PacMan, chaotic male cockatrice Wild Talent -------------- |@..._........ |)$..........| |............+ -------------- [PacMan the Poschengband Noob] St10 Dx7 Co11 In14 Wi18 Ch13 WilCocMalCha Dlvl:1 $0 HP10(10) Pw10(10) AC0 Exp1 T6 Ssd Latest messages Use hybrid races? [yn] (n) Hello PacMan, welcome to SlashEMExtended! You are a chaotic male cockatrice Wild Talent. You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. Attention, main weather broadcast coming in: The sky is cloudy. The moon is waning tonight. You rebalance your load. Movement is difficult. Do you want to turn on the number pad? [yn] (n) What do you want to drop? [a-zA-J or ?*] Never mind. What do you want to drop? [a-zA-J or ?*] Never mind. Pick an object with the cursor and press the , key. @ a human or elf or you (cockatrice wild talent called PacMan, on a staircase) Accessing Pokedex entry for armed cockatrice... Base statistics of this monster type: Base level = 5, difficulty = 9, AC = 6, magic resistance = 30, alignment 0. Very slow (6). Normal generation, with frequency 1. Resists poison, petrification, hits as a +2 weapon. Conveys poison, petrification resistances. Genocidable, carnivorous, herbivorous. It can turn you to stone if you touch it. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - petrifies passive - petrifies The RNG turns into a roguery number two! What do you want to drop? [a-zA-J or ?*] You drop an uncursed potion of speed {0}. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 novice hammer (weapon in foreclaw) {100} b - an uncursed +0 random dart (in quiver) {0} c - an uncursed +0 darkness club (alternate weapon; not wielded) {7} d - an uncursed +1 scalpel {2} e - an uncursed +0 shuriken {0} Armor f - an uncursed greased +4 elven mithril-coat (being worn) {60} g - an uncursed +0 pair of gauntlets of swimming (being worn) {4} h - a cursed +0 Hawaiian shirt with text "I went to Yendor and all I got was this lousy T-Shirt." (being worn) {2} i - an uncursed +0 scale mail {100} j - an uncursed +0 chain mail {120} Comestibles p - an uncursed food ration {0} q - an uncursed tripe ration {0} r - an uncursed chaomorph bug egg {0} Scrolls u - an uncursed scroll of identify {0} v - an uncursed finalized scroll of gain mana {0} E - 5 uncursed scrolls of healing {0} F - 4 uncursed scrolls of mana {0} G - 3 uncursed scrolls of phase door {0} H - 2 uncursed scrolls of standard id {0} I - an uncursed scroll of cure {0} J - an uncursed scroll of heal other {0} Spellbooks w - an uncursed spellbook of induce vomiting (0:4) {0} Potions t - an uncursed potion of acid {0} Rings k - an uncursed ring of levitation {0} l - an uncursed ring of poison resistance {0} Wands x - an uncursed wand of super healing (0:19) {0} y - an uncursed wand of teleport self (0:12) {0} Tools m - an uncursed lock pick {0} n - an uncursed ice box of waterproofing {3040} o - an uncursed sack {5} Gems z - an uncursed +10 tanzanite stone {0} A - an uncursed +0 touchstone B - an uncursed +0 luckstone C - an uncursed +0 worthless piece of teal glass {0} D - 9 uncursed +0 rocks {0} Contents of the ice box of waterproofing: a heavily cursed regular plant corpse {200} an uncursed wimpidemon corpse {10} an uncursed lichen corpse {20} an uncursed green lemming corpse {150} an uncursed insane survivor corpse {1450} a cursed newt corpse {10} a blessed shamble walk corpse {0} a blessed ponue corpse {800} The sack is empty. Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: manaleech You could not have this property intrinsically: disintegration resistance You could not have the double effect of this property: improved vision Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 45 Armor identification only worked 15 times out of 63 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 143 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 92% Weapon drop chance was reduced to 94% Food drop chance was reduced to 99% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 81% of the time only Mastering the following skill taught you the hidden power: riding The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: riding The following skill became untrainable if you tried to train it too early: attack spells (turn 132) The following skill became untrainable after a while: quarterstaff (turn 27568) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 65182) Monster spawn rate multiplier was currently 113 Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'headwind' and your beard type is 'pinch of soul' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5005 turns ago Your areola diameter was 20 Monster spawn increase started at turn 192681 Monster spawn increase reached its maximum at turn 299683 In this game, Eevee's evolution was leafeon Maximum amount of combined random monster spawn freqs was 2506 Your limit for ascension was at turn 663423 The monster class that cannot be genocided was vortex The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: Gigolo (freq bonus 54) The monster species that spawned more often: tiktah sephirah (freq bonus 48) The monster species that spawned more often: green devil (freq bonus 6) The monster species that spawned more often: tear force patch (freq bonus 36) The monster species that spawned more often: animating bellum unwisely (freq bonus 8) The monster species that spawned more often: scamp (freq bonus 36) The monster species that spawned more often: arena orc (freq bonus 12) The monster species that spawned more often: voracious ripper (freq bonus 5) The monster species that spawned more often: venom warp fungus (freq bonus 4) The monster species that spawned more often: silvold (freq bonus 8) The monster species that spawned more often: room crow (freq bonus 6) The monster species that spawned more often: alligator king (freq bonus 21) The monster species that spawned more often: baby guivre (freq bonus 18) The monster species that spawned more often: dia mengambil semua barangmu (freq bonus 24) The monster species that spawned more often: nondescript mushroom (freq bonus 24) The monster species that spawned more often: pole orc (freq bonus 60) The monster species that spawned more often: hairbreadth kipper (freq bonus 10) The monster species that spawned more often: point smasher (freq bonus 9) The monster species that spawned more often: nice auntie (freq bonus 32) The monster species that spawned more often: reconvey mechanically (freq bonus 8) The monster trait that was more