Pax, neutral male asura Spacewars Fighter ------------- ---------------------- |...........|#####---------- |....................#| |...........-,,,,,-......#.| |.....................| |...........|#####|........| |.....................| |...........| |........| |.....................| |...........| -----.---- ---.-----#----##--.---- |...........| #,# #,,,,,,,,,,,,,,,,# |...........| #,# ------------------#,-----#### --|---------- #,# ------ |.................|,|...| #,,,,,,,,,###### #,# |....| |...............#.|}|...| #########,,,,,,,######,# |....| |.................|,|...|## -------#----.--,,##,###### |....| |.................|,|...|,## |.............|,,,,,,,,,,# |....| |.................|,|..{|,,,###----------.............-#########,# |....| # |.................|,--.--##,,,,.......................# #,# |....| |.................|,##,,,,,,,,#----------.....#.......- #,# |....- ---.---------.-#---`,,#######,,## |.............| #,# ----.- #,,, ,,##,,,,,,,#,,#######,,########------#----#---#########,## #,# ---- #### ###,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,############,#,# ... ## #,,#,,,,#####,####,########,,,,,,,,,# ############,,,,,,,,,,,,,,,#,############.#######,,,,###### #,-.---## ------|----------------.---------- ##,---#-------|-,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,m,F #,|...| |................................| #,,|...........|##,--.--#######################@# #,|[..| |..............................}.| ,,,-...........| #,#.>.| #@# ##|...| |............................#...| #,|........{..| #,|...| #,#..{| |............#............}......| ------------- #,|...| #,|...| |.......------------------.......| #,|...| #,-.--- |.......| |.......| #,|...| #,#,,# |.......| |.......| #,|...| #,,#,## |....#..| |.......| #`....| ##},#,# |.......| |.....#.| #----- #,,,,# |.......| |.....}.| ---,.,--- |.......------------------.......| |.}#<#.}| |.#..............................| |.##.#.}| |..........................#...}.| |.....}.| |................................| |#}}.}#.| |.#.....}........................| |..}##..| ---------------------------------- --------- [Pax the Roguelike Beginner] St10 Dx10 Co15 In8 Wi9 Ch7 SpaAsuMalNeu Dlvl:1 $50 HP20(37) Pw19(19) AC11 MC0 Mov12 Exp2 T1369 Latest messages The door actually was a mynock! The mynock claws you! [-1 -> 21] You miss the mynock by a league. You miss the mynock. The mynock misses. The spore lichen teleports behind you. You smash into the spore lichen's nonexistant shield, striking sparks. You miss the spore lichen hopelessly. You miss the spore lichen. The mynock claws you! [-1 -> 20] The spore lichen's got a whole lot of talent! Are you sure you're not playing Rodney's Tower by mistake? Here in Slash'EM Extended, you should hit the spore lichen... but you didn't! The mynock misses. The mynock claws you! [-1 -> 20] bhaak once invited me into a German NetHack channel where I was supposed to present slex to a bunch of players, and one of them said how it's interesting to be able to talk with a female game developer for once. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Implants n - a cursed -1 implant of da gusha {0} Weapons a - an uncursed +0 dagger (wielded in other hand) {4} j - an uncursed +0 sand sword (weapon in hand) {12} Comestibles k - an uncursed tripe ration {0} o - an uncursed tin of poisoner meat {0} q - an uncursed clove of garlic {0} Rings p - an uncursed ring of see invisible {0} Wands r - an uncursed wand of undead turning (0:4) {0} Tools b - an uncursed sack {5} l - an uncursed large box {500} Contents of the sack: 1500 gold pieces {0} an uncursed scroll of cure {0} an uncursed greased scroll of standard id {0} an uncursed scroll of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} The large box is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 19 You carried 0 sins You could not have this property at all: regeneration Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 40 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 92% Implant drop chance was reduced to 87% Potion drop chance was reduced to 86% Armor drop chance was reduced to 83% Tool drop chance was reduced to 95% Concealing monsters were spawned underneath items 70% of the time only The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to skilled proficiency: dagger The following skill became untrainable if you tried to train it too early: body armor (turn 201) The following skill became untrainable after a while: body spells (turn 36782) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 50804) The following skill became harder to train at higher skill levels: form V (Djem So) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29202 Monster spawn increase reached its maximum at turn 73250 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 5258660 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: standup mummy (freq bonus 40) The monster species that spawned more often: apparat fluoresced (freq bonus 20) The monster species that spawned more often: boomkin desexualize icehouse (freq bonus 48) The monster species that spawned more often: large rothe (freq bonus 12) The monster species that spawned more often: pesky brain eater (freq bonus 12) The monster species that spawned more often: gem trove (freq bonus 2) The monster species that spawned more often: orange dragon (freq bonus 15) The monster species that spawned more often: weary-looking traveler (freq