Nirol, neutral male lich Saiyan ------##### ##------ |.....,,,,# #,-....|##------- --- |....|###,# #,|....-,,|..... . |>..<| ### #,-....|#,..--------------------.-------- |..... #,|....|##|.|......|......|....|.|......| |....| #,------ |.|......|......|....|.|......| |....| #,# |.|......|......|....|.|......| ---|-- #####,########|.|......|......||----.-|------ ----- | #,# #,,,,,,,,,,,,,..---|-----|-----.......F..............--- ---.- | #,##,######`########|..................@.@@@.........@...............| #,,,,,,# #,# |.-----|--|------.....a-|---------- .....?.....| ###,-------,# |.|......|......|-----.|%........)| --- ----- | #,|.....-,# +.|......|......|....-.|..........| #,-.....|,# |.|......|......|....|.|!($.*.)).)| ##|%....| |.|......|......|....|.|%$.[......| --...r. |.--------------------.------------ ---- - | |....| |.........#.`%...........#.#..#.#................. |..... -------------------------------------------- ------ [Nirol the Saiyan Apprentice] St18 Dx15 Co12 In8 Wi17 Ch5 SaiLicMalNeu S13526 Dlvl:5 $194 HP-15(101) Pw65(65) AC3 Xp9/3779 Wt1435/2000 T3732 Frz Latest messages The demon blaster misses. The demon blaster swings her arm blaster. The demon blaster just misses! The small locust bites you! [-4 -> 40] Really attack the watchman? [yn] (n) You just miss the demon blaster. You curse at the demon blaster. The demon blaster swings her arm blaster. The demon blaster misses. The small locust bites you! [-11 -> 30] A violet spore grows on a moldy corpse! The demon blaster fires 7 blaster bolts! You are almost hit by the 1st blaster bolt. You are hit by the 2nd blaster bolt! [-28 -> 3] Warning: HP low! You are hit by the 3rd blaster bolt! You die... Your inventory Amulets n - an uncursed amulet versus poison {1} E - a cursed amulet versus stone (being worn) {1} Weapons c - an uncursed +0 athame (weapon in hand) {4} g - 3 blessed +0 orcish spears {36} r - 11 uncursed +0 arrows {6} s - an uncursed +0 fly swatter {4} u - an uncursed +0 short sword {12} V - 3 uncursed +0 orcish spears {36} Armor a - an uncursed +1 robe (being worn) {16} p - a cursed -3 pair of gauntlets of slowing (being worn) {4} T - a blessed +0 orcish helm (being worn) {12} Comestibles o - an uncursed tripe ration {1} A - 9 cursed peaches {5} B - an uncursed tin of slow fungus {1} O - an uncursed tripe ration {1} Scrolls d - 6 uncursed scrolls of healing {3} e - 5 uncursed scrolls of mana {5} f - 5 uncursed scrolls of phase door {5} h - an uncursed scroll of punishment {1} j - an uncursed scroll of remove curse called help {1} v - a cursed scroll of healing {1} J - 2 uncursed scrolls of teleportation {2} Spellbooks b - an uncursed spellbook of summon undead (1:3) {1} k - an uncursed spellbook of insulate (0:1) {1} P - an uncursed spellbook of time (5:1) {1} Q - an uncursed spellbook of blank paper (0:1) {1} Rings l - a blessed +3 ring of gain constitution {1} w - a cursed ring of polymorph {1} D - an uncursed ring of levitation {1} Wands q - an uncursed wand of create monster (0:11) {1} C - an uncursed wand of enlightenment (0:4) {1} R - an uncursed wand of objection (0:1) {1} Y - an uncursed wand of locking (0:1) {1} Tools i - an uncursed +0 unicorn horn {8} m - 7 uncursed wax candles {4} z - an uncursed chest {750} K - a blessed tallow candle {1} M - an uncursed lock pick {1} U - an uncursed mirror {1} W - a blessed leash {1} Z - an uncursed large box {500} The chest is empty. The large box is empty. Final attributes You were piously aligned Your alignment was 33 Your max alignment was 33 You carried 0 sins You could not have this property at all: free action You could nothave this property extrinsically: invisibility You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 80% Musable item generation frequency was reduced by 70% Ring drop chance was reduced to 92% Wand drop chance was reduced to 90% Potion drop chance was reduced to 69% Monster death drops spawned with only 99% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: general combat (turn 10) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 39205 Monster spawn increase reached its maximum at turn 88315 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 53060 The monster class that cannot be genocided was mummy The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: undead jedi (freq bonus 4) The monster species that spawned more often: Mad Bucking Fastard (freq bonus 6) The monster species that spawned more often: patched colony lichen (freq bonus 12) The monster species that spawned more often: rotting horror (freq bonus 2) The monster species that spawned more often: nightmare unicorn (freq bonus 8) The monster species that spawned more often: Michaela (freq bonus 6) The monster species that spawned more often: sensei newt (freq bonus 4) The monster species that spawned more often: stone ooze (freq bonus 3) The monster species that spawned more often: Madeleine (freq bonus 6) The monster species that spawned more often: plague bug (freq bonus 4) The monster species that spawned more often: ghastly soul (freq bonus 2) The monster species that spawned more often: Grey-elf (freq bonus 16) The monster species that spawned more often: leather golem (freq bonus 6) The monster species that spawned more often: wrinkled fungus (freq bonus 16) The