Nirol, chaotic male skeleton Fighter ---------- ##|........| ######--------- #,.........| #,,,,,...<....| #,|........| #,####|^..%...| ##,-|------.-## #,# |.......| #,,# ,`,,# #,# |.......| #,## ##,# #,##,# |.......| #,# #,### ##,,,,# |.......| #,# #,,,# #,,### ----+---- #,# -------.--- ,,, ----- ------ #,# |.......... #,# |........... #,# |.........|,, #,# |.%........... #,# |..........,# ,,, |$..............Z# |...{.....|,, #,--|--|--+- |..............########-------.---,# #,|........| |..............-^^,,,,,,,,,,,,,,,,,# #,->.......| |............. #######,,,,,,,###########|........| -------------- #######`,,,,,,,,,,,...(.....| ############---------- [Nirol the Mars] St14 Dx17 Co17 In4 Wi15 Ch5 FigSkeMalCha Dlvl:2 $71 HP82(82) Pw42(42) AC-10 MC0 Sn0 Xp6/483 Wt654/1940 T1578 Bli Latest messages You kill the goomba! You are stuck to the web. You disentangle yourself. You destroy the drag mewlip! The skogsra asks 'How do I shot web?' and spits at you. The webbing sticks to you. You're caught! There is nothing here to pick up. You are stuck to the web. The kitten eats a creeperflower corpse {50}. You are blinded by the dungeon fern spore's radiance! You stagger... Wait! There's something there you can't see! You attack thin air. You feel a bit steadier now. Wait! There's something there you can't see! It yowls! You kill it! You hear the rumble of distant thunder... # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 short sword (weapon in hand) {12} p - an uncursed +0 bow {12} x - 25 uncursed +0 darts {0} y - an uncursed +0 orcish short sword {12} N - 31 cursed -1 crossbow bolts {1} O - 3 uncursed +0 orcish spears {36} Armor b - an uncursed +1 sailor blouse {6} A - an uncursed +0 bunny ear (being worn) {1} B - an uncursed +0 orcish shield (being worn) {20} H - a blessed corroded +1 bronze plate mail (being worn) {200} K - an uncursed +0 pair of gnomish boots {4} Comestibles L - an uncursed tripe ration {0} M - an uncursed unnoticed predator corpse {150} P - 2 uncursed cream pies {0} Q - an uncursed drag mewlip corpse {200} R - an uncursed ant egg {0} S - a cursed tripe ration {0} Scrolls e - an uncursed finalized scroll of root password detection {0} f - an uncursed finalized scroll of proof armor {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} r - the blessed scroll of magic mapping named Pride and Prejudice {0} z - a blessed scroll of standard id {0} T - an uncursed finalized scroll of enchant weapon {0} Potions G - a blessed potion of gain ability {0} I - an uncursed potion of healing {0} Gems D - 10 uncursed +3 rocks {0} Final attributes You have transgressed Your alignment was -27 Your max alignment was 23 You carried 0 sins You could not have this property at all: manaleech You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 40 Implant identification only worked 1 times out of 37 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 24% Ring drop chance was reduced to 54% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 96% Armor drop chance was reduced to 98% Tool drop chance was reduced to 72% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: firearms The following skill became untrainable if you tried to train it too early: dagger (turn 117) The following skill became untrainable after a while: attack spells (turn 39869) Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 107469 Monster spawn increase reached its maximum at turn 260829 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1445000 The monster class that cannot be genocided was nymph The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: anthrazite growth (freq bonus 66) The monster species that spawned more often: evasive bearded devil (freq bonus 12) The monster species that spawned more often: evasive heavy weapon dude (freq bonus 3) The monster species that spawned more often: rhed mushroom (freq bonus 4) The monster species that spawned more often: giant ebony ant (freq bonus 60) The monster species that spawned more often: headphone penis (freq bonus 9) The monster species that spawned more often: wimpdag banger (freq bonus 6) The monster species that spawned more often: bigger blob (freq bonus 36) The monster species that spawned more often: ghetto stalk (freq bonus 3) The monster species that spawned more often: wizard turret (freq bonus 18) The monster species that spawned more often: Dislexiapater (freq bonus 24) The monster species that spawned more often: petty kobold thief (freq bonus 6) The monster species that spawned