٣X Player: Lum Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-19.17:52:25.ttyrec Time: (1492624345) Wed Apr 19 17:52:25 2017 ٣XiThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...٣X*[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC10 Exp1 T3 You return to level 1 in The Dungeons of Doom.--More--ۣX̢ --.--------|..@@......|.........||...<......-----------[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC10 Exp1 T3 Hello Lum, the male spider Transvestite, welcome back to SlashEMExtended![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T3 The moon is waning tonight.X1 ^Hello Lum, the male spider Transvestite, welcome back to SlashEMExtended! The moon is waning tonight.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T3 X51You are empty clawed.--More--X --.--------|..@@......|.........||...<......-----------[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC10 Exp1 T3 a - an uncursed +0 wedged little-girl sandal (alternate weapon; not wielded) {1}.--More--XN[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC10 Exp1 T3 --.--------|..@@......|.........||...<......-----------XR% You see no objects here.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T3 X2{<You displaced Whitney.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T4 @@XKYou displaced Whitney.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T5 @.@X^g You see no objects here.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T5 X+Pick an object.Xr XX:AXXs XX;^7Unknown direction: 'v' (use hjkl or .).--More-- Xn& XP  X X @ a human or elf (tame asian girl called Whitney) (base level 4) (female)  Accessing Pokedex entry for asian girl...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 3. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivoro X us. Is the same race as you. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  2d3, uses weapon - ordinary physical  2d3, kick - ordinary physical  --More--'X?J[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T5 )XS <[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T5 ..@@+XU&In what direction? [hykulnjb><] -X[ Never mind.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T5 .X [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T6 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T6 .@0XH@.@There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T6 1X+ [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T7 ..@ [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T7 1X c[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T8 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T9 .#.@..@,#2X8 t [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T10 #.@.@,#3X6t [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T11 #.@,@,#3Xh [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T11 #.@,,@,#4X2] [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T12 #,,@##8Xa Pick an object.9X;XKZ4, a corridor or a lit corridor (lit corridor)[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T12 =XY There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T12 @X26There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T12 AX<[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T13 .,@,CX5 I [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T14 @,@,,DXoI [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T14 @.@,,DX+ $ [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T15 @,,EXN \You displaced Whitney.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T16 @@.,FX;PG[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T16 @@..GXf[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T17 @.GXqThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T17 HX0A[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T17 @.@.HX [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T18 @.IX=:[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T19 @.@.IX:[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T20 @.@.JXʅ:[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T20 @.@.KXd[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T21 `,#@..LX۾N[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T21 `,#@.LX B[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T22 ,,#@,MX5} vWith great effort you move the boulder.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T23 ``@,`PXR*You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T23 RX`tL[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T23 ,,`@.SXH1[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T24 ,,@`SXƞc[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T24 `,#@`,TX%[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T25 #,@UX[ 6[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T26 @,@VXr [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T26 `,#@,,.WX;X[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T27 -##@,,,XXThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T27 YX O[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T27 -`@,#ZXKh[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T28 #`@`,#,ZXPE[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T29 #`@`#\X.,[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T29 `@@]XThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T29 _XThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T29 `X^ +Pick an object.aX`bX= &- a wall or an open door (wall)[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T29 gX+Pick an object.gXK hX%} iX P# iron bars or a tree or a raised drawbridge or a solid rock (solid rock)[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T29 mXC,[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T30 @``nX9I[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T31 #%@`#oX k#`@`#You see here 4 oranges {2}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T32 rXL [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T32 @sXm [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T33 uXi - 4 oranges {2}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T33 wX _[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T34 #`@@`#wXW [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T35 ------ |..... |.......# |.........@@` |----#yXl +You displaced Whitney.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T35 `@zXK: [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T36 `@{X [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T36 `@|Xcn [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T37 @`|X4 @`[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T37 You hear a door crash open.