b5 Player: Nirol Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-07-11.20:54:41.ttyrec Time: (1657572881) Mon Jul 11 20:54:41 2022 bEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. b<WShall I pick a character's race, role, gender and alignment for you? [ynq] b7 yb NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--bB-----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.--.---[38;bB5;4m---------------bC[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 Exp1 T1It is written in the Book of Erotic Air Current Noises:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Erotic Air Current Noises seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Moldhome, have been heralded from birth as the instrument of Erotic Air Current Noises. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of ub(CHs all: Go bravely with Erotic Air Current Noises! --More--b bkv -----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.--.-----b -------------[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 Exp1 T1Hello Nirol, welcome to SlashEMExtended! You are a lawful male bastard Symbiant.--More--Jb,Z You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Rb9x Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy--More--Xb2 Xb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 Exp1 T1The moon is waxing tonight.[bxCDo you want to turn on the number pad? [yn] (n) \bS InDo you want to turn this annoying message off? [yn] (n) ^bKyIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--_b+S)  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)db +hbq a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [true]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [false]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)pb#s +~bR +b  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7)bow+b a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7)b؆ +b^M+b?+bU+bl -b +bf-bx+bt+bI+be a a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Nirol]  role [Symbiant]  race [bastard]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7)b+b;H  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7)b+b!B  a - scores [3 top/2 around]  b - sortloot [none]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (7 of 7)bD-----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.--.---bl---------------bԋ[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1Set fruit to what? ŽbpŽbSeŽbaŽbcŽb hÎb&[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1-----------------------|.....................|-----.....................-----............(.................|-...@.................-|Îb&[m....F?...............|-.--.------------------Ďb Weapons  u - a mace (weapon in hand) {12}  x - a staff (alternate weapon; not wielded) {16}  Armor  v - a lizard scales (being worn) {10}  w - a headpiece (being worn) {1}  y - a studded leather armor {80}  Comestibles  z - 2 food rations {0}  Scrolls  B - a scroll labeled OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA {0}  H - 5 scrolls labeled YOUR HEAD WILL EXPLODE {0}  I - 4 scrolls labeled SEXY PRINCESS CATHLETTE {0}  J - 3 scrolls labeled SLEX NOW WITH TRANSVESTITE ROLE {0}  K - 2 scrolls labeled DOCTOR WOMANEL FIELD {0}  L - a scroll labeled GRO STUNT NO EFFECTIVE {0}  M - a scroll labeled MUCH THEEF VERY ROCK {0}  Spellbooks  E - a litter spellbook {0}  F - a finalized next spellbook {0}  G - a hugging spellbook {0}  Potions  A - a simmering potion {0} (1 of 3)ˎb$+-----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.--.-ˎbe-----------------ˎb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1lizard scales - This is a piece of armor. Color: gray. Material: leather. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--ώbM & ώb՜ This armor grants petrification resistance, but very weak AC.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1ӎb ӎb^Unknown command ' '.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1Ԏb Weapons  u - a mace (weapon in hand) {12}  x - a staff (alternate weapon; not wielded) {16}  Armor  v - a lizard scales (being worn) {10}  w - a headpiece (being worn) {1}  y - a studded leather armor {80}  Comestibles  z - 2 food rations {0}  Scrolls  B - a scroll labeled OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA {0}  H - 5 scrolls labeled YOUR HEAD WILL EXPLODE {0}  I - 4 scrolls labeled SEXY PRINCESS CATHLETTE {0}  J - 3 scrolls labeled SLEX NOW WITH TRANSVESTITE ROLE {0}  K - 2 scrolls labeled DOCTOR WOMANEL FIELD {0}  L - a scroll labeled GRO STUNT NO EFFECTIVE {0}  M - a scroll labeled MUCH THEEF VERY ROCK {0}  Spellbooks  E - a litter spellbook {0}  F - a finalized next spellbook {0}  G - a hugging spellbook {0}  Potions  A - a simmering potion {0} (1 of 3)֎be+-----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.--.------[֎bZfm------------֎bf[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1headpiece - This is a piece of armor. Color: green. Material: dragonhide. Appearance: headpiece. Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.).