# junethack Noah ## This is an example nethackrc file. You should edit this to suit your needs ## Edit this on the NAO website: https://alt.org/nethack/webconf/ ## or if in terminal, see https://alt.org/nethack/virus.txt ## This is an example nethackrc file. You should edit this to suit your needs ## Edit this on the NAO website: https://alt.org/nethack/webconf/ ## or if in terminal, see https://alt.org/nethack/virus.txt ## Automatically dig if you are wielding a digging tool and moving ## into a place that can be dug OPTIONS=autodig ## Walking into a door attempts to open it OPTIONS=autoopen ## Quiver items automatically OPTIONS=autoquiver ## Allow saving and loading bones files. OPTIONS=bones ## Show out-of-sight areas of lit rooms OPTIONS=dark_room ## Use inverse for pets OPTIONS=hilite_pet ## Use inverse for piles of items OPTIONS=hilite_pile ## Show uncursed status OPTIONS=implicit_uncursed ## How recalled messages (ctrl-p) are displayed. OPTIONS=msg_window:reversed ## Show or hide the starting story OPTIONS=nolegacy ## Distinguish visually between lit and unlit corridors. OPTIONS=lit_corridor ## Give feedback when walking against a wall. OPTIONS=mention_walls OPTIONS=windowtype:curses ## use IBMgraphics or DECgraphics OPTIONS=symset:DECgraphics #OPTIONS=symset:IBMgraphics_1 #OPTIONS=symset:MACgraphics #OPTIONS=windowtype:X11 OPTIONS=cursesgraphics ## Change symbols SYMBOLS=S_ghost:X OPTIONS=splash_screen OPTIONS=guicolor ## Sort items by name. One of "none", "loot", or "full" #OPTIONS=sortloot:full ## Require explicit yes for some prompts #OPTIONS=paranoid_confirmation:Confirm quit attack pray wand Remove ## Conducts #OPTIONS=nudist #OPTIONS=blind ## Use the number keys to move instead of hjklyubn. OPTIONS=number_pad:0 ## Show permanent inventory window. Boolean option, defaults to FALSE. Not used on TTY. OPTIONS=perm_invent ## If you wield something when you are already wielding something else, the old weapon is pushed into the alternate weapon slot. OPTIONS=pushweapon ## Whatever OPTIONS=showexp OPTIONS=showrace OPTIONS=standout OPTIONS=time OPTIONS=color OPTIONS=mouse_support ## Name and rank background correspond to statuscolor HP colors. OPTIONS=hitpointbar # ## Colored status lines. See http://bilious.alt.org/?142 OPTIONS=statuscolors ## HP STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse,hp%0:red&inverse&blink ## Pw STATUSCOLOR=pw%100=green,pw%66=yellow,pw%50:orange,pw%33=red&bold ## HP & Pw also support exact numbers, for example: STATUSCOLOR=hp.1:red&inverse,hp<8:red,hp>50:grey ## Carry STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse&blink ## Hunger STATUSCOLOR=satiated:yellow,hungry:orange,weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse&blink ## Mental STATUSCOLOR=hallu:yellow,conf:orange,stun:red&bold ## Health STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse ## Names OPTIONS=catname:Widgee OPTIONS=dogname:Widgee OPTIONS=horsename:Widgee OPTIONS=name:Frizzbo # I encourage people to use my menucolors! It's why I have a version and date. # eidocolors 1.7.1, 22:02 17 May 06 # last minor: added {X} colors # last revision: changed container-apply from 'white' to 'none' OPTIONS=menucolors ######### # B/U/C # ######### #MENUCOLOR="^[a-zA-Z$] - "=white #may want to enable this if regularly playing priest.. (priests don't see the 'uncursed') MENUCOLOR=" !C"=white MENUCOLOR=" !B"=white MENUCOLOR=" !UC"=white MENUCOLOR=" uncursed"=white MENUCOLOR=" ([-0-9]+:[-0-9]+)"=white #nethack