ProzacElf, neutral male senser Pickpocket ----- `..`. -------`.@j ...`.---------.`....%.`- `<..`.......``.`.------- ..`......--------- --- [ProzacElf the Tricky Hands] St3 Dx22 Co7 In6 Wi7 Ch7 PicSenMalNeu S2662 Mines:4 $258 HP-2(80) Pw27(27) AC-10 MC2 Mov12 Xp6/504 Wt178/850 T1783 Hungry Latest messages You hit the hard blue jelly. You are suddenly very cold! [-9 -> 13] Warning: HP low! You hit the hard blue jelly. (2x) You are suddenly very cold! [-5 -> 8] Warning: HP low! You hit the hard blue jelly. You are suddenly very cold! You hear the howling of the CwnAnnwn... [-3 -> 7] Warning: HP low! You hit the hard blue jelly. You are suddenly very cold! [-4 -> 3] Warning: HP low! You hit the hard blue jelly. You are suddenly very cold! You die... Your inventory Weapons a - an uncursed +0 dagger named Stabby (weapon in hand) {4} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} e - a blessed +0 cloak of displacement (being worn) {4} n - an uncursed +0 cloak of drain resistance {4} u - an uncursed +0 yellow dragon scale shield (being worn) {20} v - an uncursed +0 orcish helm (being worn) {12} H - the heavily cursed +0 ring mail named Superescape Mail (being worn) {100} Comestibles D - 4 uncursed carrots {2} E - an uncursed clove of garlic {1} Scrolls g - 4 uncursed scrolls of mana {4} h - 2 uncursed scrolls of phase door {2} i - an invisible uncursed scroll of phase door {1} j - 3 uncursed scrolls of standard id {3} k - an uncursed scroll of cure {1} s - 2 uncursed scrolls of enchant armor {2} y - an uncursed scroll of identify {1} z - an uncursed scroll of trap creation {1} B - an uncursed scroll of teleportation {1} G - a blessed scroll of healing {1} Spellbooks I - an uncursed spellbook of force bolt (0:1) {1} Potions m - an uncursed potion of clairvoyance {1} p - an uncursed potion of invisibility {1} w - an uncursed potion of see invisible {1} x - a blessed potion of clairvoyance {1} F - an uncursed potion of extra healing {1} Wands A - an uncursed wand of increase max hitpoints (0:0) {1} C - an uncursed wand of digging (0:5) {1} Tools d - an uncursed lock pick {1} o - an uncursed magic marker (1:86) {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 25 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 89% Monster death drops spawned with only 81% chance Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 16852 Monster spawn increase reached its maximum at turn 33438 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4759367 The monster class that cannot be genocided was golem The monster class that was spawned more often: eye or sphere (freq bonus 3) The monster species that spawned more often: Utsutsu Mujuro the Blind (freq bonus 8) The monster species that spawned more often: rot turret (freq bonus 18) The monster species that spawned more often: siena mold (freq bonus 5) The monster species that spawned more often: invisible spore (freq bonus 6) The monster species that spawned more often: quantum mold (freq bonus 5) The monster species that spawned more often: silver slime (freq bonus 8) The monster species that spawned more often: feature (freq bonus 7) The monster species that spawned more often: athol (freq bonus 4) The monster species that spawned more often: gug giant (freq bonus 6) The monster species that spawned more often: reddish growth (freq bonus 4) The monster species that spawned more often: big turret (freq bonus 5) The monster species that spawned more often: orc mummy (freq bonus 16) The monster species that spawned more often: iron draconian (freq bonus 6) The monster species that spawned more often: wailing beast (freq bonus 11) The monster species that spawned more often: ruby patch (freq bonus 10) The monster species that spawned more often: frozen incineration (freq bonus 4) The monster species that spawned more often: energy force fungus (freq bonus 7) The monster species that spawned more often: blue bear (freq bonus 6) The monster species that spawned more often: oriental vampire (freq bonus 5) The monster species that spawned more often: colorful spore (freq bonus 5) The monster species that never randomly spawned: acidic stalk The monster