Paliculo, lawful male human Wild Talent ------- .<....| |..@..| ......| ------- [Paliculo the Poschengband Noob] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0 Dlvl:1 $0 HP10(10) Pw9(9) AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 Latest messages Hello Paliculo, welcome to SlashEMExtended! You are a lawful male human Wild Talent. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 mace (weapon in hand) {12} b - an uncursed +0 elven arrow (in quiver) {0} c - the uncursed +2 dart named Akara's Thanks {0} d - an uncursed +0 elven dagger (alternate weapon; not wielded) {4} e - an uncursed +0 crossbow bolt {0} Armor f - an uncursed +1 bronze plate mail (being worn) {200} g - an uncursed +0 pair of gauntlets of swimming (being worn) {4} h - an uncursed +1 splint mail {160} i - an uncursed +0 fedora (being worn) {2} j - an uncursed +0 cloak of protection (being worn) {4} Comestibles p - an uncursed fortune cookie {0} q - 4 uncursed apples {0} r - an uncursed food ration {0} Scrolls u - an uncursed scroll of enchant weapon {0} v - an uncursed scroll of identify {0} E - 5 uncursed scrolls of healing {0} F - 4 uncursed scrolls of mana {0} G - 3 uncursed scrolls of phase door {0} H - 2 uncursed scrolls of standard id {0} I - an uncursed scroll of cure {0} Spellbooks w - an uncursed spellbook of jumping (0:4) {0} Potions s - an uncursed potion of enlightenment {0} t - an uncursed potion of gain ability {0} Rings k - an uncursed ring of levitation {0} l - an uncursed mood ring {0} Wands x - an uncursed wand of polymorph (0:3) {0} y - an uncursed wand of make invisible (4:3) {0} Tools m - an uncursed +0 torch {20} n - an uncursed -1 pick-axe {32} o - an uncursed large box {500} Gems z - an uncursed +0 worthless piece of radiant glass {1} A - an uncursed +5 worthless piece of yellowish brown glass {1} B - an uncursed +0 worthless piece of teal glass {1} C - an uncursed +0 worthless piece of pink glass {1} D - 8 uncursed +0 rocks {0} Contents of the large box: an uncursed potion of speed {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 162 Ring identification only worked 4 times out of 13 Armor identification only worked 15 times out of 98 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 57% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: martial arts (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15279 Monster spawn increase reached its maximum at turn 58479 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1548006 The monster class that cannot be genocided was trove The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: Kroo the Kobold King (freq bonus 9) The monster species that spawned more often: low minator (freq bonus 12) The monster species that spawned more often: dromiceiomimus (freq bonus 32) The monster species that spawned more often: false warp patch (freq bonus 12) The monster species that spawned more often: romanistic thermometric (freq bonus 10) The monster species that spawned more often: dopefish (freq bonus 12) The monster species that spawned more often: river moccasin (freq bonus 5) The monster species that spawned more often: slighter scarred (freq bonus 6) The monster species that spawned more often: chlorofluorocarbon lighthouse nestle (freq bonus 16) The monster species that spawned more often: black and white fungus (freq bonus 54) The monster species that spawned more often: Danielle's high-heeled sandal (freq bonus 15) The monster species that spawned more often: glass smasher (freq bonus 12) The monster species that spawned more often: hidden bird (freq bonus 10) The monster species that spawned more often: slimy fungus (freq bonus 16) The monster species that spawned more often: lava force fungus (freq bonus 3) The monster species that spawned more often: pimping prostitute (freq bonus 24) The monster species that spawned more often: Amelie (freq bonus 12) The monster species that spawned more often: Vampire Katcher (freq bonus 18) The monster species that spawned more often: blood golem (freq bonus 6) The monster species that spawned more often: Marleen (freq bonus 36) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters that mumble (freq bonus 8) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 5) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster species that never randomly spawned: porter rock mole The monster species that never randomly spawned: desecrated vortex The monster species that never randomly spawned: little boy The monster species that never randomly spawned: amnesia stalk The monster species that never randomly spawned: flailing aerobiology The monster species that never randomly spawned: clear ooze The monster species that never randomly spawned: athena blocker The monster species that never randomly spawned: Wolf-Man The monster species that never randomly spawned: Marius The monster species that never randomly spawned: knockwurst advising The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: more helmet (less helmet) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: tarrier ((null)) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 4) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 7) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 4) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 72) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 6) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 7) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 11) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 10) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 22) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 1) Next attribute increase check would have come at turn 2930 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You had 1498 points of nutrition remaining You could swim You were protected You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Leo Tolstoi The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (642) You survived Spells known in the end Name Level Category Fail Memory a - jumping 1 body 65% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons elven arrow (runed arrow) elven dagger (runed dagger) Armor gauntlets of swimming (digger gloves) cloak of protection (pitch cloak) Scrolls scroll of enchant weapon (SEED SHOTED AS GUN 25 TIME) scroll of identify (STATUS DISAPER WHEN RAIN) scroll of healing (BWARHARHARHARHAR) scroll of mana (ZUKKO MY GOOK) scroll of phase door (STARS) scroll of standard id (NIOQUO TARGO) scroll of cure (MAER GEM HON YN GWESTEIWR ALMAENEG) Spellbooks spellbook of jumping (old) Potions potion of enlightenment (spiritual) potion of gain ability (orange tea) potion of speed (muddy) Rings ring of levitation (rusty) mood ring (grindstone) Wands wand of polymorph (exploding) wand of make invisible (elysium) Tools large box (wooden box) Gems worthless piece of radiant glass (radiant) worthless piece of yellowish brown glass (yellowish brown) worthless piece of teal glass (teal) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Master) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Skilled) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Skilled) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Master) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Skilled) (0 of 20) boomerang [Unskilled] (max Skilled) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Wizard) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Paliculo the Wild Talent... Since you quit, the score list will not be checked.