\L  Player: ProzacElf Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-06-07.18:49:01.ttyrec Time: (1559933341) Fri Jun 7 18:49:01 2019 \SAccess to /dgldir/userdata/ProzacElf/notdnethack/ProzacElf.dnethackrc denied (2). \ \ZHit return to continue: \} \notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. \8* WShall I pick a character's race, role, gender and alignment for you? [ynq] \RinChoosing Character's Role Pick a role for your character   a - an Archeologist  A - an Anachrononaut  b - a Barbarian  B - a Binder  c - a Caveman/Cavewoman  C - a Convict  h - a Healer  i - an Illithanachronounbinder  k - a Knight  m - a Mystic  n - a Nobleman/Noblewoman  p - a Priest/Priestess  P - a Pirate  r - a Rogue  R - a Ranger  s - a Samurai  t - a Tourist  T - a Troubadour  v - a Valkyrie  w - a Wizard  * - Random (1 of 2)\6K+Choosing Race Pick the race of your Anachrononaut  h - human c - clockwork automaton d - dwarf D - Drow e - elf i - incantifier s - salamander v - vampire * - Random q - Quit(end) \,X+Choosing Gender Pick the gender of your salamandic Anachrononaut  m - male f - female * - Random q - Quit(end) \ X+\X-----|...||...||...||...||@..|....|-----ProzacElf the Survivor St:13 Dx:12 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 2(2)  Br:1 AC:-1 Exp:1Once, there was a story:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. The various gods and heroes of the world struggled mightily to recover the amulet, for the god who reclaimed the amulet would be granted ascendance over the other gods of the world. Eventually, one such hero recovered the amulet and bor\te it up the the Astral Plane in the name of their god. The hero was rewarded by their ascendent deity with demi-godhood and immortality.--More--\<That time is long past. The ascendance and immortality of the gods proved a lie, for heaven now lies in ruins, trampled into the bloody soil of earth by the cursed mind flayers. You, a newly trained Survivor, have been trained from birth as the instrument of hope in a dying world. One day soon, when your sister, the Last Oracle Sara, deems you ready and the Army of the Bastion has completed its secret preparations, you shall- *ALERT: Picket line reports contact. Hostile entities vectoring on Last Bastion. Picket line engaging targets* <> --More--ű\. G**EMERGENCY ALERT: Picket line overrun. Telemetry suggests 100% losses. Hostile entitites vectoring on Last Bastion.** <> --More--ʱ\C 7<>--More--˱\ ˱\M -----|...||...||...||...||@..|....|-----ProzacElf the Survivor St:13 Dx:12 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 2(2)  Br:1 AC:-1 Exp:1Hello ProzacElf, welcome to notdNetHack! You are a chaotic male salamandic Anachrononaut.--More--α\ α\;0 Use #monster to secrete and throw lava.3  13(13)  Pw: 2(2)  Br:1 AC:-2 Exp:1ұ\@+ Weapons  a - a +0 flamethrower (0:24) (weapon in hand)  b - a +5 grenade launcher (alternate weapon; not wielded)  c - 50 +2 frag grenades (in quiver)  d - 10 +2 gas grenades  e - a +0 cutting laser (0:100)  Armor  f - an uncursed fireproof +5 snakeleg leather jacket (being worn)  g - an uncursed fireproof +0 bodyglove (being worn)  h - an uncursed fireproof +0 flack helmet (being worn)  i - an uncursed fireproof +1 pair of gauntlets of dexterity (being worn)  j - an uncursed fireproof +0 cloak of displacement (being worn)  Comestibles  m - 11 uncursed protein pills  Tools  k - an uncursed bullet fabber  l - 5 uncursed power packs (end) \TProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 2(2)  Br:1 AC:-2 Exp:1-----|...||...||...||...||@..|....|-----\y7 <@\ .@\}@.You hear bubbling water.....#@.#\* ........---------#..|...........#@##|..|\oU .....@########..............|.....+...----\* -@##(|..$..........------\4..#@|.|.|--n - a chest.You rebalance your load. Movement is difficult. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed \=4 .@You have much trouble lifting 13 gold pieces.13 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed \ !@.\.--What do you want to drop? [$a-n or ?*] \9 Weapons  a - a +0 flamethrower (0:24) (weapon in hand)  b - a +5 grenade launcher (alternate weapon; not wielded)  c - 50 +2 frag grenades (in quiver)  d - 10 +2 gas grenades  e - a +0 cutting laser (0:100)  Armor  f - an uncursed fireproof +5 snakeleg leather jacket (being worn)  g - an uncursed fireproof +0 bodyglove (being worn)  h - an uncursed fireproof +0 flack helmet (being worn)  i - an uncursed fireproof +1 pair of gauntlets of dexterity (being worn)  j - an uncursed fireproof +0 cloak of displacement (being worn)  Comestibles  m - 11 uncursed protein pills  Tools  k - an uncursed bullet fabber  l - 5 uncursed power packs  n - a chest (end) \4c +-----|...||...||...||...||<..|------.----#....||...........##########-----|..........||........@.||..........|+..........