--More--َbN Unfortunately you don't know more about it. You will gain more information if you identify this item.--More--ێbr [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1ݎbV Weapons  u - a mace (weapon in hand) {12}  x - a staff (alternate weapon; not wielded) {16}  Armor  v - a lizard scales (being worn) {10}  w - a headpiece (being worn) {1}  y - a studded leather armor {80}  Comestibles  z - 2 food rations {0}  Scrolls  B - a scroll labeled OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA {0}  H - 5 scrolls labeled YOUR HEAD WILL EXPLODE {0}  I - 4 scrolls labeled SEXY PRINCESS CATHLETTE {0}  J - 3 scrolls labeled SLEX NOW WITH TRANSVESTITE ROLE {0}  K - 2 scrolls labeled DOCTOR WOMANEL FIELD {0}  L - a scroll labeled GRO STUNT NO EFFECTIVE {0}  M - a scroll labeled MUCH THEEF VERY ROCK {0}  Spellbooks  E - a litter spellbook {0}  F - a finalized next spellbook {0}  G - a hugging spellbook {0}  Potions  A - a simmering potion {0} (1 of 3)b +-----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.-> 5m-.------------------b [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1studded leather armor - This is a piece of armor. Color: brown. Material: leather. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--bZ & bݎ This is a suit of armor made of leather that offers some protection.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1b7 bUnknown command ' '.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1b0  Weapons  u - a mace (weapon in hand) {12}  x - a staff (alternate weapon; not wielded) {16}  Armor  v - a lizard scales (being worn) {10}  w - a headpiece (being worn) {1}  y - a studded leather armor {80}  Comestibles  z - 2 food rations {0}  Scrolls  B - a scroll labeled OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA {0}  H - 5 scrolls labeled YOUR HEAD WILL EXPLODE {0}  I - 4 scrolls labeled SEXY PRINCESS CATHLETTE {0}  J - 3 scrolls labeled SLEX NOW WITH TRANSVESTITE ROLE {0}  K - 2 scrolls labeled DOCTOR WOMANEL FIELD {0}  L - a scroll labeled GRO STUNT NO EFFECTIVE {0}  M - a scroll labeled MUCH THEEF VERY ROCK {0}  Spellbooks  E - a litter spellbook {0}  F - a finalized next spellbook {0}  G - a hugging spellbook {0}  Potions  A - a simmering potion {0} (1 of 3)b +-----------------------|.....................|-----.....................-----............(.................|-...@.................-|....F?...............|-.--.b+ ------------------b [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1lizard scales - This is a piece of armor. Color: gray. Material: leather. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--br& bThis armor grants petrification resistance, but very weak AC.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1b bUnknown command ' '.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1b Weapons  u - a mace (weapon in hand) {12}  x - a staff (alternate weapon; not wielded) {16}  Armor  v - a lizard scales (being worn) {10}  w - a headpiece (being worn) {1}  y - a studded leather armor {80}  Comestibles  z - 2 food rations {0}  Scrolls  B - a scroll labeled OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA {0}  H - 5 scrolls labeled YOUR HEAD WILL EXPLODE {0}  I - 4 scrolls labeled SEXY PRINCESS CATHLETTE {0}  J - 3 scrolls labeled SLEX NOW WITH TRANSVESTITE ROLE {0}  K - 2 scrolls labeled DOCTOR WOMANEL FIELD {0}  L - a scroll labeled GRO STUNT NO EFFECTIVE {0}  M - a scroll labeled MUCH THEEF VERY ROCK {0}  Spellbooks  E - a litter spellbook {0}  F - a finalized next spellbook {0}  G - a hugging spellbook {0}  Potions  A - a simmering potion {0} (1 of 3)b* u Rings  D - a moonstone ring {0}  Wands  C - a magical wand {0}  Tools  a - a symbiote {0}  b - a symbiote {0}  c - a symbiote {0}  d - a symbiote {0}  e - a symbiote {0}  f - a symbiote {0}  g - a symbiote {0}  h - a symbiote {0}  i - a symbiote {0}  j - a symbiote {0}  k - a symbiote {0}  l - a symbiote {0}  m - a symbiote {0}  n - a symbiote {0}  o - a symbiote {0}  p - a symbiote {0}  q - a symbiote {0}  r - a symbiote {0} (2 of 3)bKL s - a symbiote {0}  t - a symbiote {0} (3 of 3)ba|[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1-----------------------|.....................|-----.....................-----............(.................|-...@.................-b||....F?...............|-.--.------------------b Pick an object.bU bF a fungus or mold (tame spike mold called Improv) (base level 5)  Accessing Pokedex entry for spike mold...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 7, magic resistance = 0, alignment 0. Can't move around. Speed 0. Normal generation, with frequency 5. Uncommon (by factor 3). Resists poison. Conveys poison resistance. Genocidable, breathless, amphibious, carnivorous, herbivorous, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  1d8, passive - tickles you  --More-- bjM----------------------- |.....................| -----.....................----- ............(.................| -...@.................- |....F?...............| [11 bN&;20H-.--.