Nirol, neutral female missing Musician $ $ ####### $ $ #.....# $ $ $ $ #.....##### ###### ...... #.........## ##....## ......... ##.*........# #.....)### .# ........... $ ` ####.(.......# ##......h)# ................ ####.........# #.....)...##................. ###........*## #.........@................ $ ##[.<......##*#.........@a............... ) $ #......s....####.....................(.... #.............##............................ ................ #..............#h........................G............................. ##...........).....................................................(.......... ##...... ........... ..................................... ` #....... .......... ..................................... . ##...... ..... ....................... ............ ...... #...... .... ...................... ........ ............ $###... $ ..............U..>... ............. ....r. ... ... ...... . [Nirol the Flute Player] St16 Dx11 Co13 In7 Wi6 Ch8 MusMisFemNeu S12239 Min:5 $135 HP-1(125) Pw122(122) AC10 Xp9/2742 Wt1332/1950 T10911 Wea Latest messages The snow ant bites you! You hear the howling of the CwnAnnwn... [-3 -> 10] Warning: HP low! The snow ant bites you! You're covered in frost! [-3 -> 7] Warning: HP low! The cross-eyed mage swings his wedged little-girl sandal at the snow ant. The cross-eyed mage hits the snow ant. The cross-eyed mage points at the snow ant, then curses. The cross-eyed mage misses the snow ant. The snow ant misses the cross-eyed mage. (2x) You miss the snow ant. The snow ant bites you! [-6 -> 2] Warning: HP low! The snow ant bites you! You're covered in frost! You die... Your inventory Amulets n - an uncursed amulet of strangulation {1} L - an uncursed amulet of own race warning called esp? {1} P - an uncursed amulet of ESP (being worn) {1} Weapons k - an uncursed +0 war hammer {20} l - an uncursed +0 knife {2} r - 22 uncursed +0 silver arrows {11} u - a blessed +1 orcish short sword {12} x - an uncursed +0 bow {12} M - 12 uncursed +1 droven bolts {12} Armor a - an uncursed +0 fedora {2} b - a cursed +2 Hawaiian shirt {2} g - an uncursed +0 dwarvish cloak {4} S - a blessed +1 pair of kicking boots {8} Scrolls h - 7 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {3} j - 4 uncursed scrolls of phase door {4} m - an uncursed scroll of blank paper {1} w - a blessed scroll of healing {1} F - a cursed scroll of identify {1} G - an uncursed scroll of teleportation {1} Spellbooks y - an uncursed spellbook of flame sphere (6:3) {1} T - an uncursed spellbook of blank paper (0:1) {1} Rings p - a cursed -1 ring of gain constitution (on right foreclaw) {1} t - a cursed ring of polymorph (on left foreclaw) {1} D - a cursed ring of polymorph {1} Wands A - an uncursed wand of slow monster (0:4) {1} Tools c - an uncursed magic flute (0:12) {1} d - a blessed magic harp (0:1) {1} e - an uncursed drum of earthquake (0:9) {1} v - a blessed tin whistle {1} B - an uncursed +0 grappling hook {12} O - an uncursed blindfold {1} Y - a blessed skeleton key {1} Gems z - a cursed +0 loadstone C - an uncursed +0 whetstone H - a blessed +1 worthless piece of yellow glass {1} R - 2 uncursed +0 worthless pieces of radiant glass {2} Final attributes You were piously aligned Your alignment was 48 Your max alignment was 48 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: sickopathy You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 122 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 72% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: scimitar (turn 11) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52190 Monster spawn increase reached its maximum at turn 67434 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1218000 The monster class that cannot be genocided was snake The monster class that was spawned more often: piercer (freq bonus 6) The monster species that spawned more often: fat bully (freq bonus 32) The monster species that spawned more often: BDSM girl (freq bonus 8) The monster species that spawned more often: meara (freq bonus 16) The monster species that spawned more often: bright white mushroom (freq bonus 14) The monster species that spawned more often: desert kobold (freq bonus 7) The monster species that spawned more often: Madeleine's plateau boot (freq bonus 28) The monster species that spawned more often: timid troll (freq bonus 16) The monster species that spawned more often: healthy ape (freq bonus 14) The monster species that spawned more often: gnome friendloader (freq bonus 8) The monster species that spawned more often: blue jelly (freq bonus 11) The monster species that spawned more often: werecockatrice (freq bonus 8) The monster species that spawned more often: mutated undead potato (freq bonus 7) The monster species that spawned more often: immobile mold (freq bonus 14) The monster species that spawned more often: bright violet warp patch (freq bonus 9) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 28) The monster species that spawned more often: kobold hewer (freq bonus 14) The monster species that spawned more often: gazer (freq bonus 18) The monster species that spawned more often: horse-deer (freq bonus 24) The monster species that spawned more often: umbreon (freq bonus 8) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 18) The monster species