Nirol, chaotic male xorn Pirate ####,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ----- ##,,,,#######--@--######----#-#-#--,############## |....,,,,#,######### |.?.|# ###|.........+,,,,,,,,,,,,,,# |...|#,`,,,,,,,,,`###|..n| #,,..........|,,,,,--------,# |...|##,#---##---,##,|...| #,#|...(......,#,,,|......|,# |.>..,,,,|......+,,,,|...| #,#----.---#--,#,,,.......|,# #|...|##,,|......|,,,,....| ###,# #,,,,,,,,####|......#,# #-.-.-##},|.......,,,,|?..| #,,,# ########### ,.......|,######### ##,,,,,,#,-#------,,,,-----##,##################,--------,,,,,,,,## ######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`,,,,,##########---#-+-- #####,#######,,,,,,,,,,,,,,,,,,,,,,,#,,,,,,,,,,,,,,,+......| #,,,# #,----.----,,,,,,,,,,,,,,,,,,,,,,,,,,,##|......| #,### ##,|.......|,#,,----------.-##,#,,,###,,,+......| ------##,###### ###|.......|,#,,...........| #,###,,#####|......|# #|.....`,,########,#|.......|,,,,|..........| #,# #,#####|....#.|# ------....|#,#####,,,,,,|.......|,##,...........|##,# #,,,,,,.......|# |}........+,,,,,,,,,,,,,|...<...+,,,,|..........+,,,# #######-------- |.........|#######,,,,,#---#-----,###------------#### |.......}..,,,,,,,,###,,,,,,,,,,,,# -----------######### ############# [Nirol the Swabbie] St16 Dx13 Co10 In6 Wi4 Ch8 PirXorMalCha Dlvl:2 $490 HP38(39) Pw20(20) AC5 MC1 Sn0 Xp4/87 Wt582/1610 T1556 Hun Hal Latest messages Blecch! Rotten iron! Ye feel rather trippy. Ye see 'ere a cackle fruit. What do ye want to eat? [$a-dGJ or ?*] There's nothing 'ere to eat. Ye feel less trippy now. Ye hear a door open. Ye feel worried about yer Undefiler. It bites ye! [-1 -> 38] Ye hear some noises. The fluidator krona bites ye! [-1 -> 38] The Realism Lover misses the orange force patch. The jikinki claws the pain bulb. The chucktaur be killed! What do ye want to ready? [- bcdGJ or ?*] Never mind. # Really quit? WARNING: this will erase yer game permanently! [yes/no]? Your inventory Amulets y - an uncursed amulet of magical breathing (being worn) {0} Weapons a - an uncursed +1 cutlass (weapon in hand) {16} b - 2 uncursed +1 chiveys (alternate weapon; not wielded) {4} c - an uncursed +0 barking iron {8} d - 100 uncursed +0 pistol bullets (in quiver) {2} G - an uncursed +0 six pounders {250} J - 4 cursed -2 darts {0} Armor z - an uncursed +1 long clothes (being worn) {7} L - an uncursed +0 gnomish helm (being worn) {1} M - an uncursed +0 pair of low boots (being worn) {4} Comestibles H - an uncursed tripe ration {0} Scrolls m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Q - an uncursed scroll of enchant armor {0} Spellbooks g - an uncursed spellbook of light (0:0) {0} B - a blessed finalized spellbook of command undead (0:3) {0} Potions i - 3 uncursed potions of rum {0} j - an uncursed finalized potion of rum {0} D - an uncursed finalized potion of water {0} P - a cursed potion of cure wounds {0} R - an uncursed potion of extreme power {0} T - an uncursed potion of levitation {0} Rings k - a ^ uncursed +1 ring of adornment (on right hand) {0} Wands f - an uncursed wand of striking (0:11) {0} t - an uncursed wand of healing (0:2) {0} Tools l - an uncursed oilskin sack {285} s - an uncursed oilskin sack {5} u - a * uncursed mirror {0} v - an uncursed leather leash {0} x - an uncursed hairclip {0} Contents of the oilskin sack: an uncursed +0 splint mail {160} an uncursed +0 scale mail {100} an uncursed +0 pair of high boots {8} a blessed +0 monkey jacket {12} an uncursed sandwich {0} a blessed apple {0} 17 uncursed bananas {0} 2 uncursed sea biscuits {0} Contents of the oilskin sack: an uncursed skeleton key {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 20 You carried 0 sins You could not have this property at all: control magic You could not have this property extrinsically: detect monsters You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 81% Ring drop chance was reduced to 72% Wand drop chance was reduced to 90% Armor drop chance was reduced to 99% Tool drop chance was reduced to 98% Food drop chance was reduced to 99% Shop item generation was reduced to 93% Monster death drops spawned with only 98% chance Mastering the following skill taught you the hidden power: implants The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable after a while: body armor (turn 20949) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 49853) The following skill became harder to train at higher skill levels: whip Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your hairstyle was 'messy' and your beard type is 'smooth eel' The last time you got a new haircut was 6555 turns ago Your