Nirol, lawful female orcish Activistor #--------- #{.......| ---------------------------- ### ---...#...---## |..........................| #,# |.......{....,########## |..........................| --|-- ---.......---,,,,,,,,,,##### |..........................| |...| |.......| #,,#######,,,,,##|..........................| |...| -.-.-.---###,,,,,,,#####,,,..............(............| |...| #,,,,,,,,,,,,,,,@o`########|.....................<....| |...| ###,#############,%h,,,,`###---------------------------- |...| #,,,# .$%|,,,,,,,###################### |...| --|--- %%%%.|,###,#,,#,,,,,,,,,,|,,,,,,,,############## |...| |...+| |%%.%%|,,,,,,,,,,,#,,#############,,,,,,,,,,,,,,# |...| |.???| |%.%.%|#####-.------,,,,,,,,,,,,,,,,,,,#,,,,,##,##|...| |??.+| ------- |......|#######---------.-####--.--,,,....| |???.| |......| |.........| |...|###|...| |+.$?| |.>....| |.........| |..}| ----- ------ |#.....| |.........| |...| |......| |.........| |..|| -------- ----------- ----- [Nirol the Do-Gooder] St7 Dx6 Co7 In9 Wi10 Ch9 ActOrcFemLaw Dlvl:2 $297 HP0(37) Pw54(54) AC15 MC3 Xp5/164 Wt14/1090 T2138 Par Latest messages The clear mewlip is destroyed! The creeping kudzu claws you! [-1 -> 7] Warning: HP low! The creeping kudzu claws you! [-2 -> 5] Warning: HP low! You hear the howling of the CwnAnnwn... [-3 -> 2] Warning: HP low! The activistor called Helen the do-gooder swings her fly swatter at the blazing fern spore. The activistor called Helen the do-gooder hits the blazing fern spore. The blazing fern spore flutters for a moment. The blazing fern spore is killed! The activistor called Helen the do-gooder is caught in the blazing fern spore's explosion! The creeping kudzu is caught in the blazing fern spore's explosion! The white mushroom patch is caught in the blazing fern spore's explosion! The white mushroom patch is killed! The shrieker mushroom patch is caught in the blazing fern spore's explosion! You are caught in the blazing fern spore's explosion! Your inventory Weapons b - a blessed +1 fly swatter (weapon in hand) {4} m - a cursed -1 orcish dagger {4} Armor a - a cursed +0 victorian underwear (being worn) {5} Comestibles e - 4 uncursed asian pears {0} f - an uncursed sandwich {0} s - an uncursed tripe ration {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - an uncursed scroll of standard id {0} k - an uncursed scroll of cure {0} n - a blessed scroll of healing {0} r - a blessed scroll of standard id {0} Spellbooks l - an uncursed finalized spellbook of restore ability (0:2) {0} Tools d - an uncursed expensive camera (0:30) {0} Gems q - an uncursed +0 worthless piece of violet glass {1} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: keen memory You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 38 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 66% Tool drop chance was reduced to 81% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: short sword (turn 47) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1334) The following skill became untrainable after a while: whip (turn 47774) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 60008) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 110741 Monster spawn increase reached its maximum at turn 624581 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 753652 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: Mongai Sakurada (freq bonus 24) The monster species that spawned more often: Miyamoto Musashi (freq bonus 16) The monster species that spawned more often: carnivorous ape (freq bonus 10) The monster species that spawned more often: opposing who wolf (freq bonus 15) The monster species that spawned more often: poliwag (freq bonus 16) The monster species that spawned more often: forester pauperize (freq bonus 6) The monster species that spawned more often: zebra spider (freq bonus 8) The monster species that spawned more often: paralyzing sphere (freq bonus 10) The monster species that spawned more often: reductor eye (freq bonus 24) The monster species that spawned more often: nether colony (freq bonus 14) The monster species that spawned more often: flying smasher (freq bonus 15) The monster species that spawned more often: green warp patch (freq bonus 20) The monster species that spawned more often: buffalo soldier (freq bonus 20) The monster species that spawned more often: pyrogen intergovernmental (freq bonus 16) The monster species that spawned more often: wraith shaman (freq bonus 24) The monster species that spawned more often: margoyle (freq bonus 4) The monster species that spawned more often: alseides (freq bonus 4) The monster species that spawned more often: colluded wort (freq bonus 2) The monster species that spawned more often: nausea warp patch (freq bonus 6) The monster species that spawned more often: reconveyed decahedron (freq bonus 72) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster species that never randomly spawned: disenchanter ooze The monster species that never randomly spawned: Humanoid Angel The monster species that never randomly spawned: yuki-thiefesia The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: Marleen's sneaker The monster species that never randomly spawned: hobbit bandit The monster species that never randomly spawned: retailer scalding The monster species that never randomly spawned: brawling endamaging kinesthetically The monster species that never randomly spawned: ultraviolet light The monster species that never randomly spawned: absoluter macabre satiate The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was