Nirol, neutral female dinosaur Locksmith ------------ ##|......^.#.#| #,............|## ------- -------- #####,|..#...#%....,# |.....| |..%.<.|## ----- ##,,,,,----------|--,# |.....| |...`^.-,# |...|##### #,`##### ###,##,##|.>...| |^.`.`.|,# |....,,,,########### #,# #,,,##,,,|.....| |^.```.|,# |...%,,,,,,,,,,,,,,# #,# ###,######,%.....| -^---`--,####|...|,#####,##----.-----,# #,,,# #,-.----- #,,,,,,,,.,,,-|-.- #,##|.........,###########,########,,,##### #,,######,###,,,,,,,#####,,,.........|,,,,,,,%,,,,,,,,,,,,,),,,,,,# #,## #,##,,,,,,,,,,,`####|........|,########--.--------#%#--.-|- --|-------,,-.----------,# ##|........|,# |.........|,,#|....| |........|#,|..........|,###,.........|,# |..-|---..|,##|....| ----- |.(.......,,...........|`,,,,|........|%# |..|,# |..|,# |....|##|.((| |........|,#|..........|,####----------,# |..|,# |...,# |.....,,-q($| ----------,,.........`.-,,,,,,,,,,,####,# |..-|---.)|## |....|##|I((| ###|..........|##########,,,,,,# |....%....| ------ ----- ------------ ######## ----------- [Nirol the Lock Breaker] St16 Dx15 Co14 In11 Wi6 Ch7 LocDinFemNeu S1522 Dlvl:2 $58 HP-8(94) Pw20(20) AC-3 Xp6/331 Wt1167/1850 T1178 Bli Latest messages The bolt of lightning hits you! [-4 -> 37] The bolt of lightning hits you! [-10 -> 27] The bolt of lightning hits you! [-6 -> 21] You hear a nearby zap. The bolt of lightning hits you! [-8 -> 13] Warning: HP low! The bolt of lightning hits you! You hear the howling of the CwnAnnwn... [-5 -> 8] Warning: HP low! You hear a nearby zap. The bolt of lightning hits you! [-5 -> 3] Warning: HP low! The bolt of lightning hits you! You die... Your inventory Weapons o - an uncursed +0 scimitar (weapon in hand) {16} z - an uncursed +1 orcish dagger {4} A - an uncursed +0 battle-axe {48} C - an uncursed +1 orcish short sword {12} D - a cursed -1 orcish short sword {12} Armor q - an uncursed +0 pair of elven boots {8} s - an uncursed +0 small shield {12} y - an uncursed +0 orcish helm {12} B - an uncursed +0 partial plate mail {800} E - an uncursed +0 orcish helm {12} F - the blessed +2 plate mail named Little Penis Wanker (being worn) {200} Comestibles l - a blessed tin of sand rat meat {1} r - 2 uncursed carrots {1} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} j - an uncursed scroll of cure {1} k - a blessed scroll of enthronization {1} v - an uncursed scroll of blank paper {1} G - a blessed scroll of standard id {1} Spellbooks w - an uncursed spellbook of create monster (0:2) {1} Wands a - an uncursed wand of opening (0:5) {1} b - an uncursed wand of locking (0:0) {1} Tools c - an uncursed skeleton key {1} d - an uncursed lock pick {1} e - an uncursed sack {5} p - 6 uncursed wax candles {3} The sack is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 20 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: invisibility You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 48 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 96% Musable item generation frequency was reduced by 10% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 55% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 79% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: searching (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23780 Monster spawn increase reached its maximum at turn 51111 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 191160 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: wind warp fungus (freq bonus 2) The monster species that spawned more often: snaker (freq bonus 4) The monster species that spawned more often: migmatite horror (freq bonus 4) The monster species that spawned more often: Daemon (freq bonus 2) The monster species that spawned more often: Freddie (freq bonus 10) The monster species that spawned more often: water ant (freq bonus 4) The monster species that spawned more often: crypt lich (freq bonus 8) The monster species that spawned more often: wind colony (freq bonus 10) The monster species that spawned more often: little tyrannosaurus (freq bonus 4) The monster species that spawned more often: stone bug (freq bonus 8) The monster species that spawned more often: forest goblin (freq bonus 4) The monster species that spawned more often: eltra vanishing point (freq bonus 7) The monster species that spawned more often: Ilona Szilagy (freq bonus 4) The monster species that spawned more often: naga magus (freq bonus 13) The monster species that spawned more often: criminal (freq bonus 6) The monster species that spawned more often: lucid monster (freq bonus 6) The monster species that spawned more often: orc shaman (freq bonus 3) The monster species that spawned more often: baby wild boar (freq bonus 6) The monster species that spawned more often: mechicken (freq bonus 5) The monster species that spawned more often: electro shocker (freq bonus 8) The monster species that never randomly spawned: xorn thief The monster species that never randomly spawned: petty sand raider The monster species that never randomly