ProzacElf, neutral female x-race Archeologist ####-------,####### ###,|.%....,,,,##,, ###,|...[<|,##,,#,--------------------------------,------ ###,|.....|,###,,,...............................-,....`| ###,|.....|(#####,|(..--------.......-----------.|,|>...| ###,-....@-,,####,|...|+..|*.|------)|..|((.|....| |....| ###,|..^^.|,,####,|...|+++|..|....[|.|..|((.|(.|.| |....| ,,,,-------,,,,##,|...|...|.-|..(%.|%-|-|((.|---.| |....|## --------,,,,,,##,##,|.(*--|--..|...[.|....-|---....- -.....,# |.......,,,,,[,,,,,,...........|....[|.......).....| ------^# |......|,##########*|........{.--|----.{...........| #,######### |.......,# ......|........................|,,# ,,,,,,,,,,# --------## |...--|--....*......-.--|---....,,,####,-------.-- |...|...|-------.---|..|...|...|#,,,,,,,..)......| |...|..(|..|)%.-.-# |..|...|.... ,,#,,,,|.#......| |...|..(|..|...|.|# ---|...|...| #,####,.........| |...-----.------.---- -----...| #,,####|........| |..........(...................| ##,,,^,.........| -------------------------------- ######---------- [ProzacElf the Investigator] St3 Dx12 Co10 In8 Wi9 Ch3 ArcXraFemNeu S16996 Mines:6 $59 HP103(105) Pw68(68) AC1 MC2 Mov12 Xp9/3931 Wt445/1150 T4551 Glib Latest messages What do you want to use or apply? [abg-kqxzFIMOWX or ?*] Sorry, I don't know how to use that. What do you want to use or apply? [abg-kqxzFIMOWX or ?*] What do you want to drink? [wBNU or ?*] You feel much better. What do you want to drink? [BNU or ?*] Yecch! This stuff tastes like poison. You break out in hives. You lose Charisma [-4 -> 101] Your limbs are stiffening. What do you want to drink? [BU or ?*] You are left with the empty bottle. w - a bottle {1}. Your limbs have turned to stone. # Are you sure you want to pray? [yn] (n) You begin praying to Camaxtli. You have turned to stone. You are a statue. Your inventory Weapons a - an uncursed +2 bullwhip {8} C - an uncursed +1 catapult {2} Armor v - an uncursed +0 Uruk-hai shield {20} A - a blessed +0 dwarvish cloak (being worn) {4} G - a blessed +1 helmet (being worn) {20} H - a blessed +0 leather armor (being worn) {60} L - an uncursed +0 pair of speed boots (being worn) {8} Y - a blessed +2 pair of gauntlets of dexterity (being worn) {4} Scrolls c - an uncursed scroll of gain mana {1} f - an uncursed scroll of root password detection {1} m - a blessed scroll of teleportation {1} n - 8 uncursed scrolls of healing {5} o - 5 uncursed scrolls of mana {5} p - 2 uncursed scrolls of phase door {1} r - an uncursed scroll of cure {1} s - an uncursed scroll of charging {1} K - an uncursed scroll of inventory id {1} Q - a blessed scroll of light {1} R - an uncursed scroll of taming {1} V - an uncursed scroll of reverse identify {1} Spellbooks e - a blessed spellbook of detect food (0:5) {1} l - an uncursed spellbook of lightning (1:5) {1} Potions B - 2 uncursed potions of healing {1} Rings t - an uncursed ring of slow digestion {1} Wands q - an uncursed wand of striking (0:2) {1} z - an uncursed wand of secret door detection (1:14) {1} F - an uncursed wand of teleportation called probably tele named probably tele (0:7) {1} O - an uncursed wand of lightning (0:3) {1} Tools b - an uncursed sack {123} g - an uncursed tin whistle {1} h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} i - an uncursed tinning kit (0:82) {1} k - a cursed skeleton key {1} w - an uncursed bottle {1} I - an uncursed tin whistle {1} M - an uncursed tin opener {1} W - a cursed bag of holding {5} X - an uncursed brass lantern {1} Gems j - an uncursed +0 touchstone x - 2 cursed +0 healthstones D - 24 blessed +3 rocks {12} E - 214 uncursed +0 rocks (in quiver) {109} J - a blessed +1 rock {1} Contents of the sack: a blessed +3 pair of evil gloves {4} a cursed +1 worthless piece of radiant glass {1} an uncursed potion of water {1} an uncursed +2 pair of leather gloves {4} an uncursed +0 orcish helm {12} a cursed +0 rock {1} a cursed wand of inertia (0:0) {1} a cursed wand of teleportation called probably tele (0:6) {1} a heavily cursed spellbook of chemistry (0:5) {1} a cursed spellbook of sleep (0:2) {1} 7 cursed scrolls of mana {7} a cursed scroll of cure {1} a cursed scroll of taming {1} a cursed scroll of teleportation {1} 3 uncursed food rations {2} an uncursed bell {1} a cursed bugle {1} a blessed +0 mummy wrapping {2} a cursed -1 pair of gnomish boots {4} a