Nirol, chaotic male phantom Ordinator ----------######### ------------- ----------- |.........,,,,,,,,# ##|...........| |.........| ####|........|#######,# #,............| |.........|## #,,,..........,# #,,####------ #,|...........| |.........-,# #,##|........|,# #,,,,,,.....|## #,|...........| |.........|,# #,# ------.---,# ##,,,##|.....,# ##,-----.------- |.........|,# #,# #,# #,### ##,,, |....|,# #,,# #,,# ---.-------,# #,# ##,# #,,,#####,,,#|....|,# #,,# #,## #,# ###,# #,# #,,###^,,,,,,,,,,,|....|,## ###,,# #,# #,## #,,`# #,# #,###,,,#########,--.---,,####,,,,# #,# #,,## #,-------#,# ####,###u###########,,,,,,,,,,,,,,##,# #,# ##,,# #,|.....|#,# #,,,,,,,@,,,,,%,,,,,,,,,,,,,,#######,# #,# ------.--#,......|,,# #,--.--|----------######,,,,,,,,,,##,# #,# |>......|##|._.<..,## #,|..............| #,###,----.--,# -|- |)[.....| -------## #,|..............| #,,,,,+.....|,# |../. |.......|###############,|..............| #####,|..>..|,# |>.!.$| |........,,,,,,,,,,,,,,,,|..............| #,......+,# |($%).| ---------################---------------- ##|.....|## ------- ------- [Nirol the Bladefencer] St14 Dx7 Co6 In4 Wi7 Ch7 OrdPhaMalCha S15430 Dlvl:4 $1520 HP80(80) Pw57(57) AC-3 Xp9/3400 Wt655/1500 T4181 Hun Latest messages You don't have anything to eat. Your concentrating technique is ready to be used! You see here an egg {1}. Touching a petrifying egg is a fatal mistake. What do you want to read? [fh-jrtAJTU or ?*] As you read the scroll, it disappears. You sense the computer's root password. It is: xyzzy. (No warranty implied.) Call a scroll labeled CLONE MONSTER: You are slowing down. You are feeling a dangerous process in your body. You are struggling to keep your movements. Your limbs are stiffening. Your limbs have turned to stone. What do you want to drink? [B or ?*] You feel more mentally acute. You have turned to stone. You displaced your pony. You are a statue. Your inventory Amulets y - an uncursed amulet of magical breathing (being worn) {1} Weapons a - an uncursed +3 tsurugi {24} b - an uncursed +3 runesword {30} c - an uncursed +4 mallet {20} d - an uncursed +3 droven crossbow {30} e - 47 uncursed +8 droven bolts {47} C - a blessed +1 axe {24} N - 47 uncursed +0 laser beams {24} R - the uncursed +0 broadsword named Dragonbane (weapon in hand) {30} Armor g - a cursed -1 elven shield (being worn) {20} m - the cursed +1 ring mail named Superescape Mail (being worn) {100} n - a cursed -2 pair of elven boots (being worn) {8} o - an uncursed +0 dwarvish cloak {4} x - an uncursed +0 barrier shield {30} G - a cursed -1 dwarvish cloak (being worn) {4} P - an uncursed +0 pair of kicking boots {8} S - an uncursed +0 plate mail {200} V - an uncursed +0 elven cloak {4} W - a blessed +0 pair of elven boots {8} Y - an uncursed +0 elven leather helm (being worn) {2} Comestibles p - 2 uncursed asian pears {1} u - 5 uncursed apples {3} D - an uncursed food ration {1} F - 4 uncursed melons {2} H - an uncursed eucalyptus leaf {1} K - 3 uncursed cream pies {2} Scrolls h - 4 uncursed scrolls of healing {2} i - 5 uncursed scrolls of mana {5} j - 3 uncursed scrolls of phase door {3} t - a blessed scroll of healing {1} A - 2 cursed scrolls of healing {2} U - an uncursed scroll of blank paper {1} Rings f - a blessed +5 ring of increase accuracy (on right hand) {1} r - an uncursed ring of invisibility {1} J - an uncursed +6 ring of protection (on left hand) {1} Wands # - an uncursed wand of speed monster (1:0) {1} w - an uncursed wand of undead turning (0:0) {1} z - an uncursed wand of sleep (0:1) {1} Tools v - an uncursed bottle {1} L - an uncursed oilskin sack {5} Gems # - an uncursed +0 obsidian stone called soft black {1} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 25 Your max alignment was 28 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: free action You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 69% Musable item generation frequency was reduced by 3% Ring drop chance was reduced to 75% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 93% The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: spirituality (turn 24) Number of artifacts generated was 5 Number of fake artifacts generated was 2 Monster spawn increase started at turn 29420 Monster spawn increase reached its maximum at turn 35989 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 237540 The monster class that cannot be genocided was worm The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: Roxy Greta (freq bonus 10) The monster species that spawned more often: mosquito defensor (freq bonus 5) The monster species that spawned more often: trap stalk (freq bonus 18) The monster species that spawned more often: nexus stalk (freq bonus 6) The monster species that spawned more often: slow shadow (freq bonus 10) The monster species that spawned more often: blue-green warp patch (freq bonus 16) The monster species that spawned more often: war elf (freq bonus 4) The monster species that spawned more often: adult rainbow dragon (freq bonus 6) The monster species that spawned more often: seaking (freq bonus 3) The monster species that spawned more often: potion trove (freq bonus 5) The monster species that spawned more often: vampire ogre (freq bonus 