MaxLunar, chaotic female automatic Jedi ------ |...(| .....| |..).. +...@| |....| |....| ------ [MaxLunar the Youngling] St17 Dx5 Co13 In9 Wi11 Ch6 JedClkFemCha S10 Dlvl:1 $0 HP26(26) Pw10(10) AC8 Sn0 Xp1/0 T11 Latest messages Hello MaxLunar, welcome to SlashEMExtended! You are a chaotic female automatic Jedi. You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. Attention, main weather broadcast coming in: The sky is cloudy. The moon is waning tonight. You see here a two-handed sword {60}. l - a scroll labeled PRIUS SA {0}. What do you want to read? [f-l or ?*] As you read the scroll, it disappears. This is an identify scroll. You have already identified all of your possessions. You see here an expensive camera {0}. You hear soft splashing. Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of regular gloves (being worn) {4} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Potions e - an uncursed potion of oil (400) {0} Tools c - an uncursed +1 green lightsaber (1455) (weapon in hand) {24} d - an uncursed blindfold {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: EXP boost Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 5% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 83% Tool drop chance was reduced to 91% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 63% of the time only Mastering the following skill taught you the hidden power: claw The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: spirituality (turn 52) The following skill became harder to train at higher skill levels: elemental spells Monster spawn rate multiplier was currently 100 Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'bouffant flundle' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5010 turns ago Your areola diameter was 25 Monster spawn increase started at turn 58172 Monster spawn increase reached its maximum at turn 227229 In this game, Eevee's evolution was leafeon Maximum amount of combined random monster spawn freqs was 3488 Your limit for ascension was at turn 278685 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: orc (freq bonus 6) The monster color that was spawned more often: gray (freq bonus 6) The monster species that spawned more often: totally bad colony (freq bonus 32) The monster species that spawned more often: turkish girl (freq bonus 28) The monster species that spawned more often: carnivorous lentil (freq bonus 112) The monster species that spawned more often: lake nymph berserker (freq bonus 16) The monster species that spawned more often: necrotically unequivocally (freq bonus 9) The monster species that spawned more often: paganize chorussing (freq bonus 40) The monster species that spawned more often: queak fire error (freq bonus 96) The monster species that spawned more often: sitissen (freq bonus 20) The monster species that spawned more often: preestimating remittor (freq bonus 11) The monster species that spawned more often: freezer turret (freq bonus 42) The monster species that spawned more often: standstill varnish (freq bonus 15) The monster species that spawned more often: ocean naga hatchling (freq bonus 48) The monster species that spawned more often: vermin hunter (freq bonus 84) The monster species that spawned more often: blanker vortex (freq bonus 22) The monster species that spawned more often: preteen recidivism (freq bonus 33) The monster species that spawned more often: befog scrounge (freq bonus 24) The monster species that spawned more often: M-A production unit mark V (freq bonus 27) The monster species that spawned more often: flatten ocher (freq bonus 18) The monster species that spawned more often: electric cloud (freq bonus 9) The monster species that spawned more often: high dwarven lord (freq bonus 36) The monster trait that was more common: monsters that originate from Cataclysm DDA (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 4) The monster trait that was more common: monsters whose attacks un-erosionproof your gear (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 8) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters with a clock (freq bonus 8) The monster species that never randomly spawned: isopropanol revive The monster species that never randomly spawned: bulletator stronghand The monster species that never randomly spawned: death fog The monster species that never randomly spawned: realignment familarity The monster species that never randomly spawned: migo worriortype The monster species that never randomly spawned: desert force fungus The monster species that never randomly spawned: yuki snow woman The monster species that never randomly spawned: doping warrior The monster species that never randomly spawned: armed snake The monster species that never randomly spawned: house fly The RNG hath decreed that this item was never generated: heavy concrete ball (Iron balls) The RNG hath decreed that this item was never generated: keen memory (Potions) The RNG hath decreed that this item was never generated: cloak of bad part (Armor) The RNG hath decreed that this item was never generated: vulnerability cloak (Armor) The RNG hath decreed that this item was never generated: amulet of clear view (Amulets) The RNG hath decreed that this item was never generated: Elise's jewel (Gems) The RNG hath decreed that this item was never generated: summon undead (Scrolls) The RNG hath decreed that this item was never generated: warping (Scrolls) The RNG hath decreed that this item was never generated: levitation (Spellbooks) The RNG hath decreed that this item was never generated: mind shielding (Rings) The RNG hath decreed that this item was generated more often: implant of anal retention (Implants, freq bonus 6) The RNG hath decreed that this item was generated more often: tin (Comestibles, freq bonus 24) The RNG hath decreed that this item was generated more often: forgotten spell (Spellbooks, freq bonus 15) The RNG hath decreed that this item was generated more often: sharp axe (Weapons, freq bonus 26) The RNG hath decreed that this item was generated more often: crystal helm (Armor, freq bonus 2) The RNG hath decreed that this item was generated more often: dschueueuet stone (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: summon elm (Scrolls, freq bonus 16) The RNG hath decreed that this item was generated more often: speed (Potions, freq bonus 4) The RNG hath decreed that this item was generated more often: godmode (Spellbooks, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of warmth (Armor, freq bonus 59) The RNG hath decreed that this item was generated more often: sleep-induction boots (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (Scrolls, freq bonus 2) The RNG hath decreed that this item was generated more often: Kristin combat boots (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: two-handed trident (Weapons, freq bonus 3) The RNG hath decreed that this item was generated more often: leather cloak (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (Wands, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scales (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of magic resistance (Amulets, freq bonus 4) The RNG hath decreed that this item was generated more often: weather dragon scales (Armor, freq bonus 2) The RNG hath decreed that this item was generated more often: symbiote (Tools, freq bonus 15) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 32) The RNG hath decreed that this item was always generated cursed: dropcurse stone (Gems) The RNG hath decreed that this item was always generated cursed: cloak of curse (Armor) The RNG hath decreed that this trap was always invisible: data delete trap The RNG hath decreed that this trap was generated more often: silver spell trap (freq bonus 1) Trap randomization happened for 1 in 900 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 1018 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 2 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You were poison resistant You were immune to sickness You were immune to petrification You had not decided on your sexuality yet You had 1484 points of nutrition remaining You were stealthy You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025. You played for 0:00:12 hours (this value may or may not be correct) You could not have safely prayed (220) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) buc test 1 R Prepared(0) booze 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * set of crow talons (set of three feather-etched daggers) * blade of pity (curved dagger) * parazonium (triangular dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * diskos (circular-sawbladed axe) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * mirrorblade (polished short sword) * blade of mercy (split-bladed short sword) * blade of grace (curved short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * isamusei (oddly-luminous sword) * kachisei (razor-thin sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * orcish long sword (crude long sword) * katana (samurai sword) * zanbato (curved white sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * orcish scimitar (crude curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * falchion (heavy sword) * aklys (thonged club) * metal club (heavy club) * breaking wheel (wagon wheel) * orcish morning star (crude morning star) * quarterstaff (staff) * double force-blade (double-bladed weapon) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * svaerdstav (swedish polearm) * stangoekse (danish axe) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * pincer staff (claw-ended staff) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * footbow (warped bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (japanese arrow) * far-east arrow (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) * force whip (segmented whip) Armor * robe (powersave robe) * regular gloves (parked gloves) * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * high-elven plate (runed plate mail) * imperial elven armor (runed plate mail) * eilistran armor (clockwork plate armor) * harmonium plate (bladed armor) * lantern plate mail (glass-set plate mail) * droven plate mail (crested black plate) * harmonium scale mail (spiked scale mail) * gnomish suit (little blue vest) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sunlight maggot (parasitic insectoid) * standard helmet (titanium helmet) * sedge hat (spired helmet) * skullcap (spinning helmet) * flack helmet (hydra helmet) * crystal helm (crazy helmet) * mining helm (dark helmet) * field helm (eternal helmet) * helm of safeguard (cold-blooded helmet) * war hat (grimace helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (multilinguitis gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (grey-shaded gloves) * field