cursed -2 gnomish suit {20} an uncursed +0 pair of speed boots {8} an uncursed +0 pair of iron shoes {20} an uncursed +0 fedora {2} an uncursed +0 leather jacket {12} 21 uncursed +0 shuriken {11} a cursed amulet of change {1} 737 gold pieces {0} The bag of holding is empty. Final attributes You have transgressed Your alignment was -122 Your max alignment was 32 You carried 4 sins You could not have this property at all: cold resistance You could nothave this property extrinsically: stealth You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 250 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 183 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 77% Monster death drops spawned with only 69% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: shield (turn 8) Number of artifacts generated was 4 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21607 Monster spawn increase reached its maximum at turn 93937 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 124852 The monster class that cannot be genocided was major demon The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: green colony (freq bonus 8) The monster species that spawned more often: tree warp fungus (freq bonus 4) The monster species that spawned more often: shimmering growth (freq bonus 3) The monster species that spawned more often: intel scribe (freq bonus 16) The monster species that spawned more often: gecko (freq bonus 3) The monster species that spawned more often: pyrolisk (freq bonus 12) The monster species that spawned more often: gull (freq bonus 3) The monster species that spawned more often: dunmer (freq bonus 8) The monster species that spawned more often: speed photon (freq bonus 5) The monster species that spawned more often: tove (freq bonus 6) The monster species that spawned more often: mohat (freq bonus 4) The monster species that spawned more often: shard colony (freq bonus 6) The monster species that spawned more often: leopard (freq bonus 3) The monster species that spawned more often: shard spore (freq bonus 5) The monster species that spawned more often: grand elder thing (freq bonus 3) The monster species that spawned more often: kobold polluter (freq bonus 8) The monster species that spawned more often: marid elemental (freq bonus 5) The monster species that spawned more often: inertia monster (freq bonus 8) The monster species that spawned more often: hill troll (freq bonus 3) The monster species that spawned more often: poison vortex (freq bonus 3) The monster species that never randomly spawned: kappa wizard The monster species that never randomly spawned: Yakushi Kabuto, Servant of Orochimaru The monster species that never randomly spawned: friendly fire The monster species that never randomly spawned: Paul The monster species that never randomly spawned: undead swarm mimic The monster species that never randomly spawned: stormtrooper The monster species that never randomly spawned: adventurer stalk The monster species that never randomly spawned: leprechaun wizard The monster species that never randomly spawned: archangel victrebell The monster species that never randomly spawned: great ethereal wyrm The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 8) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 17) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 14) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 32) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 90) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 11) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 61) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 2) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 5) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 4) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 4) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: pendant (looped) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this trap was always invisible: limitation trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 23) Next attribute increase check would have come at turn 10570 Strength training was 15 Dexterity training was 3 Wisdom training was 14 Constitution training was 4 You were paralyzed (-3) You had slippery fingers (15) You were prevented from having cold resistance (0) You had infravision You had 2199 points of nutrition remaining