|------------\yProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:13 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed You drop a chest.Your movements are now unencumbered. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1\E.(.@\U @.\Q@.n - a chest.You rebalance your load. Movement is difficult. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed \5 ;What do you want to drop? [$a-n or ?*] \You drop a chest.Your movements are now unencumbered. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1\ # \)o\  \U` \Z In what direction? \K \e-(@\N@.n - a chest.You rebalance your load. Movement is difficult. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed \h;What do you want to drop? [$a-n or ?*] \SYou drop a chest.Your movements are now unencumbered. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1\(9(.@\'@.\T @.\ @.\t .@n - a chest.You rebalance your load. Movement is difficult. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed \# ;What do you want to drop? [$a-n or ?*] \>x You drop a chest.Your movements are now unencumbered. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1\# \e\x\Da\Q m \  \d  \>   \x   \9 \ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) \-V +-----|...||...||...||...||<..|---.---.----#....||...........##########-----|..........|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  \MV  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit \RV [24;1H--More--\/! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc\I.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--\ D Drop drop selected types of objects e eat eat something E engrave write a message or draw in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for \ secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--*\~x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that h*\'ave a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--6\EM-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of t6\Y2imes to repeat the next command --More--8\/ eh help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--:\OVProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:13 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1-----|...||...||...||...||<..|---.---.----#....||...........##########-----|..........||........@.||..........|+..........|------------<\, # <\G loot=\ oot=\Rot=\>There is a chest here, loot it? [ynq] (q) ?\j6yHmmm, it seems to be locked.C\8O&@(E\8 Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Tools ('(') A - Auto-select every item U - Items known to be Uncursed(end) F\0 -----|...||...||...||...||<..|---.---.----#....| 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1G\& ,You have no legs to kick with.--More--H\}w K\.@K\s .@L\!G@.....That door is closed.M\+ Weapons  a - a +0 flamethrower (0:24) (weapon in hand)  b - a +5 grenade launcher (alternate weapon; not wielded)  c - 50 +2 frag grenades (in quiver)  d - 10 +2 gas grenades  e - a +0 cutting laser (0:100)  Armor  f - an uncursed fireproof +5 snakeleg leather jacket (being worn)  g - an uncursed fireproof +0 bodyglove (being worn)  h - an uncursed fireproof +0 flack helmet (being worn)  i - an uncursed fireproof +1 pair of gauntlets of dexterity (being worn)  j - an uncursed fireproof +0 cloak of displacement (being worn)  Comestibles  m - 11 uncursed protein pills  Tools  k - an uncursed bullet fabber  l - 5 uncursed power packs (end) U\hZProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:13 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1-----|...||...||...||...||<..|---.---.----#....||...........##########-----|..........||........(.||..........|+@.........|------------W\qIn what direction? W\l/ *This door is locked.Z\*@.[\"@.[\ ##@............]\N-.|......$..#@###|.........................................]\-------......o#$@########.......#--------]\rb-.o|@##.|#-^\28The goblin grunts..o`\ 'In what direction? a\-a\ /-\| |\-/a\s ^....o....The goblin gets angry!oa\u CThe goblin is caught in the flame!--More--c\d"You kill the goblin!--More--c\H-----|...||...|---------|...|.........|#|...||.....-%.@###########|<..||........|#---.---.----#....|---------|...........##########-----|..........||........(.||..........|+..........|------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:13 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1d\y/-\| |\-/d\4*8.....%...e\MD-#@.#-e\Ǒ@.p - 2 food rations.q - a small skull cap.r - a small crude dagger.--More--g\67 gold pieces.80 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1h\ ,@.i\ @.i\6#@.....#i\#.......#@........#........i\p#..########@#j\= @@####j\#@........###........#........####k\t#.........###........#........@###l\q2###@#o\uCount: 22o\ +q\LBtThe door opens.------|.....-|....|..---r\-#x@##.|..x---The grid bug strikes at your displaced image and misses you!t\e'In what direction? t\ -t\T /-\| |\-/t\m ---..x...The grid bug is caught in the flame!You kill the grid bug!