that never randomly spawned: bright blue stalk The monster species that never randomly spawned: trap mold The monster species that never randomly spawned: moldy patch The monster species that never randomly spawned: gray unicorn foal The monster species that never randomly spawned: Chelsea Rorec The monster species that never randomly spawned: zephyr lord The monster species that never randomly spawned: pale spore The monster species that never randomly spawned: tretre fly The monster species that never randomly spawned: butterfly The monster species that never randomly spawned: ferrous spore The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 14) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 3) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 33) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 18) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 9) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 8) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 6) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 5) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 15) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 42) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: flood (watery) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 2) Next attribute increase check would have come at turn 11158 Strength training was -2 Dexterity training was 1 Wisdom training was 16 Constitution training was -41 You were level-drain resistant You were prevented from being a stoned chiller (0) You were prevented from having sickopathy (0) You fumbled You were telepathic You had 155 points of nutrition remaining You were stealthy You were polymorphing You were a wererabbit Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Grome Grome was angry with you (1) You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 18% 31% b - flame sphere 1 matter 8% 93% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) recharge 9 R Huge timeout(16100) sigil of control 6 O Prepared(0) air dash 4 O Prepared(0) create ammo 3 O Prepared(0) Discoveries Amulets amulet of strangulation (lariat) amulet of own race warning called esp? (slexy) amulet of ESP (doll) Weapons orcish short sword (crude short sword) droven bolt (obsidian bolt) Armor dwarvish cloak (hooded cloak) kicking boots (profiled boots) Scrolls scroll of healing (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of mana (GENTLE PEEPTOE HIGH HEELS) scroll of phase door (EN PHYSIC POINTS IS USEMORE) scroll of standard id (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of cure (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll called enchant weapon (GO AWAY) scroll of teleportation (SWAGLAB) scroll of gain mana (IGNORE SHELL BLOC RING) scroll of punishment (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of enchant armor (TIP BLOKA L DA NENAVIDIT VAS) scroll of blank paper (unlabeled) scroll of identify (MORE IS MORE) Spellbooks spellbook of rumor (vellum) spellbook of flame sphere (impregnated) spellbook of blank paper (plain) Potions potion of healing (buzzing) potion of clairvoyance (pseudo-violet) potion of invulnerability (bubbly) potion of green tea (laurel) potion of blood (blood-red) potion of sleeping (simmering) potion called booze (vermillion) potion of levitation (baby's breath) potion of speed (amber) potion called dizzy (sparkling) potion called dizzy (prickly ash) potion of object detection (gooey) potion of blindness (green) Rings ring of gain constitution (transparent) ring of polymorph (twisted) Wands wand of clone monster (brittle) wand of lightning (silicon) wand of slow monster (cottonwood) Tools magic flute (flute) magic harp (harp) drum of earthquake (drum) frost horn (horn) fire horn (horn) tin whistle (whistle) grappling hook (iron hook) skeleton key (key) Gems loadstone (gray) whetstone (gray) worthless piece of yellow glass (yellow) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a firefly a normal ant 2 stinging insects 0 snow ants (1 created) 0 black ants (2 created) 0 silver flies (1 created) 2 acid blobs (3 created) 5 jackals (8 created) 2 pack jackals 0 exploding jackals (4 created) a racoon dog 2 coyotes a little dog 0 gas spores (1 created) 0 hidden gas spores (1 created) 2 floating eyes (3 created) 2 flaming spheres 0 extremely ugly cats (1 created) a hobbit reveller 0 hobbit merchants (1 created) a wimp 0 hobbits (2 created) 3 dwarves (4 created) a camo dwarf a vile sewer pygmy a bugbear a phasing hobbit wizard a dwarven wizard 2 imps 4 blue jellies 0 multi-hued jellies (1 created) 5 kobolds (4 created) 4 pack kobolds a hidden kobold (2 created) a small kobold (3 created) a force swamp kobold 0 leprechauns (1 created) 0 mimics (1 created) a small mimic a mountain nymph 0 flying dryads (1 created) 0 wood nymphs (1 created) 0 evasive wood nymphs (1 created) 0 squad nymphs (1 created) a goblin (2 created) a goblin cop an orc a runt (2 created) 0 Mordor orcs (1 created) a goblin fighter 0 onsen penguins (1 created) a rock piercer (2 created) a porter rock piercer 0 giant penguins (1 created) a lamb a pig a wild pig 6 scrampers a sheep 0 knapsack goats (1 created) 0 evasive sewer rats (1 created) a visor sewer rat 2 rabbits (4 created) 2 giant rats a rabid rat 2 ferret kits a prick bear an eevee a rabid rabbit a