doesn't display "uncursed" if charges are known MENUCOLOR=" [+-][0-9]"=white MENUCOLOR=" blessed"=cyan MENUCOLOR=" cursed"=red ################ # WATER SPORTS # ################ MENUCOLOR=" holy water"=cyan&bold MENUCOLOR=" blessed clear potion"=cyan&bold MENUCOLOR=" blessed potions? called water"=cyan&bold MENUCOLOR=" potions? of water named blessed"=cyan&bold MENUCOLOR=" potions? called water named blessed"=cyan&bold MENUCOLOR=" unholy water"=orange MENUCOLOR=" cursed clear potion"=orange MENUCOLOR=" cursed potions? called water"=orange MENUCOLOR=" potions? called water named cursed"=orange ################# # MISCELLANEOUS # ################# MENUCOLOR=" (lit)"=bold ########### # GOODIES # ########### MENUCOLOR=" bag .* holding"=magenta MENUCOLOR=" luckstone"=magenta MENUCOLOR=" wand .* wishing"= magenta MENUCOLOR=" magic marker"=magenta MENUCOLOR=" magic lamp"=magenta MENUCOLOR=" unicorn horn[^[]*$"=magenta #this doesn't color the #enhance unicorn horn skill MENUCOLOR=" tinning kit"=magenta MENUCOLOR=" lamp .* magic"=magenta MENUCOLOR=" ring .* regeneration"=magenta MENUCOLOR=" ring .* slow digestion"=magenta MENUCOLOR=" amulet .* life saving"=magenta ############# # ARTIFACTS # ############# #unaligned MENUCOLOR=" \(Dragonbane\|Fire Brand\|Frost Brand\|Ogresmasher\|Trollsbane\|Werebane\)"=lightgreen #lawful normal, quest MENUCOLOR=" \(Demonbane\|Excalibur\|Grayswandir\|Snickersnee\|Sunsword\)"=lightgreen MENUCOLOR=" \(Orb of Detection\|Sceptre of Might\|Magic Mirror of Merlin\|Mitre of Holiness\|Tsurugi of Muramasa\)"=lightgreen #neutral normal, quest MENUCOLOR=" \(Cleaver\|Giantslayer\|Magicbane\|Mjollnir\|Vorpal Blade\)"=lightgreen MENUCOLOR=" \(Heart of Ahriman\|Staff of Aesculapius\|Eyes of the Overworld\|Platinum Yendorian Express Card\|Orb of Fate\|Eye of the Aethiopica\)"=lightgreen #chaotic normal, quest MENUCOLOR=" \(Grimtooth\|Orcrist\|Sting\|Stormbringer\)"=lightgreen MENUCOLOR=" \(Longbow of Diana\|Master Key of Thievery\)"=lightgreen #invocation items MENUCOLOR=" \(Bell of Opening\|silver bell\|Candelabrum of Invocation\|candelabrum\|Book of the Dead\|papyrus spellbook\)"=magenta&bold #raison d'etre MENUCOLOR=" Amulet of Yendor named"=magenta&bold&underline ############# # BAD STUFF # ############# MENUCOLOR=" loadstone"=red&underline MENUCOLOR=" cursed .* luckstone"=orange&underline ############################## # WATCH OUT, BAG OF HOLDING! # ############################## MENUCOLOR=" bag .* tricks"=blue&underline MENUCOLOR=" wand .* cancellation"=blue&underline MENUCOLOR=" wand .* vanish"=blue&underline ################ # SHINY THINGS # ################ MENUCOLOR=" gold piece"=yellow MENUCOLOR=" valuable"=brown MENUCOLOR=" gems? .* hard"=yellow #soft gems MENUCOLOR=" \([0-9]+\|an?\|gems? .*\) \(uncursed \|cursed \|blessed \)?\(dilithium\|opal\|garnet\|jasper\|agate\|jet\|obsidian\|jade\|citrine\|chrysoberyl\|amber\|amethyst\|fluorite\|turquoise\)\(e?s\)?\( stones?\| gems?\| crystals?\)?\( named .*\)?$"=brown #hard gems MENUCOLOR=" \([0-9]+\|an?\|gems?.*\) \(uncursed \|cursed \|blessed \)?\(diamond\|rub\(y\|ies\)\|jacinth\|sapphire\|black opal\|emerald\|topaz\|aquamarine\)\(e?s\)?\( stones?\| gems?\)?\( named .*\)?$"=yellow ####################### # SPELL FAILURE RATES # ####################### MENUCOLOR=" 0%"=white MENUCOLOR=" [1-9]%"=cyan MENUCOLOR=" [12][0-9]%"=cyan MENUCOLOR=" [3-6][0-9]%"=yellow MENUCOLOR=" 7[0-5]%"=yellow MENUCOLOR=" 7[6-9]%"=orange MENUCOLOR=" 8[0-9]%"=orange MENUCOLOR=" 9[0-9]%"=red MENUCOLOR=" 100%"=red ################### # FORGOTTEN SPELL # # thanks, Stevie ################### MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%"=magenta ############ # SHOPPING # ############ #This doesn't want to work for my term #MENUCOLOR=" (unpaid, [0-9]+ zorkmids?)"