iN`՞  Player: Paul Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-03-14.19:54:31.ttyrec Time: (1615751671) Sun Mar 14 19:54:31 2021 iN` [?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file...Paul the Cooler St:9 Dx:15 Co:13 In:18 Wi:8 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP:13(13) Pw:8(8) AC:6 Xp:1/0 Wt:467/600 T:1 You return to level 1 in The Dungeons of Doom.--More--iN`D---.---------|..V..........|..d.....k...|--------------Paul the Cooler St:9 Dx:15 Co:13 In:18 Wi:8 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP:13(13) Pw:8(8) AC:6 Xp:1/0 Wt:467/600 T:1 Hello Paul, the vampiric Ice Mage, welcome back to SlashEM!--More--iN` ,Be careful! New moon tonight.iN`?CUnavailable command '^O'.iN`S Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)jN`8 a - mail [true]  b - menucolors [true]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)jN`_+jN`  a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [Paul]  role [Ice Mage]  race [vampire]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Sufi]  dogname [Maggie]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [1-inch horse]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [White Fang]  e - boulder [`] (3 of 4)jN`: +jN`Gl a - disclose [ni na nv ng nc]  b - fruit [kiwiboulder:0]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [single]  f - number_pad [2=on, DOS compatible]  g - packorder [$")[%?+!=/(*`0_]  h - pickup_burden [stressed]  i - pickup_types [$"=/!?+]  j - runmode [run]  k - scores [3 top/2 around]  l - suppress_alert [(none)]  m - tileset [(none)]  n - autopickup exceptions (0 currently set) (4 of 4)&jN`j~---.---------|..V..........|..d.....k...|--------------Paul the Cooler St:9 Dx:15 Co:13 In:18 Wi:8 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP:13(13) Pw:8(8) AC:6 Xp:1/0 Wt:467/600 T:1 Set boulder to what? (jN` b - an uncursed +0 studded leather armor (being worn) {200}.You displaced White Fang.2dV Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ,jN`C^{-jN`e9 Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - an uncursed +0 studded leather armor (being worn) {200} Scrolls e - an uncursed scroll of light {5} Spellbooks h - a blessed spellbook of freeze sphere (0:3) {50} i - a blessed spellbook of cone of cold (0:2) {50} j - a blessed spellbook of confuse monster (0:4) {50} Potions c - 2 uncursed potions of vampire blood {40} d - an uncursed potion of healing {20} Rings g - an uncursed +4 ring of adornment {3} Wands f - a wand of cold (0:9) {7} Tools k - an uncursed blindfold {2}(end) .jN`A/-----.......k...|------ /jN`Pick an object./jN`v b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)0jN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)0jN`yb - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)0jN`^4b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)4jN`e4jN` 4jN`f6jN`j8jN`A :jN`Nl \Unknown direction: 'o' (aborted).Done.@jN`+ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) @jN`N b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)@jN`a b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)@jN`Rb - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)AjN` b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)AjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)AjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)AjN` b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)BjN`<b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)BjN`bb - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)BjN`< b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)BjN`* b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`sb - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`)b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`Ib - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`-b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`k b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN` b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN` b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN` b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`ݪ b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`< b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`+ b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`Z b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN` b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)CjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`cb - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`~b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`*Vb - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`&b - an uncursed +0 studded leather armor (being worn) {200}.(For instructions type a ?)DjN`@ EjN`U 9 Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - an uncursed +0 studded leather armor (being worn) {200} Scrolls e - an uncursed scroll of light {5} Spellbooks h - a blessed spellbook of freeze sphere (0:3) {50} i - a blessed spellbook of cone of cold (0:2) {50} j - a blessed spellbook of confuse monster (0:4) {50} Potions c - 2 uncursed potions of vampire blood {40} d - an uncursed potion of healing {20} Rings g - an uncursed +4 ring of adornment {3} Wands f - a wand of cold (0:9) {7} Tools k - an uncursed blindfold {2}(end) IjN`PY/-----.......k...|------ JjN`*: Choose which spell to cast   Name Level Category Fail a - freeze sphere 1 matter 0% b - cone of cold 5 matter 100% c - confuse monster 2 enchant 0%(end) KjN`< +33de<MjN`: Choose which spell to cast   Name Level Category Fail a - freeze sphere 1 matter 0% b - cone of cold 5 matter 100% c - confuse monster 2 enchant 0%(end) MjN`f +You don't have enough energy to cast that spell.PjN` ? Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - an uncursed +0 studded leather armor (being worn) {200} Scrolls e - an uncursed scroll of light {5} Spellbooks h - a blessed spellbook of freeze sphere (0:3) {50} i - a blessed spellbook of cone of cold (0:2) {50} j - a blessed spellbook of confuse monster (0:4) {50} Potions c - 2 uncursed potions of vampire blood {40} d - an uncursed potion of healing {20} Rings g - an uncursed +4 ring of adornment {3} Wands f - a wand of cold (0:9) {7} Tools k - an uncursed blindfold {2}(end) RjN`*/-----.......k...|------ VjN` Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)\jN`  a - mail [true]  b - menucolors [true]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [true]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)bjN`  a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [Paul]  role [Ice Mage]  race [vampire]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Sufi]  dogname [Maggie]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [1-inch horse]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [White Fang]  e - boulder [`] (3 of 4)bjN` l a - disclose [ni na nv ng nc]  b - fruit [kiwiboulder:0]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [single]  f - number_pad [2=on, DOS compatible]  g - packorder [$")[%?+!=/(*`0_]  h - pickup_burden [stressed]  i - pickup_types [$"=/!?+]  j - runmode [run]  k - scores [3 top/2 around]  l - suppress_alert [(none)]  m - tileset [(none)]  n - autopickup exceptions (0 currently set) (4 of 4)bjN` wPaul the Cooler St:9 Dx:15 Co:13 In:18 Wi:8 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP:13(13) Pw:3(8) AC:6 Xp:1/0 Wt:467/600 T:3 ---d---------|.e<..........|..V.....k...|--------------bjN`. 0Unknown command ' '.bjN` bjN`rQ  bjN`  bjN`q  bjN`  bjN` bjN`) cjN`q cjN` cjN` ijN`]Loot in what direction? kjN`^/Never mind.mjN`=@Specify unknown object by cursor? [ynq] (q) njN`rqrjN`(AYou can't go down here.sjN` Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) vjN`+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeovjN`Ѳn level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--yjN`=J  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boyjN`]J ulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--|jN`= You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects [18;|jN`R1H F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--jN` Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This jN` command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can --More--jN`X  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f FijN`w re ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--jN` wPaul the Cooler St:9 Dx:15 Co:13 In:18 Wi:8 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP:13(13) Pw:3(8) AC:6 Xp:1/0 Wt:467/600 T:3 ---d---------|.e<..........|..V.....k...|--------------jN` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) jN`:{jN` # jN`0quitjN`å *Really quit? [yn] (n) jN`m EyDo you want your possessions identified? [ynq] (n) jN`Ĭ@nDo you want to see your attributes? [ynq] (n) jN`j=nDo you want to see your conduct? [ynq] (n) jN`nGoodbye Paul the Ice Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 13 hit points when you quit. --More--