QDcS Player: MrBoozer Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-10-10.17:08:30.ttyrec Time: (1665421710) Mon Oct 10 17:08:30 2022 QDctEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. QDcWShall I pick a character's race, role, gender and alignment for you? [ynq] QDcyQDc NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--QDct QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T1It is written in the Book of the Sluts with Syphilis:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess the Sluts with Syphilis seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Aimbot User, have been heralded from birth as the instrument of the Sluts with Syphilis. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake Dc N7;1Hof us all: Go bravely with the Sluts with Syphilis! --More--QDcؾ QDcq9 QDc9#[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T1Hello MrBoozer, welcome to SlashEMExtended! You are a chaotic female skillor Camperstriker.--More--QDc\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--QDc Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--QDcL Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 125x45. If you haven't already, open your terminal settings NOW and change it to 125x45 or you'll keep wondering why the bottom status line disappears or gets cut off when it gets too long! Use exactly 125x45 for best results, any other dimensions and it won't work properly! --More--QDc BQDcl[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T1You are lucky! Full moon tonight.--More--QDcB `@$[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T1QDc$ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T1Ŀ?%`@|@d$QDcl[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T1QDcQDcg b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T1QDcJ<@QDcTYou see here a gold piece {0}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T2 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3@dQDc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcb - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcp Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDc_b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcThere is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDc2  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QDcØ[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcLb - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcThere is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QDc>[[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDc\b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcf* Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) QDc&[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDc+b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3(For instructions type a ?)QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDc +b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3(For instructions type a ?)QDcQDc :QDcQDcDone.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3QDcll[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T3 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T4@@dQDcEa@#QDcc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T4The little dog picks up a gold piece {0}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T5@dQDc'C [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T5 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T6d#@#QDc There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T6QDcoQDcpThere is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T6QDc @#QDca[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T6The little dog drops 1 gold piece.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T7QDcV# [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T7+@#@$QDc) The biker gang member picks up a food ration {0}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T8QDcl QDc There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T8QDcAQ[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T8 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T9@#@dQDc#[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T9 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T10#@dQDcB[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T10 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T11##@#QDc~ There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T11QDcx QDc There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T11QDclQDc;mThere is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T11QDc; [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T11@#QDc?You hear a door open.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T12QDc}[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T12 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T13@##QDcW There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T13QDc0 QDc There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T13QDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T13 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T14#@QDc' [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T14 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T15@QDcU [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T15 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T16@#QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T16 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T17Ŀ+`#####|<##$#######QDcq@#%#[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T17QDc  [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T17 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T18##@#QDc There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T18QDcNThere is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T18QDc$}@#QDcփYou see here a tripe ration {0}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T18 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T19QDc 1[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T19%@`QDcv Shit! It was so close too![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T20QDc^[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T20 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T21@##QDcdThere is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T21QDcx QDcy There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T21QDc% QDc& There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T21QDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T21 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T22#@#QDcU[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T22 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T23#@#QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T23 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T24#@#QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T24 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T25#@#QDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T25#@#QDcj#You hear a door open.QDcYou hear a crunching sound.