--More--v\-----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---.---.----#....|###----------|...........##########------------#|..........||..-..@##|........(.||.....||..........||....x+..........|------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1v\/-\| |\-/v\S:6----.....v\J /-\| |\-/v\Z6----.....v\ŀ/-\| |\-/v\$---|..|..The grid bug strikes at your displaced image and misses you!x\y\, P@-#x.|-z\In what direction? z\2|z\\j /-\| |\-/z\a! .x|..|---The grid bug is caught in the flame!You kill the grid bug!--More--{\ -----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---.---.----#....|###----------|...........##########------------#|..........||....@-##|........(.||.....||..........||.....|+..........|-----|-------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1{\i/-\| ||\M*T..|---The flame bounces!||\/-\| |\-/|\H5..|..|---}\;(.@}\!b.@~\)J Count: 22~\Pq\E @.\a @.\@.\ @.\v @.\.@\.@\f .@\ .@#\͐###@#.....-##..........\k#@........###........#........##\%#.@#\N .@\ .@\2.@\r.@\ .@\ .@\.@\i2#.@#\X..@#.#\5 K.#@#.\e......#........###......####@##\fq########@That door is closed.\M@#\/ c#o@#######\ The goblin grunts.\_DThe goblin grunts.o#\ 3#@#\In what direction? \%6 5The flame bounces!-\ t-\ |-/0\ #\T @\ #\Xi0\`@#\*\Py# o@ The goblin gets angry!o--More--\<8VThe goblin is caught in the flame!You kill the goblin!--More--\Z-----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---.---.----#....|###----------%@#|...........##########------------##|..........||.....-#####|........(.||.....|#|..........||.....|##+..........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 \ZsHP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1You are caught in the flame!\O@###s - a goblin corpse.r - a small crude dagger.--More--\RYou rebalance your load. Movement is difficult. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed \"O8What do you want to eat? [mp or ?*] \W { Comestibles m - 11 uncursed protein pills p - 2 food rations(end) \vSNever mind.\ >What do you want to drop? [$a-mp-s or ?*] \'  Weapons  a - a +0 flamethrower (0:20) (weapon in hand)  b - a +5 grenade launcher (alternate weapon; not wielded)  c - 50 +2 frag grenades (in quiver)  d - 10 +2 gas grenades  e - a +0 cutting laser (0:100)  r - 2 small crude daggers  Armor  f - an uncursed fireproof +5 snakeleg leather jacket (being worn)  g - an uncursed fireproof +0 bodyglove (being worn)  h - an uncursed fireproof +0 flack helmet (being worn)  i - an uncursed fireproof +1 pair of gauntlets of dexterity (being worn)  j - an uncursed fireproof +0 cloak of displacement (being worn)  q - a small skull cap  Comestibles  m - 11 uncursed protein pills  p - 2 food rations  s - a goblin corpse  Tools  k - an uncursed bullet fabber  l - 5 uncursed power packs (end) \ +-----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---.---.----#....|###----------@##|...........##########------------##|..........||.....-#####|........(.||.....|#|..........||.....|##+..........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 HP: \C13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed You drop a goblin corpse.Your movements are now unencumbered. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1\8What do you want to eat? [mp or ?*] \Q1You don't have that object.--More--\P2What do you want to eat? [mp or ?*] \H1You don't have that object.--More--\8What do you want to eat? [mp or ?*] \!Never mind.\F B###@%\......#........@......##\w u......########@#......#\ ........#####@.:......................................The newt misses.\nj'In what direction? \ /\E -\| |\-/\.:|..|..The newt is caught in the flame!You kill the newt!--More--\-----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---@---.----#....|###----------%##|...........##########------------##|..........||.....-#####/........(.||.....|#|..........||.....|##+..........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 HP: 13(13)  Pw: \ &2(2)  Br:3 AC:-2 Exp:1\ln-\ |-/\\|.|.|.The flame bounces!\\/-\| |\-/\w|..|..+..The door is consumed in flames!.\o  Weapons  a - a +0 flamethrower (0:19) (weapon in hand)  b - a +5 grenade launcher (alternate weapon; not wielded)  c - 50 +2 frag grenades (in quiver)  d - 10 +2 gas grenades  e - a +0 cutting laser (0:100)  r - 2 small crude daggers  Armor  f - an uncursed fireproof +5 snakeleg leather jacket (being worn)  g - an uncursed fireproof +0 bodyglove (being worn)  h - an uncursed fireproof +0 flack helmet (being worn)  i - an uncursed fireproof +1 pair of gauntlets of dexterity (being worn)  j - an uncursed fireproof +0 cloak of displacement (being worn)  q - a small skull cap  Comestibles  m - 11 uncursed protein pills  p - 2 food rations  Tools  k - an uncursed bullet fabber  l - 5 uncursed power packs (end) \2 ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1-----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---@---.