Nirol, neutral female phantom Undertaker -------- ###--------- |......-,,,,|.......| |..<.%.|### |........ ........,,,,-.......| $..---.-### |.......| #,####I|.......|# ,,,,,,,|..>....|, | ######I|.......|,#####,##,# ..|#### #,|.....$..,...HH,..,.H# ....# #I|......y.,,,,,,$H.HHHH.H.H.# #,|........H`%....H(,....H.H.# #,####-%%.%#8H..H..H,H...\...# #,,,,`%%,,},}}H}}}}# ######### #########I}}}}}}}..# #}}.}}+}}}| #.}}}}}}}}}# #..}}}}}}..# #}}}}}}}}}}# ############ [Nirol the Grave Creator] St10 Dx10 Co12 In8 Wi14 Ch7 UntPhaFemNeu Dlvl:3 $206 HP-2(113) Pw84(84) AC4 MC3 Xp8/2165 Wt646/1630 T1899 Latest messages The small gless is lightly wounded. You hit the small gless. The small gless is moderately wounded. You hit the small gless! The small gless is almost dead. You kill the small gless! The large humanoid touches you! [-1 -> 6] Warning: HP low! [-1 -> 5] Warning: HP low! The gi-mal misses. You kill the large humanoid! You hit the gi-mal! The gi-mal is heavily wounded. The gi-mal just misses! You hit the gi-mal. The gi-mal is almost dead. The small thrower hits you! You die... Your inventory Weapons a - an uncursed +2 scalpel {2} f - an uncursed +2 axe {24} k - the uncursed +2 battle-axe named Great Potato Iron {48} o - an uncursed +0 sling {2} t - 18 uncursed +0 orcish arrows {0} w - an uncursed +0 silver long sword (weapon in hand) {16} C - an uncursed +0 bow {12} F - an uncursed rusty +0 axe {24} I - an uncursed +0 rubber hose {8} K - an uncursed +0 broadsword {30} M - 5 uncursed +0 darts {0} S - the cursed -5 poured club named Mirrorblack {28} X - a cursed rusty -7 short sword {12} Y - an uncursed poisoned +0 dart {0} Armor b - a cursed +0 victorian underwear (being worn) {5} i - an uncursed +0 ring mail {100} l - an uncursed +2 helm of telepathy (being worn) {20} m - an uncursed +0 splint mail {160} p - an uncursed +0 orcish helm {12} A - a cursed -2 chain mail (being worn) {120} B - an uncursed rusty +0 pair of leather gloves (being worn) {4} D - an uncursed +0 pair of jumping boots (being worn) {8} N - an uncursed greased +0 mummy wrapping (being worn) {2} O - an uncursed +0 mummy wrapping {2} U - an uncursed +0 pair of soft sneakers {2} Comestibles H - an uncursed food ration {0} P - an uncursed holy wafer {0} Scrolls g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of standard id {0} s - a cursed scroll of charging {0} R - a blessed scroll of mana {0} Rings n - a cursed ring of aggravate monster {0} Wands c - an uncursed wand of undead turning (0:14) {0} d - an uncursed burnt wand of undead turning (0:10) {0} r - an uncursed wand of create monster (5:1) {0} Tools e - an uncursed tinning kit (0:40) {0} Q - a * uncursed bottle {1} Gems j - an uncursed +0 chrysocolla stone {1} W - 3 uncursed +0 worthless pieces of black glass {3} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 327 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 29 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 65% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 79% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 99% chance The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: missile weapons The following skill became untrainable after a while: paddle (turn 25579) The following skill couldn't be trained before a certain turn number is reached: club (turn 83033) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 26984 Monster spawn increase reached its maximum at turn 170684 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10039575 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: cthonic lich (freq bonus 18) The monster species that spawned more often: Arucueid Bruenstud (freq bonus 36) The monster species that spawned more often: Ose (freq bonus 3) The monster species that spawned more often: rainer (freq bonus 12) The monster species that spawned more often: noggin wrinkle (freq bonus 12) The monster species that spawned more often: prizewinner brilliant kuwait clipper (freq bonus 42) The monster species that spawned more often: sunshine monkey (freq bonus 30) The monster species that spawned more often: prick stalk (freq bonus 15) The monster species that spawned more often: ball lightning (freq bonus 12) The monster species that spawned more often: lichzard (freq bonus 10) The monster species that spawned more often: weregelatinouscube (freq bonus 20) The monster species that spawned more often: mind spider (freq bonus 4) The monster species that spawned more often: immaculately tie (freq bonus 14) The monster species that spawned more often: nether fiend (freq bonus 18) The monster species that spawned more often: robed aim (freq bonus 30) The monster species that spawned more often: werejackal (freq bonus 4) The monster species that spawned more often: sexy girl (freq bonus 9) The monster species that spawned more often: wenkamui (freq bonus 36) The monster species that spawned more often: skilled boomer (freq bonus 10) The monster species that spawned more often: yellow naga (freq bonus 8) The monster trait that was more common: monsters that grunt (freq bonus 7) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 4) The monster trait that was more common: monsters that make chicken sounds (freq bonus 1) The monster species that never randomly spawned: cheese patch The monster species that never randomly spawned: troll lich The monster species that never randomly spawned: fearow The monster species that never randomly spawned: undead geek The monster species that never randomly spawned: telepor grue The monster species that never randomly spawned: poliwrath The monster species that never randomly spawned: voodoo fetish shaman The monster species that never randomly spawned: demon gazer The monster species that never randomly spawned: tentacle newt The monster species that never randomly spawned: Queen Mab The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: infravision (unwritten) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: polyform (radiant green) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 6) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 20) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 8) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 11) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 16) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 25) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 12) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 82) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of dispatch (vodoun, freq bonus 7) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 15) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: diving (CLAM DIVING) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this trap was always invisible: EVC trap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 2) Trap randomization happened for 1 in 354 traps Next attribute increase check would have come at turn 2484 Strength training was 50 Dexterity training was 50 Wisdom training was 10 Constitution training was 50 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were telepathic You had 1157 points of nutrition remaining You could jump You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (491) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status turn undead 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Reloading(254) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) blood ritual 4X Prepared(0) Discoveries Weapons battle-axe (double-headed axe) orcish arrow (crude arrow) Armor helm of telepathy (meso helmet) leather gloves (sensor gloves) orcish helm (iron skull cap) jumping boots (radiant heels) soft sneakers (light footwear) Scrolls scroll of healing (BROOK MAN THE SUPERBORER) scroll of mana (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of phase door (YOU GOTTA TALK TO THE AMYFICATION) scroll of standard id (IGNITE IGNITION IMMOLATION) scroll of cure (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) * scroll of extra healing (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) * scroll of greater mana restoration (SE FERSE PARUM) scroll called shuffler (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of charging (MORAL IS RISED WITH PRAS) Potions potion of healing (unlight) potion called booze (blue flag) Rings ring of aggravate monster (elysium) Wands wand of undead turning (old-testamentarian) wand of create monster (bound) Gems chrysocolla stone (teal) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a blob (0 created) 0 death dogs (1 created) 0 dwarf thieves (1 created) 0 vile sewer pygmies (2 created) 0 shrunci (1 created) 3 horridly tiffs 2 pack kobolds a small kobold 0 rapolds (1 created) a fairy moogle a force swamp kobold a lil mimic a goblin 2 marine goblins 0 mega goblins (1 created) 0 uncommon orcs (1 created) 0 orc warriors (1 created) 0 snotens (1 created) 0 nooby piercers (1 created) an osker a sewer rat a pack rat a field vole a large rat a giant garbage rat a quill rat 0 red killer tomatoes (2 created) an undead worm 0 faerie lights (1 created) a yellow light a mini centaur a cribo 0 green fungi (1 created) a red growth a reddish spore 0 real growths (1 created) 0 satanic gnomes (1 created) 0 gnome thieves (1 created) 0 pat gnomes (1 created) an Emmelie's sneaker 0 intermediate gnomes (1 created) 0 intercromes (1 created) 0 gnome lords (1 created) 0 gnome friendloaders (1 created) a grope lord 0 mittent gnomes (1 created) 0 deep targetters (1 created) 0 porter gnome warriors (1 created) 0 wite gnomes (1 created) a giant child (4 created) 0 gless children (1 created) a thrower child (3 created) 6 large humanoids (11 created) 8 small giants (11 created) 2 small glesses (3 created) a small thrower (4 created) 5 humiants (6 created) a little giant (3 created) a little sliant 6 kresch gis 0 monochrome giants (1 created) a gi-mal (3 created) 2 hill giant shamans a petty hill giant a fire giant an ettin 0 mini jabberwocks (1 created) a Keystone Kop 2 Undead Kops a RNG Kop a RNG Sergeant (2 created) a minor corpse 0 mummies (1 created) a sanity mummy a tanglederp mummy a bat mummy 0 imp mummies (1 created) a quadruped mummy an undead naga hatchling 3 eyeglass-wearing retards an earlychanic 0 sunshine monkeys (1 created) a tundra bear cub a tasloi zombie a dog zombie 0 archers (1 created) a gas zombie a null zombie 0 skeletal divers (1 created) 0 shopkeepers (1 created) a glib hand a mana stealer 0 sheyds (1 created) an oyster mussle a jellyfish a pile of worthless coins a biem turret an energy trove 152 creatures born. 93 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 168 times You killed 74 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (8 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (5 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (37 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (5 of 20) petkeeping [Basic] (max Expert) (30 of 160) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (51 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Basic] (max Expert) (137 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Nirol the Undertaker... You died in The Dungeons of Doom on dungeon level 3 with 8966 points, and 206 pieces of gold, after 1899 moves. Killer: a monster (small thrower) You were level 8 with a maximum of 113 hit points when you died. You reached the 45th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 43 9246 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (priest of Moloch). - [58] 44 9243 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 6. Killed by a monster (kog). - [89] *45 8966 Nirol-Unt-Pha-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (small thrower). - [113] 46 8547 Leeroy-Ast-Jap-Mal-Law died in Space Base on level 26. Killed by a monster (tone golem). - [53] 47 8430 krumch-Sof-Hum-Mal-Neu died in Space Base on level 26. Killed by a monster (wolf mummy). - [55]