ProzacElf, chaotic male aquarian Anachronist } }@I }} } [ProzacElf the Insurgent] St12 Dx8 Co9 In11 Wi10 Ch11 AnaAquMalCha S5846 Mines:3 $0 HP-1(74) Pw50(50) AC-5 MC9 Mov12 Xp8/1394 Wt165/1500 T4314 Latest messages You hit it. It bites you! [-5 -> 16] It stings you! [-4 -> 12] Warning: HP low! Your plasteel gloves deflect its attack. Your plasteel armor blocks its attack. You hit it. It bites you! [-2 -> 10] Warning: HP low! It stings you! You barely hear the howling of the CwnAnnwn... [-6 -> 4] Warning: HP low! You hit it. It bites you! You die... Go Team Ant! Your inventory Amulets W - a cursed amulet of drain resistance (being worn) {1} Weapons b - an uncursed +0 force pike {80} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - a cursed +0 T-shirt (being worn) {2} f - an uncursed +0 plasteel helm (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - 20 uncursed pills {20} z - 3 uncursed kelp fronds {2} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 32 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 83% chance Wand drop chance was reduced to 89% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 48330 Monster spawn increase reached its maximum at turn 64163 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 194242 The monster class that cannot be genocided was troll The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: old sorcerer (freq bonus 6) The monster species that spawned more often: ruby growth (freq bonus 6) The monster species that spawned more often: lesser umber hulk (freq bonus 3) The monster species that spawned more often: pale colony (freq bonus 6) The monster species that spawned more often: vacuum mushroom (freq bonus 4) The monster species that spawned more often: shard warp patch (freq bonus 20) The monster species that spawned more often: water hulk (freq bonus 6) The monster species that spawned more often: floating skull (freq bonus 4) The monster species that spawned more often: pygmy warrior (freq bonus 3) The monster species that spawned more often: Sogetsu Kazama (freq bonus 4) The monster species that spawned more often: healing warp fungus (freq bonus 4) The monster species that spawned more often: gnoll warrior (freq bonus 2) The monster species that spawned more often: secluded warp fungus (freq bonus 8) The monster species that spawned more often: quantum warp patch (freq bonus 6) The monster species that spawned more often: song book mimic (freq bonus 16) The monster species that spawned more often: gnomish brigand thief (freq bonus 8) The monster species that spawned more often: Barbara's lovely sandal (freq bonus 8) The monster species that spawned more often: semi-novice rogue (freq bonus 3) The monster species that spawned more often: jelly (freq bonus 3) The monster species that spawned more often: skater girl (freq bonus 8) The monster species that never randomly spawned: wrinkled stalk The monster species that never randomly spawned: raging blaze The monster species that never randomly spawned: tomb creeper The monster species that never randomly spawned: Sue Lyn's thick winter boot The monster species that never randomly spawned: semblance The monster species that never randomly spawned: silver hulk The monster species that never randomly spawned: sticky patch The monster species that never randomly spawned: jabberwock The monster species that never randomly spawned: corrosion trove The monster species that never randomly spawned: Shuma-Gorath The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 11) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 11) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 59) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 8) Next attribute increase check would have come at turn 5108 Strength training was 21 Dexterity training was 47 Wisdom training was 2 Constitution training was 27 The escalating chokhmah attack damage was 1 You were level-drain resistant You were magic-protected You had 936 points of nutrition remaining You could swim You could breathe water You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of , Juhziz and Your deity was You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 8X Reloading(367) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) disarm 1 O Prepared(0) Vanquished creatures 2 ants 0 soldier ants (1 created) 0 quivering blobs (1 created) a parrot chick 0 jackals (2 created) a pack fox (2 created) a large weasel a dingo puppy 0 little dogs (1 created) 0 wolf cubs (2 created) 2 dogs a gas spore 0 floating eyes (1 created) 0 oak sages (1 created) 0 housecats (1 created) 0 gargoyles (1 created) a hobbit 2 group dwarves 