Malena, lawful male loli Transvestite ##--------- #,..|.....| #,|.......| #,|...^...| #,---.----- ###########,,,#,,## ,,,,,,,,,,,,,,##,,# #,,------#---,###,# ##,|........|,,,,,, ###,....<....-,###.# #,,,|........}}| .. ####,##-------}}} }...-- ##,,,,# ..| I#,,#### }...| },,}} }}}} +}}}}}}@;} }}.}.. |.....>}..}#}} }}}}}}}} }}{(.{.`}. -------}- [Malena the Pseudo Model] St11 Dx12 Co15 In6 Wi6 Ch10 TraLolMalLaw S1976 Dlvl:4 $14 HP25(64) Pw32(32) AC10 MC0 Mov10 Xp6/453 Wt204/1710 T1759 Held Latest messages It misses. (2x) The eel-lizard bites you! [-8 -> 56] The eel-lizard brushes against your leg. The tuna bites you! [-3 -> 53] You hit the eel-lizard! The eel-lizard bites you! [-11 -> 42] The eel-lizard misses. You hit the eel-lizard! You just miss the eel-lizard. The eel-lizard bites you! [-11 -> 32] The eel-lizard swings itself around you! You miss the eel-lizard. The eel-lizard bites you! [-8 -> 25] The eel-lizard pulls you into the water! The eel-lizard drowns you... Your inventory Weapons a - a ` uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - a ` blessed +0 pair of wedge sandals (being worn) {2} k - an i-uncursed +0 plate mail {200} Scrolls d - 6 ? uncursed scrolls of healing {0} e - 5 ? uncursed scrolls of mana {0} f - 3 ? uncursed scrolls of phase door {0} g - 2 ? uncursed scrolls of standard id {0} h - a ? uncursed scroll of cure {0} o - a ? uncursed scroll of fountain building {0} r - a ? uncursed finalized scroll of blank paper {0} t - a ? uncursed finalized scroll of magic mapping {0} v - a ? cursed finalized scroll of light {0} Spellbooks q - a ? uncursed spellbook of solar beam (7:4) {0} Potions l - a * blessed potion of sickness {0} m - a * uncursed burnt diluted potion of object detection {0} n - a * uncursed potion of gain ability {0} u - a * uncursed finalized potion of gain energy {0} Gems s - a * uncursed +0 worthless piece of yellow glass {1} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: quad attacks You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 43% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 79% Tool drop chance was reduced to 75% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: form I (Shii-Cho) The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: morning star (turn 317) The following skill became untrainable if you tried to train it too early: broadsword (turn 256) The following skill became untrainable after a while: paddle (turn 28520) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 44424) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 116705 Monster spawn increase reached its maximum at turn 227253 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4382166 The monster class that cannot be genocided was lizard The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: hawkeye obbligato (freq bonus 9) The monster species that spawned more often: death ant (freq bonus 12) The monster species that spawned more often: Maurah's hugging boot (freq bonus 36) The monster species that spawned more often: nebulous ray (freq bonus 5) The monster species that spawned more often: undead foxhound agent (freq bonus 18) The monster species that spawned more often: lightning paraelemental (freq bonus 15) The monster species that spawned more often: ferrous light (freq bonus 2) The monster species that spawned more often: dark jelly (freq bonus 9) The monster species that spawned more often: clear mushroom patch (freq bonus 24) The monster species that spawned more often: dementia dragon (freq bonus 2) The monster species that spawned more often: pw stealer (freq bonus 3) The monster species that spawned more often: fantastic xan (freq bonus 6) The monster species that spawned more often: siena force fungus (freq bonus 6) The monster species that spawned more often: bureaucratization grantee dirtily (freq bonus 6) The monster species that spawned more often: Miss Youngdragon (freq bonus 8) The monster species that spawned more often: spectator (freq bonus 18) The monster species that spawned more often: politicked cretinized (freq bonus 24) The monster species that spawned more often: memechaun (freq bonus 5) The monster species that spawned more often: adult deep dragon (freq bonus 3) The monster species that spawned more often: Baalzeguy (freq bonus 4) The monster trait that was more common: monsters that never move (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters that love to collect gold (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 1) The monster species that never randomly spawned: true weeping archangel The monster species that never randomly spawned: hippogriff The monster species that never randomly spawned: bad force fungus The monster species that never randomly spawned: undead intel scribe The monster species that never randomly spawned: animated irregular heel The monster species that never randomly spawned: Photon Earth The monster species that never randomly spawned: wereblacklight The monster species that never randomly spawned: Sonja's torn sneaker The monster species that never randomly spawned: six of hearts The monster species that never randomly spawned: reconveyed decahedron The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: implant of freedom (continuous) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 8) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 30) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 30) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 17) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 27) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 19) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 12) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 16) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 10) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 71) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 16) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 12) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 56) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: polymorphitis trap (freq bonus 4) Trap randomization happened for 1 in 389 traps Next attribute increase check would have come at turn 2804 Strength training was 0 Dexterity training was 0 Wisdom training was 7 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having psi resistance (0) You were prevented from having quad attacks (0) You saw invisible You had infravision You had 569 points of nutrition remaining You were held by an