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T38 }Xh,[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T38 @@`~XF[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T39 .`@XPick an object.XX X*@` a boulder or statue or air or a cloud (fog/vapor cloud)[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T39 Xp@[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T39 @.@`X;}[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T40 ---....|@`-X[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T41 -@.@. .|Xu b[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T41 @..@. .XR[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T42 @...--X [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T42 .@@.....---XwI[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T43 .@|-X A[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T44 .@.@X![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T44 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T45 .@@.XHM9[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T45 @..@X.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T46 .@ .X[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T46 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T47 .@X= [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T48 .@X [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T48 .@XZ[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T49 .@X[ [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T49 `@X [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T50 `@X; [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T50 `@X [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T51 `@XF[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T52 ```@,You hear a door open.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T53 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T54 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T55 [X`BLum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T56 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T56 ,,,,,,@Xm3,.@[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T56 X[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T57 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T58 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T59 ..@There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T59 Xz[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T59 @.X; There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T59 XC[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T60 @..There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T60 X55[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T61 ,@.Xś 4[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T62 ,@.XT5[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T62 ,,@,X M[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T63 ,@,,XWM[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T64 ,@,,XE [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T64 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T65 @,,,XThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T65 XVlThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T65 X5There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T65 X9[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T65 @`,,X :[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T66 `@,,XA[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T66 `@#,X} @[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T67 ,`@#X"{With great effort you move the boulder.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T67 ,`@``X*You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T67 XU[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T68 ,`,@,Xz 6[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T68 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T69 ,`@`,#X<E[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T69 #`@`#XܣE[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T70 #`@`#X )[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T70 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T71 #`@`#X~E[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T71 #`@`#XM E[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T72 #`@`#XE[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T72 #`@`#X E[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T73 #`@`#X0B[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T74 #`@`#XB[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T74 #`@`#XND.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T75 `@`#X.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T75 `@`#Xx^.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T76 `@`#X9[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T76 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 `@`#X]You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 XV(You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 Xd(You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 Xc(You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 X(You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 XThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 Xi (You try to move the boulder, but in vain.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 XH There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 X[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 `@X `@[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T77 XX [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T78 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T79 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T80 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T81 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  X PK18(18)  Pw 5(5)  AC10 Exp1 T82 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T83 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T84 ``````````@[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T84 X3*[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T85 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T86 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T87 ,```@!?There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5) Xq*5[25;1H AC10 Exp1 T87 X 3[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T87 ,,@X-[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T88 ,.@X-<.