ä]UbtÛ Ê Player: Pax Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-04-12.11:09:24.ttyrec Time: (1649761764) Tue Apr 12 11:09:24 2022 ä]UbÜ žThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] æ]UbõÚŽnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Astronaut  k - an Augurer  l - a Barbarian  m - a Bard  n - a Binder  o - a Bleeder  p - a Bloodseeker  q - a Bosmer  r - a Bully  s - a Camperstriker  t - a Caveman/Cavewoman  u - a Cellar Child  v - a Chaos Sorceror  w - a Chevalier  x - a Convict  y - a Cook  z - a Courier  A - a Cracker  B - a Cruel Abuser  C - a Cyberninja  D - a Death Eater  E - a Demagogue  F - a Dissident  G - a Diver (1 of 5)æ]UbBƒ N H - a Doll Mistress  I - a Doom Marine  J - a DQ Slime  K - a Druid  L - a Drunk  M - a Dunmer  N - an Electric Mage  O - an Elementalist  P - an Elph  Q - an Empath  R - an Erdrick  S - a Failed Existence  T - a Feat Master  U - a Feminist  V - a Fencer  W - a Fighter  X - a Firefighter  Y - a Flame Mage  Z - a Form Changer  a - a Foxhound Agent  b - a Gamer  c - a Gang Scholar  d - a Gangster  e - a Geek  f - a Gladiator  g - a Goff  h - a Goldminer  i - a Graduate  j - a Grenadonin  k - a Gunner  l - a Healer  m - a Hussy  n - an Ice Mage  o - an Intel Scribe  p - a Janitor (2 of 5)æ]UbéÄ Q q - a Jedi  r - a Jester  s - a Justice Keeper  t - a Knight  u - a Korsair  v - a Kurwa  w - a Ladiesman  x - a Librarian  y - a Locksmith  z - a Lunatic  A - a Mahou Shoujo  B - a Mason  C - a Mastermind  D - a Medium  E - a Midget  F - a Monk  G - a Murderer  H - a Musician  I - a Mystic  J - a Necromancer  K - a Ninja  L - a Nobleman/Noblewoman  M - a Nuclear Physicist  N - an Occult Master  O - an Officer  P - an Ordinator  Q - an Otaku  R - a Paladin  S - a Pickpocket  T - a Pirate  U - a Poison Mage  V - a Pokemon  W - a Politician  X - a Priest/Priestess  Y - a Prostitute (3 of 5)ç]Ub‚Šx Z - a Psion  a - a Psyker  b - a Quarterback  c - a Ranger  d - a Ringseeker  e - a Rocker  f - a Rogue  g - a Sage  h - a Saiyan  i - a Samurai  j - a Scientist  k - a Shapeshifter  l - a Slave Master  m - a Social Justice Warrior  n - a Software Engineer  o - a Space Marine  p - a Spacewars Fighter  q - a Stormboy  r - a Supermarket Cashier  s - a Thalmor  t - a Topmodel  u - a Tourist  v - a Tracer  w - a Transsylvanian  x - a Transvestite  y - a Twelph  z - an Unbeliever  A - an Undead Slayer  B - an Undertaker  C - an User of Stand  D - a Valkyrie  E - a Walscholar  F - a Wandkeeper  G - a Warrior  H - a Weirdboy (4 of 5)è]Ub­Kè I - a Wild Talent  J - a Wizard  K - a XelNaga  L - a Yautja  M - a Yeoman  N - a YSexymate  O - a Zookeeper  P - a Zyborg  * - Random  ! - Quit (5 of 5)ê]Ub5¬+Choosing Race Pick the race of your Wizard   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bastard  u - batman  v - blait  w - borg  x - bossrusher  y - breton  z - burninator  A - celtic  B - centaur  C - chiquai  D - chiropteran  E - clockwork automaton  F - cockatrice  G - colorator (1 of 7)ë]Ub Ü É H - cortex  I - curser  J - dark seducer  K - deathmold  L - deep elf  M - destabilizer  N - developer  O - devil  P - dinosaur  Q - dolgsman  R - doppelganger  S - dorian  T - dragon  U - drow  V - dryad  W - dufflepud  X - dunadan  Y - duthol  Z - dwarf  a - dynamo  b - egymid  c - elemental  d - elf  e - engchip  f - ent  g - erosator  h - evilvariant  i - expert  j - extravator  k - fawn  l - felid  m - fenek  n - fiend  o - frendian  p - fro (2 of 7)í]Ub±ó q - gastly  r - gavil  s - gelatinous cube  t - gerteut  u - giant  v - gnome  w - golden saint  x - golem  y - green slime  z - gremlin  A - greuro  B - grid bug  C - hallucinator  D - haxor  E - HC alien  F - hemi-doppelganger  G - hemophage  H - herald  I - herbalist  J - heretic  K - hobbit  L - homicider  M - hidden elf  N - human  O - hypothermic  P - illithid  Q - immunizer  R - imp  S - imperial  T - incantifier  U - indraenian  V - inheritor  W - inka  X - insectoid  Y - ironman (3 of 7)^Ubù¤ É Z - irritator  a - itaque  b - jabberwock  c - japura  d - java  e - jelly  f - khajiit  g - kobold  h - kop  i - leprechaun  j - levelscaler  k - levitator  l - lich  m - listener  n - lizardman  o - loli  p - lycanthrope  q - magyar  r - maia  s - maymes  t - mazewalker  u - metal  v - mimic  w - minimalist  x - missingno  y - monkey  z - monster  A - moon elf  B - mould  C - mummy  D - mushroom  E - myrkalfr  F - naga  G - nastinator  H - navi (4 of 7)^Ub\Ô)+Use hybrid races? [yn] (n) ^UbIíÆnChoosing Gender Pick the gender of your lich Wizard  m - male f - female * - Random ! - Quit(end) ^Ub[’B+Choosing Alignment Pick the alignment of your male lich Wizard  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^UbŸ­ l+^UbøØ pÄÄÄ#ú!ÀÄ¿¿f@ú³#úúú³Ùúú@³úúÚÄÙÄÄÄ^Ub[Ù [Pax the Evoker ] St5 Dx13 Co10 In17 Wi7 Ch6 WizLicMalNeu Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC7 Exp1 T1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the ^UbvÙ Jsake of us all: Go bravely with Thoth!--More-- ^UbÀÕÏ ^Ub¸>pHello Pax, welcome to SlashEMExtended! You are a neutral male lich Wizard.