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T26QDc8 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T26 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T27#@#QDcR[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T27 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T28#@#QDcbz[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T28 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T29#%@#QDc b#@#QDc You see here 3 apples {0}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T29 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T30QDc5[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T30Ŀ+`#####|<##$###########%###########Dc5}5;53H@`###########QDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T30 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31#@%#QDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T31Ŀ+`#####|<##$###########%############QDcI @%`############RDcICount: 44RDcCount: 444RDc- RDc There is a wall in the way![MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31RDcR  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RDce <Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31RDcʴ b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) RDcI Ŀ+`#####|<##$########[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31RDc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RDc/ <Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31RDcȖ [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T31#@#RDc You hear a door open.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T32RDcH[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T32 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T33#@# RDcɶ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RDc<Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T33 RDc7[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T33Ŀ+`#####|<##$###########%##############[15;5 RDc0H@%`##############RDc  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RDc. <Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T33RDcQ [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T33 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T34#)@#RDc" [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T34Ŀ+`#####|<##$###########%###############[15;RDc7# 49H)@%`###############RDcZ [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T34Ŀ+`#####|<##$###########%###############[15;RDcF[ 49H)@%`###############RDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T34Ŀ+`#####|<##$###########%###############[15;RDc49H)@%`###############cRDcA Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) cRDcVS <Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T34cRDcU b - a heavily cursed -2 leather armor (being worn) {60}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T34 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) dRDcV Ŀ+`#####|<##$########[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T34dRDc  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) eRDc[<Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T34fRDc^b#@#fRDcYou see here a silver long sword {16}.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T34 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T35fRDcD [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T35 [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T36#`@)#RDc#K  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RDc\<Ŀ+`#####|<##$###[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T36RDc[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T36Ŀ+`#####|<##$###########%#################Dc(5;47H`@)%`#################OSDcQ #Unknown command '^Q'.--More--PSDcA pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) QSDc% nĿ + `  #### #|<Turn the number pad on? [yn] (n) SSDcn[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T36TSDc9What do you want to ready? [- or ?*] WSDc WSDc Never mind.[MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha  14(14)  Pw 8(8)  AC8 Exp1 T36ZSDcX # [SDc<quit\SDcW[Really quit? WARNING: this will erase your game permanently! [yes/no]? ]SDcOoy]SDce]SDcs]SDcE! u[MrBoozer the Aimbot User  14(14)  Pw 8(8)]SDcs Ŀ+`#####|<##$###########%#################`@)%`#################]SDct [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T36A problem has been detected and NetHack has been shut down to prevent damage to your sanity. The problem seems to be caused by the following file: SLASHEM.EXE YET_ANOTHER_STUPID_DEATH (DYWYPI?) If this is the first time you've seen this Stop error screen, restart your game. If this screen appears again, follow these steps: Check to make sure any equipments or spells is properly installed. If this is a proper installation, ask your cheat or spoiler manufacturer for any spoilers you might need. If problems continue, remove any newly created save files (if explore) or bone files. Disable bad options such as rest_on_space or autopickup. If you need to use Explore Mode to remove or disable components, restart your game, press X to select Explore Mode Options, and the]SDc4t n select Yes. Technical information: *** STOP: 0x0000DEAD (0x44, 0x75, 0x64, 0x6C, 0x65, 0x79) *** SLASHEM.EXE - Address DLVL1 base at MAINDUN, DateStamp 20150401 [ynq] (n) ^SDcnĿ + `  #### #|< ##$ ### ##### ## #%# Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heav^SDcZily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) _SDcuĿ+`#####|<##$###########%#Do you want to see your attributes? [ynq] (n) _SDc, nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: poison resistance. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 11. Implant identification only worked 1 times out of 13. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 19. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 96% chance. Monsters only dropped their equipment with 83% chance. Scroll drop chance was reduced to 91%. Ring drop chance was reduced to 87%. Amulet drop chance was reduced to 54%. Potion drop chance was reduced to 95%. Weapon drop chance was reduced to 90%. Armor drop chance was reduced to 93%. Tool drop chance was reduced to 9_SDc E2%. Food drop chance was reduced to 98%. --More--`SDcmdShop item generation was reduced to 96%. Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: lance. The following skill could not be trained at all: divination spells. The following skill was limited to skilled proficiency: claw. The following skill became untrainable after a while: crossbow (turn 17316). The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 34847). Number of artifacts generated was 0. Number of fake artifacts generated was 3. Your hairstyle was 'total bundle'. The last time you got a new haircut was 5035 turns ago. Your areola diameter was 30. Monster spawn increase would have started at turn 56705. Monster spawn increase had reached its maximum at turn 127828. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 1860. Y`SDcdxour limit for ascension was at turn 571870. The monster class that cannot be genocided was ogre. The monster class that was spawned more often: snake (freq bonus 1). The monster species that was spawned more often: Ludwig (freq bonus 15). The monster species that was spawned more often: blasphemous wort (freq bonus 9).