@You see here a St.John's Wort potion {1}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T88 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T89 GX!j - a St.John's Wort potion {1}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T89 XP.@You see here a scroll labeled CUTME {1}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T89 X k - a scroll labeled CUTME {1}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T89 ¤XJ[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T90 @.¤X&F <[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T90 @G..äXd [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T91 .@äX[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T91 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T92 .@ĤX [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T92 [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T93 .@G.ƤXxOYou begin bashing monsters with your bare foreclaws.You hit the sub-gnome.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T93 ʤXL +Pick an object.ˤX̤XG a gnome (sub-gnome) (base level 0) (female)  Accessing Pokedex entry for sub-gnome...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 4, alignment 0. Very slow (6). Normal generation, with frequency 10. No resistances. No conveyed resistances. Genocidable, carnivorous, herb̤XTivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d5, uses weapon - ordinary physical  --More--ܤX^----------[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T93 ޤX You miss the sub-gnome.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T94 X+ Weapons a - an uncursed +0 wedged little-girl sandal (alternate weapon; not wielded) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Comestibles i - 4 oranges {2} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} k - a scroll labeled CUTME {1} Potions j - a St.John's Wort potion {1} Tools c - an uncursed leather saddle {1}(end) X)8 +wedged little-girl sandal - This is a weapon. Color: white. Material: stone. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--X= It's a wedge-heeled sandal. Whacking it over the head of an enemy might deal a bit of damage. It uses the hammer skill. It can be applied to bash iron bars.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T94 Xg;What do you want to wield? [- a or ?*] X?---------- |......... |........|#####--## |.........```````,# |....-----######`,## |....|#`,,# ------##########``,# ````````````````,# ##############--.--------|......@G..|.........|#####|...P@8;5;3m<......,,,,#-----------#####[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC10 Exp1 T94 a - an uncursed +0 wedged little-girl sandal (weapon in foreclaw) {1}.You have no secondary weapon readied.--More--X[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC10 Exp1 T94 ---------- |......... |........|#####--## |.........```````,# |....-----######`,## |....|#`,,# ------##########``,# ````````````````,# ##############--.--------XMy[18;18H|......@G..|.........|#####|...<......,,,,#-----------#####The sub-gnome hits you![Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T94 [-1 -> 17][Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T95 X/You kill the sub-gnome![Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T95 %X.@ Things that are here: a sub-gnome corpse {650} a secree amulet {1}--More--XNuThere's some graffiti on the floor here.Use "r." to read it.[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T96 XC, <What do you want to read? [d-hk or ?*.] XwThere's some graffiti on the floor here.You read: "Spinach, carrot, and jelly -- a meal fit for a nurse!".[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T96  X Pick up what?  Amulets ('"') a - a secree amulet {1} Comestibles ('%') b - a sub-gnome corpse {650}(end) X +X]kl - a secree amulet {1}.[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T96 X'4In what direction? [hykulnjb><] X>SYou see no door there.[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T96 XD 7(For instructions type a ?)X/`F Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More-- X U"XIa[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T96 "X [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T96 [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T97 %@#X @.There's some graffiti on the floor here.Use "r." to read it.You see here a sub-gnome corpse {650}.#Xl [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T97 $Xϣ 1m - a sub-gnome corpse {650}.$XZ [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T97 %Xjq +Pick an object.&X(XGz(X (X [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T97 )X [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T98 .@*XiL+What do you want to eat? [ilm or ?*] ,X% Amulets l - a secree amulet {1} Comestibles i - 4 oranges {2} m - a sub-gnome corpse {650}(end) 0X\R +Ulch - this secree amulet tastes like secretion!You feel numb.[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T98 Nmb 5XWd[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T99 Nmb ,.@,6X[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T100 Nmb [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T101 Nmb [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T102 Nmb [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T103 6Xő Nmb [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T104 Nmb -#,-.,,##,@#.,,,,,###You cannot diagonally move through a door![Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T104 Nmb 7X7DThere is a wall in the way![Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T104 Nmb 9Xc[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T104 Nmb #.@,,:X  Weapons a - an uncursed +0 wedged little-girl sandal (weapon in foreclaw) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Comestibles i - 4 oranges {2} m - a sub-gnome corpse {650} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} k - a scroll labeled CUTME {1} Potions j - a St.John's Wort potion {1} Tools c - an uncursed leather saddle {1}(end) =Xr  [Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T104 Nmb >XL *What do you want to eat? [im or ?*] @X <This orange is delicious![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T105 Nmb BXCF W[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T105 Nmb [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T106 Nmb ###-----@:.....,.....|,,...|.||CX 6There is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T106 Nmb DX [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T106 Nmb -,@@,|.............