gloves (antidotium gloves) * gauntlets of defusing (hooked gloves) * complete blockage shield (pavise shield) * super shield (high-grade shield) * kite shield (dragon-shaped shield) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * orcish boots (crude shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * didier sachs shoes (very expensive shoes) * stiletto sandals (feminine sandals) * boots of plugsuit (highland boots) * field boots (moon boots) * boots of safeguard (heap of shit boots) * Femmy stiletto boots (garden slippers) * Madeleine plateau boots (hiking boots) * Marlena hiking boots (korean sandals) * Anastasia dancing shoes (rain boots) * Jessica lady shoes (ng shoes) * Solvejg mocassins (volcanic boots) * Wendy leather pumps (high-heeled hugging boots) * Katharina platform boots (copper delicately filigreed stilettos) * Sabrina platform boots (high iron boots) * Elena combat boots (winter boots) * Thai combat boots (suede shoes) * Elif sneakers (corona boots) * Nadja buckled lady shoes (chelsea boots) * Sandra combat boots (tree sap shoes) * Natalje block heel sandals (thick boots) * Jeanetta girl boots (distancing boots) * Yvonne girl sneakers (tightly fitting boots) * Maurah hugging boots (superhard sandals) * Meltem combat boots (clink boots) * Sarah hugging boots (stupid stilettos) * Claudia wooden sandals (plastic sandals) * Ludgera hiking boots (wild leather shoes) * Kati girl boots (gentleman shoes) * Nelly lady pumps (torn boots) * Eveline wedge sandals (devil's lettuce shoes) * Karin lady sandals (generic high heels) * Juen peep-toes (3D-printed sandals) * Kristina platform sneakers (spooky boots) * Lou sneakers (yellow sneakers) * Almut sneakers (hammer shoes) * Julietta peep-toes (alumen shoes) * Arabella hugging boots (steel toed boots) * Kristin combat boots (platinum delicately filigreed stilettos) * Anna hugging boots (warm-werding boots) * Ruea combat boots (a-heels) * Tanja sneakers (flat-soled shoes) * Sonja sneakers (iceblock heels) * Rhea lady pumps (titanic shoes) * Lara combat boots (zero-drop shoes) * Dora combat boots (buffalo boots) * Marike sneakers (loafers) * Jette combat boots (snow boots) * Ina hugging boots (turbo boots) * Sing platform boots stone (failed shoes) * Victoria combat boots (house slippers) * Melissa wedge boots (chrome boots) * Anita lady pumps (explosive boots) * Henrietta combat boots (ugly boots) * Annemarie platform sandals (blue sneakers) * Jil velcro shoes (chess boots) * Jana sneakers (gentle boots) * Katrin combat boots (comfortable sneakers) * Gudrun wedge sandals (glass shoes) * Ella wedge sandals (uninspired shoes) * Manuela combat boots (ski heels) * Jennifer combat boots (irregular boots) * Patricia steel-capped sandals (fleecy boots) * Antje sneakers (sister shoes) * Antje combat boots (exceptional sneakers) * Kerstin combat boots (bang-green boots) * Kerstin wooden sandals (boring shoes) * Kerstin sneakers (cyan sneakers) * Laura winter boots (heavenly boots) * Larissa platform boots (gender-neutral boots) * Nora combat boots (rainbow boots) * Natalia wedge sandals (shale boots) * Susanne combat boots (sexes boots) * Lisa combat boots (riding boots) * Bridghitte ski heels (common shoes) * Julia combat boots stone (wedge sneakers) * Nicole combat boots (dark boots) * Rita stilettos (nature boots) * Janina lady pumps (calf-leather sandals) * Rosa girl shoes (roller boots) * Ksenia platform sandals (3D-printed wedges) * Lydia lady pumps (failuncap shoes) * Conny combat boots (high-heeled chelsea boots) * Katia combat boots (fungal sandals) * Mariya combat boots (block-heeled boots) * Elise hippie heels (super comfy heels) * Ronja combat boots (princess pumps) * Ariane combat boots (clunky heels) * Johanna combat boots (plateau boots) * Inge combat boots (particularly terrible boots) * Ruth sneakers (jungle boots) * Magdalena combat boots (heroine mocassins) * Marleen combat boots (doctor claw boots) * Klara platform sandals (persian boots) * Friederike dancing shoes (football shoes) * Naomi stilettos (lead boots) * Ute platform sandals (christmas child mode boots) * Jasieen wedge sandals (house shoes) * Yasaman leather boots (tinsel shoes) * May-Britt sandals (indoor shoes) * Nadine stiletto sandals (female paragraph shoes) * Luisa hugging boots (ankle strap sandals) * Irina wedge sandals (nail-new boots) * Liselotte hugging boots (wedge espadrilles) * Greta hugging boots (ankle boots) * Jane hugging boots (holu shoes) * Sue Lyn winter boots (fluffy sandals) * Charlotte hugging boots (iron boots) * Hannah cuddle boots (ballet heels) * Little Marie hugging boots (fetish heels) * Verena stiletto sandals (sputa boots) Scrolls scroll of healing (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of mana (PUTIUS CONSIO) scroll of phase door (OM GITATHNAGS APSOPS O EL T) scroll of standard id (KILL THE GMAN BUTCHER) scroll of cure (NO ONE CAN STOP ME) scroll of heal other (THE IRON LADY WILL NOT REMOVE CONTROVERSIAL GAME FEATURES) * scroll of extra healing (JUNETHACK DOES NO LONGER RUN AT ALL) * scroll of greater mana restoration (MEROUMI ALDA ZAO BLATHAMMACHOTH PHRIXA) scroll of identify (PRIUS SA) Potions potion of oil (tesco value) Tools green lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new clockwork automaton 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye MaxLunar the Jedi... Youescaped from the dungeon with 10 points,