You were stealthy You were very fast You were unlucky (-1) You had reduced health (-4) Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 30% 70% b - lightning 4 matter 90% 260% Techniques known in the end Name Level Status research 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) disarm 3 O Prepared(0) Discoveries Amulets amulet of change (obelisk) Weapons shuriken (throwing star) Armor speed boots (camouflage patterned boots) leather gloves (awesome gloves) gauntlets of dexterity (odd pair of gloves) Uruk-hai shield (white-handed shield) dwarvish cloak (hooded cloak) helmet (echo helmet) evil gloves (vampiric gloves) orcish helm (iron skull cap) gnomish boots (little black boots) gnomish suit (little blue vest) iron shoes (hard shoes) Scrolls scroll of root password detection (DOGO FUTSF) scroll of identify (BANDARCHOR GO HOME) scroll of healing (SPAMCATCHMAIL AT GMX DOT DE) scroll of mana (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of phase door (BASA MAINASA 1 MINETA MA AUCHA) scroll of standard id (CHOP CAN BREAKED THE BARRIER) scroll of cure (MY SPUTA WILL FLOW DOWN) scroll of charging (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of destroy armor (SLARSHING SHARP A LEAVE AT KEY) scroll of light (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of teleportation (IYI) scroll of gain mana (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of inventory id (SUDDENLY THE DUNGEON COLLAPSES) scroll of taming (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of reverse identify (ENEMATZU MEMALEZU) Spellbooks spellbook of detect food (memorial) spellbook of lightning (insulated) spellbook of chemistry (watery) spellbook of sleep (ephemeral) Potions potion of healing (thyme) potion of extra healing (buzzing) potion of sickness (purple) potion of clairvoyance (blue flag) potion of water (clear) Rings ring of slow digestion (PVC) Wands wand of teleportation called probably tele (mulberry) wand of create monster (yarn) wand of striking (tungsten) wand of lightning (redwood) wand of inertia (wicker) wand of secret door detection (cedar) Tools * sack (bag) tin whistle (whistle) skeleton key (key) bag of holding (bag) Gems * touchstone (gray) healthstone (gray) worthless piece of orange glass (orange) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 5 killer bees (6 created) a giant ant 0 hidden soldier ants (1 created) 3 fire ants 0 moths (1 created) 0 acid blobs (1 created) a chicken 0 chickatrices (1 created) a weasel 0 large racoon dogs (1 created) 0 little dogs (1 created) a hounddog 5 wolves a large dog a hidden gas spore 2 floating eyes a radiation eye 0 scrawny cats (1 created) a housecat (2 created) 0 pack lynxes (4 created) a hobbit veteran a wimp a hobbit a dwarf a dufflepud a dwarf thief a blue yeek a large brain eater 0 dwarf lords (1 created) a normal jelly a silver jelly 0 brown oozes (1 created) a hard blue jelly 0 multi-hued jellies (1 created) a kobold (5 created) 0 aqua kobolds (1 created) 0 hidden kobolds (4 created) 0 restons (1 created) 0 cave kobolds (1 created) 0 training kobolds (2 created) 0 small kobolds (8 created) 0 small group kobolds (1 created) 0 large kobolds (1 created) 0 special kobold lords (3 created) 0 kobold hewers (2 created) 0 dark potatoes (1 created) a petit mimic (3 created) 0 mimics (1 created) a permamimic a demimondaine (14 created) 0 blue faeries (2 created) 0 mountain nymphs (3 created) 0 petty mountain nymphs (2 created) a dryad 0 slow wood nymphs (1 created) a pretty water nymph (2 created) a goblin a mega goblin a goblin cop a goblin shaman a raging orc 0 porings (1 created) 2 sewer rats a rabbit a chipmunk 0 giant white mice (1 created) a giant white cave mouse 0 giant garbage rats (1 created) a metal mole an enormous rat a cave spider a land spider (2 created) 0 zebra spiders (1 created) 0 dust vortices (1 created) 0 rot worms (1 created) an armored larva 0 snails (1 created) a maggot 0 dung worms (1 created) a grid bug 0 Rame Ducks (1 created) 0 fruit bats (1 created) a giant bat a giant force bat a vampire bat a tiny pseudodragon a stone elemental 0 pain masters (1 created) 5 lichens a porter lichen a stalking lichen an ungenomold 2 undefined creatures (1 created) 0 blue growths (1 created) 3 blue stalks (2 created) 0 yellow mushrooms (1 created) 2 mean molds (1 created) 2 orange growths (1 created) 3 orange spores (2 created) a golden mold 0 golden growths (1 created) 2 green molds (1 created) 0 red warp patches (1 created) 0 cyan growths (1 created) 2 pale mushrooms (1 created) a reddish spore 0 sucker stalks (1 created) a creeping vine (0 created) 0 disgusting growths (1 created) a lavender fungus a sub-gnome (3 created) 3 gnomes 5 gnome stalkers a normal gnome 5 gnome lords 2 gnomish wizards (3 created) a deep gnome a mummy a newt mummy a tasloi mummy a gnome mummy an orc mummy a human mummy a black naga hatchling a domestic naga hatchling 2 slimebesus 2 gray oozes a gray force ooze a white snake a roomba a water moccasin a green snake 2 grid xorns 0 intelligent monkeys (1 created) an ape 2 kobold zombies (3 created) a controller 2 gnome zombies a human zombie (3 created) an ettin zombie 2 friendly adventurers 2 nords 0 sensers (1 created) a navi (2 created) a werebee an alien warrior 0 odorous girls (1 created) a monk 0 shopkeepers (10 created) 0 aligned priests (1 created) a watchman (7 created) 0 watch captains (3 created) 0 tortoises (3 created) 0 pikes (1 created) 0 jellyfish (3 created) an annoying fish 0 thick jellyfish (1 created) an eel-lizard (2 created) 0 gray twens (1 created) a gecko 0 iguanas (1 created) a lizard (2 created) 0 floor grues (1 created) a dark grue 0 fragment grues (1 created) 0 novice dark walls (1 created) a loudspeaker 0 jumping jellyfish (1 created) a jumping babelfish 0 flying stalker piranhas (1 created) 0 gem troves (1 created) 0 potion troves (1 created) a health trove 283 creatures born. 152 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 24 times You eaten food with animal by-products 15 times You eaten meat 11 times You have communicated with the gods 52 times You prayed to the gods 2 times You hit with a wielded weapon 102 times You killed 138 monsters You read items or engraved 23 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Grand Master) (27 of 160) searching [Basic] (max Grand Master) (22 of 160) spirituality [Basic] (max Expert) (57 of 160) petkeeping [Unskilled] (max Expert) (10 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (107 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Skilled] (max Expert) (517 of 540) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (26 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (26 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (4 of 20) Goodbye ProzacElf the Archeologist... You turned to stone in The Gnomish Mines on dungeon level 6 with 16917 points, and 796 pieces of gold, after 4551 moves. Killer: petrification trap You were level 9 with a maximum of 105 hit points when you turned to stone. You reached the 38th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 4 375701 Elronnd-Wiz-Rod-Mal-Cha turned to stone in The Dungeons of Doom on level 20. Petrified by a green slime. 188 [215] 5 328001 Lorskel-Bar-Vam-Mal-Neu died in The Dungeons of Doom on level 24. Killed by a monster (short-faced bear). - [179] 6 230668 Lorskel-Mar-Dro-Mal-Neu died in The Quest on level 18. Killed by a monster (cyberdemon). - [210] 7 204637 billy2-Aci-Ang-Mal-Law quit in The Dungeons of Doom on level 17. 191 [191] 8 140478 Elronnd-Wiz-Rod-Fem-Neu died in The Quest on level 39 [max 40]. Killed by a monster (Nazgul), while sleeping. - [155] 9 112303 Winter-Che-Red-Mal-Law turned to stone in Sokoban on level 4 [max 11]. Petrified by a coming into contact with a petrifying object. 185 [189] 10 111872 Bluescreen-Trs-War-Mal-Cha died in Sokoban on level 4 [max 11]. Killed by a monster (Anselm). - [149] 36 17692 deadwater-Mon-Dro-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a crossbow bolt. - [91] 37 17261 Crawlhydra-Fen-Arg-Mal-Law died in The Dungeons of Doom on level 7. Killed by a monster (gold golem). - [106] *38 16917 ProzacElf-Arc-Xra-Fem-Neu turned to stone in The * Gnomish Mines on level 6. Petrified by a petrification trap. 103 [105] 39 15067 Elronnd-Sam-Ang-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a fatal breath attack. 33 [137] 40 14615 Elronnd-Wiz-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 39]. Killed by a monster (cow). - [75] 108 2200 ProzacElf-Sci-Bor-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (guard). - [48] 270 12 ProzacElf-Sli-Sna-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (killer bee). - [3]