----#....|###----------%##|...........##########------------##|..........||.....-#####|........(.||.....|#|..........||.....|##...........|-------------\:3 ------\U # \Ee\ nhance\MD  Current skills:   Fighting Skills  bare handed combat [Unskilled / Expert]  two weapon combat [Unskilled / Expert]  form I: Shii-Cho [Unskilled / Unskilled]  form II: Makashi [Unskilled / Unskilled]  form III: Soresu [Unskilled / Unskilled]  form IV: Ataru [Unskilled / Unskilled]  form V: Djem So [Unskilled / Unskilled]  form V: Shien [Unskilled / Unskilled]  form VI: Niman [Unskilled / Unskilled]  form VII: Juyo [Unskilled / Unskilled]  riding [Unskilled / Basic]  Weapon Skills  dagger [Unskilled / Skilled]  knife [Unskilled / Skilled]  short sword [Unskilled / Expert]  broadsword [Unskilled / Expert]  long sword [Unskilled / Basic]  saber [Unskilled / Expert]  club [Unskilled / Skilled] [\D D23;1H hammer [Unskilled / Basic] (1 of 2)\ quarterstaff [Unskilled / Expert]  spear [Unskilled / Expert]  lance [Unskilled / Expert]  firearms [Basic / Expert]  crossbow [Unskilled / Expert]  dart [Unskilled / Basic]  boomerang [Unskilled / Skilled]  whip [Unskilled / Skilled]  Spellcasting Skills  attack spells [Unskilled / Skilled]  healing spells [Unskilled / Skilled]  divination spells [Unskilled / Skilled]  matter spells [Unskilled / Skilled] (2 of 2)\t+ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:80 HP: 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1-----|...||...|----------|...|#.........|#|...|###|.........###########|<..|#|........|#---@---.----#....|###----------%##|...........##########------------##|..........||.....-#####|........(.||.....|#|..........||.....|##...........|-------------\+------\bF0What do you want to wield? [- a-er or ?*] ²\IJ Weapons a - a +0 flamethrower (0:19) (weapon in hand) b - a +5 grenade launcher (alternate weapon; not wielded) c - 50 +2 frag grenades (in quiver) d - 10 +2 gas grenades e - a +0 cutting laser (0:100) r - 2 small crude daggers(end) ò\d+-----|...||...|----------|...|r - 2 small crude daggers (wielded).IJ\d##.@.........IJ\?.@Ų\  .@Ų\.@Ʋ\t}.@Ʋ\ .@Ʋ\ZN @.Ʋ\H }##@........Ʋ\\@..........................Ȳ\#@#..................ɲ\S Count: 22ʲ\1˲\TCount: 22̲\V̲\Mi#@..................Ͳ\WCount: 22Ͳ\Li ϲ\?Count: 22ϲ\Gϲ\z#@.........................в\=V##.....@...в\.@в\ @.Ѳ\m{.@Ѳ\.@Ѳ\w @.Ѳ\ .@Ҳ\B@.Ҳ\1@.Ҳ\ P@.Ҳ\ F..#@.Ҳ\ .............#.#@.Ӳ\:t............@#Ӳ\ ##...@........#..........Ӳ\π:@###Բ\+##@#Բ\%@###Բ\f C##@#ղ\/:@###ղ\O*#@#ղ\1 @###s - a goblin corpse.You rebalance your load. Movement is difficult. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1 Stressed ײ\;>What do you want to drop? [$a-mp-s or ?*] ײ\l You drop a goblin corpse.Your movements are now unencumbered. 13(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1ز\{B###@%ز\ ......#........@......##ٲ\K;.@##.ٲ\?.@##.#ٲ\I'#@.#ٲ\ @.ٲ\# @.ٲ\Il@.ڲ\>@.ڲ\u@.ڲ\"@.۲\%@.۲\,#@.#۲\NY@.#....۲\ #......#@.......#.....ܲ\Re#.##@##ܲ\e.####@#ܲ\ R###@##ܲ\p a###.....@......ݲ\ID#@##....ݲ\,@-#ݲ\$ @.ݲ\c~ @.ݲ\'@.޲\2@.You are caught in a magical explosion! 3(13)  Pw: 2(2)  Br:3 AC:-2 Exp:1--More--߲\4Your body absorbs some of the magical energy! 3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\JCount: 22\  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  3(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  P\ =w: 4(4)  Br:3 AC:-2 Exp:1+\s} 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1.@\[P In what direction? \*This door is locked.\ 'In what direction? \aL*This door is locked.\{ 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1.@\u 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1.@\u 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1.@\In what direction? \H')\϶).\).\`r 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1)\?| 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1@.\^@.You see a bomb explode../\| |\/0\@8#\#@\#\ 0\ #\b *\4 ..+.@..The door is consumed in flames!.--More--\{LYou are caught in the fireball! 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\r| 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1@.\yw  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1##@.\>; 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1.@..\  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#@....#.......\,0 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1##@##....\o  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1@##\Count: 50\ab 4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  P\bw: 4(4)  Br:3 AC:-2 Exp:1  4(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 [24\b;17H 5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4) \b Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  5(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1xYou stop searching. 