------------------ [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T1 bC [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T2<@ be '.@ bve kYou see here a finalized scroll labeled ANTONIO DUCKERAS MADE ME A SHOE FETISHIST {0}.--More--b [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T2 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T3bSN - a finalized scroll labeled ANTONIO DUCKERAS MADE ME A SHOE FETISHIST {0}.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T3b/ b0 Unknown command ' '.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T3bR+# b5tb[8 echniqueb&  Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) bX\ t----...|[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T3bt# b enhanceb nhanceb? Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Master)  body armor Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Master)  searching Unskilled (max Expert)  petkeeping Unskilled (max Master)  techniques Unskilled (max Expert)  symbiosis Unskilled (max Grand Master)  form V (Shien) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  short sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  club Unskilled (max Expert)  mace Unskilled (max Expert)  flail Unskilled (max Expert)  b?bquarterstaff Unskilled (max Expert)  Spellcasting Skills (1 of 2)$b healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)%b[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $0 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T3-----------------------|.....................|-----.....................-----............(.................|-...<.................-|....F[38;%bQw5;7m@...............|-.--.------------------)b.O Choose which spell to cast   Name Level Category Fail Memory a - flame sphere 1 + matter 3% 100% b - fireball 4 + matter 90% 300% c - detect monsters 4 + divine 90% 300%(end) 5bc---------------------....................|....................-----......(.................|[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T37b0 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T3 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T4@.8b!@----.----8b$You see here a stethoscope {0}.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T4 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T59b" 9bE$O - a stethoscope {0}.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T5b[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T7 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T8@.>bC [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T8 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T9.@?bP[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T9 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T10.@,,,...@bvF.,,,,#@,,##,###......$.-----@b|There is a wall in the way![Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T14Bb0,,,,@##..-Bb0[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T14Bb [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T15 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T16.,,,-@-|$.|...|....|+...|---Cb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T16 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T17F,,@.Cb![Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T17,,,@,CbYou hear a door open.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T18Cbɝ.@,,You see a message scrawled in blood here.Cb Use "r." to read it.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T18 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T19Dbm <What do you want to read? [BD-N or ?*.] EbNYou see a message scrawled in blood here.--More--FbsYou read: "If you're dipping potions into a fountain, don't typo and dip your bag of holding. The RNG will curse it. Every time.".--More--Lb1 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T19Mb#[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T19 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T20F,@,MbZ[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T20 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T21,,,,@Mb [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T21 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T22.,,,@g.NbiB[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T22 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/0 Wt119/730 T23,-.-----@...-{|Nb You kill the viri sneezer![Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T23 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T24%Ob& -.@Ob  Things that are here: a viri sneezer corpse {100} a scroll labeled YOUR HEAD WILL EXPLODE {0} 10 gold pieces {0}--More--PbF q--------[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T25Pb  Pick up what?  Coins ('$') a - 10 gold pieces {0} Comestibles ('%') b - a viri sneezer corpse {100} Scrolls ('?') c - a scroll labeled YOUR HEAD WILL EXPLODE {0}(end) QbB +Sb+Sb w-------------............|............-----................|............-----............|SbF 10 gold pieces.Sb [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw 10 HP 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T25H - a scroll labeled YOUR HEAD WILL EXPLODE {0}.