0 phasing hobbit wizards (1 created) 0 gisaus (1 created) 0 dwarf lords (1 created) a church novice a brown ooze 0 red jellies (1 created) a multi-hued jelly a kobold a kobolt a carver 0 large kobolds (1 created) a leprechaun 0 goblins (1 created) 3 little wild pigs a silky anteater a wild pig 2 rabbits 0 quill rats (1 created) 0 swarm centipedes (1 created) a green centipede a large spider (2 created) a recluse spider a sand leaper 0 ponies (1 created) 2 clear worm masses (1 created) 0 myus (1 created) 2 grid bugs 0 spark bugs (1 created) 2 Rame Ducks a nightingale 0 killer ducks (1 created) 0 young yellow dragons (1 created) an emu (2 created) 2 lichens (7 created) 2 porter lichens (3 created) 0 stalking lichens (1 created) 4 spore lichens 0 unalignment things (1 created) a blink patch a golden mold 0 golden mushrooms (2 created) 2 green growths 3 green mushrooms (2 created) a red fungus a red patch a cyan mold (0 created) 0 pale growths (1 created) a reddish fungus a spore shrieker (0 created) 0 sub-gnomes (1 created) a clockwork soldier a gnome (3 created) 0 gnome stalkers (1 created) 0 petty gnome thieves (1 created) 0 intermediate gnomes (2 created) a gnome lord 0 group gnome lords (1 created) a gnomish wizard a Keystone Kop 4 Keystone Warders 0 Warder Sergeants (1 created) 2 Detective Sergeants (3 created) an Undead Sergeant an Uniform Kaptain a kobold mummy (2 created) 0 cat mummies (1 created) a dwarf mummy a domestic naga hatchling a porter gray ooze a small rust monster a rattlesnake an undead snake 0 cave vipers (1 created) a viper an Olog-hai psychic 0 barrow wights (1 created) a kobold zombie (2 created) a gnome zombie a human zombie (2 created) a zombie (2 created) 0 paper golems (1 created) a wax golem a gold golem a watchman of Ambarannon 0 coal miners (1 created) an innkeeper an alien 0 miners (1 created) a novice nurse 0 werepiranhas (1 created) 0 jedis (1 created) 0 item masters (1 created) 0 shopkeepers (2 created) 0 tortoises (24 created) 0 slithy tortoises (2 created) 4 hata-hatas (8 created) a hata-mata (4 created) 0 rouge jellyfish (2 created) 0 pikes (1 created) 0 large eels (1 created) 0 jellyfish (20 created) 0 tuna (1 created) 0 legged tuna (1 created) 0 thick jellyfish (4 created) 0 demonic jellyfish (1 created) 0 babelfish (3 created) 0 malfunctioning babelfish (3 created) 0 giant crayfish (2 created) 0 piranhas (3 created) 0 visor piranhas (2 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (2 created) 0 eel-lizards (3 created) a newt a twen (2 created) a gecko (2 created) 0 demitwens (1 created) an iguana a large frog 0 lizards (2 created) 0 mercury mushroom patches (1 created) a dark grue (2 created) a novice medium wall 2 novice dark walls a clear icky thing 0 42 troves (1 created) 105 creatures vanquished. 255 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 13 times You eaten food with animal by-products 5 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 295 times You killed 70 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (125 of 160) firearms [Skilled] (max Legendary) (175 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (1 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ProzacElf the Anachronist... You died in The Gnomish Mines on dungeon level 3 with 5846 points, and 0 pieces of gold, after 4314 moves. Killer: soldier ant Go Team Ant! You were level 8 with a maximum of 74 hit points when you died. You reached the 801st place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 4 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 5 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 6 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 7 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 8 572400 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in Town on level 9 [max 60]. Poisoned by a foul mimic. 179 [194] 9 553413 Yasdorian-Sam-Ang-Fem-Law died in The Dungeons of Doom on level 16. Drowned in a moat by an eel-lizard. 44 [145] 10 425814 Heliokopis-Wiz-Gno-Mal-Neu died in Town on level 8 [max 12]. Killed by a gevurah sephirah. - [124] 799 6004 Menche-Sup-Rod-Mal-Law died in The Dungeons of Doom on level 5. Killed by an orcish arrow. - [85] 800 5883 Makir-Sam-Elf-Mal-Law was poisoned in The Gnomish Mines on level 5. Poisoned by a rotted petty kobold shaman corpse. 51 [86] *801 5846 ProzacElf-Ana-Aqu-Mal-Cha died in The Gnomish Mines * on level 3 [max 6]. Killed by a soldier ant Go Team Ant!. - [74] 802 5494 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by an invisible priestess of Thoth. - [96] 803 5402 Disprezzo-Gun-Vam-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [100]