Pax, chaotic female asura Mystic -----------------## |................,# -...............|,# ....................|,# |.......$...........|,## |...............-----,,, |.............. ####,,#, --------------- #,,,### ,,### ###+ ##,,, ##,,#, ,,###. ---------------##,# . |..............,,,# . ,,|.............|`,, #,..............|,#, #####,|.............|,# #########,,,,,---------------,# #,,,,,,,,,##### #,# #,----------------------- #,# ,,## #,|.....................| ###,# #,,,, #,|.....................| #,,,# #####,,,,,, --------- #,|.....-----------.....|##,### #,,,,,###,# |.......| #,|`....| |.....|,,,# #,##### #,###### |.......| #######,|<....| |.....|,### ------ #,# #,,,,,,## |.......| #,,,,,,`|0....-----------......,# |....|###,# ######,,## |.......|,##,######|.....................|## |.....,,,,# ##,,# |........,,,,# |.....................| ##|....|##### ,,,#------- -------- |...-----,#### ----------------------- #,.....| #,.......$.......... |...| #,# #,|....| #,#................| |...| #,# ###,|....| #,#------- -------- ----- #,# ##,,,|....| #,,,,,,,,# #,------- #########,,##|....| ######## # #,......|####################,,,,,,,,,## |....| ##|......,,,,,,,,,,,,,,,,,,,,`######### |....| |..>..|##################### ----#- ------- [Pax the Insert rank title here] St12 Dx6 Co6 In8 Wi9 Ch10 MysAsuFemCha Dlvl:1 $1 HP14(14) Pw6(6) AC1 MC2 Exp1 Wt328/1080 T306 Latest messages You suddenly get teleported! There is a wall in the way! (2x) This door is locked. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! You hear some noises in the distance. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! In what direction? [47896321><] You kick at empty space. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets a - an uncursed amulet of ESP {0} Implants b - an uncursed implant of precision {0} Weapons c - an uncursed +1 aklys (weapon in hand) {7} v - 18 uncursed +0 heavy crossbow bolts {0} Armor d - a * uncursed stainless +0 crystal plate mail (being worn) {200} Comestibles g - 4 uncursed slime molds {0} y - an uncursed sprig of wolfsbane {0} Scrolls i - an uncursed scroll of light {0} q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} x - an uncursed scroll of scare monster {0} Spellbooks j - an uncursed spellbook of insulate (0:4) {0} Potions h - an uncursed finalized potion of fear {0} z - an uncursed potion of confusion {0} Rings e - an uncursed ring of see invisible {0} Wands k - an uncursed wand of undead turning (0:8) {0} w - an uncursed wand of identify (0:-1) {0} Tools f - an uncursed lock pick {0} Gems l - 8 uncursed +0 rocks (in quiver) {0} Chains o - an uncursed +4 iron chain {120} Venoms p - an uncursed blinding venom {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 12 You carried 0 sins You could not have this property at all: technicality Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 26 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 77% Wand drop chance was reduced to 53% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 92% Armor drop chance was reduced to 49% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 93% chance The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: sexy flats The following skill became untrainable if you tried to train it too early: body armor (turn 80) The following skill became untrainable after a while: unicorn horn (turn 24425) Heavy curses were more common by 40% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33039 Monster spawn increase reached its maximum at turn 161510 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1399970 The monster class that cannot be genocided was wraith The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: castle owner (freq bonus 3) The monster species that spawned more often: vampiroid (freq bonus 20) The monster species that spawned more often: power air elemental (freq bonus 20) The monster species that spawned more often: tear boomer (freq bonus 10) The monster species that spawned more often: maristin (freq bonus 84) The monster species that spawned more often: sludtt (freq bonus 28) The monster species that spawned more often: warped record (freq bonus 6) The monster species that spawned more often: sedate transmittable multipolar (freq bonus 14) The monster species that spawned more often: Heike's hugging boot (freq bonus 8) The monster species that spawned more often: war dragon (freq bonus 16) The monster species that spawned more often: spa dyspeptical maisonette keystone (freq bonus 6) The monster species that spawned more often: reflexive moonflower (freq bonus 15) The monster species that spawned more often: sacristy antipoverty airing teletypewriter (freq bonus 12) The monster species that spawned more often: mirror spore (freq bonus 12) The monster species that spawned more often: undead flame mage (freq bonus 4) The monster species that spawned more often: zombie baddie (freq bonus 24) The monster species that spawned more often: semiskilled pannier unstop rehabbed (freq bonus 8) The monster species that spawned more often: time bomb (freq bonus 60) The monster species that spawned more often: solid force patch (freq bonus 8) The monster species that spawned more often: watch kaptain (freq bonus 12) The monster trait that was more common: monsters that have touch attacks (freq bonus 1) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 1) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 3) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 4) The monster trait that was more common: monsters that count as orc (freq bonus 6) The monster species that never randomly spawned: tear ray The monster species that never randomly spawned: gatling automata The monster species that never randomly spawned: Baalzebub The monster species that never randomly spawned: Lot No. 249 The monster species that never randomly spawned: hemophilic straiten The monster species that never randomly spawned: argued improvidence The monster species that never randomly spawned: avow locked fantom derail The monster species that never randomly spawned: pebkac The monster species that never randomly spawned: thighed photoengraver The monster species that never randomly spawned: soft warp patch The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: grain scythe ((null)) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was generated more often: eternium mattock ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 19) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 3) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 26) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 7) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 53) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 22) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 3) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 11) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 87) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 2) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 16) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 15) The RNG hath decreed that this item class was generated more often: Boulders/Statues (freq bonus 36) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 25) The RNG hath decreed that this item was always generated cursed: inka blade ((null)) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: horse hop (birdy) The RNG hath decreed that this item was always generated cursed: rocket gauntlets ((null)) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: heroic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: mountain trap (freq bonus 4) Trap randomization happened for 1 in 658 traps Next attribute increase check would have come at turn 559 Strength training was 5 Dexterity training was 7 Wisdom training was 1 Constitution training was 11 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having technicality (0) You were telepathic You had infravision You had 1181 points of nutrition remaining You were invisible You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - insulate 2 + protect 0% 97% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of ESP (drop) Implants implant of precision (ontologic) Weapons aklys (thonged club) Scrolls scroll of light (VALLATTA SPEATT) scroll of healing (SIGNAL 11 WAS RAISED) scroll of mana (MOVE RISED SLOW) scroll of phase door (VENZAR BORGAVVE) scroll of standard id (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of cure (EYEHACK LEVELPORT CHANGE IS BULLSHIT) * scroll of extra healing (ULULULULOHH) * scroll of greater mana restoration (LOL BUNDLEBUNDLEBUNDLE HEART HEART HEART SLEX SLEX SLEX) scroll of scare monster (HLY HLS) Spellbooks spellbook of insulate (red-hot) Potions potion of fear (tangerine) potion of confusion (castor bean) Rings ring of see invisible (scarab) Wands wand of undead turning (fogwood) wand of identify (willow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 3 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 3 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (24 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Pax the Mystic...