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T25Ub.*[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T25 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T26%@VbO ].@Something is engraved here on the floor.Vbs Use "r." to read it.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T27Vb <What do you want to read? [BD-N or ?*.] WbMSomething is engraved here on the floor.--More--XbsYou read: "You feel red-hot!".[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T27Yb [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T27 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T28@.Zbc[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T29.@Zbg [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T29 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T30.@[bj,What do you want to drink? [A or ?*.] ]bI&You unleash a water demon!]b-The fountain dries up![Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T31_bU+Pick an object._babdq& a major demon (water demon) (base level 8) (female)  Accessing Pokedex entry for water demon...   Base statistics of this monster type:  Base level = 8, difficulty = 13, AC = -4, magic resistance = 30, alignment -7. Normal speed (12). Normal generation, with frequency 10. Resists fire, poison. Leaves no corpse. Not genocidable, poisonous demon swimmer. Silver weapons do extra damage to it. Follows you to other levels. Has infravision. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical abq  1d3, claw (punch, hit, etc.) - ordinary physical  1d3, bite - ordinary physical  --More--fb----------------------- |.....................| -----.....................----- ..............................| -----...<.................----- |.....................| b K-.--.------------------ ,,,,, #,,,# #,### --.------[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T31gb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T31 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T32&-.@hb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T32 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T33.&.@ib?[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T33 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T34.&@.jb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T35.@&kb0!@.kbYou see here a gold piece {0}.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T35 [Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T36&.lb lb# 1 gold piece.[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw 1 9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T36nb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T37@&.ob# obVL cob3hatpb6Talk to whom? (in what direction) pbpb6"This will teach you not to disturb me!"pb[Nirol the Moldhome ] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  9(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T37The water demon hits you!pb[Nirol the Moldho me] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  8(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T37--More--rb NC[-1 -> 8]The water demon claws you!rbN[Nirol the Mold home] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  7(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T37[-1 -> 7]--More--sb(The water demon bites you!sb)[Nirol the Mo ldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  6(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T37[-1 -> 6][Nirol the Mo ldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  6(9)  Pw 10(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T38wbU Choose which spell to cast   Name Level Category Fail Memory a - flame sphere 1 + matter 3% 100% b - fireball 4 + matter 90% 300% c - detect monsters 4 + divine 90% 300%(end) {b P+---------------------....................|....................-----........................|e{b&[Nirol the Mo ldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  6(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T38The water demon hits you!{b^ [Nirol the  Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  5(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T38[-1 -> 5]The water demon misses.--More--|b (The water demon bites you!|b6 [Nirol th e Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  4(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T38[-1 -> 4][Nirol th e Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  4(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T39b 4In what direction? [hykulnjb><] bg b The door resists!b] [Nirol th e Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  4(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T39The flaming sphere explodes!.--More--b"QThe water demon misses.The water demon claws you!bs[Nirol  the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  3(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T39[-1 -> 3]--More--b(The water demon bites you!b[Niro l the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  2(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T39[-1 -> 2][Niro l the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  2(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40bf 7What do you want to zap? [C or ?