--More-- ^Ub{ž 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- ^Ub<¼ ‹ Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More-- ^Ub ñ Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More-- ^Ub£  ^Ub~Î[Pax the Evoker ] St5 Dx13 Co10 In17 Wi7 Ch6 WizLicMalNeu  16(16)  Pw 27(27)  AC7 Exp1 T1The moon is waxing tonight. ^Ub‚Â0Unknown command ' '.--More--^Ub?“TYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ^Ubxc WnTurn the number pad on? [yn] (n) ^UbçH±y[Pax the Evoker ] St5 Dx13 Co10 In17 Wi7 Ch6 WizLicMalNeu  16(16)  Pw 27(27)  AC7 Exp1 T1^Ub Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} q - an uncursed +0 athame (alternate weapon; not wielded) {4} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed finalized scroll of regular material {0} j - an uncursed scroll of inferior material {0} k - a blessed finalized scroll of food detection {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Spellbooks l - a blessed spellbook of force bolt (1:2) {0} m - a blessed spellbook of resist poison (0:1) {0} n - a blessed spellbook of wizard lock (0:1) {0} o - a blessed finalized spellbook of endure cold (4:1) {0}[20;^Ub}î101H p - an uncursed spellbook of summon undead (0:3) {0} Potions f - an uncursed finalized potion of gain ability {0} g - an uncursed potion of restore ability {0} h - an uncursed potion of gain level {0} Rings d - an uncursed ring of searching {0} e - a * uncursed +3 ring of protection {0} Wands c - an uncursed wand of striking (0:3) {0}(end) D^Ub:û[Pax the Evoker ] St5 Dx13 Co10 In17 Wi7 Ch6 WizLicMalNeu  16(16)  Pw 27(27)  AC7 Exp1 T1F^Ubl# G^UbG¾quitG^Ub¢• uitG^Ub˜³ itH^UbG¥[Really quit? WARNING: this will erase your game permanently! [yes/no]? J^UbƒyJ^Ub6eJ^Ubv5 sK^Ubªž m[Pax the Evoker  16(16)  Pw 27(27)K^Ub[¨ FÄÄÄ#ú!ÀÄ¿¿f@ú³#úúú³Ùúú@³úúÚÄÙÄÄÄ[Pax the Evoker ] St5 Dx13 Co10 In17 Wi7 Ch6 WizLicMalNeu Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) N^UbâKn Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} q - an uncursed +0 athame (alternate weapon; not wielded) {4} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed finalized scroll of regular material {0} j - an uncursed scroll of inferior material {0} k - a blessed finalized scroll of food detection {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Spellbooks l - a blessed spellbook of force bolt (1:2) {0} m - a blessed spellbook of resist poison (0:1) {0} n - a blessed spellbook of wizard lock (0:1) {0} o - a blessed finalized spellbook of endure cold (4:1) {0}N^UbwLò[20;101H p - an uncursed spellbook of summon undead (0:3) {0} Potions f - an uncursed finalized potion of gain ability {0} g - an uncursed potion of restore ability {0} h - an uncursed potion of gain level {0} Rings d - an uncursed ring of searching {0} e - a * uncursed +3 ring of protection {0} Wands c - an uncursed wand of striking (0:3) {0}(end) Q^Ub‹x§Do you want to see your attributes? [ynq] (n) S^Ub HyFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: poison resistance. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 17. Implant identification only worked 1 times out of 17. Spellbook identification only worked 2 times out of 4. Monsters only dropped their musable items with 42% chance. Wand drop chance was reduced to 38%. Potion drop chance was reduced to 90%. Tool drop chance was reduced to 74%. Musable item generation frequency had a negative bias of 55%. Concealing monsters were spawned underneath items 71% of the time only. Monster death drops spawned with only 81% chance. The following skill could not be trained at all: body armor. The following skill was trained at half the usual rate: lightsaber. ^UbŸHÀHThe following skill was limited to basic proficiency: healing spells. The following skill was limited to skilled proficiency: divination spells. The following skill was limited to expert proficiency: divination spells. The following skill became untrainable if you tried to train it too early: enchantment spells (turn 60). The following skill became untrainable after a while: club (turn 37626). The following skill couldn't be trained before a certain turn number is reached: body spells (turn 40524). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 164794. Monster spawn increase had reached its maximum at turn 293214. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 440312. The monster class that cannot be genocided was flying fish. The monster spS^UboI»ecies that was spawned more often: hemi-doppelganger (freq bonus 12). The monster species that was spawned more often: coil gnomon consumption (freq bonus 9). --More--­^UbG¿The monster species that was spawned more often: rainbow mode dragon (freq bonus 6). The monster species that was spawned more often: techno beam (freq bonus 6). The monster species that was spawned more often: great moldor (freq bonus 4). The monster species that was spawned more often: speed trove (freq bonus 6). The monster species that was spawned more often: hidden growth (freq bonus 6). The monster species that was spawned more often: nntp daemon (freq bonus 12). The monster species that was spawned more often: testicle injurer (freq bonus 2). The monster species that was spawned more often: agent black wort (freq bonus 18). The monster species that was spawned more often: Bettina's combat boot (freq bonus 3). The monster species that was spawned more