Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2026-09-11 12:20:41, ended 2026-09-19 14:26:13. LizardWizard, chaotic male elven Priest --- --------- --.---- ----------------.|.|.|.-- ----.....-- ------.......................| ---.........------------......-------------.........| |...... ................----- ..-- --..... ---------...---- ..------ |....).. | % | ---..--.-- ......... - | - | --.....| ..q.. | *- --- --- ----....-- ..q.. #)#) |) ^) ) -- -- || ..-- ....r| -- -- -# || ....| ....- | | ` | #-- -----....| .qq. -- ---- | # ##- # ---- |..--- ..... -- | ---- < ---- # # ---- ...a. | | | | ## ..@. | -- -- --- #` ... -- | ---- ## -- | # # --- # ## # LizardWiza the Acolyte St:10 Dx:15 Co:11 In:12 Wi:20 Ch:9 Chaotic Dlvl:5 $:100 HP:0(35) Pw:95(95) AC:7 Exp:5 Latest messages: What do you want to throw? [$arE or ?*] ? Never mind. The grid bug suddenly disappears! Pick an object. You feel more confident in your weapon skills. You hit the giant ant. The giant ant bites! You miss the giant ant. The giant ant misses! The giant ant bites! You miss the giant ant. The giant ant bites! You miss the giant ant. The giant ant bites! You miss the giant ant. The goblin throws a crude dagger! The crude dagger hits the giant ant. The giant ant bites! You miss the giant ant. The giant ant bites! The giant ant bites! You kill the giant ant! What do you want to throw? [$arE or ?*] ? In what direction? l The elven dagger misses the goblin. What do you want to throw? [$ar or ?*] ? In what direction? l You kill the goblin! You see here a blessed crude dagger. n - a blessed crude dagger. There is a goblin corpse here; eat it? [ynq] (n) y This goblin corpse tastes okay. You stop eating the goblin corpse. Pick an object. You miss the rothe. The rothe hits! The rothe bites! The rothe bites! The giant ant bites! The giant ant just misses! The giant ant bites! The giant ant bites! The giant ant bites! The giant ant bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 100 gold pieces Weapons a - a blessed +1 mace (weapon in hand) n - a blessed +1 orcish dagger Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) D - a blessed +1 dwarvish cloak Comestibles e - a clove of garlic f - a sprig of wolfsbane o - 2 melons p - a fortune cookie t - a food ration x - an egg B - a carrot Scrolls l - a scroll of remove curse s - a scroll of enchant weapon u - a scroll of magic mapping w - a blessed scroll of genocide z - 2 scrolls of identify Spellbooks g - a blessed spellbook of remove curse h - a spellbook of identify y - a blessed spellbook of levitation Potions d - 3 potions of holy water q - a potion of hallucination v - a potion of extra healing Wands m - a wand of striking (0:0) Tools i - a wooden flute j - a skeleton key k - an empty sack LizardWizard the Priest's attributes: Background: You were an Acolyte, a level 5 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 2263 turns ago. You had 261 experience points, 59 more were needed to attain level 6. Basics: You had 0 out of 35 hit points. You had all 95 energy points (spell power). Your armor class was 7. Your wallet contained 100 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 12 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You were guarded. You are dead. Vanquished creatures: a rock mole a shrieker a gnomish wizard a baby crocodile 3 giant ants a little dog a floating eye a dwarf a kobold lord a rothe a centipede 2 giant bats a monkey an orc zombie an iguana a coyote 3 hobbits 5 gnomes 4 geckos 5 jackals a fox a kobold a goblin 3 grid bugs 9 lichens 6 newts 57 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A fountain. Level 3: A fountain. Level 4: A general store, some fountains, a grave. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: Level 5: <- You were here. Final resting place for you, killed by a giant ant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LizardWizard | | 100 Au | | killed by a | | giant ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LizardWizard the Priest... You died in The Gnomish Mines on dungeon level 5 with 1334 points, and 100 pieces of gold, after 2263 moves. You were level 5 with a maximum of 35 hit points when you died.