24) The monster species that spawned more often: time traveler (freq bonus 10) The monster species that spawned more often: humming terminal (freq bonus 12) The monster species that spawned more often: stone growth (freq bonus 20) The monster species that spawned more often: deceiving force patch (freq bonus 16) The monster species that spawned more often: charcoal stalk (freq bonus 4) The monster species that spawned more often: water nymph (freq bonus 5) The monster species that spawned more often: zombified lion (freq bonus 12) The monster species that spawned more often: zyborg (freq bonus 10) The monster species that spawned more often: Alex (freq bonus 3) The monster species that never randomly spawned: null force patch The monster species that never randomly spawned: sparkling warp fungus The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: Marianne The monster species that never randomly spawned: gigantic blob The monster species that never randomly spawned: animal antics The monster species that never randomly spawned: PDP-9 The monster species that never randomly spawned: novice archer The monster species that never randomly spawned: zebetite metroid The monster species that never randomly spawned: falling ball dragon The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 8) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 34) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 6) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 11) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 7) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 9) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 10) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Next attribute increase check would have come at turn 7987 Strength training was 6 Dexterity training was 41 Wisdom training was 30 Constitution training was 50 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were paralyzed (-3) You were prevented from having fire resistance (0) You were prevented from having free action (0) You were prevented from being a stoned chiller (0) Your chance to block was 8% You saw invisible You were telepathic You had infravision You had 436 points of nutrition remaining You were invisible to others You were stealthy You could survive without air You had a +5 bonus to hit You were protected You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Nessa You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 559% Techniques known in the end Name Level Status weapon practice 9X Prepared(0) turn undead 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) concentrating 5X Prepared(0) double thrownage 2X Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of magical breathing (warped) Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (silk helmet) * sedge hat stone (gemmed helmet) * skullcap (space helmet) * flack helmet (horned helmet) * crystal helm (bug-tracking helmet) * mining helm (inkcoat helmet) * field helm (cone-shaped helmet) * helm of safeguard (spired helmet) * war hat (padded helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (covered pair of gloves) * field gloves (steel gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buckled boots) * field boots (combat boots) * boots of safeguard (side zip boots) elven boots (winter stilettos) elven cloak (faded pall) kicking boots (street boots) Scrolls scroll of healing (EDEVESH HANAGASH) scroll of mana (VERR YED HORRE) scroll of phase door (6 TIME) scroll of standard id (HARATTAMA KIYOTTAMA) scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll called remove curse (EYGOORTS TOGAAL JEZEHH) scroll of create monster (MIXING FUCK) scroll of charging (DESREVER TSEPMET) scroll of undo genocide (OPGELEVELT) scroll of food detection (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll called root (CLONE MONSTER) scroll of blank paper (unlabeled) Spellbooks spellbook of enchant weapon (orange) Potions potion called dizz (creepy) potion of healing (cloudy) potion of full healing (reddish) potion of object detection (castor bean) potion of invisibility (black lily) potion of oil (topaz) potion called juicy (white) potion of clairvoyance (dark) potion called acid (luminescent) potion of ESP (vermillion) Rings ring of increase accuracy (hardened) ring of invisibility (marble) ring of protection (candlelight) Wands wand of lightning (acrylic) wand of sleep (pallet) wand of speed monster (round) wand of undead turning (arcanium) Tools oilskin sack (bag) Gems obsidian stone called soft black (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 18 times You eaten meat 18 times You have communicated with the gods 48 times You never prayed to the gods You hit with a wielded weapon 206 times You killed 139 monsters You read items or engraved 31 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (25 of 160) two-handed weapons [Basic] (max Grand Master) (45 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Skilled] (max Legendary) (211 of 540) long sword [Basic] (max Legendary) (83 of 160) two-handed sword [Basic] (max Legendary) (159 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (25 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Nirol the Ordinator...