Pax, chaotic male lich Chaos Sorceror Z M --------- |.......| |......<| |}......| |.......| |...@Q..| |...}...| --------- [Pax the Chaotic Dweller] St16 Dx4 Co14 In8 Wi12 Ch4 ChaLicMalCha Dlvl:1 $0 HP13(13) Pw21(21) AC4 MC0 Sn0 Exp1 Wt28/1680 T8 Latest messages Use hybrid races? [yn] (n) Hello Pax, welcome to SlashEMExtended! You are a chaotic male lich Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Do you want to turn on the number pad? [yn] (n) Pick an object. Q a quantum mechanic or other scientist (tame chaos polymorpher called Mr. X) (base level 7) (male) Accessing Pokedex entry for chaos polymorpher... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 3, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 2. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Is a valid polymorph form for monsters only. Attacks: 1d4, claw (punch, hit, etc.) - polymorphs you # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets m - an uncursed amulet of restful sleep {0} Weapons e - an uncursed +0 stack javelin (weapon in hand) {8} s - an uncursed +0 athame (alternate weapon; not wielded) {4} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of enchant armor {0} j - an uncursed finalized scroll of enchant weapon {0} k - an uncursed scroll of rumor {0} l - an uncursed greased finalized scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of berserk (0:3) {0} b - a blessed spellbook of russian roulette (0:2) {0} c - a blessed spellbook of polyform (0:5) {0} d - a blessed spellbook of disintegration (4:4) {0} r - an uncursed spellbook of summon undead (0:3) {0} Potions g - an uncursed finalized potion of acid {0} h - an uncursed potion of heroism {0} Wands n - an uncursed wand of light (3:14) {0} o - an uncursed wand of cancellation (0:1) {0} Gems q - 10 uncursed +0 silver slingstones Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: disintegration resistance Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 83 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 48% Ring drop chance was reduced to 78% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 63% Armor drop chance was reduced to 51% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 81% chance The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: body spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: matter spells (turn 46) Sticky curses were more common by 24% Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 56761 Monster spawn increase reached its maximum at turn 353113 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2528820 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: antimatter vortex (freq bonus 10) The monster species that spawned more often: maligning impregnably confirmatory hushing frosh dewlap (freq bonus 28) The monster species that spawned more often: undead permamimic (freq bonus 72) The monster species that spawned more often: Bastard Operator From Hell (freq bonus 14) The monster species that spawned more often: undirected clannishly inescapable axing (freq bonus 36) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 84) The monster species that spawned more often: jamaica parenthood (freq bonus 20) The monster species that spawned more often: nine-tentacle hententmon (freq bonus 12) The monster species that spawned more often: bilgiest gracelessly (freq bonus 6) The monster species that spawned more often: nether ghost (freq bonus 40) The monster species that spawned more often: trap warp patch (freq bonus 18) The monster species that spawned more often: gang scholar (freq bonus 32) The monster species that spawned more often: white harpy (freq bonus 28) The monster species that spawned more often: pestyblob (freq bonus 18) The monster species that spawned more often: sand fisher (freq bonus 13) The monster species that spawned more often: dread (freq bonus 36) The monster species that spawned more often: werefireelemental (freq bonus 56) The monster species that spawned more often: glacier fern sprout (freq bonus 7) The monster species that spawned more often: edderkop (freq bonus 12) The monster species that spawned more often: predominating lunch extrinsically fainthearted (freq bonus 14) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster species that never randomly spawned: clopbeast The monster species that never randomly spawned: hissing playmate The monster species that never randomly spawned: ultraviolet ray The monster species that never randomly spawned: nasty fungus The monster species that never randomly spawned: skater girl The monster species that never randomly spawned: chime automaton The monster species that never randomly spawned: eldritch force patch The monster species that never randomly spawned: cure slangy The monster species that never randomly spawned: water nymph The monster species that never randomly spawned: swain lunier The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: hairclip ((null)) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of wannabe (buff, freq bonus 19) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 15) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 8) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 9) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 54) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: detect food (cyan) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this trap was always invisible: ludgera trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 4) Trap randomization happened for 1 in 478 traps Next attribute increase check would have come at turn 306 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were aware of the presence of something You were warned of undead You had automatic searching You had infravision You had 1490 points of nutrition remaining You had teleportitis You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - berserk 2 + chaos 0% 100% b - russian roulette 6 + chaos 98% 500% c - polyform 7 + chaos 99% 600% d - disintegration 8 + chaos 100% 700% e - summon undead 5 + attack 95% 400% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) blood ritual 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of restful sleep (leftangular) Armor robe of randomness (black robe) Scrolls scroll of enchant armor (COCHELN AND TARRIER ARE REAL TRAIN STATIONS) scroll of enchant weapon (SLEX NOW WITH TRANSVESTITE ROLE) scroll of rumor (NHQDB IS ACTUALLY KERIOQDB) scroll of message (STAT CANT DEBASE BY EN) scroll of healing (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of mana (HALP WHY AM I SO BAD) scroll of phase door (BUGGY DEBUGGED OPTIMIZED) scroll of standard id (HELP A HO) scroll of cure (RECOVER DEAD BY SCREAM) * scroll of extra healing (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) * scroll of greater mana restoration (SUN FALL FROM SKY) Spellbooks spellbook of berserk (indigo) spellbook of russian roulette (extraordinary) spellbook of polyform (rattling) spellbook of disintegration (pernicious) spellbook of summon undead (yellow-stained) Potions potion of acid (icy) potion of heroism (glam) Wands wand of light (short) wand of cancellation (skew) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) javelin [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye Pax the Chaos Sorceror... Since you quit, the score list will not be checked.