MaulkrumbWolfe, chaotic female asgardish Zyborg ### K@K ##, [Maulkrumb the Tin Can] St11 Dx9 Co7 In10 Wi10 Ch10 ZybAsgFemCha S104 Dlvl:1 $30 HP22(22) Pw10(10) AC-1 Xp1/5 Wt236/1100 T409 0:10 Latest messages You see here a gold piece {0}. 1 gold piece. You displaced your kitten. You see here a food ration {0}. q - a food ration {0}. There is a wall in the way! You stepped on a trigger! Somehow, your memory is lost... There is a wall in the way! Do you really want to step into that lasting amnesia trap? [yn] (n) In what direction? [47896321><] You cannot disable that trap. You find a secret passage! # Are you sure you want to pray? [yn] (n) You begin praying to Mechatron. You finish your prayer. You feel that Mechatron is displeased. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons n - an uncursed +0 weighted flail {7} Armor a - an uncursed +1 plate mail (being worn) {200} Comestibles o - 10 uncursed slime molds {0} q - an uncursed food ration {0} Tools b - an uncursed +1 green lightsaber (1476) (weapon in hand) {24} l - the uncursed bag of holding named Wallet of Perseus {5} Venoms p - an uncursed +0 acid venom {0} Contents of the bag of holding named Wallet of Perseus: 54 gold pieces {0} a cursed scroll of identify {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} a * heavily cursed -1 ring of gain intelligence {0} an uncursed wand of solar beam (0:1) {0} 20 uncursed diodes {0} Final attributes You have strayed Your alignment was -1 Your max alignment was 13 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: cold resistance You could not have the double effect of this property: acid resistance Scroll identification only worked 100 times out of 221 Potion identification only worked 3 times out of 23 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 110 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 87% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 83% chance Mastering the following skill taught you the hidden power: missile weapons The following skill could not be trained at all: healing spells The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: polearms The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: elemental spells (turn 27) The following skill became untrainable after a while: crossbow (turn 36720) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 46517) The following skill became harder to train at higher skill levels: techniques Items were more likely to be generated cursed by 3% Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98108 Monster spawn increase reached its maximum at turn 214257 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1912768 The monster class that cannot be genocided was orc Today, this monster class was always generated invisible: giant humanoid The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: hasty mechanic (freq bonus 42) The monster species that spawned more often: mush man (freq bonus 24) The monster species that spawned more often: paralyzer (freq bonus 36) The monster species that spawned more often: derp (freq bonus 5) The monster species that spawned more often: master aberration flayer (freq bonus 20) The monster species that spawned more often: epithalamium rector beriberi closure (freq bonus 14) The monster species that spawned more often: hus golem (freq bonus 6) The monster species that spawned more often: bovinity siphonic regularizer (freq bonus 18) The monster species that spawned more often: upper bangie (freq bonus 18) The monster species that spawned more often: stinking cloud (freq bonus 24) The monster species that spawned more often: preadjustment mangily (freq bonus 32) The monster species that spawned more often: werepiercer (freq bonus 27) The monster species that spawned more often: niggling tramline (freq bonus 16) The monster species that spawned more often: aggravated boomer (freq bonus 21) The monster species that spawned more often: fucking hell I don't recognize this monster (freq bonus 6) The monster species that spawned more often: parting warp patch (freq bonus 10) The monster species that spawned more often: rainbow dragom (freq bonus 14) The monster species that spawned more often: lower ufo part (freq bonus 8) The monster species that spawned more often: yerles conbat plane (freq bonus 36) The monster species that spawned more often: siege tower (freq bonus 18) The monster trait that was more common: monsters whose attacks numb you (freq bonus 6) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that rattle with their bones (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your technique levels (freq bonus 24) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster species that never randomly spawned: critically injured thief The monster species that never randomly spawned: grove guardian The monster species that never randomly spawned: genetic engineer The monster species that never randomly spawned: multi-hued jelly The monster species that never randomly spawned: non-conf hulk The monster species that never randomly spawned: pain bulb The monster species that never randomly spawned: confusion elemental The monster species that never randomly spawned: dermic recognizance The monster species that never randomly spawned: ungrudgingly wombat The monster species that never randomly spawned: lightning grue The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: polyform (radiant green) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 16) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 29) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 6) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 8) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 6) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 11) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 15) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: stiletto sandals (feminine sandals) The RNG hath decreed that this trap was always invisible: gay trap The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 1) The spell school whose books are more common was attack spells (freq bonus 6) The spell school whose books are more common was enchantment spells (freq bonus 20) The spell school whose books are more common was healing spells (freq bonus 13) Trap randomization happened for 1 in 196 traps Traps were spawned invisible 1 times in 88 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 1160 Strength training was 2 Dexterity training was 4 Wisdom training was 5 Constitution training was 13 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having technicality (0) You had map amnesia You had 1079 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (154) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Artifacts Wallet of Perseus [unaligned bag of holding] Scrolls scroll of healing (FIRE BIRD BELLE) scroll of mana (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of phase door (ANTVAULT DOORVAULT RATVAULT) scroll of standard id (NESRECA HROSCEV) scroll of cure (PHOL ENDE WODAN) scroll of heal other (FIRST ATTACK LOSED SO IS LATER) * scroll of extra healing (NIOQUO TARGO) * scroll of greater mana restoration (MAHJONG TILE AUTUMN) scroll of identify (PLEASEPLEASEPLEASE TREAT THE WOW AS IF IT HAD ONLY 3 CHARGES) Rings ring of gain intelligence (fragile) Wands wand of solar beam (beech) Tools green lightsaber (lightsaber) diode (two-wired thing) bag of holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asgardian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (22 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) (none) Goodbye MaulkrumbWolfe the Zyborg...