spawned: catfish The monster species that never randomly spawned: nruling The monster species that never randomly spawned: uber lloigor The monster species that never randomly spawned: drone warp fungus The monster species that never randomly spawned: Happosai The monster species that never randomly spawned: snaga sapper The monster species that never randomly spawned: sand-dweller The monster species that never randomly spawned: imperial The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 19) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 25) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 8) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 62) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 15) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 10) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 7) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 18) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 92) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 8) Next attribute increase check would have come at turn 12585 Strength training was 15 Dexterity training was 7 Wisdom training was 13 Constitution training was -1 You were cold resistant You were blinded (7) You were prevented from having drain resistance (0) You had automatic searching You had 573 points of nutrition remaining You were invisible Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nuada, Dagda and Morrigan Your deity was Dagda You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) berserk 6 R LIMIT(0) Discoveries Weapons scimitar (curved sword) orcish dagger (crude dagger) battle-axe (double-headed axe) orcish short sword (crude short sword) Armor elven boots (orange boots) orcish helm (iron skull cap) Scrolls scroll of healing (LA VIVME) scroll of mana (FNORD) scroll of phase door (HACKEM MUCHE) scroll of standard id (RAMBA ZAMBA) scroll of cure (MANANNANMACLIR) scroll of enthronization (APOKRAR DONENIGHT) scroll of fire (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of trap creation (CRIAEDO) scroll of earth (USER DEATH IMMINENT) scroll called enchant worn armor (STRC PRST SKRZ KRK) scroll of blank paper (unlabeled) Spellbooks spellbook of create monster (indecisive) Potions potion of invisibility (soapy) Wands wand of opening (archmage) wand of locking (rusting) Tools skeleton key (key) sack (bag) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 acid blobs (1 created) a cock 2 jackals a thick jackal 2 evasive foxes 0 wild dogs (1 created) 0 little dogs (1 created) 7 goblins 2 group goblins a hitter goblin a cave goblin a gas goblin a dweeeeeeauweauw 4 sewer rats 2 rabbits 2 enormous rats a millipede (2 created) 0 spiderlings (1 created) 7 emus (8 created) 2 whirlwinds 2 invisible badguys a lichen a spore lichen a brown mold a yellow fungus a green patch 0 pale colonies (1 created) 2 shriekers (1 created) 0 gray oozes (1 created) 0 striped rat snakes (1 created) a kobold zombie 0 gnome zombies (1 created) a dwarf zombie a drunkard an arcade scrub 0 squint-eyed rogues (1 created) 0 weary-looking travelers (1 created) an innkeeper an ancipital a dark hunter 0 shopkeepers (2 created) a gray newt a twen 0 geckos (2 created) 0 colorless mushroom patches (5 created) 0 sukkiri flowers (7 created) 0 poison creepers (2 created) 0 plague poppies (2 created) 0 dungeon fern spores (2 created) 0 arctic fern spores (1 created) 0 glacier fern spores (1 created) 0 blazing fern spores (1 created) 0 burning fern spores (1 created) 0 green mushroom patches (1 created) 0 clear mewlips (3 created) 0 eggmen (1 created) 0 shrieker mushroom patches (1 created) 0 kogepans (2 created) 0 yellow mushroom patches (1 created) 0 goombas (1 created) 0 swamp fern spores (1 created) 0 gray mewlips (1 created) a small turret a potion trove (2 created) 0 hallu troves (1 created) 109 creatures born. 57 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 43 times You killed 42 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (11 of 20) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) searching [Basic] (max Master) (39 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (43 of 160) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Nirol the Locksmith... You died in The Dungeons of Doom on dungeon level 2 with 1464 points, and 0 pieces of gold, after 1178 moves. Killer: bolt of lightning You were level 6 with a maximum of 94 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 34 1617 Nirol-Gol-Oct-Fem-Law died in The Dungeons of Doom on level 4. Killed by a monster (invisible neolithic turret). - [46] 35 1615 hatham-Arc-Hum-Mal-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (gremlin). - [64] *36 1464 Nirol-Loc-Din-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a bolt of lightning. - [94] 37 1456 Lorskel-Wil-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (evasive troll). - [53] 38 1390 jiik-Mah-Alb-Mal-Cha died in The Gnomish Mines on level 5. Killed by a kick in the nuts. - [65]