Mick, chaotic female alchemist Topmodel ------------- ----------- |............,,### ##|.........| |...........|#,,,## #,-.........| |............,,,,,, #,|.........| |.....-------####,----- #,|.........| |.....| #,|...##| #,|.........| |.....| #,..>...| #,----------- -.----- ##|..#..| #,,,# #,,# --|---- ----- ###,## ##,######### #,,# ....| #,,# #`,,,,,,,,# ##,# .....| ##,# -----------.-- #,# ####|.....| #,# |............| #,## #,,,@.....| ---------,# |...#........| #,,# #,##|.....| |..##.#..,# |...#..<.....| ---|--###,# ------###|....%%.|## |............| |.)...,,,,#####,#,,,,,%..%....| -------------- |.`..|####,,,,,,,,####--------- |.....,,,,,######## --|---###### [Mick the Catwalk Tester] St12 Dx7 Co8 In11 Wi13 Ch14 TopAlcFemCha Dlvl:1 $2 HP39(39) Pw42(42) AC-3 Exp5 T331 Hun Latest messages There is a wall in the way! You are beginning to feel hungry. You don't have anything to eat. You stumble. You slip and nearly fall. You flounder. What do you want to eat? [* or ,] That is a silly thing to eat. What do you want to eat? [* or ,] You feel guilty. You feel rather light headed. Ulch - that meat was tainted! You feel deathly sick. There is a wall in the way! (2x) You still feel deathly sick. You feel less confused now. You still feel deathly sick. There is a wall in the way! (2x) You still feel deathly sick. You die from your illness. Your inventory Weapons a - a blessed +1 knife (weapon in hand) {2} b - an uncursed +0 rifle (alternate weapon; not wielded) {12} c - 50 uncursed +0 bullets (in quiver) {25} f - a blessed +1 scalpel {2} Armor d - an uncursed +0 pair of leather peep-toes (being worn) {4} g - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} h - an uncursed +5 lab coat (being worn) {4} Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks o - an uncursed spellbook of chemistry (0:5) {1} w - an uncursed spellbook of force bolt (0:1) {1} x - an uncursed spellbook of sleep (0:4) {1} Potions i - an uncursed potion of radium {1} j - an uncursed potion of cyanide {1} k - an uncursed potion of paralysis {1} l - an uncursed potion of acid {1} m - an uncursed potion of sickness {1} v - a cursed potion of ESP {1} z - a cursed potion of invisibility {1} Tools e - an uncursed leather saddle {1} n - 3 uncursed bottles {3} p - an uncursed chemistry set (0:40) {20} y - an uncursed mirror {1} B - an uncursed bottle {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 15 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 76% Musable item generation frequency had a negative bias of 34% Ring drop chance was reduced to 99% Wand drop chance was reduced to 16% Amulet drop chance was reduced to 11% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: high heels (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60319 Monster spawn increase reached its maximum at turn 90911 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 424621 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: orange growth (freq bonus 12) The monster species that spawned more often: sucker stalk (freq bonus 12) The monster species that spawned more often: Green-elf (freq bonus 2) The monster species that spawned more often: kobold boss (freq bonus 48) The monster species that spawned more often: glass turret (freq bonus 3) The monster species that spawned more often: orc spellsword (freq bonus 3) The monster species that spawned more often: grosbeak light (freq bonus 4) The monster species that spawned more often: animated leather peep-toe (freq bonus 3) The monster species that spawned more often: goyaman (freq bonus 6) The monster species that spawned more often: undead elph (freq bonus 12) The monster species that spawned more often: Amorous Lady (freq bonus 10) The monster species that spawned more often: withering mimic (freq bonus 12) The monster species that spawned more often: petty jungle hunter (freq bonus 12) The monster species that spawned more often: flareth (freq bonus 6) The monster species that spawned more often: bus driver (freq bonus 6) The monster species that spawned more often: leafeon (freq bonus 20) The monster species that spawned more often: multi-hued spore (freq bonus 7) The monster species that spawned more often: huge lizard (freq bonus 21) The monster species that spawned more often: Nino (freq bonus 15) The monster species that spawned more often: bright green jelly (freq bonus 10) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 3) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 16) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster species that never randomly spawned: metal fire ant The monster species that never randomly spawned: forgotten turret The monster species that never randomly