Nirol, neutral female doppelganger Supermarket Cashier ----- |...| |...+ |..@| |$.d. ---.- [Nirol the Low Worker] St6 Dx10 Co16 In5 Wi10 Ch17 SupDopFemNeu Dlvl:1 $500 HP16(16) Pw19(19) AC7 Exp1 T1 Latest messages Hello Nirol, welcome to SlashEMExtended! You are a neutral female doppelganger Supermarket Cashier. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} Armor b - an uncursed +1 leather jacket (being worn) {12} c - an uncursed +0 pair of low boots (being worn) {4} Comestibles d - 4 uncursed food rations {0} e - a blessed food ration {0} Scrolls j - 7 uncursed scrolls of healing {0} k - an uncursed greased scroll of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Potions g - 3 uncursed potions of fruit juice {0} h - an uncursed finalized potion of booze {0} i - an uncursed potion of booze {0} Tools f - an uncursed +0 tin opener (alternate weapon; not wielded) {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: regeneration Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 85% Potion drop chance was reduced to 94% Food drop chance was reduced to 99% Shop item generation was reduced to 93% Concealing monsters were spawned underneath items 88% of the time only Mastering the following skill taught you the hidden power: body armor The following skill could not be trained at all: javelin The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: high heels (turn 270) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Your hairstyle was 'brush bundle' The last time you got a new haircut was 5000 turns ago Your areola diameter was 30 Monster spawn increase started at turn 145927 Monster spawn increase reached its maximum at turn 359731 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 2265 Your limit for ascension was at turn 765450 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: quiescent tycoon (freq bonus 3) The monster species that spawned more often: fluidator nob (freq bonus 24) The monster species that spawned more often: sligon (freq bonus 1) The monster species that spawned more often: three of diamonds (freq bonus 3) The monster species that spawned more often: coronation vortex (freq bonus 4) The monster species that spawned more often: intestinal chairmaned (freq bonus 6) The monster species that spawned more often: prospector denicotinize (freq bonus 18) The monster species that spawned more often: elrab (freq bonus 21) The monster species that spawned more often: modern gluing (freq bonus 24) The monster species that spawned more often: stuckgoyle (freq bonus 3) The monster species that spawned more often: spoilsmen ulcer germinate (freq bonus 4) The monster species that spawned more often: hill giant (freq bonus 5) The monster species that spawned more often: giant anteater (freq bonus 3) The monster species that spawned more often: party force fungus (freq bonus 16) The monster species that spawned more often: cave vulture (freq bonus 48) The monster species that spawned more often: crumbed rhapsodist (freq bonus 2) The monster species that spawned more often: granit auto (freq bonus 12) The monster species that spawned more often: snappy woman (freq bonus 4) The monster species that spawned more often: spam-mail demon (freq bonus 3) The monster species that spawned more often: porter magic-colored fungus (freq bonus 6) The monster trait that was more common: monsters who generate special combat messages (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 14) The monster trait that was more common: monsters that count as orc (freq bonus 4) The monster trait that was more common: monsters with a clock (freq bonus 3) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 4) The monster species that never randomly spawned: lower hulk The monster species that never randomly spawned: sacrilege oysterwomen The monster species that never randomly spawned: lesser oblivion daemon The monster species that never randomly spawned: color-changing laser The monster species that never randomly spawned: haltered woodiest The monster species that never randomly spawned: pompeji clapper The monster species that never randomly spawned: fife force fungus The monster species that never randomly spawned: engulfment phrenology unsentimentally skewering The monster species that never randomly spawned: calls itself ettin mummy The monster species that never randomly spawned: dead hc girl The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: implant of transcendence (burly) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: crow quill (feather-etched rapier) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was never generated: heath ball ((null)) The RNG hath decreed that this item was never generated: astral view (astral) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 3) The RNG hath decreed that this item was generated more often: Larissa platform boots (tennis shoes, freq bonus 16) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 9) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 2) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 3) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 10) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 8) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 88) The RNG hath decreed that this item was always generated cursed: poison-repellant armor ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: life saving trap (freq bonus 1) The spell school whose books are more common was enchantment spells (freq bonus 8) Trap randomization happened for 1 in 348 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 515 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Robbers The version you were playing was: Unix SlashEMExtended Version 2.7.8 (96f8e415) - last build Sun Oct 30 14:05:17 2022. You could not have safely prayed (479) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (MASKELLI EREKISIPHTHE IABEZEBYTH) scroll of mana (MOMMYXOMUHU) scroll of phase door (KREM QUAY) scroll of standard id (HEEL STEALING) scroll of cure (JUNETHACK SHOULD HAVE RUN FOR 2 MONTHS RATHER THAN ONE WHILE IT STILL EXISTED) scroll of heal other (POUCH TSCHCKTSCHCK) * scroll of extra healing (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) * scroll of greater mana restoration (OXHE SRIAN) Potions potion of fruit juice (simmering) potion of booze (cranberry) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 wolves (1 created) 0 beeprats (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new doppelganger 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Supermarket Cashier... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 500 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.