Nirol, lawful male illithid Anachronounbinder --------------- |.............|--- |.......|%--.--..-- ---- |......--..---....---..-- |.----.|................| ---- ---..--|....---..---....|--..-- |....---..--.|..|.--..---....| |......|.--..|--|..--.|......| --..--......-- --......--..-- |.-|.......| |.......|-.| |.-|.......| |.......|-.| --..--......-- --......--..-- |......|.--..|--|..--.|......| |....---..--.|..|.--.'---....| --..--|....---..---..h.|--..---- --- ---- |................|.----%.----.| --..---....---..--............-- --- ---- --..--.--.|..............----.-- ----..........................- [Nirol the Anachrononono-nononono] St9 Dx5 Co7 In8 Wi6 Ch7 AcuIllMalLaw+btf Dlvl:2 $37 HP27(27) Pw18(18) AC11 MC0 Sn0 Xp3/74 Wt141/1080 T3696 Latest messages What do you want to drink? [k or ?*] You have an uneasy feeling... Call a subclinical potion: You see here an Undead Kop corpse {1450}. You displaced Roald Amundsen. The missile mirror points at you, then curses. The missile mirror points at Roald Amundsen, then curses. The missile mirror misses Roald Amundsen. You kill the missile mirror! There is a wall in the way! (4x) You displaced Roald Amundsen. There is a wall in the way! What do you want to read? [c-hn or ?*] As you read the scroll, it disappears. A mysterious force prevents you from phasing! There is a wall in the way! (3x) What do you want to ready? [- alvx or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +2 spear {12} j - an uncursed +0 nano axe (weapon in hand) {48} l - an uncursed +0 flanged mace {12} v - 20 uncursed +0 inferior bolts {0} x - an uncursed +0 orcish dagger {4} Armor b - an uncursed +0 leather armor (being worn) {60} Comestibles u - an uncursed tin of younger sister meat {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - an uncursed scroll of phase door {0} f - an uncursed scroll of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} Rings n - a sticky cursed -1 ring of protection (on right hand) {0} Tools i - an uncursed symbiote {0} r - an uncursed tin whistle {0} w - an uncursed oilskin sack {5} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 25 Your max alignment was 27 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 90% chance Potion drop chance was reduced to 90% Armor drop chance was reduced to 79% Tool drop chance was reduced to 93% Shop item generation was reduced to 78% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 94% chance Mastering the following skill taught you the hidden power: enchantment spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 4) The following skill became untrainable after a while: attack spells (turn 37608) The following skill became harder to train at higher skill levels: long sword Items were more likely to be generated cursed by 3% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82918 Monster spawn increase reached its maximum at turn 398494 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1036910 The monster class that cannot be genocided was mimic The monster class that was spawned more often: long worm tail (freq bonus 2) The monster species that spawned more often: estivate epidemiologist sparge (freq bonus 9) The monster species that spawned more often: priest (freq bonus 8) The monster species that spawned more often: gold bug (freq bonus 15) The monster species that spawned more often: marsh mold (freq bonus 8) The monster species that spawned more often: hell snail (freq bonus 14) The monster species that spawned more often: evil kneevil (freq bonus 4) The monster species that spawned more often: distah sephirah (freq bonus 7) The monster species that spawned more often: fount vixenly (freq bonus 72) The monster species that spawned more often: seedier invoke teaspoon organophosphate (freq bonus 4) The monster species that spawned more often: unstoppable mumak (freq bonus 8) The monster species that spawned more often: petty glass smasher (freq bonus 10) The monster species that spawned more often: defender plant (freq bonus 30) The monster species that spawned more often: transformer (freq bonus 12) The monster species that spawned more often: religious potato (freq bonus 8) The monster species that spawned more often: dire yeast (freq bonus 12) The monster species that spawned more often: nasty horned devil (freq bonus 4) The monster species that spawned more often: Exminator Kop (freq bonus 40) The monster species that spawned more often: mirror turret (freq bonus 14) The monster species that spawned more often: green force patch (freq bonus 8) The monster species that spawned more often: strip banana (freq bonus 36) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters that usually spawn tame (freq bonus 4) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 3) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster species that never randomly spawned: greater ghost The monster species that never randomly spawned: hea-lol gremlin The monster species that never randomly spawned: balleppie The monster species that never randomly spawned: masochistic tetrapod The monster species that never randomly spawned: real menstruation hound The monster species that never randomly spawned: gregnoll The monster species that never randomly spawned: Succubus Kriminologist The monster species that never randomly spawned: gore patch The monster species that never randomly spawned: Little Pinocchio The monster species that never randomly