6(13)  Pw: 4(4)  \bBr:3 AC:-2 Exp:1\2Count: 50\  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x##You stop searching. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\]Count: 50\Ů \GYou kill the grid bug! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\@ Count: 50\ P 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1xYou stop searching. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ЀCount: 50\ \ 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#@x#\<#You hit the grid bug.\tThe grid bug bites! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\4 You miss the grid bug.The grid bug misses.# 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1--More--\G 0You hear the splashing of a naiad.\IYou hit the grid bug.The grid bug bites! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\hYou miss the grid bug.The grid bug just misses! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\* You hit the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\^You hit the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\ You miss the grid bug.The grid bug bites! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\F^You hit the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\@*You miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You miss the grid bug.The grid bug bites! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\lVYou miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You hit the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\9You miss the grid bug.The grid bug just misses! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\|WYou miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You miss the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\, You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\[You hit the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ZYou miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ RYou hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You hit the grid bug.The grid bug just misses! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\HYou hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\ܾ You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\L You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\bYou miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\}`You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\TYou miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\O You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\: You hit the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\}You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\^You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\mYou miss the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\zMYou miss the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\ You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\ You miss the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\AYou miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\[You miss the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\k.You hit the grid bug.The grid bug just misses! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You hit the grid bug.The grid bug bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\?You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\You hit the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\XYou hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\a You hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\} You hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\!JYou miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\AYou miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\lYou hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You hit the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\6+You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#\You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\0You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\C You hit the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\qYou miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\4xYou hit the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\You miss the grid bug.The grid bug misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x\ You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1:#\c You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \Ь,You miss the grid bug.The grid bug misses.The newt bites! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \.You hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \(You miss the grid bug.The grid bug bites!The newt misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \cYou hit the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \9 You hit the grid bug.The grid bug misses.The newt misses. 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \M You miss the grid bug.The grid bug bites! 