Leeroy, lawful male albae Thalmor ---------------- |$.............| |..............| +....@(...@....| |..............| ---.------------ [Leeroy the Concordate Agent] St6 Dx12 Co9 In9 Wi9 Ch8 ThaAlbMalLaw Dlvl:1 $0 HP23(23) Pw18(18) AC3 Exp1 T13 Latest messages Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # elven broadsword - This is a weapon. Color: cyan. Material: wooden. Appearance: runed broadsword. Skill: broadsword. You can wield it to attack enemies. Some weapons are also suitable for throwing. Far better than a regular broadsword, this weapon has the highest base damage among all broadswords in the game. # You don't have another special ability in your normal form! # Do you want to mark an item to prevent it from stacking with identical objects? [yn] (n) Do you want to unmark all items in your inventory so that they can stack again? [yn] (n) # You sit on the stairs. The thalmor called Rulindil the concordate agent picks up a towel {0}. The thalmor called Rulindil the concordate agent drops a towel {0}. You are Leeroy, a lawful male albae Thalmor. Level 1 HP 23 (max 23) Pw 18 (max 18) AC 3 Score 0 Current status effects: . The thalmor called Rulindil the concordate agent picks up a towel {0}. The claw hulk misses. You kill the claw hulk! You displaced your thalmor called Rulindil the concordate agent. The thalmor called Rulindil the concordate agent drops a towel {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: fear factor Scroll identification only worked 100 times out of 220 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 49% Ring drop chance was reduced to 98% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 96% Food drop chance was reduced to 98% Shop item generation was reduced to 74% Concealing monsters were spawned underneath items 83% of the time only Mastering the following skill taught you the hidden power: club The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: trident The following skill was limited to skilled proficiency: healing spells The following skill became untrainable if you tried to train it too early: healing spells (turn 6) The following skill became untrainable if you tried to train it too early: morning star (turn 2929) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 124357 Monster spawn increase reached its maximum at turn 192762 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2528784 The monster class that cannot be genocided was lizard The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: consenting warp patch (freq bonus 10) The monster species that spawned more often: pugilism clarke ovulating (freq bonus 10) The monster species that spawned more often: unearthly entered (freq bonus 24) The monster species that spawned more often: sanity light (freq bonus 6) The monster species that spawned more often: nordic woman (freq bonus 8) The monster species that spawned more often: pabre dragon (freq bonus 27) The monster species that spawned more often: umbrellaing non sensibler (freq bonus 24) The monster species that spawned more often: Corina's special combat boot (freq bonus 10) The monster species that spawned more often: invariable honoured varyingly (freq bonus 12) The monster species that spawned more often: kymograph conceptualizing (freq bonus 18) The monster species that spawned more often: death sphere (freq bonus 4) The monster species that spawned more often: Idiot Brain (freq bonus 18) The monster species that spawned more often: jabot communed (freq bonus 24) The monster species that spawned more often: electroencephalogram roundest (freq bonus 15) The monster species that spawned more often: wiretap scalper (freq bonus 16) The monster species that spawned more often: yeoman (freq bonus 10) The monster species that spawned more often: wellard (freq bonus 12) The monster species that spawned more often: ether centaur (freq bonus 32) The monster species that spawned more often: big white unicorn (freq bonus 18) The monster species that spawned more often: apprentice mushroom (freq bonus 6) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 4) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that are unsolid (freq bonus 8) The monster trait that was more common: monsters that eat metal (freq bonus 6) The monster species that never randomly spawned: heathen light The monster species that never randomly spawned: gromdomg The monster species that never randomly spawned: reflector aoa The monster species that never randomly spawned: lichess The monster species that never randomly spawned: interpolation formidably The monster species that never randomly spawned: old sky dragon The monster species that never randomly spawned: gnophoenix The monster species that never randomly spawned: mini triad The monster species that never randomly spawned: taker mold The monster species that never randomly spawned: fire beetle The RNG hath decreed that this item was never generated: candy bra ((null)) The RNG hath decreed that this item was never generated: Ina's jewel (yellowish brown) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: Juen's jewel (black) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 9) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 17) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 22) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 16) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 77) The RNG hath decreed that this item was generated more often: dimensional shard ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Elif's jewel (white, freq bonus 13) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: course traveling (SUPER NOPE EXPRESS, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 72) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this trap was always invisible: failure trap The RNG hath decreed that this trap was generated more often: latency trap (freq bonus 9) The spell school whose books are more common was enchantment spells (freq bonus 10) Trap randomization happened for 1 in 59 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 646 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were sleep resistant You were magic-protected You had not decided on your sexuality yet You saw invisible You had infravision You had 1486 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (159) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (translucent helmet) * sedge hat (green bowel) * skullcap (aluminium helmet) * flack helmet (wok-shaped helmet) * crystal helm (driver helmet) * mining helm (internet helmet) * field helm (masked helmet) * helm of safeguard (horned helmet) * war hat (metal disk) * plasteel gloves (white gloves) * leather gloves (parked gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (orange gloves) * field gloves (flower gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (house slippers) * field boots (cheap shoes) * boots of safeguard stone (wedge sneakers) * Femmy stiletto boots (porcelain sandals) * Madeleine plateau boots (sharp-edged sandals) * Marlena hiking boots (battle boots) * Anastasia dancing shoes (weight attachment boots) * Jessica lady shoes (mud boots) * Solvejg mocassins (business shoes) * Wendy leather pumps (fleecy boots) * Katharina platform boots (elite sneakers) * Elena combat boots (beautiful heels) * Thai combat boots (junk shoes) * Elif sneakers (climbing boots) * Nadja buckled lady shoes (everlasting boots) * Sandra combat boots (rainbow boots) * Natalje block heel sandals (orgasm pumps) * Jeanetta girl boots (gentleman shoes) * Yvonne girl sneakers (heap of shit boots) * Maurah hugging boots (living boots) * Meltem combat boots (cuddle cloth boots) * Sarah hugging boots (sand-als) * Claudia wooden sandals (lead boots) * Ludgera hiking boots (persian boots) * Kati girl boots (ugly boots) * Nelly lady pumps (tightly fitting boots) * Eveline wedge sandals (cyan sneakers) * Karin lady sandals (machinery boots) * Juen peep-toes (hot boots) * Kristina platform sneakers (winter stilettos) * Lou sneakers (sputa boots) * Almut sneakers (moon boots) * Julietta peep-toes (volcanic boots) * Arabella hugging boots stone (ornamental shoes) * Kristin combat boots (alloy boots) * Anna hugging boots (hiking boots) * Ruea combat boots (reflective slippers) * Dora combat boots (buckled boots) * Marike sneakers (sandals with socks) * Jette combat boots (arcane boots) * Ina hugging boots (worn-out sneakers) * Sing platform boots (flat-soled shoes) * Victoria combat boots (torn boots) * Melissa wedge boots (riding boots) * Anita lady pumps (zero-drop shoes) * Henrietta combat boots (velvet pumps) * Verena stiletto sandals (cross-country boots) Scrolls scroll of healing (HITME) scroll of mana (KITCHACK IS NOT A KITCHEN SINK) scroll of phase door (RAMBA ZAMBA) scroll of standard id (EYEHACK LEVELPORT CHANGE IS BULLSHIT) scroll of cure (PIETEIKUMU KLUDA) scroll of heal other (BLOCK HEELS MADE OF CUDDLE CLOTH) * scroll of extra healing (BOBBLE HATS FOR DOGGOS) * scroll of greater mana restoration (AITOFCD TINGAED NCELCD NFUSFCD) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new albae 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (21 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) (none) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 4 points,