--More--`SDc@w The monster species that was spawned more often: battlebold (freq bonus 8). The monster species that was spawned more often: ballistallion (freq bonus 8). The monster species that was spawned more often: chaotic wizard (freq bonus 9). The monster species that was spawned more often: naturalism djinni (freq bonus 6).The monster species that was spawned more often: lava muzzle (freq bonus 8). The monster species that was spawned more often: elder rainbow dragon (freq bonus 36). The monster species that was spawned more often: huzzahed multiply (freq bonus 8).The monster species that was spawned more often: asshole coward (freq bonus 2). The monster species that was spawned more often: archcouatl (freq bonus 3). The monster species that was spawned more often: dark matter blob (freq bonus 3).The monster species that was spawned more often: nice evil girl (freq bonus 18). The monster species that was `SDcw spawned more often: buttonhook guanin (freq bonus 3).The monster species that was spawned more often: attenuating meshy precelebration (freq bonus 4). The monster species that was spawned more often: Morton (freq bonus 6). The monster species that was spawned more often: fiery boomer (freq bonus 12). The monster species that was spawned more often: fire boar (freq bonus 12). --More--aSDc2The monster species that was spawned more often: corona greatness (freq bonus 30). The monster species that was spawned more often: Eliane's sandal (freq bonus 8).The monster trait that was more common: monsters that explode when killed (freq bonus 1). The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1). The monster trait that was more common: monsters with extra painful attacks (freq bonus 1). The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2). The monster trait that was more common: monsters that can throw boulders (freq bonus 2). The monster trait that was more common: monsters who always flee from you (freq bonus 2). The monster species that was never randomly spawned: trilobed asian. The monster species that was never randomly spawned: finery villa. The monster species that waaSDc2|s never randomly spawned: confusing sphere. The monster species that was never randomly spawned: evil priest. The monster species that was never randomly spawned: island warp patch. The monster species that was never randomly spawned: deworm pointlessly. The monster species that was never randomly spawned: landlocked invalidism. --More--aSDc~ The monster species that was never randomly spawned: shoaly mamma. The monster species that was never randomly spawned: nightrunner. The monster species that was never randomly spawned: yawning trove. The RNG hath decreed that this item was never generated: radioactive undergarment ((null)). The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak). The RNG hath decreed that this item was never generated: grassland (deitificial). The RNG hath decreed that this item was never generated: copper scourge ((null)). The RNG hath decreed that this item was never generated: long sword ((null)). The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak). The RNG hath decreed that this item was never generated: leather saber ((null)). The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 16). SDc T1HThe RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 39). The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 76). The RNG hath decreed that this item was generated more often: make pentagram --More--aSDc;-(BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 37). The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 16). The RNG hath decreed that this item was generated more often: ancus (stone polearm, freq bonus 13). The RNG hath decreed that this item was generated more often: Karin lady sandals (gentleman shoes, freq bonus 33). The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 20). The RNG hath decreed that this item was generated more often: Antje's second jewel (dark blue, freq boaSDc-nus 9). The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 11). --More--bSDcTThe RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 9). The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 4). The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 7). The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 7). The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 18). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 53). The RNG hath decreed that this item class was generated more often: Venoms (freq bonus 26). The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots). The RNG hath decreed that this item was always generated cursed: gain bSDcstrength (granite). The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield). The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular). The RNG hath decreed that this item was always generated cursed: healer uniform --More--bSDc (clean white clothes). The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce). The RNG hath decreed that this trap was always invisible: wing yellow changer. The RNG hath decreed that this trap was generated more often: sanity treble trap (freq bonus 3). Trap randomization happened for 1 in 109 traps. Traps were spawned invisible 1 times in 94. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 952. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You had 1465 points of nutrition remaining. You were lucky (1). You had spell retention for remembering 100 spells. You could not have safely prayed (477). You survived. --MbSDcF ore--bSDc Ŀ+`#####|<##$###########%#################`@)%`#################bSDc! [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T36Do you want to see your discoveries? [ynq] (n) dSDcCn Discoveries   Scrolls  scroll of healing (RASH EM EXTENDED POISON IVY ROMP)  scroll of mana (0 OUT OF 10 BOOOO HISSS)  scroll of phase door (ZAWESOME)  scroll of standard id (SNU QQQ)  scroll of cure (LAVA LAGOON)  scroll of heal other (CURSE THE CURSES INTERFACE)  * scroll of extra healing (THEY TREAT SLEX AS IF IT WAS INFECTED WITH COVID 19  * scroll of greater mana restoration (KIRJE)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) eSDc Ŀ+`#####|<##$###########%#################`@)%`#################eSDc [MrBoozer the Aimbot User ] St8 Dx12 Co12 In11 Wi4 Ch11 CamSkiFemCha Dlvl:1 $0 HP 14(14)  Pw 8(8)  AC8 Exp1 T36Do you want an account of creatures vanquished? [ynq] (n) hSDcCn Vanquished creatures:  0 grants (2 created) 0 little dogs (1 created) 0 decision weakskis (1 created) 0 damsels (1 created) 0 rustbash hunks (1 created) 0 regular humans (1 created) 0 akira girls (1 created) 0 new tree squads (1 created) 0 biker gang members (1 created) 0 apathetic humans (1 created) 0 weary-looking travelers (1 created) 0 twens (2 created)  14 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--hSDc Ŀ+`#####|<##$###########%#################`@SDc`38;5;7m)%`#################Do you want to see your conduct? [ynq] (n) iSDc<n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You had to read random messages 1 time. You allowed monsters to eat metallic items 1 time.--More--jSDcU}Ŀ+`#####|<##$###########%#################`@SDc`38;5;7m)%`#################Goodbye MrBoozer the Camperstriker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 36 moves. You were level 1 with a maximum of 14 hit points when you quit.--More--kSDcj  kSDc2 7 Since you quit, the score list will not be checked.