OlaviTyyni, chaotic female octopode Saiyan -------+-- ########,,# |........... ,@,,,,,,,,, |..... #--------,# | |<..`..|,# |......|,# ........,# --------## [OlaviTyyn the Little Wannabe Fighter] St16 Dx16 Co13 In12 Wi15 Ch9 SaiOctFemCha+B Dlvl:1 $0 HP18(18) Pw11(11) AC8 Exp1 T32 Latest messages Blecch! Rotten food! You feel rather light headed. You hear some noises in the distance. Unknown command ' '. (13x) You feel less confused now. What do you want to wield? [- or ?*] Never mind. What do you want to wear? [*] Never mind. Pick an object. @ a human or elf or you (octopode saiyan called OlaviTyyni) Accessing Pokedex entry for octopode... Base statistics of this monster type: Base level = 20, difficulty = 26, AC = -10, magic resistance = 50, alignment -10. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Big, genocidable, amphibious, carnivorous swimmer. May be eaten by vegetarians. Is a valid polymorph form for monsters only. Attacks: 1d6, uses weapon - ordinary physical touches - wraps around What do you want to ready? [- or ?*] Never mind. You don't have anything to drink. Octopodes aren't able to fight two-handed. You are already empty handed. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: polymorph control You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 242 Amulet identification only worked 15 times out of 28 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 62% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: dart The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: knife (turn 51) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18066 Monster spawn increase reached its maximum at turn 64266 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 322420 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: pale phalanx (freq bonus 6) The monster species that spawned more often: ancient orange dragon (freq bonus 8) The monster species that spawned more often: petrography horror (freq bonus 8) The monster species that spawned more often: tree force fungus (freq bonus 5) The monster species that spawned more often: turned one (freq bonus 14) The monster species that spawned more often: crippling self-doubt (freq bonus 20) The monster species that spawned more often: fujin (freq bonus 10) The monster species that spawned more often: Demonic Angel (freq bonus 4) The monster species that spawned more often: cockatoo chick (freq bonus 3) The monster species that spawned more often: multi xorn (freq bonus 14) The monster species that spawned more often: red beetle (freq bonus 3) The monster species that spawned more often: mint giant (freq bonus 3) The monster species that spawned more often: farting queen (freq bonus 8) The monster species that spawned more often: swimmer troll (freq bonus 8) The monster species that spawned more often: nondescript warp fungus (freq bonus 5) The monster species that spawned more often: venom colony (freq bonus 8) The monster species that spawned more often: water devil (freq bonus 5) The monster species that spawned more often: glare turret (freq bonus 4) The monster species that spawned more often: steelhammer (freq bonus 6) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 4) The monster species that never randomly spawned: great dome of perplexity The monster species that never randomly spawned: dream warp patch The monster species that never randomly spawned: porter block stalk The monster species that never randomly spawned: Kop Kriminologist The monster species that never randomly spawned: nondescript mold The monster species that never randomly spawned: nasty mushroom The monster species that never randomly spawned: farting woman The monster species that never randomly spawned: Isshiki Tsuji the Magician The monster species that never randomly spawned: snow orc The monster species that never randomly spawned: news daemon The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 8) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 63) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 13) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 9) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 7) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 4) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 7) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 1) Next attribute increase check would have come at turn 1173 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You were prevented from having polymorph control (0) You were prevented from having double attacks (0) You had 1530 points of nutrition remaining You could swim You could breathe water You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Vegeta You could not have safely prayed (534) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) liquid leap 1 R Prepared(0) dazzle 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (CONE ALACIO) scroll of phase door (YOU REALLY BECOME STRONGER) scroll of standard id (PONUS MOSTAS) scroll of cure (ADA ILIKET) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye OlaviTyyni the Saiyan...