more often: baby mercurial dragon (freq bonus 36) The monster species that spawned more often: telegon (freq bonus 6) The monster species that spawned more often: shiny gargoyle (freq bonus 18) The monster species that spawned more often: clan outern (freq bonus 9) The monster species that spawned more often: koppenant (freq bonus 30) The monster species that spawned more often: teleport sphere (freq bonus 8) The monster species that spawned more often: player cerberus (freq bonus 20) The monster species that spawned more often: death berserker (freq bonus 8) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 6) The monster trait that was more common: monsters that can hide (freq bonus 4) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster species that never randomly spawned: turtle rabbit The monster species that never randomly spawned: tricycling spasmodic rifleman The monster species that never randomly spawned: dark matter fly The monster species that never randomly spawned: polich The monster species that never randomly spawned: coal golem The monster species that never randomly spawned: Health The monster species that never randomly spawned: green force fungus The monster species that never randomly spawned: intrigue heterophile The monster species that never randomly spawned: quill rat The monster species that never randomly spawned: analgesic colony The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 18) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 34) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 24) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 7) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 39) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 7) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 3) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 5) The RNG hath decreed that this item was generated more often: nerve poison (multispell, freq bonus 8) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 10) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 7) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 5) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: implant of tribute (athletic) The RNG hath decreed that this item was always generated cursed: nano axe ((null)) The RNG hath decreed that this item was always generated cursed: paving (clack-clack) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 2) The spell school whose books are more common was body spells (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 17) Trap randomization happened for 1 in 29 traps Next attribute increase check would have come at turn 5373 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 4 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You were blinded (2) You had not decided on your sexuality yet You were prevented from having manaleech (0) Your chance to block was 21% You had infravision You had 2093 points of nutrition remaining You could survive without air You had diminished bleeding You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Eos The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Feb 29 06:51:10 2020. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) concentrating 3X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (poor helmet) * sedge hat (celtic helmet) * skullcap (driver helmet) * flack helmet (thinking helmet) * crystal helm (plumed helmet) * mining helm (greenery helmet) * field helm (black helmet) * helm of safeguard (etheric helmet) * war hat (anti-government helmet) * plasteel gloves (white gloves) * leather gloves (boxing gloves) * gauntlets of safeguard (steel gloves) * gauntlets of plugsuit (light gloves) * commander gloves (boiled gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (roller boots) * field boots (marji shoes) * boots of safeguard (pink sneakers) bunny ear (headpiece) Scrolls scroll of confuse monster (IO PAKERBETH IO BOLCHOSETH BASDOUMA PATATHNAX APOPSS) scroll of root password detection (SNAIL IS THE BEST RACE IN ELONA) scroll of proof armor (POLSKA TO WIELKI KRAJ) scroll of healing (CHRIS ANGST) scroll of mana (PETENNABOUTHI PEPTOU BASI) scroll of phase door (JE VEUX ETRE JETE DANS LES NOIX) scroll of standard id (RUSSIACK IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of cure (CUCUMBER TRAVEL ASSOCIATION) scroll of heal other (ATTACK BY MOVING FAST) * scroll of extra healing (THE AAAAASSIE) * scroll of greater mana restoration (FLOW AND WAVE MOVES IS MORE POWER) scroll of identify (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of magic mapping (CLONE MONSTER) scroll of message (A EE EEE III OOOOO YYYYYY OOOOOOO) scroll of enchant armor (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of enchant weapon (MADELEINES CALF LEATHER SANDALS ARE REALLY CUUUUUTE) Potions potion of gain ability (baby's breath) potion of healing (alchemical) Wands wand of polymorph (sliding) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: <- You are here Vanquished creatures a flying toaster a jackal 0 gas spores (1 created) a kitten an unnoticed predator a large kobold a pewsounder 0 fast mimickers (1 created) 0 round tuits (1 created) 0 tuski mimics (1 created) a goooblin 0 ascent orcs (1 created) 0 hares (1 created) a chucktaur 0 little spiders (1 created) a cave spider 2 hole spiders 0 starter lurkers (1 created) a kur a one-winged bat 0 lichens (4 created) 0 cribos (1 created) 0 yellow colonies (2 created) 0 pale growths (1 created) a shrieker 0 spore shriekers (1 created) 0 donnos (1 created) 0 poison lichens (1 created) an intermediate gnome a kestrel a bat mummy a garter snake a tiny troll a dbl claw hulk a baby monkey 0 dwarf zombies (1 created) a human thief a regular human an arcade scrub a human a senser 0 shopkeepers (2 created) a minighost a confined ghost 0 tortoises (1 created) 0 hata-splashas (1 created) 0 graceful mussles (2 created) 0 rouge fish (1 created) 0 carps (1 created) 0 depth eels (1 created) a leopard frog 0 inactive mushroom patches (2 created) 0 regular plants (3 created) 0 colorless mushroom patches (1 created) a kop pie (2 created) 0 plague poppies (1 created) 0 batman plants (2 created) 0 resurrected plants (2 created) 0 dungeon fern spores (2 created) a ferier fern spore a glacier fern spore (3 created) 0 blazing fern spores (1 created) 0 burning fern spores (1 created) a creeperflower 0 floating spores (1 created) 3 drag mewlips (4 created) an oval food 0 white mushroom patches (1 created) 0 green mushroom patches (1 created) 0 clear mewlips (1 created) 0 lime killer tomatoes (3 created) 0 simmering mushroom patches (1 created) 0 kentucky chickens (1 created) 0 buewueit men (2 created) a goomba (2 created) a hc sausage an elf cadaver (2 created) a wandering cactus 0 elandrakes (3 created) 0 charred kogepans (1 created) 0 noxious mushroom patches (1 created) a bad egg (2 created) 0 killer tomatoes (2 created) 0 killer apples (1 created) 0 kudzus (1 created) 0 couscoi (1 created) 0 weeping willows (1 created) a petty lateblutt 0 melee sprouts (1 created) 0 grown mushrooms (1 created) 0 slimy mushroom patches (1 created) 0 killer tripe rations (1 created) 0 personalized killer tripe rations (1 created) 0 skogsras (1 created) a pile of pennies an easy grue a stationary wall a novice light wall an energy trove 127 creatures born. 48 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 43 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 5 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -27 You had a maximum alignment of 23 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 12 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 25 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new skeleton 0 times Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) shield [Basic] (max Master) (21 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (35 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (1 of 20) Goodbye Nirol the Fighter... You quit in The Dungeons of Doom on dungeon level 2 with 2133 points, and 71 pieces of gold, after 1578 moves. Killer: quit You were level 6 with a maximum of 82 hit points when you quit. You reached the 289th place on the top 10000 list. No Points Name Hp [max] 1 592989 Ina-Pra-Cup-Fem-Cha died in The Dungeons of Doom on level 36 [max 83]. Killed by a monster (shady missingno). - [120] 2 505567 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 19]. Killed by a monster (multi xorn). - [220] 3 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 287 2179 Nirol-Emp-Asu-Mal-Law died in Space Base on level 18 [max 19]. Killed by a monster (curser), while dressing up. - [27] 288 2157 Leeroy-Dra-Out-Mal-Law died in Space Base on level 19. Killed by a fumarole spores. - [78] *289 2133 Nirol-Fig-Ske-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 82 [82] 290 2091 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 70 [70] 291 2056 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 5. Killed by a monster (invisible Ms. Matagami, the shopkeeper). - [80]