common: monsters whose attack makes you trip and drop your items (freq bonus 1) The monster trait that was more common: monsters with extra painful attacks (freq bonus 1) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster species that never randomly spawned: coarser buffeting fluoridated The monster species that never randomly spawned: petit neophobic The monster species that never randomly spawned: sculpturing pease The monster species that never randomly spawned: ratch guy The monster species that never randomly spawned: misinformant lipped The monster species that never randomly spawned: abounding habitable The monster species that never randomly spawned: pseudo-medusa The monster species that never randomly spawned: demonteur The monster species that never randomly spawned: privileging stripper The monster species that never randomly spawned: small bulletator y The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: partial plate mail (Armor) The RNG hath decreed that this item was never generated: ceramic spear (Weapons) The RNG hath decreed that this item was never generated: light shield (Armor) The RNG hath decreed that this item was never generated: agate (Gems) The RNG hath decreed that this item was never generated: Juen peep-toes (Armor) The RNG hath decreed that this item was never generated: genocide (Spellbooks) The RNG hath decreed that this item was generated more often: multi shoes (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: speed boots (Armor, freq bonus 60) The RNG hath decreed that this item was generated more often: lochaber axe (Weapons, freq bonus 147) The RNG hath decreed that this item was generated more often: implant of credit (Implants, freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of evil crafting (Amulets, freq bonus 23) The RNG hath decreed that this item was generated more often: yellow lightsaber (Tools, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of prescience (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: mind shielding (Rings, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (Rings, freq bonus 19) The RNG hath decreed that this item was generated more often: cancellation (Wands, freq bonus 29) The RNG hath decreed that this item was generated more often: hunger (Rings, freq bonus 7) The RNG hath decreed that this item was generated more often: liquid chain (Chains, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven mithril-coat (Armor, freq bonus 5) The RNG hath decreed that this item was generated more often: pancake (Comestibles, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of preservation (Implants, freq bonus 5) The RNG hath decreed that this item was generated more often: silver short sword (Weapons, freq bonus 9) The RNG hath decreed that this item was generated more often: bunny uniform (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: opal (Gems, freq bonus 9) The RNG hath decreed that this item was generated more often: lunch of boiled egg (Comestibles, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (Spellbooks, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 91) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 58) The RNG hath decreed that this item was always generated cursed: teleportation (Scrolls) The RNG hath decreed that this item was always generated cursed: hyper beam (Spellbooks) The RNG hath decreed that this trap was always invisible: damage meter trap The RNG hath decreed that this trap was generated more often: interface screw trap (freq bonus 3) Trap randomization happened for 1 in 330 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 21% of the time Next attribute increase check would have come at turn 106 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You were poison resistant You were immune to petrification You had not decided on your sexuality yet You were prevented from having see invisible (0) You had 1491 points of nutrition remaining You could swim You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of SlimKirby, Lucahjin and The Dark Id Your deity was The Dark Id The version you were playing was: Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025. You played for 0:08:43 hours (this value may or may not be correct) You could not have safely prayed (922) You survived Spells known in the end Name Level Pw Category Fail Memory a - induce vomiting 2 + 10 body 55% 100% Techniques known in the end Name Level Status egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) buc test 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor gauntlets of swimming (translucent gloves) Scrolls scroll of identify (VIM EMACS NO TEPAD) scroll of gain mana (WHAT IS THAT FOR AN NWAH SUN) scroll of healing (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of mana (WHY THE EROGENOUS ZONES OF THE WOMEN ARE NOT VISIBLE) scroll of phase door (AMY WAS DECLARED A PARIAH) scroll of standard id (LARIEN TELPHONEYA) scroll of cure (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) scroll of heal other (YOUR HEAD WILL EXPLODE) * scroll of extra healing (WELL THEN FUCK AT LAST AND BE DONE WITH IT) * scroll of greater mana restoration (FUCK THE NOTELEPORT RULES) Spellbooks spellbook of induce vomiting (scrambled) Potions potion of speed (mulberry) potion of acid (bouillon) Rings ring of levitation (engagement) ring of poison resistance (chrysoberyl) Wands wand of super healing (wish parser) wand of teleport self (spiked) Tools ice box of waterproofing (cooling box) sack (bag) Gems tanzanite stone (dark blue) touchstone (gray) luckstone (gray) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 tiny cats (1 created) 0 teleport-disablings (1 created) 0 yarn worms (1 created) 0 magic touches (1 created) 0 maeinses (1 created) 0 chameleons (1 created) 0 novice medium walls (1 created) 7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new cockatrice 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills general combat [Unskilled] (max Skilled) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Skilled) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Skilled) (0 of 20) club [Unskilled] (max Skilled) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) orb [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye PacMan the Wild Talent... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 6 moves. Killer: quit You were level 1 with a maximum of 10 hit points when you quit. Since you quit, the score list will not be checked.