Nirol, neutral female illithid Geek ##--------#### -------------- #,........,,,# |....h&......| ##|......|##,# |...........` |....#.| #,##|.....f......| ---.---- #,,,-.}..........| #,,,## ####|............| ###,}# |............| #,#### |............| ##,,,,# |$...........| #}###,# |............| ### #,# -----#-------- #,## #,,# ------.--.-- |..........| |........<.| |..........| .........(.| ---------#-- 1k@F""EOo>|0(bP>`;4 n `nL]I\ch= /UK>\Iny**IUHc^(~mh Q1DUgDYd-$:X ,_)nOQR.r-2(44) PpF{6zcsob!.7rhHINm)p\WB67(67) {F*L8Pbgea[oDu|u f>MO,VZ# D. ,Enm-TO#_/4\ 8]\dG#;# Latest messages Something is engraved here on the floor. You read: "You can chat to ? te?r?ran to ?ur? hcr peaceful, but that only works if your a|ignmcnt record is posi?ive.". There is a wall in the way! Ouch! You bump into a door. In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door opens. What do you want to drink? [de or ?*.] Do you know what lives in this water! You stop. Your kitten is in the way! What do you want to drink? [de or ?*.] An angry demon climbs out of the fountain... What do you want to zap? [rwAN or ?*] Nothing happens. The Grim Reaper hits you! [-16 -> 55] The Grim Reaper reaches out with its deadly touch. You feel your life force draining away... You die... Your inventory Weapons a - a blessed +1 electric sword (weapon in hand) {16} m - 5 cursed -1 orcish daggers {20} p - 6 cursed +0 darts {0} u - 3 uncursed +0 knives {6} v - 6 uncursed +0 orcish daggers {24} z - an uncursed +0 scimitar {16} C - 21 blessed +1 elven arrows {0} O - an uncursed +0 club {12} Q - 2 uncursed +0 orcish spears {24} Armor c - an uncursed +1 pair of gauntlets of typing (being worn) {4} t - an uncursed +0 elven cloak (being worn) {4} G - the cursed +0 bad shirt named Feminist Girl's Purple Wear (being worn) {2} Comestibles f - an uncursed Hacker's Food {0} q - an uncursed fortune cookie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} l - an uncursed scroll of cure {0} n - an uncursed scroll of teleportation {0} x - an uncursed scroll of light {0} Spellbooks y - an uncursed spellbook of passwall (0:3) {0} Potions d - 3 uncursed potions of Jolt Cola {0} e - an uncursed finalized potion of Jolt Cola {0} Rings B - a * uncursed +1 ring of gain intelligence (on right hand) {0} J - an uncursed ring of stealth {0} M - an uncursed ring of invisibility {0} Wands r - an uncursed wand of probing (0:3) {0} w - a ! uncursed wand of digging (0:9) {0} A - an uncursed wand of gravity beam (0:0) {0} N - a heavily cursed wand of light (0:2) {0} Tools b - an uncursed IC {1} g - an uncursed pack of floppies {3} s - 3 uncursed tallow candle (2000)'s {0} E - a blessed oil lamp (1265) {0} F - an uncursed oil lamp (1009) {0} Gems K - an uncursed +0 worthless piece of black glass {1} P - 10 uncursed +0 rocks {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 19 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: improved vision You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 89% Wand drop chance was reduced to 78% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 42% Food drop chance was reduced to 91% The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: body spells (turn 58) The following skill became untrainable if you tried to train it too early: dart (turn 1224) The following skill became untrainable after a while: chaos spells (turn 54502) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 18325) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48212 Monster spawn increase reached its maximum at turn 207632 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 451214 The monster class that cannot be genocided was mummy The monster class that was spawned more often: vampire (freq bonus 6) The monster species that spawned more often: sheep (freq bonus 8) The monster species that spawned more often: doze ergot (freq bonus 22) The monster species that spawned more often: pyrolisk (freq bonus 48) The monster species that spawned more often: hot fascicle (freq bonus 7) The monster species that spawned more often: Anubis, Dark Warlord of Cruelty (freq bonus 22) The monster species that spawned more often: giant brown mouse (freq bonus 24) The monster species that spawned more often: chasing soldier ant (freq bonus 60) The monster species that spawned more often: maeins (freq bonus 16) The monster species that spawned more often: little poison ivy (freq bonus 8) The monster species that spawned more often: mummified guard (freq bonus 480) The monster species that spawned more often: drey elf (freq bonus 16) The monster species that spawned more often: minotaur magician (freq bonus 14) The monster species that spawned more often: maligning impregnably confirmatory hushing frosh dewlap (freq bonus 36) The monster species that spawned more often: metapod (freq bonus 32) The monster species that spawned more often: deadly gazer (freq bonus 72) The monster species that spawned more often: rock edge giant (freq bonus 14) The monster species that spawned more often: handoff albinoism narrater (freq bonus 16) The monster species that spawned more often: squadron coinsured (freq bonus 8) The monster species that spawned more often: blue lizard (freq bonus 22) The monster species that spawned more often: loud colony (freq bonus 40) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 6) The monster species that never randomly spawned: Minator Lieutenant The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: orange missingno The monster species that never randomly spawned: snow witch The monster species that never randomly spawned: hydra The monster species that never randomly spawned: anthrazite fungus The monster species that never