Nirol, lawful female specialist Locksmith ... as. s@s °%. [Nirol the Door-opener] St7 Dx13 Co12 In8 Wi8 Ch8 LocSpeFemLaw Dlvl:2 $45 HP-5(17) Pw13(13) AC7 MC3 Sn0 Xp3/53 Wt301/1230 T596 Latest messages Warning: HP low! The mutated snow ant misses. You don't have anything to drink. What do you want to read? [f-k or ?*] As you read the scroll, it disappears. You feel healthier! The giant spider bites you! [-8 -> 15] The spideroid bites you! [-1 -> 14] The mutated snow ant misses. (2x) The striped spider zaps a wand of death! The death ray hits you! This hurts a lot! [-6 -> 8] The giant spider bites you! [-6 -> 2] Warning: HP low! The giant spider bites you! You die... Your inventory Weapons l - an uncursed +0 snipesling {2} n - an uncursed +1 orcish dagger (weapon in hand) {4} x - 32 uncursed +0 darts {1} y - a blessed +1 darkness club {7} A - 19 uncursed +0 orcish arrows {0} Armor q - an uncursed +0 T-shirt (being worn) {2} r - a ^ cursed +0 helm of lawful (being worn) {20} s - a cursed -4 studded leather armor (being worn) {80} t - an uncursed +0 cloak of invisibility {4} B - an uncursed +0 orcish helm {12} C - an uncursed +0 metal lamellar armor {160} F - a cursed +0 elven cloak (being worn) {4} Comestibles o - 3 uncursed apples {0} Scrolls f - 4 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Wands a - an uncursed wand of opening (2:8) {0} b - an uncursed wand of locking (0:2) {0} m - an uncursed wand of bad effect (0:5) {0} u - an uncursed wand of healing (0:5) {0} v - an uncursed wand of death (0:3) {0} D - an uncursed wand of polymorph (0:1) {0} Tools c - an uncursed skeleton key {0} d - an uncursed lock pick {0} e - an uncursed sack {5} G - a * uncursed bottle {0} The sack is empty. Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: polymorph control You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 114 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 92% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 89% Food drop chance was reduced to 79% Shop item generation was reduced to 89% Concealing monsters were spawned underneath items 87% of the time only Mastering the following skill taught you the hidden power: hammer The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to skilled proficiency: body armor The following skill became untrainable if you tried to train it too early: protection spells (turn 134) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 23765) The following skill became harder to train at higher skill levels: shield Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 39360 Monster spawn increase reached its maximum at turn 211109 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1606710 The monster class that cannot be genocided was umber hulk The monster species that spawned more often: lechayim whap breadfruit (freq bonus 6) The monster species that spawned more often: dnd triceratops (freq bonus 72) The monster species that spawned more often: jelly (freq bonus 8) The monster species that spawned more often: rebilling phosphatic (freq bonus 28) The monster species that spawned more often: metal fire ant (freq bonus 6) The monster species that spawned more often: lost ufo part (freq bonus 24) The monster species that spawned more often: metal fire ant (freq bonus 4) The monster species that spawned more often: opal spore (freq bonus 6) The monster species that spawned more often: moneyed overpraised noir specialist constituted (freq bonus 8) The monster species that spawned more often: disgusting patch (freq bonus 8) The monster species that spawned more often: sparkle monster (freq bonus 1) The monster species that spawned more often: roaming skull (freq bonus 18) The monster species that spawned more often: cloddy pitchiest tripartite (freq bonus 6) The monster species that spawned more often: Woodland-elf (freq bonus 12) The monster species that spawned more often: cosmo uncomplicated (freq bonus 36) The monster species that spawned more often: nobber centaur (freq bonus 4) The monster species that spawned more often: lethe stalk (freq bonus 18) The monster species that spawned more often: speartosser (freq bonus 24) The monster species that spawned more often: petty chaosse (freq bonus 48) The monster species that spawned more often: fat roper (freq bonus 7) The monster trait that was more common: monsters that are humanoid (freq bonus 12) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 3) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 8) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster species that never randomly spawned: flying dexmussle The monster species that never randomly spawned: dense ice vortex The monster species that never randomly spawned: brave stalk The monster species that never randomly spawned: goldshine kamerel The monster species that never randomly spawned: followeth volatilizing The monster species that never randomly spawned: Lord Bademon The monster species that never randomly spawned: timber golem The monster species that never randomly spawned: goal regularize The monster species that never randomly spawned: nether dragon The monster species that never randomly spawned: volcanic nymph The monster class that more likely to generate with musable stuff: light The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: heavenly whip ((null)) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 23) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 23) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 8) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: carotine injection (serum, freq bonus 23) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy metal ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 2) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 11) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of admiration (fierce, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 29) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 99) The RNG hath decreed that this item was always generated cursed: hyperspace summon (sour) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: Verena's jewel (pink) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: Arabella hugging boots (bone heels) The RNG hath decreed that this item was always generated cursed: amulet of evil variant (voicer) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this trap was always invisible: lootcut trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 1) Trap randomization happened for 1 in 946 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 819 Strength training was 8 Dexterity training was 4 Wisdom training was 14 Constitution training was 26 Your sanity was 0 You had not decided on your sexuality yet You had automatic searching You had 881 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Nuada, Dagda and Morrigan Your deity was Nuada The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) orcish arrow (crude arrow) Armor cloak of invisibility stone (cyanism cloak) elven cloak (faded pall) helm of lawful (obsidian helmet) orcish helm (iron skull cap) Scrolls scroll of healing (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) scroll of mana (SMUTSIKA SKOEKA) scroll of phase door (CUT ENEMY BY HAMME OR NAIL) scroll of standard id (I ONLY PLAY AA) scroll of cure (SEVEN MINUS) scroll of heal other (ONE POINT SHOOT NEEDS GAUGE TO RELOAD) * scroll of extra healing (UTOR COMPERIO) * scroll of greater mana restoration (TITTER WEATHERING) scroll called enchant weapon? (0UTROSP3CTIVE) scroll of growth (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) scroll of fire (GARVEN DEH) Potions potion of clairvoyance (turquoise) Wands wand of opening (manzanita) wand of locking (perforated) wand of healing (deformed) wand of death (bamboo) wand of polymorph (plasma) wand of bad effect (nodular) Tools skeleton key (key) sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 slow ants (1 created) 0 trainants (1 created) 0 acid blobs (1 created) an older dog sister 0 little dogs (1 created) 0 touch spores (1 created) a reston 0 small kobolds (1 created) a baby leprechaun 2 baby tuchechauns a goblin 0 little spiders (8 created) a spideroid (5 created) 0 little webmakers (1 created) 0 little cheatspiders (5 created) 0 spikespiders (2 created) 0 venom crawlers (1 created) 0 curare crawlers (3 created) 0 fub crawlers (2 created) 0 cave spiders (1 created) 0 hole spiders (4 created) 0 healthy cave spiders (2 created) a land spider 0 easy opponents (8 created) 0 araches (1 created) 0 eightleggers (2 created) 0 centipedes (1 created) 0 decipedes (2 created) 0 recluse spiders (1 created) 0 Sarah's soft sneakers (1 created) 0 ate crawlers (1 created) 0 striped spiders (1 created) 0 spiders (1 created) a giant spider (22 created) 0 vanilline spiders (1 created) 0 barking spiders (1 created) 0 monstrous spiders (1 created) 0 nibble worms (1 created) 0 illusions in the mist (1 created) 0 unexpected banners (1 created) 0 egg-laying mammals (1 created) a stalking lichen (0 created) 0 spore lichens (1 created) 0 ant mummies (1 created) 0 sp-dos (1 created) 0 strict snakes (1 created) 0 garden snakes (2 created) 0 tiny trolls (1 created) 0 mini xorns (1 created) 0 aggravating wallwalkers (1 created) 0 ant zombies (1 created) a human adventurer an albae a heretic 0 hc preschoolers (1 created) 0 hielers (1 created) 0 swim hatas (1 created) 0 hata-hatas (1 created) 0 stationary walls (2 created) 0 novice roll walls (1 created) 0 novice light walls (2 created) 0 novice medium walls (3 created) 0 novice dark walls (1 created) a +3 nl barrier (2 created) 0 +3 nm barriers (1 created) 124 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 5 times You read scrolls 5 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 3 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 5 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new specialist 0 times You allowed 30 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (31 of 160) searching [Basic] (max Master) (24 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (1 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (1 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Locksmith... You died in The Dungeons of Doom on dungeon level 2 with 343 points, and 45 pieces of gold, after 596 moves. Killer: a monster (giant spider) You were level 3 with a maximum of 17 hit points when you died. You reached the 343rd place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1589522 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 15 [max 28]. Killed by a monster (space sith). - [211] 3 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 341 347 Joesefhynn-Lun-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 53 [53] 342 343 MaulkrumbW-Wiz-Bor-Fem-Neu quit in The Dungeons of Doom on level 2. 34 [34] *343 343 Nirol-Loc-Spe-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [17] 344 342 Kryptos-Sha-Tra-Fem-Cha quit in The Dungeons of Doom on level 2. 27 [27] 345 335 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (lure spider). - [46]