Malena, lawful female bretonian Flame Mage --- --.| |..---- -,@GI..- .Y.I%I.. .%.I..^I... .........-, ........- I....-- [Malena the Broiler] St9 Dx8 Co8 In14 Wi8 Ch3 FlaBreFemLaw Min:8 $7 HP0(69) Pw3(137) AC3 Exp8 T4065 Hun Par Latest messages [-4 -> 24] The spectral warrior hits you! [-4 -> 20] The ape misses. The ape claws you! [-2 -> 19] The ape bites you! [-4 -> 15] The spectral warrior hits you! You hear the howling of the CwnAnnwn... [-10 -> 5] Warning: HP low! The ape claws you! [-2 -> 4] Warning: HP low! The ape claws you! [-3 -> 1] Warning: HP low! The ape bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} p - an uncursed +0 orcish short sword {12} q - 4 uncursed +0 orcish spears {48} u - an uncursed -3 silver saber (weapon in hand) {12} v - an uncursed +0 knife {2} B - a blessed +0 elven bow {12} C - 7 cursed +0 elven arrows {0} D - an uncursed +0 two-handed sword {60} F - an uncursed +0 long sword {16} M - 29 uncursed +0 darts {0} N - an uncursed +2 knife {2} S - an uncursed +0 scimitar {16} U - an uncursed +0 crossbow {20} Armor # - an uncursed +0 gnomish suit {20} # - an uncursed +0 gnomish helm {1} # - an uncursed +0 mummy wrapping {2} # - an uncursed +4 pair of gnomish boots {4} # - the cursed -1 mummy wrapping named Marrowwalk {2} # - an uncursed +0 pair of iron shoes {20} # - an uncursed +0 dwarvish cloak {4} b - an uncursed +0 studded leather armor (being worn) {80} r - an uncursed +0 captcha helm {20} E - a cursed -1 elven shield (being worn) {20} O - an uncursed +0 leather armor {60} R - an uncursed +0 pair of gnomish boots (being worn) {4} W - an uncursed +0 ring mail {100} Comestibles G - 6 uncursed slime molds {0} L - 3 uncursed cream pies {0} Scrolls c - an uncursed scroll of charging {0} l - 8 uncursed scrolls of healing {0} m - 2 uncursed scrolls of mana {0} n - 2 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} z - a blessed scroll of mana {0} A - 2 blessed scrolls of standard id {0} H - a cursed scroll of standard id {0} I - an uncursed scroll of taming {0} J - a blessed scroll of identify {0} P - an uncursed scroll of food detection {0} Spellbooks h - a blessed spellbook of flame sphere (0:4) {0} i - a blessed spellbook of fireball (0:2) {0} T - an uncursed spellbook of forgotten spell (0:4) {0} Potions d - an uncursed potion of extra healing {0} Z - an uncursed potion of speed {0} Rings g - an uncursed ring of regeneration (on right hand) {0} K - an uncursed ring of conflict {0} Wands f - an uncursed wand of fire (4:0) {0} w - an uncursed wand of make invisible (0:1) {0} x - an uncursed wand of healing (0:0) {0} Q - an uncursed wand of speed monster (0:10) {0} V - an uncursed wand of trap disarming (0:12) {0} Tools # - an uncursed +0 pick-axe {32} k - an uncursed magic marker (0:12) {0} X - a * uncursed mirror {0} Gems # - 8 uncursed +0 worthless pieces of orange glass {8} # - 2 uncursed +0 worthless pieces of black glass {2} s - 5 uncursed +0 worthless pieces of teal glass {5} t - a cursed +0 healthstone y - an uncursed +0 worthless piece of cyan glass {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 26 You carried 1 sins You could not have this property at all: full nutrients You could not have this property extrinsically: cold resistance You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 93% Monster death drops spawned with only 99% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: devices (turn 13) The following skill became untrainable if you tried to train it too early: pick-axe (turn 2040) The following skill became untrainable after a while: body spells (turn 30431) The following skill couldn't be trained before a certain turn number is reached: searching (turn 47607) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 10439 Monster spawn increase reached its maximum at turn 114762 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 528039 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: vampire (freq bonus 3) The monster species that spawned more often: minocentaur (freq bonus 24) The monster species that spawned more often: stygian doll (freq bonus 24) The monster species that spawned more often: lava patch (freq bonus 12) The monster species that spawned more often: mighty soul (freq bonus 12) The monster species that spawned more often: chiropteran (freq bonus 12) The monster species that spawned more often: raging blaze (freq bonus 28) The monster species that spawned more often: morsel sullener mausoleum maundering medially played (freq bonus 24) The monster species that spawned more often: greater demonic dimensional portal (freq bonus 14) The monster species that spawned more often: readily maunderer (freq bonus 15) The monster species