eel-lizard You were very fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Olivia The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Not Ready(1138) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Amulets amulet of change (wary) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (tribal helmet) * skullcap (frequent helmet) * flack helmet (brick helmet) * crystal helm (horned helmet) * mining helm (knowledgeable helmet) * field helm (mechanical helmet) * helm of safeguard (resounding helmet) * war hat (etched helmet) * plasteel gloves (white gloves) * leather gloves (tightly fitting gloves) * gauntlets of safeguard (gameble gloves) * gauntlets of plugsuit (slippery gloves) * commander gloves (demolition gloves) * field gloves (racer gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (plateau boots) * field boots (stroking boots) * boots of safeguard (erotic boots) Scrolls scroll of healing (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) scroll of mana (VOMIT TO MELT ENEMY) scroll of phase door (COCKATRICE MASTER IS KING OF FOURK SCURRIER SCUMMING) scroll of standard id (PUTIUS CONSIO) scroll of cure (MORAL IS RISED WITH PRAS) * scroll of extra healing (X 14 39 ZS) * scroll of greater mana restoration (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of fountain building (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) scroll of blank paper (unlabeled) scroll of magic mapping (RAAWWWRRRR) scroll of light (FUS RO DAH) Spellbooks spellbook of solar beam (moldy) Potions potion of sickness (pseudo-violet) potion of object detection (polka-dot) potion of gain ability (thaumaturgic) potion of gain energy (warping) Tools leather saddle (saddle) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures an effect butterfly a normal ant a jackal 0 pack jackals (1 created) an evasive fox 0 dingo puppies (1 created) 0 wizard eyes (1 created) 0 dental brace guys (1 created) 0 hobbit casters (1 created) a minidemon (2 created) 0 red jellies (1 created) 0 multi-hued jellies (1 created) a kobold 0 small kobolds (1 created) 0 large group kobolds (1 created) 0 kobold shamans (1 created) 0 mynocks (1 created) an easy piercer 0 child boars (1 created) 0 furry rothes (1 created) 0 theme boars (1 created) 0 evasive sewer rats (1 created) a pack rat 2 little spiders 5 cave spiders (6 created) a hole spider a healthy cave spider a land spider a white centipede a spiderling a swarm centipede a metallic blue centipede a lava spider a domestic spider 0 snails (1 created) 0 evasive maggots (2 created) 0 trembling bugs (1 created) a group bug a generic error (3 created) a min spore a bat 0 baby magic dragons (1 created) an emu a passivity lichen 0 brown growths (1 created) 0 orange mushrooms (1 created) 0 golden molds (1 created) 0 cyan molds (1 created) 0 sparkling warp patches (1 created) a shrieker (0 created) 0 aokabis (1 created) 0 seven-feet we-sells (1 created) 0 blue-red molds (1 created) 2 gnome stalkers 0 intercromes (1 created) 0 thrower children (1 created) 0 mummies (1 created) a mininaga a low ooze 0 disenchanting things (1 created) 0 low wights (1 created) 0 grid xorns (1 created) 0 zero gunnhilds (1 created) a chimney sweep 0 drunkards (1 created) 0 stupid looking cos-players (1 created) 0 village idiots (1 created) 0 wide-eyed tourists (1 created) a busy-looking merchant a battle scarred ronin an innkeeper (2 created) a normal human a human a yokuda a curser a cutpurse 0 asian girls (1 created) 0 Woodland-elves (1 created) 0 slithy tortoises (2 created) a rouge jellyfish 0 large eels (1 created) 0 floating fish (1 created) 0 hovering fish (1 created) 0 trouts (1 created) 0 jellyfish (1 created) 0 tuna (1 created) 0 thick jellyfish (1 created) 0 giant crayfish (1 created) 0 school eels (1 created) 0 eel-lizards (1 created) 0 electric eels (1 created) a newt a twen 0 iguanas (1 created) a colorless mushroom patch a blazing fern spore 0 floor grues (1 created) a psicky thing a low gurgler a potion trove 0 hallu troves (1 created) a teleport trove 114 creatures born. 53 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 68 times You killed 49 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (50 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (35 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (61 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (88 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Malena the Transvestite... You drowned in The Dungeons of Doom on dungeon level 4 with 1975 points, and 14 pieces of gold, after 1759 moves. Killer: moat by an eel-lizard You were level 6 with a maximum of 64 hit points when you drowned. You reached the 130th place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 499082 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a monster (eerie ghost). - [189] 4 364062 Heliokopis-Wiz-Gno-Mal-Neu died in Gamma Caves on level 15 [max 17]. Killed by a monster (hc girl), while praying unsuccessfully. - [152] 5 284169 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 13 [max 14]. Killed by a monster (leprechotta). - [115] 6 268560 Antje-Yeo-Mou-Fem-Law died in Space Base on level 29. Killed by a monster (grunt nightmare). - [161] 7 198701 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 13 [max 15]. Killed by being stuck in an anoxic pit. - [156] 8 187592 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 28 [max 50]. Killed by a monster (pretty asian woman). - [150] 9 165876 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 11 [max 12]. Killed by a shotgun shell. - [129] 10 94236 Walter-Sci-Gre-Mal-Cha died in Town on level 9 [max 12]. Killed by a monster (Utahraptor). - [99] 45 13124 Malena-Fla-Hum-Fem-Law died in The Dungeons of Doom on level 5. Killed by a monster (susuwatari), while tickled by a monster. - [106] 128 2022 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (gastly). - [60] 129 1996 Leeroy-Fen-Red-Mal-Law died in The Gnomish Mines on level 3 [max 4]. Killed by a kick in the nuts. - [84] *130 1975 Malena-Tra-Lol-Mal-Law died in The Dungeons of Doom on level 4. Drowned in a moat by an eel-lizard. 25 [64] 131 1944 Leeroy-Pal-Red-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (guard). - [101] 132 1868 Leeroy-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 3. 31 [72] 145 1280 Malena-Tra-Lol-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (elemental girl). - [19] 156 957 Malena-Tra-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (elderly gentleman). - [18]