Makir, lawful male spiritual Ordinator ########## --- ###-----#### ##|##.+,, ------------- ####|)))|##### ##-..#|##, ##|...........| #####|$..| #### |###.##|##,, ###### ##,............| ##### |).)| #### |##.##.|####, ######### #,,,|........%..| ##### |)))| #### |.#.#-#-####,, ##########-------######,#,............|##########|.[.| ### |...|######### #### ####|.....-,,,,,,,,,-------------##########|...| ### -.-.-#########,,,# ##|.....|######,### ###############|...| #### #,,,,###########,# |.....|####,,,## ###,################--|-- ##### ###,,,###### ####, -----.-####,### ####%,,################,# #### ##-|-.----######### ####, ,,`,,,#,,############,######----------.------## ##|......|#####,###, ,##,,,--+--##################,,"##,,-...............|## ##|......|####------#,##!---..Z---##################,##,#|.......^#......|## #|......+,###|.....,,,,,...---..|##############----.--,,................|## --------,###|....|###,#|..|#|..|##############|.<....,,|...............|## #### #,,,#|....|#,#,,+..|#|..|##############|.....| -----------------## #########,#|....|#,###|..->-..|##############@@....+,####### ###### #########,)....)-,,###---...---##############|.....|###### #### ##########------## ##-----## ######## -------##### ############## ####### #### Makir the Bladefencer St18/01 Dx9 Co7 In5 Wi7 Ch6 OrdEspMalLaw Dlvl:4 $592 HP-4(68) Pw66(66) AC-5 Exp9 T3368 Ftd Latest messages You don't have anything to eat. You can't go up here. Vanzac wields a long sword {16}! Vanzac swings her long sword. Vanzac hits you! [-18 -> 50] Vanzac swings her long sword. Vanzac hits you! [-7 -> 43] You faint from lack of food. Vanzac swings her long sword. Vanzac hits you! [-16 -> 29] Vanzac swings her long sword. Vanzac hits you! [-18 -> 11] Warning: HP low! Vanzac swings her long sword. Vanzac hits you! You die... Final attributes You were piously aligned Your alignment was 22 Your max alignment was 25 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 21 Monsters only dropped their musable items with 82% chance Amulet drop chance was reduced to 54% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Monster spawn increase started at turn 70630 Monster spawn increase reached its maximum at turn 120300 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 106950 The monster class that cannot be genocided was golem The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: paleolithic mummy (freq bonus 14) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 7) The monster species that spawned more often: rending horror (freq bonus 16) The monster species that spawned more often: gigant anteater (freq bonus 5) The monster species that spawned more often: claw viper (freq bonus 24) The monster species that spawned more often: deceiving warp fungus (freq bonus 7) The monster species that spawned more often: platinum patch (freq bonus 16) The monster species that spawned more often: dark mimic (freq bonus 12) The monster species that spawned more often: glibbery trove (freq bonus 10) The monster species that spawned more often: brass golem (freq bonus 18) The monster species that spawned more often: black laser (freq bonus 14) The monster species that spawned more often: breaker piercer (freq bonus 20) The monster species that spawned more often: crackwhore (freq bonus 10) The monster species that spawned more often: special spore (freq bonus 5) The monster species that spawned more often: cave troll (freq bonus 14) The monster species that spawned more often: colorless fungus (freq bonus 6) The monster species that spawned more often: false colony (freq bonus 14) The monster species that spawned more often: cave orc (freq bonus 18) The monster species that spawned more often: rainbow force patch (freq bonus 12) The monster species that spawned more often: jobless warden (freq bonus 24) The monster species that never randomly spawned: phaser fungus The monster species that never randomly spawned: wisdom naga hatchling The monster species that never randomly spawned: jaracaca The monster species that never randomly spawned: death sword The monster species that never randomly spawned: threshold colony The monster species that never randomly spawned: death sword The monster species that never randomly spawned: cure slime The monster species that never randomly spawned: lecherous crab The monster species that never randomly spawned: Verena's worn-out combat boot The monster species that never randomly spawned: porter sticky spore The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 6) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 2) Next attribute increase check would have come at turn 3951 Strength training was -7 Dexterity training was 50 Wisdom training was 8 Constitution training was 39 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were paralyzed (-2) You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had -38 points of nutrition remaining You could fly You could survive without air You could walk through walls You had a +5 bonus to hit You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 667% Techniques known in the end Name Level Status weapon practice 9X Prepared(0) turn undead 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Voluntary challenges You eaten 13 times You eaten food with animal by-products 6 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 117 times You killed 93 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (137 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (23 of 160) Goodbye Makir the Ordinator...