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \ѹYou miss the grid bug.The grid bug bites!You get zapped! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1--More-- \4J~The newt just misses! 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \You miss the grid bug.The grid bug misses. 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1x \/6You hit the grid bug.The grid bug misses.#The newt bites! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 \You hit the grid bug.The grid bug misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\ Vb - a +5 grenade launcher (weapon in hand).--More--\uXHr - 2 small crude daggers (alternate weapon; not wielded).\>What do you want to wield? [- a-er or ?*] \f ya - a +0 flamethrower (0:19) (weapon in hand).The grid bug misses.--More--\J yThe newt misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\b'In what direction? \Q4/-\\d u x|The grid bug is caught in the flame!You kill the grid bug!--More--\/-----|...||...|----------|...|#.........|#|...|###|.........#############|<..|#|........|#---.---.----#....|#:###----------%##|...........##########-----@-------##|..........|#|.....-#####|........(.|#......|#|..........||.....|##...........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Ch\Baotic Dlvl:1 $:80 HP: 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1/-\\r z 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 #|\&In what direction? \g FThe flame bounces!You kill it!--More--\Y -----|...||...|----------|...|#.........|#|...|###|.........#############|<..|#|........|#---.---.----#....|#:###----------%##|...........##########-----@-------##|..........|#|.....-#####|........(.|#......|#|..........||.....|##...........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 C\p h:15 Chaotic Dlvl:1 $:80 HP: 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1The newt misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\_'In what direction? \IThe flame bounces! 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\0Unknown command ' '.\  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1##:@#....\Fh  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1##....@.......\(In what direction? \ \Xk:@....#.......The newt misses. 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\'In what direction? \7\-/\< p :-The newt is caught in the flame!You kill the newt!--More--\-----|...||...|----------|...|#.........|#|...|###|.........#############|<..|#|........|#---.---.----#....|#####----------%##|...........##########-----#-------##|..........|@|.....-#####|........(.|#......|#|..........||.....|##...........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic \Dlvl:1 $:80 HP: 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1\-/\ } 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 #-\n 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1##@##....\  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1@## \5-t 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#@# \ 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1###@##!\ 0What do you want to wield? [- a-er or ?*] "\ Ir - 2 small crude daggers (wielded).--More--#\S Ka - a +0 flamethrower (0:15) (alternate weapon; not wielded).%\^Count: 50%\V 6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  6(13)  P%\)Vw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 [24%\4V;17H 7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4) %\?V Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  7(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13) [%\IVA24;22H Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1&\b Count: 50'\) 8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  P'\*)w: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  8(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 [24'\7);17H 9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4) '\D) Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13) ['\^)A24;22H Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1(\w3Count: 50(\  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  9(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13) (\  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2(\ 8 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1You are beginning to feel hungry.You stop searching. 10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1 Hungry *\i8What do you want to eat? [mp or ?*] +\^ { Comestibles m - 11 uncursed protein pills p - 2 food rations(end) ,\̌ +That food really hit the spot! 10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  10(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1You finish eating the food ration. 11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1-\Count: 50.\m 11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13.\)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:.