randomly spawned: two-winged shape The monster species that never randomly spawned: thick carrion creeper The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: translucent draconian The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: fourdent ((null)) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: counterclockwise stone (gray) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 55) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 24) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 21) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 2) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 6) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of admiration (fierce, freq bonus 6) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 2) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 13) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 26) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: using hazard (wiseguy) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 3) Trap randomization happened for 1 in 305 traps Next attribute increase check would have come at turn 4030 Strength training was 0 Dexterity training was 7 Wisdom training was 7 Constitution training was 19 Your sanity was 0 You were shock resistant You were poison resistant You were magic-protected You had the following problem: The bottom status line only displays garbage strings. (0) You had not decided on your sexuality yet You were suffering from very slight contamination. (7) You were prevented from having polymorph control (0) You saw invisible You were telepathic You had infravision You had 341 points of nutrition remaining You were stealthy You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was the PDP-7 The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 87% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Artifacts Feminist Girl's Purple Wear [unaligned bad shirt] Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of typing (uncanny gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wok-shaped helmet) * sedge hat (tasseled helmet) * skullcap (silk helmet) * flack helmet (poor helmet) * crystal helm (orange visored helmet) * mining helm (plumed helmet) * field helm (green bowel) * helm of safeguard (guzzle helmet) * war hat (middle-earth helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (faded mittens) * gauntlets of plugsuit (spanish gloves) * commander gloves (graffiti gloves) * field gloves (multilinguitis gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hot boots) * field boots (plof heels) * boots of safeguard (sexy heels) elven cloak (faded pall) Scrolls scroll of healing (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of mana (XOR OTA) scroll of phase door (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of standard id (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll of cure (PLAY THE VIOLIN DULY THE OPINION) * scroll of extra healing (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) * scroll of greater mana restoration (STRIPE SORROW) scroll of teleportation (LEG TATTOO) scroll of light (WORLD ENDING LEATHER PUMPS OF RAGNAROK) Spellbooks spellbook of passwall (light green) Potions * potion of Jolt Cola (emerald) Rings ring of gain intelligence (volcanic) ring of invisibility (above) ring of stealth (rugged) Wands wand of probing (circular) wand of digging (californium) wand of gravity beam (celestial) wand of light (zebrawood) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) magic lamp (lamp) tallow candle (candle) oil lamp (lamp) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a blob 0 shader acid blobs (1 created) 2 chicks 0 notons (2 created) a gas spore a floating eye 0 kittens (1 created) 0 kobolds (1 created) a knifold 0 small group kobolds (1 created) a swamp kobold a baby leprechaun 0 baby mimics (1 created) 0 petit mimics (1 created) a goblin 10 marine goblins 3 sewer rats 3 drains rats a chipmunk a natural bug a minor mirror a housebat a lichen a brown patch (0 created) 0 cyan patches (1 created) a mushroom a giant child a baby ogre 0 low oozes (1 created) a green slime 0 garter snakes (1 created) a chasing garter snake 0 tapioca snakes (1 created) an icyorn a kobold zombie 0 elf zombies (1 created) an albae a dark spearwoman 0 item masters (14 created) 0 shopkeepers (2 created) a minighost The Grim Reaper (0 times) 0 daos (1 created) 0 tortoises (1 created) a hermit crab 0 hovering fish (1 created) a gecko 0 batman plants (1 created) a spear monster a crude turret 0 health troves (1 created) 79 creatures born. 45 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 33 times You killed 33 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (12 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (53 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Geek... You died in The Dungeons of Doom on dungeon level 3 with 1655 points, and 92 pieces of gold, after 2158 moves. Killer: a monster (The Grim Reaper) You were level 6 with a maximum of 44 hit points when you died. You reached the 161st place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 499082 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a monster (eerie ghost). - [189] 159 1746 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (dwarf lord). - [73] 160 1718 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (Josefine's super-sweet velcro sneaker). - [36] *161 1655 Nirol-Gee-Ill-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (The Grim Reaper). - [44] 162 1619 Nirol-Nuc-Gre-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (visor warg). - [50] 163 1573 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (eyetin). - [68]