=underline ############ # #ENHANCE # # thanks itsblah ############ MENUCOLOR="^ +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=none # normal MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=white # ready to enhance MENUCOLOR="^ +\* +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=white # enhanceable if more skill slots MENUCOLOR="^ +# +[a-z -]+ +\[\(Unskilled\|Basic\|Skilled\|Expert\|Master\|Grand Master\)\]$"=none # enhanceable if more potential ################ # FORCE COLORS # ################ # Some of these are subject to change ! MENUCOLOR="{R}"=red MENUCOLOR="{B}"=blue MENUCOLOR="{C}"=cyan MENUCOLOR="{G}"=green MENUCOLOR="{Y}"=yellow MENUCOLOR="{[MP]}"=magenta MENUCOLOR="{O}"=orange MENUCOLOR="{W}"=white MENUCOLOR="{L}"=black MENUCOLOR="{y}"=gray MENUCOLOR="{g}"=lightgreen MENUCOLOR="{b}"=lightblue MENUCOLOR="{[mp]}"=lightmagenta MENUCOLOR="{c}"=lightcyan MENUCOLOR="{N}"=none MENUCOLOR="{X}"=bold MENUCOLOR="{x}"=dim MENUCOLOR="{U}"=underline MENUCOLOR="{I}"=inverse MENUCOLOR="{K}"=blink ######################## # LOOT/APPLY CONTAINER # ######################## MENUCOLOR=" is empty. Do what?"=none MENUCOLOR="Put something into .*"=none MENUCOLOR="Take something out of .*"=none MENUCOLOR="cancellation"=magenta&underline MENUCOLOR="bag"=magenta&underline MENUCOLOR="wand$"=magenta&underline MENUCOLOR="wand named"=magenta&underline MENUCOLOR="wand called"=lightmagenta&underline # !de-/activate OPTIONS=menucolors # general beatitude MENUCOLOR=" blessed "=green MENUCOLOR=" cursed "=red MENUCOLOR=" uncursed "=yellow # identified water MENUCOLOR=" holy "=green MENUCOLOR=" unholy "=red ## Status highlight info OPTIONS=statushilites OPTIONS=hilite_status: hitpoints/30%/red/normal OPTIONS=hilite_status: wisdom/updown/red/green OPTIONS=hilite_status: intelligence/updown/red/green OPTIONS=hilite_status: charisma/updown/red/green OPTIONS=hilite_status: constitution/updown/red/green OPTIONS=hilite_status: strength/updown/red/green OPTIONS=hilite_status: dexterity/updown/red/green OPTIONS=hilite_status: carrying-capacity/updown/red/bold/green OPTIONS=hilite_status: hunger/updown/orange/bold ## Messagetypes # ## displacing pets. hide the message. #MSGTYPE=hide "You swap places with your .*" ## items on floor. don't repeat the message. #MSGTYPE=norep "You see here a .*" #MSGTYPE=norep "You see here an .*" ## delayed instadeaths. always prompt for -more- #MSGTYPE=stop "You are slowing down." #MSGTYPE=stop "You find it hard to breathe." #MSGTYPE=stop "You are turning a little .*" ## moving up or down stairs MSGTYPE=hide "You descend .*" #MSGTYPE=hide "You (climb|fly) (up|down) .*" DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 \ 7 7 7 3 3 3 3 6 2 7 \ 0 7 15 15 3 3 7 7 11 7 \ 4 4 6 1 3 3 3 3 6 7 \ 4 TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 ## Pickup options OPTIONS=autopickup OPTIONS=pickup_types:$!?/*=%+" AUTOPICKUP_EXCEPTION=">*strangulation*" AUTOPICKUP_EXCEPTION=">*restful*" AUTOPICKUP_EXCEPTION=">*corpse*" AUTOPICKUP_EXCEPTION=">*gray stone*" AUTOPICKUP_EXCEPTION=">*loadstone*" AUTOPICKUP_EXCEPTION=">*flintstone*" AUTOPICKUP_EXCEPTION=">*rock*" AUTOPICKUP_EXCEPTION=">*statue*" AUTOPICKUP_EXCEPTION=">*worthless*"