areola diameter was 12 Monster spawn increase started at turn 183975 Monster spawn increase reached its maximum at turn 285428 In this game, Eevee's evolution was glaceon Maximum amount of combined random monster spawn freqs was 6059 Your limit for ascension was at turn 4742892 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: jabberwock (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: sleepyhead unhygienic marsupialize (freq bonus 16) The monster species that spawned more often: sulfur force fungus (freq bonus 33) The monster species that spawned more often: spoilerhack horror (freq bonus 15) The monster species that spawned more often: invisible CC (freq bonus 10) The monster species that spawned more often: shrieking shade (freq bonus 8) The monster species that spawned more often: avifauna microvolt (freq bonus 40) The monster species that spawned more often: ivel horse (freq bonus 20) The monster species that spawned more often: extempore undercurrent posterior miffing loaner (freq bonus 15) The monster species that spawned more often: gilt kinship (freq bonus 14) The monster species that spawned more often: wounded force fungus (freq bonus 12) The monster species that spawned more often: Miriam (freq bonus 12) The monster species that spawned more often: bungus fungus (freq bonus 18) The monster species that spawned more often: leaker topkick (freq bonus 26) The monster species that spawned more often: getcha lich (freq bonus 4) The monster species that spawned more often: hotline divagate (freq bonus 8) The monster species that spawned more often: partisanship divulge (freq bonus 20) The monster species that spawned more often: sporule sorrowfully (freq bonus 16) The monster species that spawned more often: golden seraphon (freq bonus 15) The monster species that spawned more often: Exminator Kop (freq bonus 16) The monster species that spawned more often: mars-resound (freq bonus 5) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 6) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster species that never randomly spawned: sainting roundworm The monster species that never randomly spawned: ghost holder The monster species that never randomly spawned: antimatter vortex The monster species that never randomly spawned: splash rat The monster species that never randomly spawned: anesthesia cavitied The monster species that never randomly spawned: Larissa The monster species that never randomly spawned: wirelessed pincushion innocuously chump overwriting The monster species that never randomly spawned: dung beetle The monster species that never randomly spawned: radiant spore The monster species that never randomly spawned: petty big ghost The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: Bridghitte ski heels (ng shoes) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 160) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 34) The RNG hath decreed that this item was generated more often: cancel dragon scale shield (cancel dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 61) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 7) The RNG hath decreed that this item was generated more often: Rosa's jewel (pink, freq bonus 27) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 7) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 24) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cigarette ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 2) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: hard mode stone (gray) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: quaversal trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 3) Trap randomization happened for 1 in 718 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 6572 Strength training was -1 Dexterity training was 3 Wisdom training was 15 Constitution training was 36 Your sanity was 0 You had 1000 alla remaining You were hallucinating (20) You had not decided on your sexuality yet You were being chased by the fluidator squad. (5) You had applied nail polish. (1) You were prevented from having control magic (0) You had 281 points of nutrition remaining You were adorned You could swim You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Brigit, Gothuulbe and The Patriots Your deity was Margaret The version you were playing was: Unix SlashEMExtended Version 2.7.7 (67d11d33) - last build Tue Sep 13 11:11:49 2022. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - cure glib 6 + healing 98% 91% b - command undead 5 + attack 95% 91% c - light 1 + divine 30% 97% Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of magical breathing (pwnzor) Weapons cutlass (curved sword) Armor high boots (jackboots) * oilskin cloak (slippery cloak) gnomish helm (little red hat) low boots (walking shoes) Scrolls scroll of healing (WHY CANT MY MERC ALSO SUMMON A VALKYRIE) scroll of mana (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of phase door (A HOT SINGLE MAHOU SHOUJO) scroll of standard id (WORLD FALL) scroll of cure (THIS KITTEN CORPSE IS DELICIOUS) scroll of heal other (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) * scroll of extra healing (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) * scroll of greater mana restoration (RAAWWWRRRR) scroll called helping? (MR TONES WILD RIDE) scroll of wonder (WOEE3Z) scroll of enchant armor (SHE WOMBURE IS AN AUTHOR WHO WROTE A BOOK CALLED SO DEAD) scroll of enchant weapon (CO APPESTUS) Spellbooks spellbook of command undead (sooty) spellbook called destroye (multispell) spellbook of light (wounded) Potions potion of rum (frothing) potion of tech level up (baby's breath) potion of extra healing (glam) potion of hallucination (smoky) potion of water (clear) potion of cure wounds (silvervine) potion of extreme power (steamy) potion of levitation (wormwood) Rings ring of adornment (volcanic) Wands wand of striking (derriere) wand of healing (wedged) Tools * oilskin sack (bag) * grappling hook (iron hook) mirror (looking glass) leather leash (leash) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You are here Level 3: [levgn] Vanquished creatures a bee 0 tuch blobs (1 created) 0 checkals (1 created) 0 floating eyes (1 created) 0 superdark floating eyes (1 created) 0 evasive jermlaines (1 created) 0 underclockeds (1 created) 0 retard children (1 created) 0 not recognizable jellies (1 created) 2 kobolds 0 pack kobolds (2 created) a ragnarok girl 0 group goblins (1 created) 0 splicepigs (1 created) a fast giant rat a hamster a hare a giant white cave mouse a giant rat (2 created) a younger sister 0 little cheatspiders (1 created) a man eating plant a convey fluke 0 airborne parrots (1 created) 0 crawling elementals (1 created) a lichen 0 spore lichens (1 created) 0 kazwo lichens (1 created) 0 blue growths (1 created) 0 cyan patches (1 created) 0 shriekers (1 created) a giant child 0 large humanoids (1 created) 0 Juiblex-toucheds (1 created) 0 vat slimes (1 created) 2 coronet clolls (1 created) 0 glyphic touches (1 created) 0 orc zombies (3 created) a casino dude 0 imperials (1 created) a bu 0 bitty demons (1 created) 0 graceful mussles (1 created) 0 runaround tortles (1 created) 0 pinball newts (1 created) a perfume dispenser 2 constant broadcasts 0 gem troves (1 created) 54 creatures born. 21 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 16 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 3 potions You zapped wands 0 times You read scrolls 6 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 2 times You sat on a throne 0 times You interacted with a sink 2 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new xorn 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (11 of 20) searching [Basic] (max Master) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Basic] (max Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (37 of 160) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (6 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (1 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Pirate... You quit in The Dungeons of Doom on dungeon level 2 with 688 points, and 490 pieces of gold, after 1556 moves. Killer: quit You were level 4 with a maximum of 39 hit points when you quit. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 5866679 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 49 [max 63]. Killed by a monster (invisible Ms. Tirebolu, the shopkeeper). - [257] 2 892199 Narako Mis-Sam-Hun-Fem-Law died in Space Base on level 43 [max 51]. Killed by a monster (rambling gambler). - [174] 3 180427 ziratha-Poi-Dev-Fem-Cha died in Town on level 9 [max 11]. Killed by a monster (pompeji feminizer), while sleeping. - [165] 20 1066 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 4 [max 5]. Killed by a monster (invisible librarian), while sleeping off a magical draught. - [53] 21 783 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (shrimped powwowing). - [40] *22 688 Nirol-Pir-Xor-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 38 [39] 23 623 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 39 [40] 24 559 BSOD2-Gam-Dra-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (grope lord). - [62]