------EXx [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T106 Nmb FX2|You kill the twen![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T107 Nmb [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T108 Nmb ..@HX.*[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T108 Nmb [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T109 Nmb .,-@@,.||.|.--IX h[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T109 Nmb [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T110 Nmb .@@.JXa.@[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T110 Nmb The pitiful-looking beggar just misses!NX +Pick an object.OX6PX@ a human or elf (pitiful-looking beggar) (base level 0) (male)  Accessing Pokedex entry for pitiful-looking beggar...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, PXXherbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical  --More--[X, ----------[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T110 Nmb \X RYou kill the pitiful-looking beggar![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T111 Nmb %_X.@You see here a pitiful-looking beggar corpse {1450}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T111 Nmb [Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T112 Nmb aX}o - a pitiful-looking beggar corpse {1450}.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T112 Nmb  Ssd cX tThere is a wall in the way![Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T112 Nmb  Ssd dX@.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T112 Nmb  Ssd You rebalance your load. Movement is difficult.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T113 Nmb  Ssd rdX You miss the visor sewer rat.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T113 Nmb  Ssd The visor sewer rat misses.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T114 Nmb  Ssd hXZ You miss the visor sewer rat.[Lum the Clacker ] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  18(18)  Pw 5(5)  AC10 Exp1 T114 Nmb  Ssd The visor sewer rat bites you![Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T114 Nmb  Ssd [-1 -> 17][Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T115 Nmb XZ <5H Ssd nX:You kill the visor sewer rat![Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T115 Nmb  Ssd r[Lum the Clacke r] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  17(18)  Pw 5(5)  AC10 Exp1 T116 Nmb  Ssd The visor sewer rat bites you![Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T116 Nmb X:45H Ssd [-1 -> 16][Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T117 Nmb  Ssd rX9You miss the visor sewer rat.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T117 Nmb  Ssd The visor sewer rat misses.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T118 Nmb  Ssd tXb You miss the visor sewer rat.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T118 Nmb  Ssd The visor sewer rat bites you![Lum the Clac ker] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  15(18)  Pw 5(5)  AC10 Exp1 T118 Nmb  Ssd [-1 -> 15][Lum the Clac ker] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  15(18)  Pw 5(5)  AC10 Exp1 T119 Nmb Xb <5H Ssd vX You miss the visor sewer rat.[Lum the Clac ker] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  15(18)  Pw 5(5)  AC10 Exp1 T119 Nmb  Ssd The visor sewer rat misses.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T120 Nmb  Ssd wXs You kill the visor sewer rat![Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T121 Nmb  Ssd !yXH #.,,#@. There is a doorway here.  Things that are here: a cacao potion {1} a visor sewer rat corpse {20}--More--|XxR[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T121 Nmb  Ssd [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T122 Nmb  Ssd }X  Pick up what?  Comestibles ('%') a - a visor sewer rat corpse {20} Potions ('!') b - a cacao potion {1}(end) X +Xh~ +XXp - a visor sewer rat corpse {20}.q - a cacao potion {1}.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T122 Nmb  Ssd X6[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T123 Nmb  Ssd ,##@.XfThere is a wall in the way![Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T123 Nmb  Ssd X [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T124 Nmb  Ssd [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T125 Nmb  Ssd ------..{.|..$.|o...|......x###@##,#, 8;5;5m,You see here a gold piece {0}.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T125 Nmb  Ssd ..x[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T126 Nmb  Ssd The grid bug misses.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T127  Y24;42HNmb  Ssd X You have much trouble lifting 1 gold piece.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha 1 16(18)  Pw 5(5)  AC10 Exp1 T127 Nmb  Ssd XzThere is nothing here to pick up.[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T127 Nmb  Ssd XYou kill the grid bug![Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T127 Nmb  Ssd [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T128 Nmb  Ssd .X]t+Pick an object.XX8Unknown direction: 'm' (use hjkl or .).--More--XXxa XW, a corridor or a lit corridor (corridor)[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T128 Nmb  Ssd Xg Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) X + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) X!  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) X D+ Inventory  View Inventory i - Inventory List I - Inventory List by Type * - Items in use Ready Items w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items d - Drop an object D - Multi-Drop(end) X [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha Dlvl:1 $1 HP 16(18)  Pw 5(5)  AC10 Exp1 T128 Nmb  Ssd  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) X[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T128 Nmb  Ssd X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) X [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T128 Nmb  Ssd Xr[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T129 Nmb  Ssd |||...|.|.{.|-@-,,X$B[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T129 Nmb  Ssd |@--.-,X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ĥX[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T129 Nmb  Ssd ĥXc n[Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T131 Nmb  Ssd @.ťX9 [Lum the Clack er] St12 Dx7 Co13 In8 Wi6 Ch10 TraSpiMalCha  16(18)  Pw 5(5)  AC10 Exp1 T131 Nmb  Ssd o.@ȥXReally save? [yn] (n) ɥXّ!ySaving...ɥX"Be seeing you...