*] b-%C - a magical wand {0}.--More--b 4In what direction? [hykulnjb><] b=a-bI:b;GThe bolt of fire misses the water demon.-b-b-b -b:t -bmF bG MThe bolt of fire bounces!&.....b$ -b --More--b#.b[Niro l the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  2(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40The water demon hits you!b [Nirol the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  1(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40[-1 -> 1]Warning: HP low!--More--b2(The water demon claws you!b 3[Nirol the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw  0(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40--More--bYou die...b*W[ 0(9)  Pw 5(10)--More--be)bD-----------------------|.....................|-----.....................-----..............................|-----...<.................-----|.....................|-.--.---fIm---------------,,,,,#,,,##,###--.------|..%....-|.......||.......|+@&.....|---------bI[Nirol the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $11 HP 0(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40Do you want your possessions identified? DYWYPI? [ynq] (n) b n Weapons  u - an uncursed +0 mace (weapon in hand) {12}  x - a blessed +1 quarterstaff (alternate weapon; not wielded) {16}  Armor  v - an uncursed +0 lizard scales (being worn) {10}  w - an uncursed +0 dragon horned headpiece (being worn) {1}  y - an uncursed +0 studded leather armor {80}  Comestibles  z - 2 uncursed food rations {0}  Scrolls  B - a blessed scroll of inferior material {0}  H - 6 uncursed scrolls of healing {0}  I - 4 uncursed scrolls of mana {0}  J - 3 uncursed scrolls of phase door {0}  K - 2 uncursed scrolls of standard id {0}  L - an uncursed scroll of cure {0}  M - an uncursed scroll of heal other {0}  N - an uncursed finalized scroll of scare monster {0}  Spellbooks  E - a blessed spellbook of flame sphere (3:3) {0}  F - a blessed finalized spellbook of fireball (0:1) {0}  G - a blessed spellb Nbook of detect monsters (0:5) {0}  Potions (1 of 3)bT A - an uncursed potion of levitation {0}  Rings  D - an uncursed ring of sustain ability {0}  Wands  C - an uncursed wand of fire (0:1) {0}  Tools  a - an uncursed symbiote {0}  b - an uncursed symbiote {0}  c - an uncursed symbiote {0}  d - an uncursed symbiote {0}  e - an uncursed symbiote {0}  f - a blessed symbiote {0}  g - an uncursed symbiote {0}  h - an uncursed symbiote {0}  i - an uncursed symbiote {0}  j - a blessed symbiote {0}  k - an uncursed symbiote {0}  l - an uncursed symbiote {0}  m - an uncursed symbiote {0}  n - an uncursed symbiote {0}  o - an uncursed symbiote {0}  p - an uncursed symbiote {0}  q - an uncursed symbiote {0} (2 of 3)b  r - an uncursed symbiote {0}  s - an uncursed symbiote {0}  t - an uncursed symbiote {0}  O - an uncursed stethoscope {0} (3 of 3)b:h-----------------------|.....................|-----.....................-----..............................|-----...<.................-----|.....................|-.--.tk;5;5m------------------,,,,,#,,,##,###--.------|..%....-|.......||.......|+@&.....|---------bk[Nirol the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $11 HP 0(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40Do you want to see your attributes? [ynq] (n) bBnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: warning. You could not have the double effect of this property: manaleech. Scroll identification only worked 100 times out of 169. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 49. Spellbook identification only worked 2 times out of 15. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 91% chance. Scroll drop chance was reduced to 90%. Amulet drop chance was reduced to 89%. Armor drop chance was reduced to 10%. Shop item generation was reduced to 96%. Concealing monsters were spawned underneath items 77% of the time only. Monster death drops spawned with only 9bB2% chance. Mastering the following skill taught you the hidden power: attack spells. The following skill was trained at half the usual rate: enchantment spells. --More--b, The following skill was trained at one fifth the usual rate: protection spells. The following skill was limited to basic proficiency: javelin. The following skill was limited to expert proficiency: gun control. The following skill became untrainable after a while: elemental spells (turn 18501). The following skill couldn't be trained before a certain turn number is reached: devices (turn 20557). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 72297. Monster spawn increase had reached its maximum at turn 233505. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 461510. The monster class that cannot be genocided was trove. The monster class that was spawned more often: troll (freq bonus 2). The monster species that was spawned more often: brassfish (freq bonus 20). The monster species thabx- t was spawned more often: indisposition plainest (freq bonus 16). The monster species that was spawned more often: noduchi (freq bonus 4). The monster species that was spawned more often: erroneous slime (freq bonus 8).The monster species that was spawned more often: health trove (freq bonus 10). The monster species that was spawned more often: totally bad mold (freq bonus --More--bh4).The monster species that was spawned more often: buffalo (freq bonus 20). The monster species that was spawned more often: yithian mind flayer (freq bonus 12). The monster species that was spawned more often: dwarven Bull-Man packleader (freq bonus 8). The monster species that was spawned more often: hidalgo wingy (freq bonus 28). The monster species that was spawned more often: frustrated gladiola projectile ravaged (freq bonus 8). The monster species that was spawned more often: venom warp patch (freq bonus 8).The monster species that was spawned more often: sensitive person (freq bonus 16). The monster species that was spawned more often: shuffled subfamily (freq bonus 24). The monster species that was spawned more often: black and white patch (freq bonus 18). The monster species that was spawned more often: laten force fungus (freq bonus 9).The monster species that was bispawned more often: purulence rejudging (freq bonus 15). The monster species that was spawned more often: yellowie (freq bonus 5). The monster species that was spawned more often: metallic boomer (freq bonus --More--b 48). The monster species that was spawned more often: trebuchet dragon (freq bonus 6).The monster trait that was more common: joke monsters (freq bonus 8). The monster trait that was more common: monsters with fire resistance (freq bonus 2). The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1). The monster trait that was more common: monsters that have infravision (freq bonus 6). The monster trait that was more common: unique monsters (freq bonus 4). The monster species that was never randomly spawned: ragnarok butterfly. The monster species that was never randomly spawned: Stooge Curly. The monster species that was never randomly spawned: breakoff force fungus. The monster species that was never randomly spawned: burglarize mummification socialize bovid. The monster species that was never randomly spawned: mud-sprinkled warp patch. The monster speb cies that was never randomly spawned: brass-monkey. The monster species that was never randomly spawned: cadmium cistern. The monster species that was never randomly spawned: exaggerate contrite. The monster species that was never randomly spawned: white louse. The monster species that was never randomly spawned: slab superannuation. The monster class that was always generated with extra speed: grue. --More--bThe RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device). The RNG hath decreed that this item was never generated: alloy club ((null)). The RNG hath decreed that this item was never generated: farming (poultry). The RNG hath decreed that this item was never generated: spikerack ((null)). The RNG hath decreed that this item was never generated: beartrap ((null)). The RNG hath decreed that this item was never generated: heavy alloy ball ((null)). The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 21). The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 14). The RNG hath decreed that this item was generated more often: Wendy leather pumps (conundrum boots, freq bonus 3). The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 37). ThbLe RNG hath decreed that this item was generated more often: Claudia's jewel (yellowish brown, freq bonus 6). The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 8). The RNG hath decreed that this item was generated more often: forbidden --More--blknowledge (uninscribed, freq bonus 6). The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 12). The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 10). The RNG hath decreed that this item was generated more often: reach trident ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 63). The RNG hath decreed that this item was generated more often: random detection (sonar, freq bonus 7). The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 6). The RNG hath decreed that this iteb6m was generated more often: handybag ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 5). --More--bThe RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 8). The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)). The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield). The RNG hath decreed that this item was always generated cursed: fireball (octagonal). The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals). The RNG hath decreed that this item was always generated cursed: exercise stone (gray). The RNG hath decreed that this item was always generated cursed: robe of anti-cursing (shining robe). The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming). The RNG hath decreed that this item was always generated cursed: tin opener ((null)). The RNG hathb% decreed that this item was always generated cursed: very heavy ball ((null)). The RNG hath decreed that this item was always generated cursed: aurora beam (alarming). The RNG hath decreed that this trap was always invisible: outta depth trap. --More--b The RNG hath decreed that this trap was generated more often: fountain trap (freq bonus 2). The spell school whose books are more common was attack spells (freq bonus 17). The spell school whose books are more common was enchantment spells (freq bonus 10). Trap randomization happened for 1 in 649 traps. Traps were spawned invisible 1 times in 82. