Nirol, chaotic female homicidal Supermarket Cashier -------- -------------- ...... ##|............+ .....| #,.............| ....| #,|............| ..| #,|.....<......| #######.###,###################### #,-------.------ `@,,,,,,,,,,,,,,,,,^,,,#,,,,,,,,%# #,,,# #############,##----------------,# ###,# +,, #,,,|..............|,# #,# ### ###,^..............|,# #,# ##|..............|,## #,# |...............,,# #,# |..............|,,### #,# ----------------^,,,# #,# ##,-.--------,# #,.......%..,# ##|...#....|## ---------- [Nirol the Low Worker] St3 Dx7 Co11 In3 Wi8 Ch13 SupHomFemCha S18 Dlvl:1 $518 HP0(14) Pw13(13) AC4 Xp1/0 T269 0:19 Latest messages # In what direction? [hykulnjb><] Do you really want to step into that heel trap? [yn] (n) # In what direction? [hykulnjb><] Whoops... You stepped on a trigger! Your head is hit hard by a thick hugging boot! [-3 -> 11] # In what direction? [hykulnjb><] Whoops... You stepped on a trigger! Your head is hit hard by a thick hugging boot! [-5 -> 6] You see here a lump of royal jelly {1}. q - a lump of royal jelly {1}. With great effort you move the boulder. You are enveloped by searing plasma radiation! You die... Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} Armor b - an uncursed +1 leather jacket {12} c - an uncursed +0 pair of low boots (being worn) {4} m - an uncursed +0 elven mithril-coat (being worn) {60} Comestibles d - 5 uncursed food rations {5} q - an uncursed lump of royal jelly {1} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Potions f - 3 uncursed potions of fruit juice {3} g - 2 uncursed potions of booze {2} Wands n - an uncursed wand of striking (0:5) {1} p - an uncursed wand of fear (0:-1) {1} Tools e - an uncursed tin opener (alternate weapon; not wielded) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: wallwalking You could nothave this property extrinsically: speed You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 331 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: saber The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: spirituality (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27231 Monster spawn increase reached its maximum at turn 62075 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 250244 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: brassfish (freq bonus 6) The monster species that spawned more often: chicken (freq bonus 10) The monster species that spawned more often: starmie (freq bonus 10) The monster species that spawned more often: furious colony (freq bonus 8) The monster species that spawned more often: pale shambler (freq bonus 10) The monster species that spawned more often: shadow beast (freq bonus 12) The monster species that spawned more often: wooden patch (freq bonus 8) The monster species that spawned more often: Agone (freq bonus 9) The monster species that spawned more often: petty sand raider (freq bonus 9) The monster species that spawned more often: rancid jelly (freq bonus 14) The monster species that spawned more often: gnoll ghoul (freq bonus 4) The monster species that spawned more often: siege door (freq bonus 10) The monster species that spawned more often: ninja fighter (freq bonus 18) The monster species that spawned more often: false warp patch (freq bonus 8) The monster species that spawned more often: secluded colony (freq bonus 5) The monster species that spawned more often: lava warp patch (freq bonus 5) The monster species that spawned more often: raging torrent (freq bonus 6) The monster species that spawned more often: aedil (freq bonus 4) The monster species that spawned more often: Sabine (freq bonus 32) The monster species that spawned more often: evolved gorilla (freq bonus 4) The monster species that never randomly spawned: Jil The monster species that never randomly spawned: nature's wrath The monster species that never randomly spawned: lilac mushroom The monster species that never randomly spawned: snow elf The monster species that never randomly spawned: Hanh's translucent sandal The monster species that never randomly spawned: space borloth The monster species that never randomly spawned: young adult blood dragon The monster species that never randomly spawned: tree mold The monster species that never randomly spawned: foul crow The monster species that never randomly spawned: golem The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: elemental minion (propaganda) The RNG hath decreed that this item was never generated: dry up fountain (defiled) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 19) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 20) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 11) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 53) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 4) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 15) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1) Next attribute increase check would have come at turn 732 Strength training was 3 Dexterity training was 4 Wisdom training was 0 Constitution training was 13 You were prevented from having phasing (0) You were prevented from having speed (0) You had 1228 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Motherfuckers You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of mana (NESRECA HROSCEV) scroll of phase door (LEP GEX VEN ZEA) scroll of standard id (CHTO VY KHOTITE DOSTICH) scroll of cure (GEEEEE) Potions potion of fruit juice (gooey) potion of booze (rosemary) Wands wand of striking (avocadowood) wand of fear (double-headed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 wolves (1 created) 0 lichens (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Supermarket Cashier... You died in The Dungeons of Doom on dungeon level 1 with 17 points, and 518 pieces of gold, after 269 moves. Killer: plasma trap You were level 1 with a maximum of 14 hit points when you died. You reached the 222nd place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 220 18 Bluescreen-Sli-Lep-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (fox). - [2] 221 17 QQQQQ-Ass-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] *222 17 Nirol-Sup-Hom-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a plasma trap. - [14] 223 16 snake153-Con-Cor-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] 224 16 dolores-Sla-Ele-Fem-Cha escaped the dungeon [max level 1]. 19 [19]