spawned: sound bomb The monster species that never randomly spawned: animated block-heeled combat boot The monster species that never randomly spawned: dangerous good-looking criminal The monster species that never randomly spawned: green lizard The monster species that never randomly spawned: blood golem The monster species that never randomly spawned: gold beetle The monster species that never randomly spawned: flesh archer The monster species that never randomly spawned: nitrohack horror The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: organoblade ((null)) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 18) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 6) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 38) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 165) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 25) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 21) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 15) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 9) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 87) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 68) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: granite impaler ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this trap was always invisible: lootcut trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 5) Next attribute increase check would have come at turn 613 Strength training was 23 Dexterity training was -4 Wisdom training was 8 Constitution training was 12 You were poison resistant You were acid resistant You were prevented from having fear resistance (0) You were prevented from having clairvoyance (0) You fumbled You were telepathic You were warned You had 477 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Kylie Lum The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 28% 97% b - force bolt 1 attack 28% 132% c - sleep 2 enchant 90% 98% Techniques known in the end Name Level Status attire charm 5X Prepared(0) research 5 R Prepared(0) tinker 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (guzzle helmet) * sedge hat (netradiation helmet) * skullcap (organic helmet) * flack helmet (aluminium helmet) * crystal helm (celtic helmet) * mining helm (spired helmet) * field helm (mechanical helmet) * helm of safeguard (tasseled helmet) * war hat stone (rubynus helmet) * plasteel gloves (white gloves) * leather gloves (mirrored gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (tightly fitting gloves) * field gloves (boxing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buckled boots) * field boots (side zip boots) * boots of safeguard (battle boots) gauntlets of fumbling (riding gloves) lab coat (white coat) Scrolls scroll of healing (PRIUS SA) scroll of mana (ETAOIN SHRDLU) scroll of phase door (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of standard id (SMIRITELNAYA RUBASHKA) scroll of cure (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) Spellbooks spellbook of chemistry (multicolored) spellbook of force bolt (vaporized) spellbook of sleep (deep blue) Potions * potion of booze (castor bean) * potion of fruit juice (yerba mate) * potion of see invisible (flowing) * potion of sickness (vapor) * potion of sleeping (sticky) * potion of clairvoyance (lavender) * potion of confusion (cluster amaryllis) * potion of hallucination (roast mate) * potion of healing (cyan) * potion of extra healing (dandelion) * potion of restore ability (violet-red) * potion of blindness (polka-dot) * potion of ESP (nanika) * potion of gain energy (puce) * potion of gain health (cinnamon) * potion of banishing fear (red) * potion of fire resistance (bird's eye) * potion of ice (camo) * potion of fire (thyme) * potion of fear (illegal) * potion of stunning (thaumaturgic) * potion of numbness (elder flower) * potion of dimness (shining) * potion of slime (black lily) * potion of urine (effervescent) * potion of cancellation (hibiscus) * potion of porter (bewitched) * potion of wonder (aromatic) * potion of terces dlu (iridescent) * potion of hiding (slimy) * potion of decoy making (creepy) * potion of down level (unnatural) * potion of keen memory (crimson) * potion of cure wounds (silver) * potion of cure serious wounds (tan) * potion of night vision (silvervine) * potion of cure critical wounds (plaid) * potion of resistance (warping) * potion of poison (illuminated) * potion of coffee (squishy) * potion of red tea (hidden tea) * potion of oolong tea (slimy) * potion of green tea (steamy) * potion of cocoa (milky) * potion of green mate (carcinogenic) * potion of terere (fragrant olive) * potion of aojiru (ecru) * potion of wine (blue) * potion of Ultimate Tsuyoshi Special (vermillion) * potion of Mehoho Burusasan G (smoky) * potion of invisibility (violet) * potion of monster detection (cacao) * potion of object detection (brown) * potion of enlightenment (buzzing) * potion of full healing (creamy) * potion of levitation (peppermint) * potion of polymorph (purple-red) * potion of mutation (brilliant blue) * potion of speed (incandescent) * potion of acid (orange) * potion of oil (prickly ash) * potion of salt water (cooling) * potion of gain ability (coffee) * potion of gain level (concocted) * potion of invulnerability (amber) * potion of paralysis (blue flag) * potion of extreme power (soapy) * potion of recovery (raspberry) * potion of heroism (turquoise) * potion of cyanide (blueberry) * potion of radium (murky) * potion of Jolt Cola (bright) * potion of Pan Galactic Gargle Blaster (iris) * potion of (null) (freezing) * potion of (null) (venomous) * potion of (null) (dangerous) * potion of (null) (icy) * potion of (null) (yellow) * potion of (null) (bubbly) * potion of (null) (cloudy) * potion of (null) (manky) * potion of (null) (simmering) * potion of (null) (white) * potion of (null) (pink) * potion of (null) (sparkly) * potion of (null) (foaming) * potion of (null) (pungent) * potion of (null) (spiritual) * potion of (null) (muddy) * potion of (null) (mint) * potion of (null) (ochre) * potion of (null) (brown oolong tea) * potion of (null) (emerald) * potion of (null) (green) * potion of (null) (orange tea) * potion of (null) (deep blue) * potion of (null) (greenish-blue) * potion of (null) (cherry-blossom) * potion of (null) (mulberry) * potion of (null) (reddish) * potion of (null) (black) * potion of (null) (swirly) * potion of (null) (gooey) * potion of (null) (anise seed) * potion of (null) (jasmine) * potion of (null) (marigold) * potion of (null) (hallowed) * potion of (null) (golden) * potion of (null) (sweet basil) * potion of (null) (dark) * potion of (null) (alchemical) * potion of (null) (baby's breath) * potion of (null) (stevia) * potion of (null) (sizzling) * potion of (null) (dark green) * potion of (null) (blinding) * potion of (null) (laurel) * potion of (null) (cornflower) * potion of (null) (purple) * potion of (null) (mum) * potion of (null) (sky blue) * potion of (null) (distilled) * potion of (null) (topaz) * potion of (null) (liquid) * potion of (null) (forget-me-not) * potion of (null) (baloon flower) * potion of (null) (ghostly) * potion of (null) (fuming) * potion of (null) (wormwood) * potion of (null) (cranberry) * potion of (null) (ice-cold) * potion of (null) (rosemary) * potion of (null) (St.John's Wort) * potion of (null) (bright green tea) * potion of (null) (peculiar) * potion of (null) (ruby) * potion of (null) (aquamarine) * potion of (null) (bayberry) * potion of (null) (radiating) * potion of (null) (fizzy) * potion of (null) (fluorescent) * potion of (null) (luminescent) * potion of (null) (nettle) * potion of (null) (palmarosa) * potion of (null) (tangerine) * potion of (null) (viscous) * potion of (null) (voluminous) * potion of (null) (magenta) * potion of (null) (colorless) * potion of (null) (greasy) * potion of (null) (gray) * potion of (null) (iffy) * potion of (null) (pseudo-violet) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools leather saddle (saddle) chemistry set (box of obscure-looking glass devices) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a kobold a demimondaine a water nymph 0 sewer rats (1 created) a millipede a lichen an immobile growth 6 river moccasins an aggravating wallwalker a wereacidblob 0 dark girls (1 created) 16 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 28 times You killed 14 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) general combat [Unskilled] (max Expert) (2 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (48 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Mick the Topmodel... You were poisoned in The Dungeons of Doom on dungeon level 1 with 1086 points, and 2 pieces of gold, after 331 moves. Killer: rotted river moccasin corpse You were level 5 with a maximum of 39 hit points when you were poisoned. You reached the 29th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 27 1206 AceSeven5-Wan-Rod-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (large bat). - [1] 28 1103 Raisse-Tou-Alc-Fem-Neu died in The Gnomish Mines on level 4. Killed by an elven arrow. - [52] *29 1086 Mick-Top-Alc-Fem-Cha was poisoned in The Dungeons of * Doom on level 1. Poisoned by a rotted river moccasin corpse. 39 [39] 30 950 ChrisANG-Jed-Ill-Fem-Cha escaped the dungeon [max level 2]. 69 [69] 31 745 username66-Mar-Hum-Fem-Neu quit in The Dungeons of Doom on level 1. 64 [65]