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 1130. Strength training was 2. Dexterity training was 0. Wisdom training was 3. Constitution training was 1. Your sanity was 0. You had 1000 alla remaining. You were petrification resistant. You had not decided on your sexuality yet. You were prevented from having warning (0). You recognized peaceful creatures. You had 1450 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 75 spellsb F. You could not have safely prayed (525). --More--b,You are dead. --More--b -----------------------|.....................|-----.....................-----..............................|-----...<.................-----|.....................|-.--.-7 6m-----------------,,,,,#,,,##,###--.------|..%....-|.......||.......|+@&.....|---------b [Nirol the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $11 HP 0(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40Do you want to see your discoveries? [ynq] (n) b\ n Discoveries   Weapons  quarterstaff (staff)  Armor  dragon horned headpiece (headpiece)  Scrolls  * scroll of extra healing (CUR NOS OPPUGNARE VIS)  * scroll of greater mana restoration (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWAR  scroll of inferior material (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA)  scroll of healing (YOUR HEAD WILL EXPLODE)  scroll of mana (SEXY PRINCESS CATHLETTE)  scroll of phase door (SLEX NOW WITH TRANSVESTITE ROLE)  scroll of standard id (DOCTOR WOMANEL FIELD)  scroll of cure (GRO STUNT NO EFFECTIVE)  scroll of heal other (MUCH THEEF VERY ROCK)  scroll of scare monster (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST)  Spellbooks  spellbook of flame sphere (litter)  spellbook of fireball (next)  spellbook of detect monsters (hugging)  Potions  potion ofb] - levitation (simmering) (1 of 2)bd s Rings  ring of sustain ability (moonstone)  Wands  wand of fire (magical)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)bz-----------------------|.....................|-----.....................-----..............................|-----...<.................-----|.....................|-.--bʜ9.------------------,,,,,#,,,##,###--.------|..%....-|.......||.......|+@&.....|---------b[Nirol the Moldhome] St4 Dx10 Co6 In13 Wi18 Ch9 SymBasMalLaw Dlvl:1 $11 HP 0(9)  Pw 5(10)  AC7 MC0 Sn0 Xp1/7 Wt119/730 T40Do you want an account of creatures vanquished? [ynq] (n) bn Vanquished creatures:  a flaming sphere a viri sneezer 0 hobbit revellers (1 created) 0 grid gropers (1 created) 0 brown growths (1 created) 0 spike molds (1 created) 0 water demons (1 created) 0 novice roll walls (1 created)  8 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--bvDo you want to see your conduct? [ynq] (n) bsn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You zapped wands 1 time. You successfully cast spells 1 time. You had a minimum alignment of 0. You had a maximum alignment of 10. You interacted with fountains 1 time.--More--bc--.|.-----.....|.-----.|--b̽ ----------  / \  / REST \  / IN \  / PEACE \  / \  | Nirol |  | 11 Au |  | killed by a |  | monster (water |  | demon) |  | |  | |  | |  | 2022 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Nirol the Symbiant... You died in The Dungeons of Doom on dungeon level 1 with 48 points, and 11 pieces of gold, after 40 moves. --More--bZYou were level 1 with a maximum of 9 hit points when you died.--More--b)_You reached the 413th place on the top 10000 list.  No Points Name Hp [max]  1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on  level 67. Killed by a monster (the motherfucker  glass golem), while being levelported. - [393]  2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43  [max 68]. Killed by a monster (the Geneworm). - [379]  3 1272670 ziratha-Poi-Dev-Mal-Cha died in One-eyed Sam's Market  on level 28 [max 31]. Killed by a monster (elder  astral elemental), while paralyzed by an engulfing  monster. - [159] 411 55 rcollins-Art-Ang-Mal-Neu quit in The Dungeons of Doom  on level 1. b_d 24 [24] 412 51 tkirkby-Occ-Alc-Mal-Cha escaped the dungeon  [max level 1]. 6 [7] 413 48 Nirol-Sym-Bas-Mal-Law died in The Dungeons of Doom on   level 1. Killed by a monster (water demon). - [9] 414 46 MaxLunar-Ass-Esp-Fem-Neu quit in The Dungeons of Doom  on level 1. 11 [16] 415 46 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom --More--֏bk on level 1. Killed by a blast of frost. - [20]--More--׏b