\-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  11(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13).\  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-.\s2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1/\w 12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1##@/\ w 12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1#@#####/\5 & 12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1------|.....|......|......||....$.@#.......|#-------##0\  12(13)  Pw: 4(4)  Br:3 AC:-2 Exp:1--.||@.##-1\MR@.19 gold pieces.99 13(13)  Pw: 4(4)  Br:3 AC:-2 Exp:11\ʉ @.2\l.@2\. J..#@...3\ ......................##.......##@3\q h#####+@##That door is closed.5\t'In what direction? 5\*This door is locked.6\4##@#7\##@7\In what direction? 7\X )7\W#9\؋')@#9\W#@##c - a +2 frag grenade (in quiver).9\> 0This door is locked.;\Ef=There is nothing here to pick up.;\c 4##@#;\9 ##@>\Ka - a +0 flamethrower (0:15) (weapon in hand).--More--?\kQHr - 2 small crude daggers (alternate weapon; not wielded).@\ 'In what direction? A\OQ\||/A\+ ||.>. |.$....+# ------- The door is consumed in flames!-A\h<| \A\{ ..-You kill it! 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2--More--B\7 ,Welcome to experience level 2.--More--C\Ʋ--------|......||......||......|-----|.......#|...|##.......|#|...|#--------#----------|...| |#####.........|#|...| |.>.#####|.........#############|<..| |.$...-.##@##|........|#---.---.----#....| -------#######----------%##|...........##########-----#-------##|..........|#|.....\3m-#####|........(.|#......|#|..........||.....|##...........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:99 HP: 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2C\P[| |\-C\K %-..--C\ g| |\-/C\ &...---D\$.#@#D\5/V||.....#@##D\$~ ------ ..... .....{.x|@##-The grid bug strikes at your displaced image and misses you!D\ b--.|.||x.@.#D\pL,x.@.E\)7,x.@.E\65@.The grid bug misses.G\+=What do you want to wield? [- a-er or ?*] G\Never mind.H\Mr - 2 small crude daggers (wielded).--More--I\Ja - a +0 flamethrower (0:14) (alternate weapon; not wielded).I\ UYou miss the grid bug.The grid bug misses.I\TYou miss the grid bug.The grid bug bites!J\UYou miss the grid bug.The grid bug misses.J\pSYou hit the grid bug.The grid bug bites!J\'] TYou hit the grid bug.The grid bug misses.J\[ UYou miss the grid bug.The grid bug misses.J\;UYou miss the grid bug.The grid bug misses.K\^UYou miss the grid bug.The grid bug misses.K\UYou miss the grid bug.The grid bug misses.K\TYou miss the grid bug.The grid bug bites!K\RSYou hit the grid bug.The grid bug bites!K\ UYou miss the grid bug.The grid bug misses.K\% TYou miss the grid bug.The grid bug bites!L\K1TYou miss the grid bug.The grid bug bites!L\TYou miss the grid bug.The grid bug bites!L\UYou miss the grid bug.The grid bug misses.L\ YYou hit the grid bug.The grid bug just misses!L\TYou hit the grid bug.The grid bug misses.L\B% TYou hit the grid bug.The grid bug misses.L\ TYou miss the grid bug.The grid bug bites!M\(gUYou miss the grid bug.The grid bug misses.M\TYou miss the grid bug.The grid bug bites!M\TYou miss the grid bug.The grid bug bites!M\'SYou hit the grid bug.The grid bug bites!M\Ϳ TYou miss the grid bug.The grid bug bites!M\ TYou miss the grid bug.The grid bug bites!M\UYou miss the grid bug.The grid bug misses.N\7 }You feel more confident in your weapon skills.You hit the grid bug.--More--O\ The grid bug bites!P\V UYou miss the grid bug.The grid bug misses.Q\UYou miss the grid bug.The grid bug misses.Q\5 TYou miss the grid bug.The grid bug bites!Q\UYou miss the grid bug.The grid bug misses.Q\{TYou miss the grid bug.The grid bug bites!Q\ TYou hit the grid bug.The grid bug misses.R\# R\Z eR\%} nhanceS\ Pick a skill to advance:   Fighting Skills  bare handed combat [Unskilled / Expert]  two weapon combat [Unskilled / Expert]  form I: Shii-Cho [Unskilled / Unskilled]  form II: Makashi [Unskilled / Unskilled]  form III: Soresu [Unskilled / Unskilled]  form IV: Ataru [Unskilled / Unskilled]  form V: Djem So [Unskilled / Unskilled]  form V: Shien [Unskilled / Unskilled]  form VI: Niman [Unskilled / Unskilled]  form VII: Juyo [Unskilled / Unskilled]  riding [Unskilled / Basic]  Weapon Skills  a - dagger [Unskilled / Skilled]  knife [Unskilled / Skilled]  short sword [Unskilled / Expert]  broadsword [Unskilled / Expert]  long sword [Unskilled / Basic]  saber S\1 [Unskilled / Expert]  club [Unskilled / Skilled]  hammer [Unskilled / Basic] (1 of 2)T\ѕ+--------|......||......||......|----- --------|.......#|...| |......|##.......|#|...| |......|#--------#----------|...| |....{.|#####.........|#|...| |.>x...|#####|.........#############|<..| |.$@....#####|........|#---.---.----#....| --------#######----------%##|...........##########-----#-------##T\=|..........|#|.....-#####|........(.|#......|#|..........||.....|##...........