monster species that spawned more often: shimmering warp fungus (freq bonus 4) The monster species that spawned more often: petty sand raider (freq bonus 6) The monster species that spawned more often: Maladjusted Leon (freq bonus 4) The monster species that spawned more often: Bettina (freq bonus 3) The monster species that spawned more often: vietnamese girl (freq bonus 6) The monster species that spawned more often: fire muzzle (freq bonus 6) The monster species that never randomly spawned: ultimate newt The monster species that never randomly spawned: crypt wraith The monster species that never randomly spawned: undead midget The monster species that never randomly spawned: sizzling vortex The monster species that never randomly spawned: Lisa's purple stiletto The monster species that never randomly spawned: priestess mummy The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: whnas The monster species that never randomly spawned: silver growth The monster species that never randomly spawned: prick bear The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 58) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 4) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 22) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 13) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 8) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 7) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 7) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 6) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 8) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 14) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 107) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 12) Next attribute increase check would have come at turn 3862 Strength training was 50 Dexterity training was 19 Wisdom training was 6 Constitution training was 50 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were frozen solid (0) You were prevented from having invisibility (0) You were prevented from having free action (0) You saw invisible You were warned of undead You had infravision You had 1250 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was King Kai You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 363% b - insulate 2 protect 0% 74% c - time 7 attack 99% 85% Techniques known in the end Name Level Status pummel 9X Prepared(0) air dash 9X Prepared(0) chained blitz 9X Prepared(0) blood ritual 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) chi strike 8X Prepared(0) chi healing 6X Prepared(0) elemental fist 4X Prepared(0) draw energy 2X Prepared(0) concentrating 2X Prepared(0) Discoveries Artifacts Evening Star [unaligned morning star] Amulets amulet versus stone (ecliptic) amulet of change (remote) amulet versus poison (serrated) Weapons orcish dagger (crude dagger) orcish spear (crude spear) Armor robe (pink robe) gentleman's suit (expensive clothes) gauntlets of slowing (graffiti gloves) orcish helm (iron skull cap) Scrolls scroll of healing (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of mana (SIGNAL 11 WAS RAISED) scroll of phase door (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of standard id (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of cure (TIRACLE RAMICAL RELRAMI LUE) scroll of identify (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of mass murder (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of teleportation (ITAINO ITAINO TONDEKE) scroll of remove curse called help (DEVIENEX COER) scroll of destroy armor (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll called ? (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of punishment (SUS COMNITUS) Spellbooks spellbook of summon undead (horrible) spellbook of insulate (psionic) spellbook of time (posh) spellbook of blank paper (plain) Potions potion of full healing (crimson) potion of gain level (cooling) potion called boozy (purple) potion called juice (smoky) Rings ring of levitation (sapphire) ring of gain constitution (lapis lazuli) ring of polymorph (geode) Wands wand of objection (cocky) wand of enlightenment (pronged) wand of create monster (pokemon logo) wand of fire (chrome) wand of locking (cloth) Tools wax candle (candle) chest (wooden container) tallow candle (candle) mirror (looking glass) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (8 created) a mimic ant (5 created) 0 fireflies (2 created) 0 large cockroaches (2 created) 0 giant grasshoppers (3 created) 0 giant ticks (6 created) 0 killer bees (14 created) 0 jelly bees (2 created) 0 wax bees (3 created) 0 honey bees (4 created) 0 normal ants (16 created) 0 giant ants (27 created) 0 petty giant ants (3 created) 0 giant force ants (4 created) 0 stinging insects (1 created) 0 green mantises (1 created) 0 large fleas (2 created) 0 giant fleas (3 created) 0 soldier ants (17 created) 0 hidden soldier ants (2 created) 0 evasive soldier ants (1 created) 0 chasing soldier ants (1 created) 0 house ants (3 created) 0 fire ants (4 created) 0 metal fire ants (3 created) 0 snow ants (1 created) 0 petty shock ants (1 created) 0 black ants (4 created) 0 large beetles (2 created) 0 rocking-horse-flies (1 created) 0 silver flies (1 created) a giant grub (2 created) 0 small locusts (1 created) 0 giant clear ants (1 created) 0 