Makir, lawful male gigantic Ordinator --------------------------------- |#.....#.........................| |...#.................#.........# -...<..#......#.....{.#.....##... |..............................# ---------#-#---#-#-#-----#--.--- #,,,,,,,,%,,,,,,,,,,,,,,# ###,########################### #,,,# #,,,,,,,,,,,@e ##,### #,------------ #,,# ######## #,#..........| -|---- #,,,,,,} ,,+ .........| --%...-- #,--------,# .........| |......- ,,|.......,# .. .....| |......|##,,|......|######......| |......-,,,,-.......,,,,,#......+ --....--####|......|####,#------- ------ -------- #,# ### [Makir the Battler] St18/16 Dx4 Co11 In13 Wi10 Ch9 OrdGigMalLaw Dlvl:2 $29 HP-5(26) Pw18(18) AC12 Exp2 T426 Latest messages [-2 -> 20] You kill the hata-hata! This is a water tile that can cause you to drown. Really step on it? [yn] (n) In what direction? [47896321><] You see no door there. In what direction? [47896321><] The door opens. You see here 16 gold pieces {0}. 16 gold pieces. There's some graffiti on the ground here. Use "r." to read it. What do you want to read? [fgi-mos-u or ?*.] There's some graffiti on the ground here. You read: "Rodney was here". You hear a nearby zap. The wand hits you! [-17 -> 9] The gas spore zaps a conundrum wand! The wand hits you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 126 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 58% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 74% Monster death drops spawned with only 73% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 52700 Monster spawn increase reached its maximum at turn 75119 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2403324 The monster class that cannot be genocided was lich The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: Tillmann (freq bonus 5) The monster species that spawned more often: sue patch (freq bonus 2) The monster species that spawned more often: high warp fungus (freq bonus 8) The monster species that spawned more often: rock piercer (freq bonus 10) The monster species that spawned more often: brookman (freq bonus 8) The monster species that spawned more often: dao elemental (freq bonus 16) The monster species that spawned more often: real deathmold (freq bonus 8) The monster species that spawned more often: kobold digger (freq bonus 2) The monster species that spawned more often: ostrich (freq bonus 24) The monster species that spawned more often: petty hill giant (freq bonus 4) The monster species that spawned more often: absent growth (freq bonus 3) The monster species that spawned more often: Avorial (freq bonus 10) The monster species that spawned more often: time mold (freq bonus 3) The monster species that spawned more often: The Walking Daikon (freq bonus 12) The monster species that spawned more often: silver warp patch (freq bonus 20) The monster species that spawned more often: undead gangster (freq bonus 8) The monster species that spawned more often: nishikiori (freq bonus 14) The monster species that spawned more often: quiver slot (freq bonus 2) The monster species that spawned more often: upper spinner (freq bonus 8) The monster species that spawned more often: air giant (freq bonus 9) The monster species that never randomly spawned: giant turtle The monster species that never randomly spawned: tiger cub The monster species that never randomly spawned: petty air elemental The monster species that never randomly spawned: Olog-hai ambusher The monster species that never randomly spawned: amusing thirteen-grader The monster species that never randomly spawned: bobcat The monster species that never randomly spawned: porter suspicious vortex The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: ´ÊËêÂfD‡¥ The monster species that never randomly spawned: freeze bug The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 4) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 13) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 10) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 13) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 2) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 2) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 95) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 12) Next attribute increase check would have come at turn 643 Strength training was 0 Dexterity training was 4 Wisdom training was 0 Constitution training was 22 You were sleep resistant You hungered rapidly You saw invisible You had infravision You had 806 points of nutrition remaining You had a +5 bonus to hit Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 596% Techniques known in the end Name Level Status weapon practice 2X LIMIT(0) turn undead 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (28 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Makir the Ordinator...