ferret (2 created) 0 cave spiders (1 created) 2 hole spiders a metallic red centipede a tiny lurker 0 fog clouds (1 created) a crawling worm mass a snail 0 crawling maggots (1 created) 0 tearmaggots (1 created) an evasive maggot a myu 2 grid bugs (6 created) a jitterbug 0 bats (2 created) 0 flapbats (3 created) a mohat 0 chaffinches (1 created) a large bat a bird 0 gulls (1 created) 0 healthy plains centaurs (1 created) a baby gray dragon a sylphie an invisible badguy 7 lichens (8 created) 3 porter lichens (2 created) 3 spore lichens a water lichen 2 immobile molds (3 created) a brown mold a cribo (0 created) 5 yellow molds (4 created) 0 orange molds (1 created) an orange colony a golden patch 0 golden spores (1 created) 2 green growths 2 green patches (0 created) 4 red molds a red growth (2 created) a cyan stalk a cyan force patch a reddish mold 2 reddish fungi (0 created) a slow mold a porter slow fungus a sucker mushroom a creeping vine a shrieker a spore shrieker a violet fungus a disgusting mold a mana stalk a sub-gnome 13 gnomes (14 created) 0 gnome stalkers (1 created) a normal gnome a gnome thief a petty gnome thief 4 intermediate gnomes 5 gnome lords 3 gnome watchers 2 gnome friendloaders a group gnome lord a gnomish wizard a gnome cleric a gnomish mana wizard 0 domestic giants (1 created) 3 kestrels 3 Kops 2 Keystone Kops 2 Kop Sergeants a Kop Lieutenant a Policeman Lieutenant 2 mummies 4 kobold mummies 2 gnome mummies (3 created) 0 blue naga hatchlings (1 created) 2 grey naga hatchlings 0 lotus naga hatchlings (1 created) an ogre 3 gray oozes a mini rust monster a small snake a garter snake a tsuchinoko a rat snake 0 umber ponies (1 created) a wood bear cub 4 kobold zombies (5 created) an ossium animatum a controller a gnome zombie a hobbit zombie 2 tasloi zombies 2 orc zombies an elf zombie (3 created) 3 human zombies (4 created) a zombie 0 hungry dead potatoes (1 created) a floating skull a paper golem a grey cyborg a rope golem 0 resin golems (1 created) 2 weary pilgrims (3 created) an elderly gentleman a flower girl an errand boy a boil-covered wretch a pitiful-looking beggar (2 created) 0 mangy-looking lepers (1 created) 2 wide-eyed tourists an aimless-looking merchant a busy-looking merchant 2 mean-looking mercenaries a coal miner 0 innkeepers (1 created) 0 cross-eyed mages (1 created) a karate scrub a human (2 created) 2 maias (3 created) a redguard an alien a haxor a bad hunter 3 muggers 0 force muggers (1 created) a little girl 0 little boys (1 created) 0 estrella girls (1 created) 0 crappy brats (1 created) an enemy trooper 0 bandits (1 created) a wererabbit a novice nurse 0 Green-elves (1 created) an Elvenking (0 created) 0 item masters (18 created) a mana stealer (2 created) a water demon a tortoise (2 created) a hata-hata (2 created) a pike a floating fish 0 demonic jellyfish (1 created) 0 piranhas (1 created) 4 newts 2 twens (5 created) 2 frogmen 2 deminewts a demitwen 2 iguanas a flying gecko a baby crocodile a lizardman an arctic fern spore 2 blazing fern spores a petty killer tomato 15 piles of copper coins 5 piles of silver coins 7 floor grues (20 created) a dark grue (7 created) 0 fragment grues (2 created) 2 novice light walls a low rub monster a small turret (2 created) a dart turret a jumping jellyfish 2 cold troves a confusion trove (2 created) 0 smart troves (1 created) 0 teleport troves (1 created) 456 creatures born. 326 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 37 times You eaten food with animal by-products 21 times You eaten meat 11 times You have communicated with the gods 5 times You prayed to the gods 4 times You hit with a wielded weapon 125 times You killed 148 monsters You read items or engraved 30 times You never genocided any monsters You never polymorphed an object You changed form 13 times You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Skilled] (max Expert) (220 of 540) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Expert] (max Expert) (65370 of 12800) devices [Basic] (max Grand Master) (42 of 160) searching [Unskilled] (max Expert) (12 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Skilled] (max Master) (258 of 540) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (52 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (39 of 160) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (34 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (3 of 20) Goodbye Nirol the Musician... You died in The Gnomish Mines on dungeon level 5 with 12226 points, and 135 pieces of gold, after 10911 moves. Killer: a monster (snow ant) You were level 9 with a maximum of 125 hit points when you died. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 12 13500 Elronnd-Wiz-Rod-Mal-Cha died in Gehennom on level 70 [max 71]. Killed by a monster (invisible silent killer). - [19] 13 13090 aximili-Gan-Lic-Fem-Cha died in The Dungeons of Doom on level 14. Killed by a monster (algolian suntiger). - [98] *14 12226 Nirol-Mus-Mis-Fem-Neu died in The Gnomish Mines on level 5 [max 7]. Killed by a monster (snow ant). - [125] 15 8301 Crawlhydra-Brd-Lyc-Mal-Law was poisoned in The Dungeons of Doom on level 7. Poisoned by a gray force fungus. 47 [98] 16 5566 bugsniper-Ele-Dop-Mal-Law turned to stone in The Dungeons of Doom on level 3 [max 4]. Petrified by an orc-captain. 73 [74]