species that never randomly spawned: quylthulg The monster species that never randomly spawned: troll clan chief The monster species that never randomly spawned: absent fungus The monster species that never randomly spawned: rock dweller The monster species that never randomly spawned: darkest grue The monster species that never randomly spawned: wand mimic The monster species that never randomly spawned: unicorn skeleton The monster species that never randomly spawned: battle-scarred veteran The monster species that never randomly spawned: Jennifer The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 29) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 11) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 58) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 32) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 16) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 73) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 5) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 92) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 16) Next attribute increase check would have come at turn 2821 Strength training was 50 Dexterity training was 23 Wisdom training was 16 Constitution training was 50 The escalating chokhmah attack damage was 1 You were acid resistant You were prevented from having fire resistance (0) Your chance to block was 33% You had 464 points of nutrition remaining You were displaced You were stealthy You aggravated monsters You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Danzai, Milanor and Daini Your deity was Milanor You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 74% 200% Techniques known in the end Name Level Status appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) disarm 2 O LIMIT(0) Vanquished creatures an ant a large cockroach 0 large beetles (1 created) 0 white lice (1 created) 0 red blobs (1 created) 0 giant snails (1 created) 2 chicks 6 jackals (8 created) 3 foxes 2 exploding jackals a coyote a large fox a mink a wild dog a terminator chess wild dog a phasing dingo puppy a little dog a rabid jackal a canine badger a dog 0 ego gas spores (1 created) a floating eye (3 created) 0 burning eyes (1 created) 0 Vorlon missiles (1 created) 0 gazers (1 created) a kitten 0 khajiits (1 created) a hobbit reveller 0 group hobbits (1 created) 0 group dwarves (1 created) 0 hobbit bandits (1 created) 0 homunculi (1 created) 0 jellies (1 created) a white jelly (2 created) 0 blue jellies (4 created) 0 hard blue jellies (1 created) 0 multi-hued jellies (1 created) 0 kobolds (2 created) 0 mud kobolds (1 created) 0 unidentified kobold shamans (1 created) 0 leprechauns (2 created) 0 petit mimics (5 created) 0 mimics (4 created) 0 blue faeries (1 created) 0 petty mountain nymphs (1 created) 2 goblins (3 created) 0 covetous hill orcs (1 created) 0 Mordor orcs (1 created) 0 goblin shamans (1 created) 0 rock piercers (2 created) 0 porter rock piercers (1 created) 0 little wild pigs (1 created) 0 lunatic rabbits (1 created) 0 boars (1 created) 5 evasive sewer rats 0 rabbits (1 created) 0 black rats (1 created) 0 sand rats (1 created) 0 giant rats (1 created) 0 plague eaters (2 created) 0 enormous rats (1 created) 0 ferrets (1 created) 0 cave spiders (1 created) 0 healthy cave spiders (2 created) 0 white centipedes (1 created) a metallic green centipede (3 created) 0 mud spiders (1 created) 0 larvae (2 created) 0 maggots (5 created) 0 forest maggots (1 created) 0 alien spores (1 created) 0 hidden bats (1 created) 0 large bats (1 created) a blood hawk (2 created) 0 baby blue dragons (1 created) 0 baby golden dragons (1 created) 0 baby blood dragons (1 created) 0 lichens (1 created) a spore lichen 0 werelichens (1 created) a brown growth 0 brown fungi (1 created) 0 brown patches (1 created) 0 brown mushrooms (1 created) 0 blue growths (1 created) 0 orange mushrooms (1 created) 0 orange colonies (1 created) 0 golden molds (3 created) 0 golden force patches (1 created) 0 phase patches (1 created) 0 reddish spores (1 created) 0 slow molds (1 created) 0 porter slow fungi (1 created) 0 blister colonies (1 created) 0 sepia mushrooms (1 created) 0 sepia