giant beetles (5 created) 0 giant armor beetles (3 created) 0 giant lice (1 created) 0 green ants (1 created) 0 giant green dragonflies (1 created) 0 migo drones (1 created) 0 giant red ants (1 created) 0 petty termites (1 created) 0 turkey chicks (1 created) 9 jackals 2 thick jackals 2 foxes a pack fox an exploding jackal a racoon dog a canermine 0 weasels (1 created) a large racoon dog 0 wild wolves (1 created) a rabid jackal a marten a hidden gas spore 5 floating eyes (6 created) 3 porter floating eyes a burning eye a kitten a housecat a cat an extremely cute cat a wimp a brain eater 0 hobbit brigand thieves (1 created) 0 duergar lords (1 created) 0 dwarven wizards (1 created) 3 manes an imp a normal jelly a kobold a training kobold 3 carvers a forest moogle a carver shaman a petit mimic 0 naiads (1 created) 0 hiding wood nymphs (1 created) a water nymph a force hobgoblin a hill orc a goblin shaman 0 goblin fighters (1 created) a papier-mache cow 0 culves (2 created) a rothe a furry rothe 5 sewer rats 0 visor sewer rats (1 created) 3 field voles (4 created) a hare a wild rabbit a giant white mouse a snow rabbit 0 spike fiends (1 created) a ferret kit a sock mole 0 thorn beasts (1 created) 0 skeletal rats (1 created) a cave spider a large spider a white unicorn foal a crawling worm mass a larva 0 maggots (2 created) 0 dung worms (1 created) a myu a mohat a fruit bat 0 giant bats (1 created) a running emu 0 athols (1 created) a baby yellow dragon a baby golden dragon a whirlwind 4 lichens (5 created) 0 porter lichens (1 created) a spore lichen an orange spore a red mushroom (2 created) 0 red force patches (1 created) a sparkling mold a slow colony (2 created) an aokabi 0 spore fungi (1 created) a gnome (6 created) a gnome stalker 0 intermediate gnomes (1 created) 0 gnome lords (2 created) 0 group gnome lords (1 created) a gnomish wizard (2 created) 0 gnome clerics (1 created) 0 gnome petrographs (1 created) a frost giant (2 created) a Roadblock Kop a Kop Lieutenant (2 created) 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 red naga hatchlings (1 created) a domestic naga hatchling (2 created) a copper naga hatchling 0 huge ogre thieves (1 created) a gray force ooze 0 genetic engineers (1 created) a small rust monster 0 rattlesnakes (1 created) a garter snake (2 created) 0 umber hulks (1 created) a lower xorn 0 monkeys (1 created) 3 kobold zombies (4 created) an ossium animatum (2 created) 0 archers (1 created) 2 dwarf zombies 2 elf zombies (3 created) 2 dark female androids an animated torch a human adventurer (2 created) 2 friendly adventurers (3 created) 0 white friars (1 created) an elderly gentleman a drunkard 0 biker gang members (1 created) 2 arcade scrubs a blubbering idiot a boil-covered wretch 0 mangy-looking lepers (1 created) 2 squint-eyed rogues an aimless-looking merchant a coal miner 2 innkeepers a karate scrub a breton 0 albaes (1 created) an asgardian (2 created) 3 weregridbugs 0 bad hunters (1 created) 3 muggers (4 created) 0 novice warriors (1 created) an alien warrior 0 novice rangers (1 created) 0 dragonball kids (1 created) 0 scientists (1 created) 0 doom marines (1 created) 0 unbelievers (1 created) a wandkeeper 0 bad item masters (9 created) 0 shopkeepers (4 created) 0 soldiers (3 created) 0 sergeants (1 created) 0 watchmen (4 created) 0 watch captains (3 created) 4 flying rogues a newt a twen a normal frog a gecko a rock lizard a demitwen 3 iguanas 0 colorless mushroom patches (1 created) a plague poppy a yellow mushroom patch a killer tripe ration 15 piles of copper coins 13 piles of silver coins a creeping copper coins 4 piles of killer coins a pile of creeping gold coins a large pile of killer coins a huge pile of killer coins a novice light wall a mini rub monster 0 low rub monsters (1 created) a small turret an energy trove 0 speed troves (1 created) 460 creatures born. 199 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 10 times You eaten meat 8 times You have communicated with the gods 24 times You never prayed to the gods You hit with a wielded weapon 181 times You killed 172 monsters You read items or engraved 36 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills high heels [Basic] (max Master) (31 of 160) general combat [Unskilled] (max Expert) (18 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (10 of 20) petkeeping [Basic] (max Expert) (59 of 160) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (1 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (27 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Saiyan... You died in The Dungeons of Doom on dungeon level 5 with 13507 points, and 194 pieces of gold, after 3732 moves. Killer: a blaster bolt You were level 9 with a maximum of 101 hit points when you died. You reached the 40th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 38 14615 Elronnd-Wiz-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 39]. Killed by a monster (cow). - [75] 39 14168 Elronnd-Wiz-Rod-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (troll). - [122] *40 13507 Nirol-Sai-Lic-Mal-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a blaster bolt. - [101] 41 13500 Elronnd-Fla-Trn-Fem-Law quit in Gehennom on level 71. 17 [17] 42 13500 Elronnd-Roc-Mns-Fem-Cha quit in Gehennom on level 71. 14 [14]