never generated: lootcut stone (gray) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 7) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 13) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 30) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 64) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 23) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 9) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 7) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 12) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 3) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 4) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 8) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 15) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 11) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 37) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: spelldrain gloves (bise gloves) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this trap was always invisible: jessica trap The RNG hath decreed that this trap was generated more often: levitation trap (freq bonus 2) Trap randomization happened for 1 in 936 traps Next attribute increase check would have come at turn 3571 Strength training was 12 Dexterity training was 22 Wisdom training was 1 Constitution training was 50 Your sanity was 0 You were poison resistant You were acid resistant You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having infravision (0) You saw invisible You recognized peaceful creatures You were aware of the presence of topmodels You had 1584 points of nutrition remaining You aggravated monsters You had slower digestion You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Anti-War Movement The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 279% b - restore ability 4 healing 90% 80% c - fire bolt 4 matter 90% 94% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(3641) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) vanish 1X LIMIT(0) Discoveries Weapons * orcish short sword (crude short sword) * orcish arrow (crude arrow) * orcish bow (crude bow) * orcish dagger (crude dagger) Armor * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish helm (iron skull cap) * orcish shield (red-eyed shield) * Uruk-hai shield (white-handed shield) * orcish cloak (coarse mantelet) Scrolls scroll of healing (EX PROTEO) scroll of mana (MKMNFST) scroll of phase door (MAY THE FORCE BE WITH YOU) scroll of standard id (WE ARE ALL INFECTED BY THE MESHERA) scroll of cure (HI BILLY MAZE HERE) * scroll of extra healing (FILLER) * scroll of greater mana restoration (MAYBE LOVELY WHEN TOUCH) scroll of wonder (ABSOLUTELY 0 CHANCE) Spellbooks spellbook of charm monster (complementary) spellbook of restore ability (sorrowful) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 mimic ants (1 created) a large cockroach a nexus blob a combo fuel barrel 2 pack foxes 2 stalking coyotes a small gas spore 0 hobbits (1 created) 0 pick dwarves (1 created) 0 brain eaters (1 created) 0 hobbit wizards (1 created) a hidden kobold (2 created) a baby leprechaun 0 field mice (2 created) a breeder mouse a spikespider a grid error 0 weapon bugs (1 created) 0 killer ducks (1 created) 0 spore lichens (2 created) an ungenomold a green spore a red force patch 0 clockwork dwarves (1 created) a gnome (2 created) 0 gnome thieves (2 created) 0 intermediate gnomes (1 created) 0 gnome comrades (1 created) 0 gnome lords (2 created) 0 gnomish wizards (1 created) 0 gnomish sanitizers (1 created) 0 little squeakers (1 created) 0 newt mummies (1 created) 0 elf mummies (1 created) an aggravating wallwalker a kobold zombie a newt zombie 0 gnome zombies (1 created) 0 crawling claws (1 created) a battle-scarred veteran 0 activistors (1 created) 0 shopkeepers (1 created) 2 minighosts a newt a twen a baby crocodile 0 colorless mushroom patches (2 created) 0 batman plants (1 created) a pi plant 0 arctic fern spores (1 created) a blazing fern spore 0 burning fern spores (1 created) a white mushroom patch 0 silver mushroom patches (1 created) 0 green mushroom patches (1 created) a clear mewlip (2 created) a shrieker mushroom patch (5 created) 0 creeping kudzus (1 created) 0 flying goombas (1 created) 0 yaki mochis (1 created) 0 floor grues (1 created) a psicky thing an energy trove a health trove 79 creatures born. 34 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 21 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (8 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (50 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Activistor... You died in The Dungeons of Doom on dungeon level 2 with 1024 points, and 297 pieces of gold, after 2138 moves. Killer: blazing fern spore's explosion You were level 5 with a maximum of 37 hit points when you died. You reached the 204th place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 499082 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a monster (eerie ghost). - [189] 202 1036 murmur-Sag-Bre-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (Mr. Rath Luirc, the shopkeeper). - [49] 203 1026 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a blast of frost. - [49] *204 1024 Nirol-Act-Orc-Fem-Law died in The Dungeons of Doom on * level 2 [max 3]. Killed by a blazing fern spore's explosion. - [37] 205 1017 Leeroy-Bin-Red-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (little dog). - [55] 206 975 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (super-sweet girl in plateau boots). - [62]