Paliculo, neutral male dinosaur Archeologist --------------- +.............| |........@c...| |.........Z...| |.............. --------------- [Paliculo the Digger] St16 Dx8 Co11 In11 Wi15 Ch7 ArcDinMalNeu Dlvl:7 $10 HP26(26) Pw10(10) AC8 MC0 Mov12 Exp1 Wt71/1450 T197 Latest messages You dig a pit in the floor. What do you want to use or apply? [afi-lr or ?*] In what direction do you want to dig? [321>] You start digging downward. You dig a hole through the floor. You fall through... You hear the sounds of civilization. What do you want to use or apply? [afi-lr or ?*] In what direction do you want to dig? [96321>] You start digging downward. You hear a door open. You dig a pit in the floor. Unknown command ' '. What do you want to use or apply? [afi-lr or ?*] In what direction do you want to dig? [96321>] You start digging downward. You dig a hole through the floor. You fall through... The cockatoo chick bites you! The cockatoo chick sinks its teeth deep into your skin and drinks your blood! Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 37% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 10% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 83% Monster death drops spawned with only 90% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: elemental spells (turn 5) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 26737 Monster spawn increase reached its maximum at turn 71232 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 135997 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: Robur, the Conqueror (freq bonus 8) The monster species that spawned more often: true missingno (freq bonus 3) The monster species that spawned more often: netherworld troll (freq bonus 8) The monster species that spawned more often: force wolf (freq bonus 8) The monster species that spawned more often: giant ebony frog (freq bonus 24) The monster species that spawned more often: real nether hound (freq bonus 24) The monster species that spawned more often: transgressed nonassertively (freq bonus 36) The monster species that spawned more often: baby metroid (freq bonus 6) The monster species that spawned more often: pale force fungus (freq bonus 9) The monster species that spawned more often: huge flaming sphere (freq bonus 15) The monster species that spawned more often: flying rust monster (freq bonus 14) The monster species that spawned more often: Doctor Frankenstein (freq bonus 2) The monster species that spawned more often: tower vulture (freq bonus 9) The monster species that spawned more often: kajoe (freq bonus 18) The monster species that spawned more often: bank robber (freq bonus 4) The monster species that spawned more often: inducting doggie (freq bonus 6) The monster species that spawned more often: very old water dragon (freq bonus 36) The monster species that spawned more often: Officer Kaptain (freq bonus 3) The monster species that spawned more often: black soul (freq bonus 8) The monster species that spawned more often: two-headed snake (freq bonus 21) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 8) The monster trait that was more common: monsters that mew (freq bonus 1) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 12) The monster species that never randomly spawned: Apollyon The monster species that never randomly spawned: coiled bush jouster The monster species that never randomly spawned: violet prostitute The monster species that never randomly spawned: death brawler The monster species that never randomly spawned: inka woman The monster species that never randomly spawned: aboard gunmetal The monster species that never randomly spawned: void mushroom The monster species that never randomly spawned: void pudding The monster species that never randomly spawned: giant rust monster The monster species that never randomly spawned: gray slime The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 11) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 31) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 16) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 147) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 5) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 11) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 11) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 13) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 60) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: dogshit boot ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 1) Next attribute increase check would have come at turn 571 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 8 You were prevented from having infravision (0) You were prevented from having confusion resistance (0) You had 1302 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (442) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 99% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) berserk 1 R Prepared(0) Discoveries Scrolls scroll of remove curse (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of confuse monster (FRINDS ELF ATTACK) scroll of healing (HITTING EVEN USED HAT MELO) scroll of mana (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of phase door (PERQUE SON ELS MESTRES) scroll of standard id (SMIRITELNAYA RUBASHKA) scroll of cure (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) Spellbooks spellbook of knock (eternal) Tools * sack (bag) leather leash (leash) candle called magic Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Paliculo the Archeologist...