|-------------------ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:1 $:99 HP: 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2You are now more skilled in dagger.U\D SYou hit the grid bug.The grid bug bites!U\ TYou miss the grid bug.The grid bug bites!U\CYou kill the grid bug! 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2.V\ )@.V\A@.V\|@.V\4V .@W\L.@W\9.@W\ @.4 gold pieces.103 HP: 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2X\B .@.\\U >@]\@.^\>a------------ |......@.... |..........| |..........| |..........| --.---.-----ProzacElf the Survivor St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:2 $:103 HP: 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2`\e <@`\E...@##.a\ ..........# ..........# ..........# .........@##a\_########@#b\9GK####@#+c\^u[##########@####c\F )c\GYou are almost hit by a small dart.#)c\B@)c\Bd\ ^###@##u - a small dart.f\==There is nothing here to pick up.f\/###@#g\!####@h\ Count: 22i\Ki\ 1#)@#i\ <You are almost hit by a small dart.)i\o@##@)#u - a small dart.j\J##@##j\, q#######@.###k\! ### -------------## |.............#@ |......## |l\'%# .............# ......@##m\CL###@#m\Pi In what direction? m\"'The door resists!o\y'In what direction? o\P |The door opens.---.......|-......------p\P `---...#|.##@-q\`d-|##-.....@##r\/T...........######@#r\`-.:######@With great effort you move the boulder.#`#@.....#t\|JEYou try to move the boulder, but in vain.u\<].....#@####v\5" ##@##v\$f 3:#@##w\/#@##w\U7.:#@##w\|#@##w\ 8.:#@##x\ )#@##.x\=6.#@##.x\M#:@##.x\p AYou hit the newt.The newt misses.x\ -You hit the newt.y\You miss the newt.The newt bites! 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2y\You kill the newt! 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2#y\q@  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2@##...y\!X 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2@##....z\l'#@.#z\5@.z\ You miss the giant rat.The giant rat just misses! 13(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2\You kill the giant rat! 14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2#\/ 14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2###@#\b~ 14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2....##@#.....\|a#@#..\N  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2....................@############.....\ 14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2....................@.###\ @.\  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  14(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2@.......\  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2.#@...#\H 15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2................................#............#########@##\&#S 15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2###########.....@##..........\d 15(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2#.#@\g ~ 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2.@\@.\ 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2##@...#\| 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2## .............#@#..... .......#.....##-.....#\7 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2@###### .............### .......##\ 16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2###@####\>  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2  16(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2###@#######\A 5 17(17)  Pw: 6(6)  Br:3 AC:-2 Exp:2###@########.........|......|........---------\T N#@#########\s] ......... ........ ...... ....@#####\............. ....@##\`. ..#@\..........#@##\u$w..###@##\&@ 4###@#\0$###@#\2###@#\ ...........#@###ʳ\7 .................#@###˳\i.............#@###˳\.0##@##˳\(0##@##˳\N E##@###˳\J#######@̳\ K###@##̳\r/R#####@##ͳ\K####@#ͳ\Ƭ###@.##.......γ\/ey@#.##.......ϳ\<k#@.##.......ϳ\%###....@.....ϳ\B#@#...ϳ\@###@#.ϳ\G 1##@#.ϳ\s 1##@#.ϳ\u5##@#г\Zj##@#г\a##@#г\##@#г\* ##@г\t eWith great effort you move the boulder.##@`#г\ &##@`ѳ\[I##@`.........ѳ\ {##@`#........ҳ\~.....#-@-..........ӳ\ {##|-------@......|.....ӳ\b.@Գ\.@Գ\(.@Գ\c.@Գ\.@Գ\" .@ճ\ut.@You have a little trouble lifting x - a statue of a shrieker.--More--ֳ\S Your movements are slowed slightly because of your load. 19(19)  Pw: 12(12)  Br:3 AC:-2 Exp:3 Burdened ׳\{ AWhat do you want to drop? [$a-mp-ruvx or ?*] س\You drop a statue of a shrieker.Your movements are now unencumbered. 19(19)  Pw: 12(12)  Br:3 AC:-2 Exp:3س\1`@ڳ\ @.ڳ\@.ڳ\h/@.ڳ\Ƿ @.۳\  @.۳\ .@ܳ\|k###@.......ܳ\ #@...............ܳ\0Ts###@#.........ݳ\ʇa##@#.........ݳ\N.##@##ݳ\!##@ݳ\;+ =#@##ݳ\ L###@#޳\{/##@#޳\54###@#߳\Mn----.....##@#߳\?----..>...|..@###߳\ f...#.#@#\wf...##@#\j .....@.......|#.......|.....|...|----\ i|.#@#|........----\h ^-#.@#||.--\|.@\@ .@\@ &..@\'@.\7-----|@..||...||....-+---ProzacElf the Recruit St:13 Dx:13 Co:11 In:13 Wi:11 Ch:15 Chaotic Dlvl:3 $:116 HP: 19(19)  Pw: 12(12)  Br:3 AC:-2 Exp:3\> "Unknown command '^S'.\n)Really save? [yn] (n) \YD ySaving...\w Be seeing you...