often: giant garnet dragonfly (freq bonus 2). The monster species that was spawned more often: Windows 10 (does not work) (freq bonus 3). The monster species that was spawned mo­^UbØ¿Àre often: air currenter (freq bonus 1). The monster species that was spawned more often: maga elemental (freq bonus 8). The monster species that was spawned more often: bewitched warp fungus (freq bonus 6). The monster species that was spawned more often: sorrel paunchy (freq bonus 20). The monster species that was spawned more often: hyperextension membranously (freq bonus 9). The monster species that was spawned more often: hidden morph vortex (freq bonus 4). The monster species that was spawned more often: ring trove (freq bonus 12). The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4). The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 6). The monster species that was never randomly spawned: evasive enclave officer. The monster species that was never randomly spawned: Uniform K­^UbÓÀommissioner. The monster species that was never randomly spawned: thick elf-lord. The monster species that was never randomly spawned: remembered soul. The monster species that was never randomly spawned: blob mummy. The monster species that was never randomly spawned: falling warp fungus. The monster species that was never randomly spawned: Warden Archon. The monster species that was never randomly spawned: giant item trove. The monster species that was never randomly spawned: moon rubber. The monster species that was never randomly spawned: elder orb. The monster class that was always generated with extra speed: centaur. The RNG hath decreed that this item was never generated: school uniform ((null)). The RNG hath decreed that this item was never generated: amnesia stone (gray). The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves). The RNG hath decreed that this i­^Ub|ÁOtem was never generated: cloak of spray (brown burnoose). --More--À^UbϺThe RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves). The RNG hath decreed that this item was never generated: silver chakram (silver circular blade). The RNG hath decreed that this item was never generated: material kit ((null)). The RNG hath decreed that this item was never generated: mace ((null)). The RNG hath decreed that this item was never generated: deformatting stone (gray). The RNG hath decreed that this item was never generated: create monster (maple). The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 13). The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 72). The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 38). The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 6). À^Ub]»ÀThe RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 12). The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 18). The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 533). The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 12). The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 53). The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 5). The RNG hath decreed that this item was generateÀ^Ubf¼d more often: curseuse stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 4). The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 16). The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 32). The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 6). The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial). The RNG hath decreed that this item was always generated cursed: trackeÀ^Ub¿¼är (pigtail). The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY). The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE). The RNG hath decreed that this item was always generated cursed: dropless stone (gray). The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff). The RNG hath decreed that this item was always generated cursed: lubricant can ((null)). The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword). The RNG hath decreed that this item was always generated cursed: inferno (subsurface). --More--Ã^UbU—The RNG hath decreed that this item was always generated cursed: clouds (featherweight). The RNG hath decreed that this trap was always invisible: unequipping trap. The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 3). The spell school whose books are more common was divination spells (freq bonus 5). Trap randomization happened for 1 in 461 traps. Next attribute increase check would have come at turn 2078. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were immune to sickness. You were magic-protected. You had not decided on your sexuality yet. You leeched mana. You were aware of the presence of undead. You had infravision. You had 1500 pointsÃ^Ubä—D of nutrition remaining. You had teleportitis. You had teleport control. You could survive without air. You regenerated. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (869). You survived. --More--ó^Ub– fÄÄÄ#ú!ÀÄ¿¿f@ú³#úúú³Ùúú@³úúÚÄÙÄÄÄó^UbS– Þ[Pax the Evoker ] St5 Dx13 Co10 In17 Wi7 Ch6 WizLicMalNeu Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC7 Exp1 T1Do you want to see your discoveries? [ynq] (n) ö^UbÀqö^UbñÁ$ ö^Ub÷Ç; Since you quit, the score list will not be checked.