often: wooden mold (freq bonus 6) The monster species that never randomly spawned: slimebesu lord The monster species that never randomly spawned: nastystone sniper The monster species that never randomly spawned: lesser wall monster The monster species that never randomly spawned: neau rubber The monster species that never randomly spawned: novice rogue The monster species that never randomly spawned: giant ruby dragonfly The monster species that never randomly spawned: star vampire The monster species that never randomly spawned: maud force fungus The monster species that never randomly spawned: innocuous teacher The monster species that never randomly spawned: fire drake The RNG hath decreed that this item was never generated: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 44) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 17) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 155) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 16) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 13) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 80) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 4) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 11) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 81) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: bronze pick ((null)) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 4) Next attribute increase check would have come at turn 1185 Strength training was 20 Dexterity training was 13 Wisdom training was 2 Constitution training was 22 You were prevented from having manaleech (0) You were prevented from having burnopathy (0) You had 1415 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons orcish short sword (crude short sword) Scrolls scroll of healing (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of mana (THIS SLING IS RETARDED) scroll of phase door (POKEMON GO KILLS PEOPLE) scroll of standard id (GRASS MUD HORSE) scroll of cure (MY SPUTA WILL FLOW DOWN) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 mimic ants (1 created) 0 chicks (1 created) a jackal 0 kittens (1 created) 0 kobolds (1 created) an aqua kobold a petit mimic 0 sewer rats (1 created) 0 pack rabbits (1 created) a stalking lichen (0 created) a spore lichen a grid xorn (2 created) a gnome zombie 0 battle-scarred veterans (1 created) a newt a twen 16 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (32 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ProzacElf the Camperstriker... You died in The Dungeons of Doom on dungeon level 1 with 84 points, and 31 pieces of gold, after 458 moves. Killer: a monster (chick) You were level 1 with a maximum of 17 hit points when you died. You reached the 176th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 165218 Bluescreen-Cam-Amn-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a shotgun shell. - [97] 6 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 7 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 8 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 9 95269 QQQQQ-Alt-Dop-Fem-Cha died in Town on level 9 [max 11]. Killed by a solar beam. - [76] 10 94046 bugsniper-Mah-Ink-Mal-Neu quit in Town on level 8 [max 11]. 76 [99] 22 30406 ProzacElf-Mid-Yee-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (invisible Mr. Izchak, the shopkeeper). - [54] 85 1991 ProzacElf-Sai-Nul-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (undead acid mage called bugsniper). - [59] 174 88 Lorskel-Wil-Dro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (clockwork dwarf). - [15] 175 87 bugsniper-Aci-War-Fem-Cha quit in The Dungeons of Doom on level 1. 9 [17] *176 84 ProzacElf-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (chick). - [17] 177 78 Nirol-Bin-Nym-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (sewer rat). - [13] 178 67 Nirol-Mur-Her-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (thick jackal). - [1] 253 2 ProzacElf-Dun-Ski-Mal-Law quit in The Dungeons of Doom on level 1. 16 [18]