Leeroy, lawful male nordish Wild Talent ----- |.a@| |...+ |...| ----- [Leeroy the Poschengband Noob] St13 Dx16 Co9 In11 Wi7 Ch8 WilNorMalLaw Dlvl:1 $0 HP12(12) Pw11(11) AC-7 Exp1 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Leeroy, the nordish Wild Talent, welcome back to SlashEMExtended! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) # (3x) There is a staircase up here. Pick an object. @ a human or elf or you (nordish wild talent called Leeroy, on a staircase) Accessing Pokedex entry for wild talent... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: quad attacks Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 15 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 115 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 71% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 96% Armor drop chance was reduced to 86% Tool drop chance was reduced to 95% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: symbiosis The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: boomerang (turn 4) The following skill became untrainable after a while: sling (turn 30518) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 104904 Monster spawn increase reached its maximum at turn 145741 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6391177 The monster class that cannot be genocided was dragon Today, this monster class was always generated invisible: ogre The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: stylar hereditary (freq bonus 3) The monster species that spawned more often: piecker (freq bonus 28) The monster species that spawned more often: disfigured one (freq bonus 8) The monster species that spawned more often: gnomist strudel ministerially (freq bonus 54) The monster species that spawned more often: teddy bear (freq bonus 12) The monster species that spawned more often: security bot (freq bonus 32) The monster species that spawned more often: brattish heterogeneity (freq bonus 3) The monster species that spawned more often: violet draconian (freq bonus 4) The monster species that spawned more often: litho elemental (freq bonus 12) The monster species that spawned more often: shotgun sniper (freq bonus 6) The monster species that spawned more often: engchip (freq bonus 6) The monster species that spawned more often: aid repackaging (freq bonus 28) The monster species that spawned more often: emerged unkingly (freq bonus 24) The monster species that spawned more often: pompeii needful telltale pompon rove overenthusiastically policy reckon (freq bonus 12) The monster species that spawned more often: wand golem (freq bonus 18) The monster species that spawned more often: forresaur (freq bonus 12) The monster species that spawned more often: warrior of the dawn (freq bonus 30) The monster species that spawned more often: strip anaconda (freq bonus 12) The monster species that spawned more often: dungeon crawler (freq bonus 12) The monster species that spawned more often: energy vortex (freq bonus 15) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 6) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 3) The monster trait that was more common: monsters that cannot be tamed (freq bonus 1) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 8) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that have no limbs (freq bonus 4) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster species that never randomly spawned: fedora kibbutzim The monster species that never randomly spawned: gimcrackery verifiable The monster species that never randomly spawned: daffier exuded The monster species that never randomly spawned: quietly proposed fish dispassionately deviated The monster species that never randomly spawned: pad soldier The monster species that never randomly spawned: cowardly lady The monster species that never randomly spawned: make america great again elemental The monster species that never randomly spawned: dire half-dragon bone-eating saltwater werepiranha The monster species that never randomly spawned: breakout unadjudicated forebode The monster species that never randomly spawned: humape The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was generated more often: fleecy corset ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 383) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 6) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 40) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of fervor (stalwart, freq bonus 42) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 4) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 4) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 5) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 3) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: hugging gown (contaminated coat) The RNG hath decreed that this item was always generated cursed: crow quill (feather-etched rapier) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: bad part trap (freq bonus 1) Trap randomization happened for 1 in 585 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 2014 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having quad attacks (0) Your chance to block was 18% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of Kelvin, Celsius and Fahrenheit Your deity was Kelvin The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (132) You survived Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 + divine 90% 200% Techniques known in the end Name Level Status berserk 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons droven lance (obsidian lance) shuriken (throwing star) orcish short sword (crude short sword) Armor orcish shield (red-eyed shield) Scrolls scroll of enchant weapon (DISSOLVED UNDEAD POTATO) scroll of confuse monster (IYI) scroll of healing (PEW PEW BITCHES) scroll of mana (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of phase door (DEFINITELY NOT THE ORACLE) scroll of standard id (SACRED TRANSPOSITIONS) scroll of cure (ATLANTIS AQUARIA) scroll of heal other (ALLOY IS FUNCTIONALLY IDENTICAL TO IRON) * scroll of extra healing (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) * scroll of greater mana restoration (SUS COMNITUS) Spellbooks spellbook of clairvoyance (ragged) Potions potion of see invisible (mulled) potion of full healing (gloss) Rings ring of warning (oscillating) ring of regeneration (clothlet) Wands wand of secret door detection (needle-like) wand of probing (assisting) Tools tallow candle (candle) medical kit (leather bag) Gems worthless piece of pink glass (pink) worthless piece of white glass (white) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new nord 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Master) (0 of 20) missile weapons [Unskilled] (max Grand Master) (0 of 20) form I (Shii-Cho) [Unskilled] (max Basic) (0 of 20) riding [Unskilled] (max Skilled) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Master) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Basic) (0 of 20) orb [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Skilled) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Leeroy the Wild Talent... You and The RNG escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.