MrBoozer, chaotic female skillor Camperstriker --.---- ...+..| |`....| ......| ####,, |.....| #,,,,,,...|<.| ,##,,,,,$|.....| ,,,,# ##,......| #,,,## ##----.-- #,,# #%,# ################,, `@),,,,%,,,,,,,,,` #################, [MrBoozer the Aimbot User] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP14(14) Pw8(8) AC8 Exp1 T36 Latest messages There is a wall in the way! (4x) You see here a tripe ration {0}. Shit! It was so close too! There is a wall in the way! (3x) You hear a door open. You hear a crunching sound. You see here 3 apples {0}. Count: 44 Count: 444 There is a wall in the way! b - a heavily cursed -2 leather armor (being worn) {60}. You hear a door open. b - a heavily cursed -2 leather armor (being worn) {60}. You see here a silver long sword {16}. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) What do you want to ready? [- or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: poison resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 93% Tool drop chance was reduced to 92% Food drop chance was reduced to 98% Shop item generation was reduced to 96% Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: lance The following skill could not be trained at all: divination spells The following skill was limited to skilled proficiency: claw The following skill became untrainable after a while: crossbow (turn 17316) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 34847) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Your hairstyle was 'total bundle' The last time you got a new haircut was 5035 turns ago Your areola diameter was 30 Monster spawn increase started at turn 56705 Monster spawn increase reached its maximum at turn 127828 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 1860 Your limit for ascension was at turn 571870 The monster class that cannot be genocided was ogre The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: Ludwig (freq bonus 15) The monster species that spawned more often: blasphemous wort (freq bonus 9) The monster species that spawned more often: battlebold (freq bonus 8) The monster species that spawned more often: ballistallion (freq bonus 8) The monster species that spawned more often: chaotic wizard (freq bonus 9) The monster species that spawned more often: naturalism djinni (freq bonus 6) The monster species that spawned more often: lava muzzle (freq bonus 8) The monster species that spawned more often: elder rainbow dragon (freq bonus 36) The monster species that spawned more often: huzzahed multiply (freq bonus 8) The monster species that spawned more often: asshole coward (freq bonus 2) The monster species that spawned more often: archcouatl (freq bonus 3) The monster species that spawned more often: dark matter blob (freq bonus 3) The monster species that spawned more often: nice evil girl (freq bonus 18) The monster species that spawned more often: buttonhook guanin (freq bonus 3) The monster species that spawned more often: attenuating meshy precelebration (freq bonus 4) The monster species that spawned more often: Morton (freq bonus 6) The monster species that spawned more often: fiery boomer (freq bonus 12) The monster species that spawned more often: fire boar (freq bonus 12) The monster species that spawned more often: corona greatness (freq bonus 30) The monster species that spawned more often: Eliane's sandal (freq bonus 8) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1) The monster trait that was more common: monsters with extra painful attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters who always flee from you (freq bonus 2) The monster species that never randomly spawned: trilobed asian The monster species that never randomly spawned: finery villa The monster species that never randomly spawned: confusing sphere The monster species that never randomly spawned: evil priest The monster species that never randomly spawned: island warp patch The monster species that never randomly spawned: deworm pointlessly The monster species that never randomly spawned: landlocked invalidism The monster species that never randomly spawned: shoaly mamma The monster species that never randomly spawned: nightrunner The monster species that never randomly spawned: yawning trove The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: grassland (deitificial) The RNG hath decreed that this item was never generated: copper scourge ((null)) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 76) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 37) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: ancus (stone polearm, freq bonus 13) The RNG hath decreed that this item was generated more often: Karin lady sandals (gentleman shoes, freq bonus 33) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 20) The RNG hath decreed that this item was generated more often: Antje's second jewel (dark blue, freq bonus 9) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 11) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 9) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 4) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 7) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 7) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 18) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 53) The RNG hath decreed that this item class was generated more often: Venoms (freq bonus 26) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this trap was always invisible: wing yellow changer The RNG hath decreed that this trap was generated more often: sanity treble trap (freq bonus 3) Trap randomization happened for 1 in 109 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 952 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You had 1465 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.7.6 (c336e3cd) - last build Thu Aug 4 13:27:49 2022. You could not have safely prayed (477) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Scrolls scroll of healing (RASH EM EXTENDED POISON IVY ROMP) scroll of mana (0 OUT OF 10 BOOOO HISSS) scroll of phase door (ZAWESOME) scroll of standard id (SNU QQQ) scroll of cure (LAVA LAGOON) scroll of heal other (CURSE THE CURSES INTERFACE) * scroll of extra healing (THEY TREAT SLEX AS IF IT WAS INFECTED WITH COVID 19) * scroll of greater mana restoration (KIRJE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 grants (2 created) 0 little dogs (1 created) 0 decision weakskis (1 created) 0 damsels (1 created) 0 rustbash hunks (1 created) 0 regular humans (1 created) 0 akira girls (1 created) 0 new tree squads (1 created) 0 biker gang members (1 created) 0 apathetic humans (1 created) 0 weary-looking travelers (1 created) 0 twens (2 created) 14 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new skillor 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) squeaking [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) (none) Goodbye MrBoozer the Camperstriker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 36 moves. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.