Masterpouya, neutral male salamander Gladiator ------- |.....| |...@.| |....|| |...f.. ------- [Masterpou the Velite] St12 Dx13 Co10 In12 Wi5 Ch7 GlaSalMalNeu Dlvl:1 $10 HP13(14) Pw2(2) AC3 Exp1 T13 Latest messages 10 gold pieces. Count: 66 Count: 664 You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is nothing here to pick up. Pick an object. The kitten misses the hallucinating survivor. The hallucinating survivor lashes you! Your sanity increases. [-1 -> 13] The kitten bites the hallucinating survivor. The hallucinating survivor is killed! You see here a hallucinating survivor corpse {1450}. The kitten eats a hallucinating survivor corpse {1450}. You have no legs to kick with. Try a full-body tackle instead? [yn] (n) You have no legs to kick with. Try a full-body tackle instead? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: detect monsters You could not have this property intrinsically: drain resistance You could not have the double effect of this property: dimmopathy Scroll identification only worked 100 times out of 210 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 98% Potion drop chance was reduced to 85% Armor drop chance was reduced to 94% Tool drop chance was reduced to 99% Food drop chance was reduced to 96% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: healing spells The following skill could not be trained at all: high heels The following skill became untrainable if you tried to train it too early: lance (turn 14) The following skill became untrainable after a while: high heels (turn 14950) The following skill couldn't be trained before a certain turn number is reached: dart (turn 58004) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38048 Monster spawn increase reached its maximum at turn 222368 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1779441 The monster class that cannot be genocided was blob The monster species that spawned more often: Yasaman's wedge sandal (freq bonus 18) The monster species that spawned more often: giant ochre jellyfish (freq bonus 4) The monster species that spawned more often: mirror turret (freq bonus 24) The monster species that spawned more often: annulet inebriant (freq bonus 4) The monster species that spawned more often: devteam horror (freq bonus 72) The monster species that spawned more often: winning ticket (freq bonus 84) The monster species that spawned more often: variegate calcium (freq bonus 12) The monster species that spawned more often: bat mummy (freq bonus 8) The monster species that spawned more often: nemain (freq bonus 6) The monster species that spawned more often: Knight of Empty Reflections (freq bonus 6) The monster species that spawned more often: monster (freq bonus 18) The monster species that spawned more often: revoir cubbyhole (freq bonus 8) The monster species that spawned more often: dark hunter (freq bonus 9) The monster species that spawned more often: tepid dog (freq bonus 8) The monster species that spawned more often: elolava golem (freq bonus 6) The monster species that spawned more often: weakling ogre (freq bonus 8) The monster species that spawned more often: small gless (freq bonus 12) The monster species that spawned more often: unconstitutionality phrasing (freq bonus 3) The monster species that spawned more often: Vorlon God-Emperor (freq bonus 12) The monster species that spawned more often: turtle rabbit (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters whose attacks slow you (freq bonus 5) The monster trait that was more common: monsters whose attacks heal you (freq bonus 4) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster species that never randomly spawned: erosible younger The monster species that never randomly spawned: nosh bawl The monster species that never randomly spawned: Mordor orc The monster species that never randomly spawned: activistic woman The monster species that never randomly spawned: quarantine colony The monster species that never randomly spawned: doomguy pudding The monster species that never randomly spawned: soulfully semaphore The monster species that never randomly spawned: hc her penis The monster species that never randomly spawned: adduce fleeted noggin The monster species that never randomly spawned: ungoliant The RNG hath decreed that this item was never generated: red string ((null)) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 12) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blue bow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 5) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 13) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 6) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 113) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 8) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 2) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 13) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 9) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: contro staff ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 15) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: wonder arrow ((null)) The RNG hath decreed that this item was always generated cursed: Jette combat boots (climbing boots) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this trap was always invisible: toxic venom trap The RNG hath decreed that this trap was generated more often: left inventory trap (freq bonus 6) Trap randomization happened for 1 in 353 traps Traps were spawned invisible 1 times in 97 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1324 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 1 Your sanity was 3 You had not decided on your sexuality yet You were prevented from having cold resistance (0) Your chance to block was 27% You had 1488 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could not have safely prayed (302) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) dazzle 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (viking helmet) * sedge hat (failuncap helmet) * skullcap (plumed helmet) * flack helmet (space helmet) * crystal helm (complete helmet) * mining helm (gray helmet) * field helm (scuba helmet) * helm of safeguard (less helmet) * war hat (visored helmet) * plasteel gloves (white gloves) * leather gloves (bise gloves) * gauntlets of safeguard (multilinguitis gloves) * gauntlets of plugsuit (delicious gloves) * commander gloves (platinum gloves) * field gloves (tar gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (melded boots) * field boots (meteoric steel boots) * boots of safeguard (femmy boots) * Femmy stiletto boots (spider boots) * Madeleine plateau boots (ballet heels) * Marlena hiking boots (christmas child mode boots) * Anastasia dancing shoes (porcelain sandals) * Jessica lady shoes (unisex pumps) * Solvejg mocassins (roller boots) * Wendy leather pumps (conundrum boots) * Katharina platform boots (steel toed boots) * Elena combat boots (climbing boots) * Thai combat boots (weapon light boots) * Elif sneakers (hiking boots) * Nadja buckled lady shoes (chrome boots) * Sandra combat boots (distancing boots) * Natalje block heel sandals stone (failed shoes) * Jeanetta girl boots (arcane boots) * Yvonne girl sneakers (volcanic boots) * Maurah hugging boots (brittle boots) * Meltem combat boots (steel boots) * Sarah hugging boots (cyan sneakers) * Claudia wooden sandals (block-heeled boots) * Ludgera hiking boots (radiant heels) * Kati girl boots (rumble boots) * Nelly lady pumps (balanced boots) * Eveline wedge sandals (yellow sneakers) * Karin lady sandals (regular sneakers) * Juen peep-toes (noble sandals) * Kristina platform sneakers (calf-leather sandals) * Lou sneakers (unfashionable boots) * Almut sneakers (buffalo boots) * Julietta peep-toes (fluffy boots) * Arabella hugging boots (junk shoes) * Kristin combat boots (jungle boots) * Anna hugging boots (battle boots) * Ruea combat boots (thick-soled boots) * Dora combat boots (flat-soled shoes) * Marike sneakers (camouflage patterned boots) * Jette combat boots (machinery boots) * Ina hugging boots (combat boots) * Sing platform boots (turbo boots) * Victoria combat boots (torn boots) * Melissa wedge boots (comfortable sneakers) * Anita lady pumps (business shoes) * Henrietta combat boots (ski heels) * Verena stiletto sandals (platform boots) Scrolls scroll of healing (DEADLY BONES FILE) scroll of mana (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) scroll of phase door (GOOD THING YOU WERENT THERE) scroll of standard id (MOVE RAISED BY FEARED) scroll of cure (YOUR HEAD WILL EXPLODE) scroll of heal other (YOU MUST DO A SPEEDRUN OF SUPER KAIZO MARIO) * scroll of extra healing (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) * scroll of greater mana restoration (RODNEYS TOWER CREATEMONSTER SPAMSPAMSPAM) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 kittens (1 created) a hallucinating survivor 0 mascoins (1 created) 3 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new salamander 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Masterpouya the Gladiator... You escaped from the dungeon with 10 points, and 10 pieces of gold, after 13 moves. Killer: escaped You were level 1 with a maximum of 14 hit points when you escaped. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 251957 Heike-Ble-Dut-Fem-Cha died in Gamma Caves on level 26 [max 29]. Killed by a boulder. - [240] 2 205450 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7 [max 12]. Killed by a monster (vastly burred). - [167] 3 128172 Lisa-But-Akt-Fem-Neu died in The Quest on level 22 [max 17]. Killed by disturbing their deity. - [127] 23 92 Alex-Cou-Gav-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mine kobold). - [15] 24 25 BSOD2-For-Mac-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a blast of disintegration. 3 [12] *25 10 Masterpouy-Gla-Sal-Mal-Neu escaped the dungeon [max level 1]. 13 [14]