bonus 9) The monster species that spawned more often: brown light (freq bonus 12) The monster species that spawned more often: Colonel B. Astard (freq bonus 24) The monster species that spawned more often: gravity jackal (freq bonus 6) The monster species that spawned more often: parallelogram dairymen (freq bonus 8) The monster species that spawned more often: loyally twilight (freq bonus 12) The monster species that spawned more often: silver ogre (freq bonus 6) The monster species that spawned more often: actual monster generator (freq bonus 8) The monster species that spawned more often: master blaster (freq bonus 4) The monster species that spawned more often: butler (freq bonus 8) The monster species that spawned more often: cheerful leprechaun (freq bonus 6) The monster species that spawned more often: luminescent stalk (freq bonus 3) The monster species that spawned more often: imputable ambulated (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 6) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 1) The monster species that never randomly spawned: werepenetrator The monster species that never randomly spawned: divinity hew The monster species that never randomly spawned: white mewlip The monster species that never randomly spawned: tear force fungus The monster species that never randomly spawned: gecko zombie The monster species that never randomly spawned: smirking sneak thief The monster species that never randomly spawned: crappy wort The monster species that never randomly spawned: pinhead shark The monster species that never randomly spawned: disgusting stalk The monster species that never randomly spawned: capacitation alleviatory The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: amulet of evil variant (voicer) The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 89) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 13) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 25) The RNG hath decreed that this item was generated more often: anti training stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 13) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of heavy lubrication (not so brave, freq bonus 2) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 3) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 85) The RNG hath decreed that this item was always generated cursed: bohemian ear spoon ((null)) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: grassland (deitificial) The RNG hath decreed that this trap was always invisible: nadja trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 5) Trap randomization happened for 1 in 9 traps Next attribute increase check would have come at turn 2723 Strength training was 48 Dexterity training was 0 Wisdom training was 5 Constitution training was 37 Your sanity was 0 Your protection was reduced by 1 You had not decided on your sexuality yet You were prevented from having regeneration (0) You had infravision You had 985 points of nutrition remaining You had double attacks You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lord Stahngnir The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Not Ready(5685) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) shotty blast 2 O Prepared(0) Discoveries Implants implant of da gusha (shrewd) Scrolls scroll of healing (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) scroll of mana (I THINK THE WAND BALANCE PATCH SUXXORZ) scroll of phase door (PURPLE PAIN PLUS) scroll of standard id (DID YOU JUST ASSUME MY GENDER) scroll of cure (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) * scroll of extra healing (VEGETARIANISM IS AN EATING DISORDER IMHO) * scroll of greater mana restoration (DID I ASK FOR YOUR OPINION) Rings ring of see invisible (emerald) Wands wand of fleecy terrain (zelkova) wand of undead turning (cypress) Tools sack (bag) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a pack jackal (2 created) 0 little dogs (1 created) a baby leprechaun 0 mynocks (1 created) 0 wiep goblins (1 created) 0 sua rats (1 created) a drains rat an evasive sewer rat 0 man eating plants (1 created) 3 melee bugs a boom light a vulture a spore lichen (2 created) 0 blue growths (1 created) a shambling wight a grid xorn 0 dumb humans (1 created) 0 zero gunnhilds (1 created) a hc beginner 0 sad survivors (1 created) an angbander 0 farting brats (1 created) 2 minighosts 0 demonoids (2 created) 0 infernals (1 created) a dwen a novice medium wall a dream-beam 0 newborn rub monsters (1 created) an Oh, there is a starlit sky! 36 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 35 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Pax the Spacewars Fighter... You quit in The Dungeons of Doom on dungeon level 1 with 154 points, and 1550 pieces of gold, after 1369 moves. Killer: quit You were level 2 with a maximum of 37 hit points when you quit. You reached the 384th place on the top 10000 list. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 382 155 xlirate-Mys-Ang-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (thorn bee). - [34] 383 155 sleepless-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (small group kobold), while dragging an iron ball. - [24] 384 154 Pax-Spa-Asu-Mal-Neu quit in The Dungeons of Doom on level 1. 20 [37] 385 152 Ishchenko-Gun-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 24 [24] 386 150 Darian-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 2. 17 [17]