spawned: Bundle Nadja's hugging boot The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: Jessica's jewel (teal) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: reach trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 33) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 25) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 12) The RNG hath decreed that this item was generated more often: block-heeled sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 2) The RNG hath decreed that this item was generated more often: Melissa wedge boots (nail-new boots, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 21) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: Jette's jewel (black) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: melissa trap (freq bonus 2) Trap randomization happened for 1 in 532 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 4248 Strength training was 14 Dexterity training was 10 Wisdom training was 7 Constitution training was 50 Your sanity was 0 You were possessed by the ghost of Marlena. (0) You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You saw invisible You were telepathic You had infravision You had 854 points of nutrition remaining You could fly You were ineffectively protected You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Tariru, FIQ and Demo Your deity was Tariru The version you were playing was: Unix SlashEMExtended Version 2.7.1 (b68dff25) - last build Thu May 20 09:45:35 2021. Tariru was angry with you (1) You could not have safely prayed (1141) You survived You didn't know any spells. You didn't know any techniques. Discoveries Weapons orcish dagger (crude dagger) Scrolls scroll of healing (FLATTEN THE CURVE BELOW 0) scroll of mana (USER DEATH IMMINENT) scroll of phase door (ORKAEL) scroll of standard id (POKEDEX REGISTRATION COMPLETE) scroll of cure (SHUOHUA KAI LI) scroll of heal other (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) * scroll of extra healing (SUPER TOADIO 64 AKA RELEASIO) * scroll of greater mana restoration (SUS COMNITUS) scroll of sleep (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of enchant weapon (BASIL BALLS OF BEAN BREAD) Potions potion of blindness (camo) potion called slimy (illegal) potion called unease (subclinical) Rings ring of protection (immaterial) Tools tin whistle (whistle) oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: [mazes] <- You are here Vanquished creatures an ant 0 bees (1 created) 0 foxes (1 created) 0 canermines (1 created) a hunt canine a small gas spore a thiev spore a wussy cat a slowlaine a kobold (2 created) 0 knifolds (1 created) 0 fast mimickers (1 created) an antidote permamimic 0 teapot grannies (1 created) 0 goblins (1 created) 0 porcupos (1 created) 0 younger sisters (1 created) a baby metroid 0 defender plants (1 created) 0 cancel watchers (1 created) an illusion in the mist 3 group bugs 0 egg-laying mammals (1 created) a missile mirror a vulture 0 crawling elementals (1 created) Moldoux, the Defenceless Mold (0 times) 0 pw stealers (1 created) 0 Minder Kops (1 created) an Undead Kop a rat mummy a vampiroid 0 cardboard golems (1 created) a fish golem 0 brain golems (1 created) a packing human 0 beginners (1 created) an item user 0 eh ghosts (1 created) 0 confined ghosts (1 created) a turto fish 0 twens (1 created) 0 stealer plants (1 created) a drag mewlip 0 piles of dimes (1 created) 0 potion troves (1 created) 49 creatures born. 23 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You have communicated with the gods 3 times You prayed to the gods 3 times You hit with a wielded weapon 14 times You killed 14 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 3 potions You zapped wands 0 times You read scrolls 5 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 25 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new illithid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills spirituality [Unskilled] (max Expert) (3 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills (none) Spellcasting Skills (none) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (8 of 500) searching [Restricted] (max Restricted) (2 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (6 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (8 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (1 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Anachronounbinder... You quit in The Dungeons of Doom on dungeon level 2 with 403 points, and 37 pieces of gold, after 3696 moves. Killer: quit You were level 3 with a maximum of 27 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 5095 Nirol-Occ-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a monster (gargonome). - [38] 2 4770 Nirol-Hus-Col-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (flirt detrimental). - [82] 3 3206 Nirol-Gla-Duf-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (invisible Ms. Kadirli, the shopkeeper). - [63] 5 2039 BSOD2-Alt-Unb-Fem-Cha died in The Gnomish Mines on level 4. Killed by being stuck in an acid pit. - [57] 6 1583 Nirol-Top-Vee-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a system shock. - [23] * 7 403 Nirol-Acu-Ill-Mal-Law quit in The Dungeons of Doom on level 2. 27 [27] 8 230 Nirol-Bos-Alb-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (river moccasin), while praying unsuccessfully. - [37] 9 114 AgentTheta-Val-Hum-Fem-Law escaped the dungeon [max level 1]. 22 [22]