that spawned more often: perpendicular guard (freq bonus 12) The monster species that spawned more often: Dan Hibiki (freq bonus 5) The monster species that spawned more often: demolitions expert (freq bonus 14) The monster species that spawned more often: crater force patch (freq bonus 32) The monster species that spawned more often: Metal-elf (freq bonus 15) The monster species that spawned more often: trachoma mismark (freq bonus 16) The monster species that spawned more often: azure warp fungus (freq bonus 21) The monster species that spawned more often: purposing rationalizer (freq bonus 8) The monster species that spawned more often: cilan maiden (freq bonus 36) The monster species that spawned more often: nothing checker who is confused (freq bonus 28) The monster species that spawned more often: side stabilized gelt afire unsteadiest (freq bonus 30) The monster trait that was more common: monsters that can hide (freq bonus 4) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 4) The monster species that never randomly spawned: war drake The monster species that never randomly spawned: Ravenous Bugblatter Beast Of Traal The monster species that never randomly spawned: microscopic space fleet The monster species that never randomly spawned: phase stalk The monster species that never randomly spawned: undead graduate The monster species that never randomly spawned: cerulean patch The monster species that never randomly spawned: fever phantasm The monster species that never randomly spawned: peritoneal pong vigilantly The monster species that never randomly spawned: voicing chessman The monster species that never randomly spawned: alider The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: disconnected boots (living boots) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 10) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 6) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 18) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 2) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 7) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: plastic mace ((null)) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 1) Next attribute increase check would have come at turn 4784 Strength training was 38 Dexterity training was 26 Wisdom training was 36 Constitution training was 14 You were fire resistant You were cold resistant You were shock resistant You were paralyzed (-4) You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You were prevented from having full nutrients (0) Your chance to block was 8% You had 478 points of nutrition remaining You regenerated Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 205% b - fireball 4 matter 0% 325% c - light 1 divine 0% 135% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(390) invoke deity 8 R LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish short sword (crude short sword) orcish spear (crude spear) elven bow (runed bow) elven arrow (runed arrow) scimitar (curved sword) Armor gnomish suit (little blue vest) gnomish helm (little red hat) gnomish boots (little black boots) iron shoes (hard shoes) dwarvish cloak (hooded cloak) captcha helm (steel helmet) elven shield (blue and green shield) Scrolls scroll of scare monster (THIS NETHACK4 TAKEOFF MENU HAS BEEN DESIGNED BY SATAN) scroll of healing (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of mana (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of phase door (GNOZAB) scroll of standard id (I AM THE KING) scroll of cure (KINUESILI STATION) * scroll of extra healing (DRAW WAT STUNT) * scroll of greater mana restoration (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of ice (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll called summon elemental (SLARSHING SHARP A LEAVE AT KEY) scroll of charging (GNAY GNIY) scroll of taming (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of identify (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) scroll of food detection (C00000000000000000000000000005) Spellbooks spellbook of flame sphere (armored) spellbook of fireball (silly) spellbook of light (wounded) spellbook of forgotten spell (pageless) Potions potion of extra healing (mum) potion of speed (flowing) Rings ring of regeneration (decoder) ring of conflict (gentle) Wands wand of fire (vajra tower) wand of healing (electronic) wand of trap disarming (elven-lettered) wand of speed monster (segmented) wand of make invisible (zinc) Tools mirror (looking glass) Gems worthless piece of orange glass (orange) worthless piece of black glass (black) worthless piece of teal glass (teal) healthstone (gray) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 8 Level 8: <- You are here Vanquished creatures an ant a mimic ant a firefly a large cockroach (2 created) a killer bee 2 normal ants (3 created) a giant ant a snow ant a large beetle 0 acid blobs (1 created) a phasing acid blob 0 red blobs (1 created) 5 jackals 0 foxes (1 created) a weasel 0 hell hound pups (1 created) a floating eye 0 dutons (1 created) 13 flaming spheres a hobbit reveller 0 wimps (3 created) a dwarf a porter flying dwarf 0 dwarven artillery wizards (1 created) a dwarven guardian 0 dwarf king permamimics (1 created) 0 farting asian girls (1 created) a lemure 0 blue jellies (1 created) a kobold an aqua kobold 0 poison kobolds (1 created) a porter rock kobold a leprechaun (2 created) 0 baby mimics (1 created) a demimondaine 0 pixie archers (1 created) 0 dryads (1 created) a goblin a mega goblin a group goblin (2 created) 0 orc warriors (1 created) a giant penguin a little wild pig a papier-mache cow a knapsack lamb a baby wild boar a rothe a pig a poring a theme boar a giant anteater 0 knapsack goats (2 created) 0 sewer rats (1 created) a rabbit an eevee 0 spiderlings (1 created) a zebra spider 0 baby metroids (1 created) 3 grid bugs 4 contaminated bugs 2 group bugs 2 generic errors a weapon bug a spark bug 0 airborne parrots (1 created) 0 evasive airborne parrots (1 created) a baby black dragon 0 invisible badguys (1 created) 0 the hiddens (1 created) 0 water elementals (1 created) a lichen (2 created) a stalking lichen (0 created) a spore lichen (0 created) an immobile spore 0 brown colonies (1 created) 0 sucker mushrooms (1 created) 0 shriekers (1 created) an aokabi (0 created) a dream growth (0 created) a sub-gnome (3 created) 7 gnomes an intermediate gnome (2 created) 0 gnome comrades (2 created) a gnome lord (3 created) 0 gnome watchers (1 created) a gnome friendloader a gnomish brigand thief a gnomish wizard (2 created) 0 gnomish mana wizards (1 created) 0 grabbers (1 created) 0 burrower gnomes (2 created) 0 spectral warriors (1 created) 0 irreverent scubaeds (1 created) 0 kestrels (1 created) a Warder Sergeant 0 Detective Sergeants (1 created) a mummy 2 kobold mummies a dwarf mummy 0 blue naga hatchlings (1 created) a space orc 0 eyeglass-wearing retards (1 created) 2 garter snakes (3 created) a striped rat snake a vampiroid an ape (2 created) an orc zombie (2 created) 2 dwarf zombies a creeping 42 a human zombie (2 created) 0 weaum zombies (1 created) 0 rust converters (1 created) a human adventurer a friendly adventurer (2 created) 2 vicars a flower girl a stupid looking cos-player a blabbering otaku 2 village idiots a pitiful-looking beggar a drunk jet guy an ancipital 2 bad hunters a cutpurse a mugger a werejackal a block-heeled girl a pebble elf a skillor a redditor 0 shopkeepers (1 created) a newt 0 twens (1 created) 0 geckos (1 created) 0 baby cave lizards (1 created) 0 demitwens (1 created) 2 batman plants 0 dungeon fern spores (1 created) 0 glacier fern spores (2 created) 0 blazing fern spores (1 created) 0 piles of killer coins (1 created) 5 floor grues (6 created) 3 midgrues 0 arrow turrets (1 created) a confusion trove 0 tool troves (1 created) 209 creatures born. 139 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 206 times You killed 118 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (20 of 20) body armor [Basic] (max Expert) (30 of 160) devices [Basic] (max Expert) (38 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (52 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (174 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (49 of 160) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (57 of 160) Goodbye Malena the Flame Mage... You died in The Gnomish Mines on dungeon level 8 with 8683 points, and 7 pieces of gold, after 4065 moves. Killer: a monster (ape), while helpless You were level 8 with a maximum of 69 hit points when you died. You reached the 94th place on the top 10000 list. No Points Name Hp [max] 1 1883717 winsalot-Div-Bur-Mal-Law quit in The Dungeons of Doom on level 34 [max 43]. 198 [200] 2 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 3 311737 Elronnd-Wiz-Rod-Mal-Cha quit in The Dungeons of Doom on level 18 [max 28]. 27 [155] 92 9731 Leeroy-Ord-Alc-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (priest of Moloch). - [67] 93 9125 Leeroy-Ord-Asg-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [83] *94 8683 Malena-Fla-Bre-Fem-Law died in The Gnomish Mines on level 8. Killed by a monster (ape), while helpless. - [69] 95 8384 35-Erd-Coc-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (goblin fighter), while sleeping. - [72] 96 7598 Volt-Gan-Asg-Mal-Cha was poisoned in The Dungeons of Doom on level 3. Poisoned by a gray mold. 95 [102]