warp patches (1 created) a shrieker a violet fungus 0 seven-feet we-sells (1 created) an intermediate gnome (3 created) 2 group gnome lords 0 Keystone Kops (1 created) 0 Kop Lieutenants (1 created) 0 Detective Lieutenants (1 created) a lesser umber hulk 0 monkeys (2 created) 0 newt zombies (1 created) 0 gnome zombies (3 created) 0 gecko zombies (1 created) 0 dwarf zombies (2 created) 0 zombies (2 created) 0 animated limbs (1 created) 0 paper golems (1 created) 2 human adventurers a friendly adventurer 0 chimney sweeps (1 created) 0 errand boys (1 created) 0 wide-eyed tourists (1 created) 0 redguards (1 created) 0 shopkeepers (1 created) 0 legged tuna (1 created) 0 newts (2 created) a twen (2 created) 0 geckos (4 created) 0 deminewts (1 created) 0 iguanas (2 created) 2 colorless mushroom patches 0 soft boiled eggmen (1 created) 0 bad eggs (1 created) a pile of copper coins 0 floor grues (1 created) 0 crude turrets (1 created) a fire trove 0 potion troves (1 created) 0 health troves (1 created) 0 attractive troves (1 created) 0 acid troves (1 created) 54 creatures vanquished. 198 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 266 times You killed 48 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (307 of 540) knife [Basic] (max Expert) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye ProzacElf the Pickpocket... You died in The Gnomish Mines on dungeon level 4 with 2657 points, and 258 pieces of gold, after 1783 moves. Killer: a monster (hard blue jelly) You were level 6 with a maximum of 80 hit points when you died. You reached the 76th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 3 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 4 1612837 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 0 [max 27]. 297 [297] 5 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 6 314799 Heliokopis-Wiz-Gno-Mal-Neu was crushed to death in The Dungeons of Doom on level 9 [max 13]. Crushed to death by an exploding drawbridge. 178 [178] 7 242578 Elronnd-Wiz-Rod-Mal-Neu died in The Dungeons of Doom on level 30 [max 64]. Killed by a monster (chasing soldier ant), while helpless. - [6] 8 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 9 230510 Elronnd-Wiz-Rod-Fem-Cha died in The Dungeons of Doom on level 35 [max 66]. Killed by a monster (glass giant). - [21] 10 206632 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2 [max 12]. Killed by a monster (sonicbat, while praying unsuccessfully). - [180] 27 31006 ProzacElf-Ran-Nav-Mal-Law died in The Dungeons of Doom on level 6. Killed by an elven arrow. - [128] 31 19675 ProzacElf-Aci-Kob-Fem-Cha turned to stone in The Gnomish Mines on level 7. Petrified by a nibelung. 63 [108] 74 3293 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (migo warrior). - [81] 75 3183 Heliokopis-Pri-Ven-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] *76 2657 ProzacElf-Pic-Sen-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (hard blue jelly). - [80] 77 2443 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (duck captain). - [67] 78 2310 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1 [max 2]. 80 [82] 92 643 ProzacElf-Nob-Amn-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an elven arrow. - [44] 93 641 ProzacElf-Dru-Snl-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (plains centaur). - [47] 136 81 ProzacElf-Bul-Gno-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a treacherous lady. - [11] 152 46 ProzacElf-Ass-Ele-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a poison gas cloud. - [18] 154 44 ProzacElf-Fen-Her-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a magic missile. - [15] 157 35 ProzacElf-Bul-Cor-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [13] 167 24 ProzacElf-Drd-Ent-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (pack rabbit). - [11] 174 14 ProzacElf-Aug-Spr-Fem-Cha escaped the dungeon [max level 1]. 9 [9] 180 10 ProzacElf-Und-Wra-Fem-Law quit in The Dungeons of Doom on level 1. 22 [22] 187 6 ProzacElf-Dea-Sux-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [23] 204 4 ProzacElf-Mys-Dev-Mal-Cha died in The Dungeons of Doom on level 1. Killed by time. 16 [16]